Updated BlendFactor enum to match spec

Several of the enum names have changed recently. Update them to match
the spec and mark the older ones as deprecated.

BUG: chromium:1199057
Change-Id: I7a29588dd18b8fb738773c2478b173093f2aa834
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/47860
Commit-Queue: Brandon Jones <bajones@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
This commit is contained in:
Brandon Jones 2021-04-15 18:34:29 +00:00 committed by Commit Bot service account
parent 5c9b6a8f81
commit 22b923cc91
8 changed files with 259 additions and 62 deletions

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@ -226,17 +226,24 @@
"values": [
{"value": 0, "name": "zero"},
{"value": 1, "name": "one"},
{"value": 2, "name": "src color"},
{"value": 3, "name": "one minus src color"},
{"value": 2, "name": "src"},
{"value": 3, "name": "one minus src"},
{"value": 4, "name": "src alpha"},
{"value": 5, "name": "one minus src alpha"},
{"value": 6, "name": "dst color"},
{"value": 7, "name": "one minus dst color"},
{"value": 6, "name": "dst"},
{"value": 7, "name": "one minus dst"},
{"value": 8, "name": "dst alpha"},
{"value": 9, "name": "one minus dst alpha"},
{"value": 10, "name": "src alpha saturated"},
{"value": 11, "name": "blend color"},
{"value": 12, "name": "one minus blend color"}
{"value": 11, "name": "constant"},
{"value": 12, "name": "one minus constant"},
{"value": 102, "name": "src color"},
{"value": 103, "name": "one minus src color"},
{"value": 106, "name": "dst color"},
{"value": 107, "name": "one minus dst color"},
{"value": 111, "name": "blend color"},
{"value": 112, "name": "one minus blend color"}
]
},
"blend operation": {

View File

@ -211,7 +211,26 @@ namespace dawn_native {
return {};
}
MaybeError ValidateBlendState(const BlendState* descriptor) {
static constexpr wgpu::BlendFactor kFirstDeprecatedBlendFactor =
wgpu::BlendFactor::SrcColor;
static constexpr uint32_t kDeprecatedBlendFactorOffset = 100;
bool IsDeprecatedBlendFactor(wgpu::BlendFactor blendFactor) {
return blendFactor >= kFirstDeprecatedBlendFactor;
}
wgpu::BlendFactor NormalizeBlendFactor(wgpu::BlendFactor blendFactor) {
// If the specified format is from the deprecated range return the corresponding
// non-deprecated format.
if (blendFactor >= kFirstDeprecatedBlendFactor) {
uint32_t blendFactorValue = static_cast<uint32_t>(blendFactor);
return static_cast<wgpu::BlendFactor>(blendFactorValue -
kDeprecatedBlendFactorOffset);
}
return blendFactor;
}
MaybeError ValidateBlendState(DeviceBase* device, const BlendState* descriptor) {
DAWN_TRY(ValidateBlendOperation(descriptor->alpha.operation));
DAWN_TRY(ValidateBlendFactor(descriptor->alpha.srcFactor));
DAWN_TRY(ValidateBlendFactor(descriptor->alpha.dstFactor));
@ -219,10 +238,18 @@ namespace dawn_native {
DAWN_TRY(ValidateBlendFactor(descriptor->color.srcFactor));
DAWN_TRY(ValidateBlendFactor(descriptor->color.dstFactor));
if (IsDeprecatedBlendFactor(descriptor->alpha.srcFactor) ||
IsDeprecatedBlendFactor(descriptor->alpha.dstFactor) ||
IsDeprecatedBlendFactor(descriptor->color.srcFactor) ||
IsDeprecatedBlendFactor(descriptor->color.dstFactor)) {
device->EmitDeprecationWarning(
"Blend factor enums have changed and the old enums will be removed soon.");
}
return {};
}
MaybeError ValidateColorTargetState(const DeviceBase* device,
MaybeError ValidateColorTargetState(DeviceBase* device,
const ColorTargetState* descriptor,
bool fragmentWritten,
wgpu::TextureComponentType fragmentOutputBaseType) {
@ -231,7 +258,7 @@ namespace dawn_native {
}
if (descriptor->blend) {
DAWN_TRY(ValidateBlendState(descriptor->blend));
DAWN_TRY(ValidateBlendState(device, descriptor->blend));
}
DAWN_TRY(ValidateColorWriteMask(descriptor->writeMask));
@ -440,6 +467,14 @@ namespace dawn_native {
if (target->blend != nullptr) {
mTargetBlend[i] = *target->blend;
mTargets[i].blend = &mTargetBlend[i];
mTargetBlend[i].alpha.srcFactor =
NormalizeBlendFactor(mTargetBlend[i].alpha.srcFactor);
mTargetBlend[i].alpha.dstFactor =
NormalizeBlendFactor(mTargetBlend[i].alpha.dstFactor);
mTargetBlend[i].color.srcFactor =
NormalizeBlendFactor(mTargetBlend[i].color.srcFactor);
mTargetBlend[i].color.dstFactor =
NormalizeBlendFactor(mTargetBlend[i].color.dstFactor);
}
}

