Add unsafe API tests for 3D textures

This change also marks 3D view creation as Unsafe API.

BUG: dawn:547

Change-Id: Icdb7b48f19054d70258363f6d58ded957be72b70
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/46723
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Yunchao He <yunchao.he@intel.com>
This commit is contained in:
Yunchao He 2021-04-08 18:32:17 +00:00 committed by Commit Bot service account
parent 9002c67ab4
commit 1e45c5e764
4 changed files with 28 additions and 3 deletions

View File

@ -1303,7 +1303,7 @@ namespace dawn_native {
DAWN_TRY(ValidateObject(texture));
TextureViewDescriptor desc = GetTextureViewDescriptorWithDefaults(texture, descriptor);
if (IsValidationEnabled()) {
DAWN_TRY(ValidateTextureViewDescriptor(texture, &desc));
DAWN_TRY(ValidateTextureViewDescriptor(this, texture, &desc));
}
return CreateTextureViewImpl(texture, &desc);
}

View File

@ -306,7 +306,8 @@ namespace dawn_native {
return {};
}
MaybeError ValidateTextureViewDescriptor(const TextureBase* texture,
MaybeError ValidateTextureViewDescriptor(const DeviceBase* device,
const TextureBase* texture,
const TextureViewDescriptor* descriptor) {
if (descriptor->nextInChain != nullptr) {
return DAWN_VALIDATION_ERROR("nextInChain must be nullptr");
@ -324,6 +325,13 @@ namespace dawn_native {
return DAWN_VALIDATION_ERROR("1D texture views aren't supported (yet).");
}
// Disallow 3D views as unsafe until they are fully implemented.
if (descriptor->dimension == wgpu::TextureViewDimension::e3D &&
device->IsToggleEnabled(Toggle::DisallowUnsafeAPIs)) {
return DAWN_VALIDATION_ERROR(
"3D views are disallowed because they are not fully implemented");
}
DAWN_TRY(ValidateTextureFormat(descriptor->format));
DAWN_TRY(ValidateTextureAspect(descriptor->aspect));

View File

@ -30,7 +30,8 @@ namespace dawn_native {
MaybeError ValidateTextureDescriptor(const DeviceBase* device,
const TextureDescriptor* descriptor);
MaybeError ValidateTextureViewDescriptor(const TextureBase* texture,
MaybeError ValidateTextureViewDescriptor(const DeviceBase* device,
const TextureBase* texture,
const TextureViewDescriptor* descriptor);
TextureViewDescriptor GetTextureViewDescriptorWithDefaults(
const TextureBase* texture,

View File

@ -28,6 +28,22 @@ class UnsafeAPIValidationTest : public ValidationTest {
}
};
// Check that 3D Texture creation is disallowed as part of unsafe APIs.
TEST_F(UnsafeAPIValidationTest, 3DTextureCreationDisallowed) {
wgpu::TextureDescriptor baseDesc;
baseDesc.size = {32, 32, 6};
baseDesc.format = wgpu::TextureFormat::RGBA8Unorm;
baseDesc.usage = wgpu::TextureUsage::Sampled;
// Control case: 2D (array) texture creation is allowed.
device.CreateTexture(&baseDesc);
// 3D texture creation is disallowed.
wgpu::TextureDescriptor texture3DDesc = baseDesc;
texture3DDesc.dimension = wgpu::TextureDimension::e3D;
ASSERT_DEVICE_ERROR(device.CreateTexture(&texture3DDesc));
}
// Check that DrawIndexedIndirect is disallowed as part of unsafe APIs.
TEST_F(UnsafeAPIValidationTest, DrawIndexedIndirectDisallowed) {
// Create the index and indirect buffers.