Rename CachedBlob -> Blob; move to own file

Bug: none
Change-Id: I4e0ad7fe321f6ff8d0ab1ad62de3f42daea50140
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/92485
Reviewed-by: Loko Kung <lokokung@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: Austin Eng <enga@chromium.org>
This commit is contained in:
Austin Eng 2022-06-03 01:13:41 +00:00 committed by Dawn LUCI CQ
parent c4a427b702
commit 1ad896df11
15 changed files with 168 additions and 118 deletions

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@ -188,6 +188,8 @@ source_set("sources") {
"BindGroupTracker.h", "BindGroupTracker.h",
"BindingInfo.cpp", "BindingInfo.cpp",
"BindingInfo.h", "BindingInfo.h",
"Blob.cpp",
"Blob.h",
"BlobCache.cpp", "BlobCache.cpp",
"BlobCache.h", "BlobCache.h",
"BuddyAllocator.cpp", "BuddyAllocator.cpp",
@ -374,6 +376,7 @@ source_set("sources") {
"d3d12/BindGroupD3D12.h", "d3d12/BindGroupD3D12.h",
"d3d12/BindGroupLayoutD3D12.cpp", "d3d12/BindGroupLayoutD3D12.cpp",
"d3d12/BindGroupLayoutD3D12.h", "d3d12/BindGroupLayoutD3D12.h",
"d3d12/BlobD3D12.cpp",
"d3d12/BufferD3D12.cpp", "d3d12/BufferD3D12.cpp",
"d3d12/BufferD3D12.h", "d3d12/BufferD3D12.h",
"d3d12/CPUDescriptorHeapAllocationD3D12.cpp", "d3d12/CPUDescriptorHeapAllocationD3D12.cpp",
@ -407,7 +410,6 @@ source_set("sources") {
"d3d12/NativeSwapChainImplD3D12.h", "d3d12/NativeSwapChainImplD3D12.h",
"d3d12/PageableD3D12.cpp", "d3d12/PageableD3D12.cpp",
"d3d12/PageableD3D12.h", "d3d12/PageableD3D12.h",
"d3d12/PipelineCacheD3D12.cpp",
"d3d12/PipelineLayoutD3D12.cpp", "d3d12/PipelineLayoutD3D12.cpp",
"d3d12/PipelineLayoutD3D12.h", "d3d12/PipelineLayoutD3D12.h",
"d3d12/PlatformFunctions.cpp", "d3d12/PlatformFunctions.cpp",

62
src/dawn/native/Blob.cpp Normal file
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@ -0,0 +1,62 @@
// Copyright 2022 The Dawn Authors
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
#include <utility>
#include "dawn/native/Blob.h"
namespace dawn::native {
// static
Blob Blob::Create(size_t size) {
if (size > 0) {
uint8_t* data = new uint8_t[size];
return Blob(data, size, [=]() { delete[] data; });
} else {
return Blob();
}
}
Blob::Blob() : mData(nullptr), mSize(0), mDeleter({}) {}
Blob::Blob(uint8_t* data, size_t size, std::function<void()> deleter)
: mData(data), mSize(size), mDeleter(std::move(deleter)) {}
Blob::Blob(Blob&&) = default;
Blob& Blob::operator=(Blob&&) = default;
Blob::~Blob() {
if (mDeleter) {
mDeleter();
}
}
bool Blob::Empty() const {
return mSize == 0;
}
const uint8_t* Blob::Data() const {
return mData;
}
uint8_t* Blob::Data() {
return mData;
}
size_t Blob::Size() const {
return mSize;
}
} // namespace dawn::native