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@ -151,17 +151,17 @@ namespace dawn_native { namespace d3d12 {
return D3D12_BLEND_ZERO;
case wgpu::BlendFactor::One:
return D3D12_BLEND_ONE;
case wgpu::BlendFactor::SrcColor:
case wgpu::BlendFactor::Src:
return D3D12_BLEND_SRC_COLOR;
case wgpu::BlendFactor::OneMinusSrcColor:
case wgpu::BlendFactor::OneMinusSrc:
return D3D12_BLEND_INV_SRC_COLOR;
case wgpu::BlendFactor::SrcAlpha:
return D3D12_BLEND_SRC_ALPHA;
case wgpu::BlendFactor::OneMinusSrcAlpha:
return D3D12_BLEND_INV_SRC_ALPHA;
case wgpu::BlendFactor::DstColor:
case wgpu::BlendFactor::Dst:
return D3D12_BLEND_DEST_COLOR;
case wgpu::BlendFactor::OneMinusDstColor:
case wgpu::BlendFactor::OneMinusDst:
return D3D12_BLEND_INV_DEST_COLOR;
case wgpu::BlendFactor::DstAlpha:
return D3D12_BLEND_DEST_ALPHA;
@ -169,10 +169,39 @@ namespace dawn_native { namespace d3d12 {
return D3D12_BLEND_INV_DEST_ALPHA;
case wgpu::BlendFactor::SrcAlphaSaturated:
return D3D12_BLEND_SRC_ALPHA_SAT;
case wgpu::BlendFactor::BlendColor:
case wgpu::BlendFactor::Constant:
return D3D12_BLEND_BLEND_FACTOR;
case wgpu::BlendFactor::OneMinusBlendColor:
case wgpu::BlendFactor::OneMinusConstant:
return D3D12_BLEND_INV_BLEND_FACTOR;
// Deprecated blend factors should be normalized prior to this call.
case wgpu::BlendFactor::SrcColor:
case wgpu::BlendFactor::OneMinusSrcColor:
case wgpu::BlendFactor::DstColor:
case wgpu::BlendFactor::OneMinusDstColor:
case wgpu::BlendFactor::BlendColor:
case wgpu::BlendFactor::OneMinusBlendColor:
UNREACHABLE();
}
}
// When a blend factor is defined for the alpha channel, any of the factors that don't
// explicitly state that they apply to alpha should be treated as their explicitly-alpha
// equivalents. See: https://github.com/gpuweb/gpuweb/issues/65
D3D12_BLEND D3D12AlphaBlend(wgpu::BlendFactor factor) {
switch (factor) {
case wgpu::BlendFactor::Src:
return D3D12_BLEND_SRC_ALPHA;
case wgpu::BlendFactor::OneMinusSrc:
return D3D12_BLEND_INV_SRC_ALPHA;
case wgpu::BlendFactor::Dst:
return D3D12_BLEND_DEST_ALPHA;
case wgpu::BlendFactor::OneMinusDst:
return D3D12_BLEND_INV_DEST_ALPHA;
// Other blend factors translate to the same D3D12 enum as the color blend factors.
default:
return D3D12Blend(factor);
}
}
@ -214,8 +243,8 @@ namespace dawn_native { namespace d3d12 {
blendDesc.SrcBlend = D3D12Blend(state->blend->color.srcFactor);
blendDesc.DestBlend = D3D12Blend(state->blend->color.dstFactor);
blendDesc.BlendOp = D3D12BlendOperation(state->blend->color.operation);
blendDesc.SrcBlendAlpha = D3D12Blend(state->blend->alpha.srcFactor);
blendDesc.DestBlendAlpha = D3D12Blend(state->blend->alpha.dstFactor);
blendDesc.SrcBlendAlpha = D3D12AlphaBlend(state->blend->alpha.srcFactor);
blendDesc.DestBlendAlpha = D3D12AlphaBlend(state->blend->alpha.dstFactor);
blendDesc.BlendOpAlpha = D3D12BlendOperation(state->blend->alpha.operation);
}
blendDesc.RenderTargetWriteMask = D3D12RenderTargetWriteMask(state->writeMask);

