Revert "Moar testing on OpenGL ES backend."
This reverts commit 7bfb3ed2c6
.
Reason for revert: Still failing some zero init tests
Original change's description:
> Moar testing on OpenGL ES backend.
>
> This CL enables the GLES backend on all the remaining tests for which
> the desktop OpenGL backend is enabled.
>
> Bug: dawn:580
> Change-Id: Iab0d13299d58d17749a3405d25d27da7ba4077fa
> Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/39320
> Reviewed-by: Corentin Wallez <cwallez@chromium.org>
> Reviewed-by: Austin Eng <enga@chromium.org>
> Commit-Queue: Stephen White <senorblanco@chromium.org>
TBR=cwallez@chromium.org,senorblanco@chromium.org,enga@chromium.org
Change-Id: I37bb1438107151f11617e67287fe9f5e0e22fd21
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: dawn:580
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/39361
Reviewed-by: Stephen White <senorblanco@chromium.org>
Commit-Queue: Stephen White <senorblanco@chromium.org>
This commit is contained in:
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54d0d43e58
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1b42ad94ba
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@ -437,7 +437,6 @@ DAWN_INSTANTIATE_TEST(BufferMappingTests,
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D3D12Backend(),
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MetalBackend(),
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OpenGLBackend(),
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OpenGLESBackend(),
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VulkanBackend());
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class BufferMappedAtCreationTests : public DawnTest {
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@ -692,7 +691,6 @@ DAWN_INSTANTIATE_TEST(BufferMappedAtCreationTests,
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D3D12Backend({}, {"use_d3d12_resource_heap_tier2"}),
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MetalBackend(),
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OpenGLBackend(),
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OpenGLESBackend(),
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VulkanBackend());
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class BufferTests : public DawnTest {};
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@ -1248,5 +1248,4 @@ DAWN_INSTANTIATE_TEST(BufferZeroInitTest,
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D3D12Backend({"nonzero_clear_resources_on_creation_for_testing"}),
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MetalBackend({"nonzero_clear_resources_on_creation_for_testing"}),
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OpenGLBackend({"nonzero_clear_resources_on_creation_for_testing"}),
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OpenGLESBackend({"nonzero_clear_resources_on_creation_for_testing"}),
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VulkanBackend({"nonzero_clear_resources_on_creation_for_testing"}));
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@ -481,11 +481,9 @@ DAWN_INSTANTIATE_TEST(TriangleStripPrimitiveRestartTests,
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D3D12Backend(),
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MetalBackend(),
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OpenGLBackend(),
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OpenGLESBackend(),
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VulkanBackend());
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DAWN_INSTANTIATE_TEST(LineStripPrimitiveRestartTests,
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D3D12Backend(),
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MetalBackend(),
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OpenGLBackend(),
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OpenGLESBackend(),
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VulkanBackend());
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@ -135,7 +135,5 @@ DAWN_INSTANTIATE_TEST(NonzeroBufferCreationTests,
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{"lazy_clear_resource_on_first_use"}),
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OpenGLBackend({"nonzero_clear_resources_on_creation_for_testing"},
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{"lazy_clear_resource_on_first_use"}),
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OpenGLESBackend({"nonzero_clear_resources_on_creation_for_testing"},
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{"lazy_clear_resource_on_first_use"}),
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VulkanBackend({"nonzero_clear_resources_on_creation_for_testing"},
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{"lazy_clear_resource_on_first_use"}));
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@ -293,7 +293,5 @@ DAWN_INSTANTIATE_TEST(NonzeroTextureCreationTests,
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{"lazy_clear_resource_on_first_use"}),
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OpenGLBackend({"nonzero_clear_resources_on_creation_for_testing"},
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{"lazy_clear_resource_on_first_use"}),
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OpenGLESBackend({"nonzero_clear_resources_on_creation_for_testing"},
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{"lazy_clear_resource_on_first_use"}),
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VulkanBackend({"nonzero_clear_resources_on_creation_for_testing"},
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{"lazy_clear_resource_on_first_use"}));
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@ -1243,6 +1243,5 @@ TEST_P(StorageTextureZeroInitTests, WriteonlyStorageTextureClearsToZeroInCompute
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DAWN_INSTANTIATE_TEST(StorageTextureZeroInitTests,
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D3D12Backend({"nonzero_clear_resources_on_creation_for_testing"}),
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OpenGLBackend({"nonzero_clear_resources_on_creation_for_testing"}),
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OpenGLESBackend({"nonzero_clear_resources_on_creation_for_testing"}),
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MetalBackend({"nonzero_clear_resources_on_creation_for_testing"}),
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VulkanBackend({"nonzero_clear_resources_on_creation_for_testing"}));
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@ -1687,7 +1687,6 @@ DAWN_INSTANTIATE_TEST(TextureZeroInitTest,
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D3D12Backend({"nonzero_clear_resources_on_creation_for_testing"},
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{"use_d3d12_render_pass"}),
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OpenGLBackend({"nonzero_clear_resources_on_creation_for_testing"}),
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OpenGLESBackend({"nonzero_clear_resources_on_creation_for_testing"}),
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MetalBackend({"nonzero_clear_resources_on_creation_for_testing"}),
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VulkanBackend({"nonzero_clear_resources_on_creation_for_testing"}));
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@ -924,5 +924,4 @@ DAWN_INSTANTIATE_TEST(VertexFormatTest,
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D3D12Backend(),
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MetalBackend(),
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OpenGLBackend(),
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OpenGLESBackend(),
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VulkanBackend());
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@ -617,7 +617,6 @@ DAWN_INSTANTIATE_TEST(VertexStateTest,
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D3D12Backend(),
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MetalBackend(),
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OpenGLBackend(),
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OpenGLESBackend(),
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VulkanBackend());
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// TODO for the input state:
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@ -676,5 +675,4 @@ DAWN_INSTANTIATE_TEST(OptionalVertexStateTest,
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D3D12Backend(),
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MetalBackend(),
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OpenGLBackend(),
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OpenGLESBackend(),
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VulkanBackend());
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