64
src/dawn/native/Blob.h Normal file
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@ -0,0 +1,64 @@
// Copyright 2022 The Dawn Authors
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
#ifndef SRC_DAWN_NATIVE_BLOB_H_
#define SRC_DAWN_NATIVE_BLOB_H_
#include <functional>
#include <memory>
#include "dawn/common/Platform.h"
#if defined(DAWN_PLATFORM_WINDOWS)
#include "dawn/native/d3d12/d3d12_platform.h"
#endif // DAWN_PLATFORM_WINDOWS
namespace dawn::native {
// Blob represents a block of bytes. It may be constructed from
// various other container types and uses type erasure to take
// ownership of the container and release its memory on destruction.
class Blob {
public:
static Blob Create(size_t size);
#if defined(DAWN_PLATFORM_WINDOWS)
static Blob Create(Microsoft::WRL::ComPtr<ID3DBlob> blob);
#endif // DAWN_PLATFORM_WINDOWS
Blob();
~Blob();
Blob(const Blob&) = delete;
Blob& operator=(const Blob&) = delete;
Blob(Blob&&);
Blob& operator=(Blob&&);
bool Empty() const;
const uint8_t* Data() const;
uint8_t* Data();
size_t Size() const;
private:
explicit Blob(uint8_t* data, size_t size, std::function<void()> deleter);
uint8_t* mData;
size_t mSize;
std::function<void()> mDeleter;
};
} // namespace dawn::native
#endif // SRC_DAWN_NATIVE_BLOB_H_

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@ -21,51 +21,10 @@
namespace dawn::native { namespace dawn::native {
// static
CachedBlob CachedBlob::Create(size_t size) {
if (size > 0) {
uint8_t* data = new uint8_t[size];
return CachedBlob(data, size, [=]() { delete[] data; });
} else {
return CachedBlob();
}
}
CachedBlob::CachedBlob() : mData(nullptr), mSize(0), mDeleter({}) {}
CachedBlob::CachedBlob(uint8_t* data, size_t size, std::function<void()> deleter)
: mData(data), mSize(size), mDeleter(deleter) {}
CachedBlob::CachedBlob(CachedBlob&&) = default;
CachedBlob& CachedBlob::operator=(CachedBlob&&) = default;
CachedBlob::~CachedBlob() {
if (mDeleter) {
mDeleter();
}
}
bool CachedBlob::Empty() const {
return mSize == 0;
}
const uint8_t* CachedBlob::Data() const {
return mData;
}
uint8_t* CachedBlob::Data() {
return mData;
}
size_t CachedBlob::Size() const {
return mSize;
}
BlobCache::BlobCache(dawn::platform::CachingInterface* cachingInterface) BlobCache::BlobCache(dawn::platform::CachingInterface* cachingInterface)
: mCache(cachingInterface) {} : mCache(cachingInterface) {}
CachedBlob BlobCache::Load(const CacheKey& key) { Blob BlobCache::Load(const CacheKey& key) {
std::lock_guard<std::mutex> lock(mMutex); std::lock_guard<std::mutex> lock(mMutex);
return LoadInternal(key); return LoadInternal(key);
} }
@ -75,24 +34,24 @@ void BlobCache::Store(const CacheKey& key, size_t valueSize, const void* value)
StoreInternal(key, valueSize, value); StoreInternal(key, valueSize, value);
} }
void BlobCache::Store(const CacheKey& key, const CachedBlob& value) { void BlobCache::Store(const CacheKey& key, const Blob& value) {
Store(key, value.Size(), value.Data()); Store(key, value.Size(), value.Data());
} }
CachedBlob BlobCache::LoadInternal(const CacheKey& key) { Blob BlobCache::LoadInternal(const CacheKey& key) {
if (mCache == nullptr) { if (mCache == nullptr) {
return CachedBlob(); return Blob();
} }
const size_t expectedSize = mCache->LoadData(key.data(), key.size(), nullptr, 0); const size_t expectedSize = mCache->LoadData(key.data(), key.size(), nullptr, 0);
if (expectedSize > 0) { if (expectedSize > 0) {
// Need to put this inside to trigger copy elision. // Need to put this inside to trigger copy elision.
CachedBlob result = CachedBlob::Create(expectedSize); Blob result = Blob::Create(expectedSize);
const size_t actualSize = const size_t actualSize =
mCache->LoadData(key.data(), key.size(), result.Data(), expectedSize); mCache->LoadData(key.data(), key.size(), result.Data(), expectedSize);
ASSERT(expectedSize == actualSize); ASSERT(expectedSize == actualSize);
return result; return result;
} }
return CachedBlob(); return Blob();
} }
void BlobCache::StoreInternal(const CacheKey& key, size_t valueSize, const void* value) { void BlobCache::StoreInternal(const CacheKey& key, size_t valueSize, const void* value) {