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@ -135,17 +135,17 @@ namespace dawn_native { namespace metal {
return MTLBlendFactorZero;
case wgpu::BlendFactor::One:
return MTLBlendFactorOne;
case wgpu::BlendFactor::SrcColor:
case wgpu::BlendFactor::Src:
return MTLBlendFactorSourceColor;
case wgpu::BlendFactor::OneMinusSrcColor:
case wgpu::BlendFactor::OneMinusSrc:
return MTLBlendFactorOneMinusSourceColor;
case wgpu::BlendFactor::SrcAlpha:
return MTLBlendFactorSourceAlpha;
case wgpu::BlendFactor::OneMinusSrcAlpha:
return MTLBlendFactorOneMinusSourceAlpha;
case wgpu::BlendFactor::DstColor:
case wgpu::BlendFactor::Dst:
return MTLBlendFactorDestinationColor;
case wgpu::BlendFactor::OneMinusDstColor:
case wgpu::BlendFactor::OneMinusDst:
return MTLBlendFactorOneMinusDestinationColor;
case wgpu::BlendFactor::DstAlpha:
return MTLBlendFactorDestinationAlpha;
@ -153,11 +153,20 @@ namespace dawn_native { namespace metal {
return MTLBlendFactorOneMinusDestinationAlpha;
case wgpu::BlendFactor::SrcAlphaSaturated:
return MTLBlendFactorSourceAlphaSaturated;
case wgpu::BlendFactor::BlendColor:
case wgpu::BlendFactor::Constant:
return alpha ? MTLBlendFactorBlendAlpha : MTLBlendFactorBlendColor;
case wgpu::BlendFactor::OneMinusBlendColor:
case wgpu::BlendFactor::OneMinusConstant:
return alpha ? MTLBlendFactorOneMinusBlendAlpha
: MTLBlendFactorOneMinusBlendColor;
// Deprecated blend factors should be normalized prior to this call.
case wgpu::BlendFactor::SrcColor:
case wgpu::BlendFactor::OneMinusSrcColor:
case wgpu::BlendFactor::DstColor:
case wgpu::BlendFactor::OneMinusDstColor:
case wgpu::BlendFactor::BlendColor:
case wgpu::BlendFactor::OneMinusBlendColor:
UNREACHABLE();
}
}