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@ -15,15 +15,10 @@
#ifndef SRC_DAWN_NATIVE_BLOBCACHE_H_ #ifndef SRC_DAWN_NATIVE_BLOBCACHE_H_
#define SRC_DAWN_NATIVE_BLOBCACHE_H_ #define SRC_DAWN_NATIVE_BLOBCACHE_H_
#include <functional>
#include <memory>
#include <mutex> #include <mutex>
#include "dawn/common/Platform.h" #include "dawn/common/Platform.h"
#include "dawn/native/Blob.h"
#if defined(DAWN_PLATFORM_WINDOWS)
#include "dawn/native/d3d12/d3d12_platform.h"
#endif // DAWN_PLATFORM_WINDOWS
namespace dawn::platform { namespace dawn::platform {
class CachingInterface; class CachingInterface;
@ -31,42 +26,9 @@ class CachingInterface;
namespace dawn::native { namespace dawn::native {
class BlobCache;
class CacheKey; class CacheKey;
class InstanceBase; class InstanceBase;
class CachedBlob {
public:
static CachedBlob Create(size_t size);
#if defined(DAWN_PLATFORM_WINDOWS)
static CachedBlob Create(Microsoft::WRL::ComPtr<ID3DBlob> blob);
#endif // DAWN_PLATFORM_WINDOWS
CachedBlob(const CachedBlob&) = delete;
CachedBlob& operator=(const CachedBlob&) = delete;
CachedBlob(CachedBlob&&);
CachedBlob& operator=(CachedBlob&&);
~CachedBlob();
bool Empty() const;
const uint8_t* Data() const;
uint8_t* Data();
size_t Size() const;
void Reset(size_t size);
CachedBlob();
private:
explicit CachedBlob(uint8_t* data, size_t size, std::function<void()> deleter);
uint8_t* mData;
size_t mSize;
std::function<void()> mDeleter;
};
// This class should always be thread-safe because it may be called asynchronously. Its purpose // This class should always be thread-safe because it may be called asynchronously. Its purpose
// is to wrap the CachingInterface provided via a platform. // is to wrap the CachingInterface provided via a platform.
class BlobCache { class BlobCache {
@ -74,16 +36,16 @@ class BlobCache {
explicit BlobCache(dawn::platform::CachingInterface* cachingInterface = nullptr); explicit BlobCache(dawn::platform::CachingInterface* cachingInterface = nullptr);
// Returns empty blob if the key is not found in the cache. // Returns empty blob if the key is not found in the cache.
CachedBlob Load(const CacheKey& key); Blob Load(const CacheKey& key);
// Value to store must be non-empty/non-null. // Value to store must be non-empty/non-null.
void Store(const CacheKey& key, size_t valueSize, const void* value); void Store(const CacheKey& key, size_t valueSize, const void* value);
void Store(const CacheKey& key, const CachedBlob& value); void Store(const CacheKey& key, const Blob& value);
private: private:
// Non-thread safe internal implementations of load and store. Exposed callers that use // Non-thread safe internal implementations of load and store. Exposed callers that use
// these helpers need to make sure that these are entered with `mMutex` held. // these helpers need to make sure that these are entered with `mMutex` held.
CachedBlob LoadInternal(const CacheKey& key); Blob LoadInternal(const CacheKey& key);
void StoreInternal(const CacheKey& key, size_t valueSize, const void* value); void StoreInternal(const CacheKey& key, size_t valueSize, const void* value);
// Protects thread safety of access to mCache. // Protects thread safety of access to mCache.

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@ -45,6 +45,8 @@ target_sources(dawn_native PRIVATE
"BindGroupTracker.h" "BindGroupTracker.h"
"BindingInfo.cpp" "BindingInfo.cpp"
"BindingInfo.h" "BindingInfo.h"
"Blob.cpp"
"Blob.h"
"BlobCache.cpp" "BlobCache.cpp"
"BlobCache.h" "BlobCache.h"
"BuddyAllocator.cpp" "BuddyAllocator.cpp"
@ -241,6 +243,7 @@ if (DAWN_ENABLE_D3D12)
"d3d12/BindGroupD3D12.h" "d3d12/BindGroupD3D12.h"
"d3d12/BindGroupLayoutD3D12.cpp" "d3d12/BindGroupLayoutD3D12.cpp"
"d3d12/BindGroupLayoutD3D12.h" "d3d12/BindGroupLayoutD3D12.h"
"d3d12/BlobD3D12.cpp"
"d3d12/BufferD3D12.cpp" "d3d12/BufferD3D12.cpp"
"d3d12/BufferD3D12.h" "d3d12/BufferD3D12.h"
"d3d12/CPUDescriptorHeapAllocationD3D12.cpp" "d3d12/CPUDescriptorHeapAllocationD3D12.cpp"
@ -274,7 +277,6 @@ if (DAWN_ENABLE_D3D12)
"d3d12/NativeSwapChainImplD3D12.h" "d3d12/NativeSwapChainImplD3D12.h"
"d3d12/PageableD3D12.cpp" "d3d12/PageableD3D12.cpp"
"d3d12/PageableD3D12.h" "d3d12/PageableD3D12.h"
"d3d12/PipelineCacheD3D12.cpp"
"d3d12/PipelineLayoutD3D12.cpp" "d3d12/PipelineLayoutD3D12.cpp"
"d3d12/PipelineLayoutD3D12.h" "d3d12/PipelineLayoutD3D12.h"
"d3d12/PlatformFunctions.cpp" "d3d12/PlatformFunctions.cpp"

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@ -628,15 +628,15 @@ BlobCache* DeviceBase::GetBlobCache() {
return nullptr; return nullptr;
} }
CachedBlob DeviceBase::LoadCachedBlob(const CacheKey& key) { Blob DeviceBase::LoadCachedBlob(const CacheKey& key) {
BlobCache* blobCache = GetBlobCache(); BlobCache* blobCache = GetBlobCache();
if (!blobCache) { if (!blobCache) {
return CachedBlob(); return Blob();
} }
return blobCache->Load(key); return blobCache->Load(key);
} }
void DeviceBase::StoreCachedBlob(const CacheKey& key, const CachedBlob& blob) { void DeviceBase::StoreCachedBlob(const CacheKey& key, const Blob& blob) {
if (!blob.Empty()) { if (!blob.Empty()) {
BlobCache* blobCache = GetBlobCache(); BlobCache* blobCache = GetBlobCache();
if (blobCache) { if (blobCache) {

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@ -284,8 +284,8 @@ class DeviceBase : public RefCountedWithExternalCount {
MaybeError ValidateIsAlive() const; MaybeError ValidateIsAlive() const;
BlobCache* GetBlobCache(); BlobCache* GetBlobCache();
CachedBlob LoadCachedBlob(const CacheKey& key); Blob LoadCachedBlob(const CacheKey& key);
void StoreCachedBlob(const CacheKey& key, const CachedBlob& blob); void StoreCachedBlob(const CacheKey& key, const Blob& blob);
virtual ResultOrError<std::unique_ptr<StagingBufferBase>> CreateStagingBuffer(size_t size) = 0; virtual ResultOrError<std::unique_ptr<StagingBufferBase>> CreateStagingBuffer(size_t size) = 0;
virtual MaybeError CopyFromStagingToBuffer(StagingBufferBase* source, virtual MaybeError CopyFromStagingToBuffer(StagingBufferBase* source,

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@ -19,9 +19,9 @@ namespace dawn::native {
PipelineCacheBase::PipelineCacheBase(BlobCache* cache, const CacheKey& key) PipelineCacheBase::PipelineCacheBase(BlobCache* cache, const CacheKey& key)
: mCache(cache), mKey(key) {} : mCache(cache), mKey(key) {}
CachedBlob PipelineCacheBase::Initialize() { Blob PipelineCacheBase::Initialize() {
ASSERT(!mInitialized); ASSERT(!mInitialized);
CachedBlob blob = mCache != nullptr ? mCache->Load(mKey) : CachedBlob(); Blob blob = mCache != nullptr ? mCache->Load(mKey) : Blob();
mCacheHit = !blob.Empty(); mCacheHit = !blob.Empty();
mInitialized = true; mInitialized = true;
return blob; return blob;
@ -37,7 +37,7 @@ MaybeError PipelineCacheBase::Flush() {
return {}; return {};
} }
// Try to write the data out to the persistent cache. // Try to write the data out to the persistent cache.
CachedBlob blob; Blob blob;
DAWN_TRY(SerializeToBlobImpl(&blob)); DAWN_TRY(SerializeToBlobImpl(&blob));
if (blob.Size() > 0) { if (blob.Size() > 0) {
// Using a simple heuristic to decide whether to write out the blob right now. May need // Using a simple heuristic to decide whether to write out the blob right now. May need