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@ -62,17 +62,17 @@ namespace dawn_native { namespace opengl {
return GL_ZERO;
case wgpu::BlendFactor::One:
return GL_ONE;
case wgpu::BlendFactor::SrcColor:
case wgpu::BlendFactor::Src:
return GL_SRC_COLOR;
case wgpu::BlendFactor::OneMinusSrcColor:
case wgpu::BlendFactor::OneMinusSrc:
return GL_ONE_MINUS_SRC_COLOR;
case wgpu::BlendFactor::SrcAlpha:
return GL_SRC_ALPHA;
case wgpu::BlendFactor::OneMinusSrcAlpha:
return GL_ONE_MINUS_SRC_ALPHA;
case wgpu::BlendFactor::DstColor:
case wgpu::BlendFactor::Dst:
return GL_DST_COLOR;
case wgpu::BlendFactor::OneMinusDstColor:
case wgpu::BlendFactor::OneMinusDst:
return GL_ONE_MINUS_DST_COLOR;
case wgpu::BlendFactor::DstAlpha:
return GL_DST_ALPHA;
@ -80,10 +80,19 @@ namespace dawn_native { namespace opengl {
return GL_ONE_MINUS_DST_ALPHA;
case wgpu::BlendFactor::SrcAlphaSaturated:
return GL_SRC_ALPHA_SATURATE;
case wgpu::BlendFactor::BlendColor:
case wgpu::BlendFactor::Constant:
return alpha ? GL_CONSTANT_ALPHA : GL_CONSTANT_COLOR;
case wgpu::BlendFactor::OneMinusBlendColor:
case wgpu::BlendFactor::OneMinusConstant:
return alpha ? GL_ONE_MINUS_CONSTANT_ALPHA : GL_ONE_MINUS_CONSTANT_COLOR;
// Deprecated blend factors should be normalized prior to this call.
case wgpu::BlendFactor::SrcColor:
case wgpu::BlendFactor::OneMinusSrcColor:
case wgpu::BlendFactor::DstColor:
case wgpu::BlendFactor::OneMinusDstColor:
case wgpu::BlendFactor::BlendColor:
case wgpu::BlendFactor::OneMinusBlendColor:
UNREACHABLE();
}
}

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@ -158,17 +158,17 @@ namespace dawn_native { namespace vulkan {
return VK_BLEND_FACTOR_ZERO;
case wgpu::BlendFactor::One:
return VK_BLEND_FACTOR_ONE;
case wgpu::BlendFactor::SrcColor:
case wgpu::BlendFactor::Src:
return VK_BLEND_FACTOR_SRC_COLOR;
case wgpu::BlendFactor::OneMinusSrcColor:
case wgpu::BlendFactor::OneMinusSrc:
return VK_BLEND_FACTOR_ONE_MINUS_SRC_COLOR;
case wgpu::BlendFactor::SrcAlpha:
return VK_BLEND_FACTOR_SRC_ALPHA;
case wgpu::BlendFactor::OneMinusSrcAlpha:
return VK_BLEND_FACTOR_ONE_MINUS_SRC_ALPHA;
case wgpu::BlendFactor::DstColor:
case wgpu::BlendFactor::Dst:
return VK_BLEND_FACTOR_DST_COLOR;
case wgpu::BlendFactor::OneMinusDstColor:
case wgpu::BlendFactor::OneMinusDst:
return VK_BLEND_FACTOR_ONE_MINUS_DST_COLOR;
case wgpu::BlendFactor::DstAlpha:
return VK_BLEND_FACTOR_DST_ALPHA;
@ -176,10 +176,19 @@ namespace dawn_native { namespace vulkan {
return VK_BLEND_FACTOR_ONE_MINUS_DST_ALPHA;
case wgpu::BlendFactor::SrcAlphaSaturated:
return VK_BLEND_FACTOR_SRC_ALPHA_SATURATE;
case wgpu::BlendFactor::BlendColor:
case wgpu::BlendFactor::Constant:
return VK_BLEND_FACTOR_CONSTANT_COLOR;
case wgpu::BlendFactor::OneMinusBlendColor:
case wgpu::BlendFactor::OneMinusConstant:
return VK_BLEND_FACTOR_ONE_MINUS_CONSTANT_COLOR;
// Deprecated blend factors should be normalized prior to this call.
case wgpu::BlendFactor::SrcColor:
case wgpu::BlendFactor::OneMinusSrcColor:
case wgpu::BlendFactor::DstColor:
case wgpu::BlendFactor::OneMinusDstColor:
case wgpu::BlendFactor::BlendColor:
case wgpu::BlendFactor::OneMinusBlendColor:
UNREACHABLE();
}
}