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@ -42,13 +42,13 @@ class PipelineCacheBase : public RefCounted {
// Initializes and returns the cached blob given the cache and keys. Used by backend // Initializes and returns the cached blob given the cache and keys. Used by backend
// implementations to get the cache and set the cache hit state. Should only be called once. // implementations to get the cache and set the cache hit state. Should only be called once.
CachedBlob Initialize(); Blob Initialize();
private: private:
// Backend implementation of serialization of the cache into a blob. // Backend implementation of serialization of the cache into a blob.
// Note: given that no local cached blob should be destructed and copy elision has strict // Note: given that no local cached blob should be destructed and copy elision has strict
// requirement cached blob is passed in as a pointer to be assigned. // requirement cached blob is passed in as a pointer to be assigned.
virtual MaybeError SerializeToBlobImpl(CachedBlob* blob) = 0; virtual MaybeError SerializeToBlobImpl(Blob* blob) = 0;
// The blob cache is owned by the Adapter and pipeline caches are owned/created by devices // The blob cache is owned by the Adapter and pipeline caches are owned/created by devices
// or adapters. Since the device owns a reference to the Instance which owns the Adapter, // or adapters. Since the device owns a reference to the Instance which owns the Adapter,

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@ -12,17 +12,16 @@
// See the License for the specific language governing permissions and // See the License for the specific language governing permissions and
// limitations under the License. // limitations under the License.
#include "dawn/native/BlobCache.h" #include "dawn/native/Blob.h"
#include "dawn/native/d3d12/d3d12_platform.h" #include "dawn/native/d3d12/d3d12_platform.h"
namespace dawn::native { namespace dawn::native {
// static // static
CachedBlob CachedBlob::Create(ComPtr<ID3DBlob> blob) { Blob Blob::Create(ComPtr<ID3DBlob> blob) {
// Detach so the deleter callback can "own" the reference // Detach so the deleter callback can "own" the reference
ID3DBlob* ptr = blob.Detach(); ID3DBlob* ptr = blob.Detach();
return CachedBlob(reinterpret_cast<uint8_t*>(ptr->GetBufferPointer()), ptr->GetBufferSize(), return Blob(reinterpret_cast<uint8_t*>(ptr->GetBufferPointer()), ptr->GetBufferSize(), [=]() {
[=]() {
// Reattach and drop to delete it. // Reattach and drop to delete it.
ComPtr<ID3DBlob> b; ComPtr<ID3DBlob> b;
b.Attach(ptr); b.Attach(ptr);

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@ -64,7 +64,7 @@ MaybeError ComputePipeline::Initialize() {
mCacheKey.Record(d3dDesc, ToBackend(GetLayout())->GetRootSignatureBlob()); mCacheKey.Record(d3dDesc, ToBackend(GetLayout())->GetRootSignatureBlob());
// Try to see if we have anything in the blob cache. // Try to see if we have anything in the blob cache.
CachedBlob blob = device->LoadCachedBlob(GetCacheKey()); Blob blob = device->LoadCachedBlob(GetCacheKey());
const bool cacheHit = !blob.Empty(); const bool cacheHit = !blob.Empty();
if (cacheHit) { if (cacheHit) {
// Cache hits, attach cached blob to descriptor. // Cache hits, attach cached blob to descriptor.
@ -82,7 +82,7 @@ MaybeError ComputePipeline::Initialize() {
ComPtr<ID3DBlob> d3dBlob; ComPtr<ID3DBlob> d3dBlob;
DAWN_TRY(CheckHRESULT(GetPipelineState()->GetCachedBlob(&d3dBlob), DAWN_TRY(CheckHRESULT(GetPipelineState()->GetCachedBlob(&d3dBlob),
"D3D12 compute pipeline state get cached blob")); "D3D12 compute pipeline state get cached blob"));
device->StoreCachedBlob(GetCacheKey(), CachedBlob::Create(std::move(d3dBlob))); device->StoreCachedBlob(GetCacheKey(), Blob::Create(std::move(d3dBlob)));
} }
SetLabelImpl(); SetLabelImpl();

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@ -432,7 +432,7 @@ MaybeError RenderPipeline::Initialize() {
mCacheKey.Record(descriptorD3D12, *layout->GetRootSignatureBlob()); mCacheKey.Record(descriptorD3D12, *layout->GetRootSignatureBlob());
// Try to see if we have anything in the blob cache. // Try to see if we have anything in the blob cache.
CachedBlob blob = device->LoadCachedBlob(GetCacheKey()); Blob blob = device->LoadCachedBlob(GetCacheKey());
const bool cacheHit = !blob.Empty(); const bool cacheHit = !blob.Empty();
if (cacheHit) { if (cacheHit) {
// Cache hits, attach cached blob to descriptor. // Cache hits, attach cached blob to descriptor.
@ -449,7 +449,7 @@ MaybeError RenderPipeline::Initialize() {
ComPtr<ID3DBlob> d3dBlob; ComPtr<ID3DBlob> d3dBlob;
DAWN_TRY(CheckHRESULT(GetPipelineState()->GetCachedBlob(&d3dBlob), DAWN_TRY(CheckHRESULT(GetPipelineState()->GetCachedBlob(&d3dBlob),
"D3D12 render pipeline state get cached blob")); "D3D12 render pipeline state get cached blob"));
device->StoreCachedBlob(GetCacheKey(), CachedBlob::Create(std::move(d3dBlob))); device->StoreCachedBlob(GetCacheKey(), Blob::Create(std::move(d3dBlob)));
} }
SetLabelImpl(); SetLabelImpl();

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@ -50,7 +50,7 @@ VkPipelineCache PipelineCache::GetHandle() const {
return mHandle; return mHandle;
} }
MaybeError PipelineCache::SerializeToBlobImpl(CachedBlob* blob) { MaybeError PipelineCache::SerializeToBlobImpl(Blob* blob) {
if (mHandle == VK_NULL_HANDLE) { if (mHandle == VK_NULL_HANDLE) {
// Pipeline cache isn't created successfully // Pipeline cache isn't created successfully
return {}; return {};
@ -62,7 +62,7 @@ MaybeError PipelineCache::SerializeToBlobImpl(CachedBlob* blob) {
device->fn.GetPipelineCacheData(device->GetVkDevice(), mHandle, &bufferSize, nullptr), device->fn.GetPipelineCacheData(device->GetVkDevice(), mHandle, &bufferSize, nullptr),
"GetPipelineCacheData")); "GetPipelineCacheData"));
if (bufferSize > 0) { if (bufferSize > 0) {
*blob = CachedBlob::Create(bufferSize); *blob = Blob::Create(bufferSize);
DAWN_TRY(CheckVkSuccess(device->fn.GetPipelineCacheData(device->GetVkDevice(), mHandle, DAWN_TRY(CheckVkSuccess(device->fn.GetPipelineCacheData(device->GetVkDevice(), mHandle,
&bufferSize, blob->Data()), &bufferSize, blob->Data()),
"GetPipelineCacheData")); "GetPipelineCacheData"));
@ -71,7 +71,7 @@ MaybeError PipelineCache::SerializeToBlobImpl(CachedBlob* blob) {
} }
void PipelineCache::Initialize() { void PipelineCache::Initialize() {
CachedBlob blob = PipelineCacheBase::Initialize(); Blob blob = PipelineCacheBase::Initialize();
VkPipelineCacheCreateInfo createInfo; VkPipelineCacheCreateInfo createInfo;
createInfo.flags = 0; createInfo.flags = 0;

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@ -38,7 +38,7 @@ class PipelineCache final : public PipelineCacheBase {
~PipelineCache() override; ~PipelineCache() override;
void Initialize(); void Initialize();
MaybeError SerializeToBlobImpl(CachedBlob* blob) override; MaybeError SerializeToBlobImpl(Blob* blob) override;
DeviceBase* mDevice; DeviceBase* mDevice;
VkPipelineCache mHandle = VK_NULL_HANDLE; VkPipelineCache mHandle = VK_NULL_HANDLE;