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@ -371,7 +371,7 @@ TEST_P(ColorStateTest, SrcBlendFactorOne) {
CheckSrcBlendFactor(base, wgpu::BlendFactor::One, wgpu::BlendFactor::One, tests);
}
TEST_P(ColorStateTest, SrcBlendFactorSrcColor) {
TEST_P(ColorStateTest, SrcBlendFactorSrc) {
RGBA8 base(32, 64, 128, 192);
std::vector<std::pair<TriangleSpec, RGBA8>> tests;
std::transform(kColors.begin(), kColors.end(), std::back_inserter(tests),
@ -381,10 +381,10 @@ TEST_P(ColorStateTest, SrcBlendFactorSrcColor) {
RGBA8 expected = base + mix(RGBA8(0, 0, 0, 0), color, fac);
return std::make_pair(TriangleSpec({{color}}), expected);
});
CheckSrcBlendFactor(base, wgpu::BlendFactor::SrcColor, wgpu::BlendFactor::Zero, tests);
CheckSrcBlendFactor(base, wgpu::BlendFactor::Src, wgpu::BlendFactor::Zero, tests);
}
TEST_P(ColorStateTest, SrcBlendFactorOneMinusSrcColor) {
TEST_P(ColorStateTest, SrcBlendFactorOneMinusSrc) {
RGBA8 base(32, 64, 128, 192);
std::vector<std::pair<TriangleSpec, RGBA8>> tests;
std::transform(kColors.begin(), kColors.end(), std::back_inserter(tests),
@ -394,7 +394,7 @@ TEST_P(ColorStateTest, SrcBlendFactorOneMinusSrcColor) {
RGBA8 expected = base + mix(RGBA8(0, 0, 0, 0), color, fac);
return std::make_pair(TriangleSpec({{color}}), expected);
});
CheckSrcBlendFactor(base, wgpu::BlendFactor::OneMinusSrcColor, wgpu::BlendFactor::Zero, tests);
CheckSrcBlendFactor(base, wgpu::BlendFactor::OneMinusSrc, wgpu::BlendFactor::Zero, tests);
}
TEST_P(ColorStateTest, SrcBlendFactorSrcAlpha) {
@ -422,7 +422,7 @@ TEST_P(ColorStateTest, SrcBlendFactorOneMinusSrcAlpha) {
wgpu::BlendFactor::OneMinusSrcAlpha, tests);
}
TEST_P(ColorStateTest, SrcBlendFactorDstColor) {
TEST_P(ColorStateTest, SrcBlendFactorDst) {
RGBA8 base(32, 64, 128, 192);
std::vector<std::pair<TriangleSpec, RGBA8>> tests;
std::transform(kColors.begin(), kColors.end(), std::back_inserter(tests),
@ -432,10 +432,10 @@ TEST_P(ColorStateTest, SrcBlendFactorDstColor) {
RGBA8 expected = base + mix(RGBA8(0, 0, 0, 0), color, fac);
return std::make_pair(TriangleSpec({{color}}), expected);
});
CheckSrcBlendFactor(base, wgpu::BlendFactor::DstColor, wgpu::BlendFactor::Zero, tests);
CheckSrcBlendFactor(base, wgpu::BlendFactor::Dst, wgpu::BlendFactor::Zero, tests);
}
TEST_P(ColorStateTest, SrcBlendFactorOneMinusDstColor) {
TEST_P(ColorStateTest, SrcBlendFactorOneMinusDst) {
RGBA8 base(32, 64, 128, 192);
std::vector<std::pair<TriangleSpec, RGBA8>> tests;
std::transform(kColors.begin(), kColors.end(), std::back_inserter(tests),
@ -445,7 +445,7 @@ TEST_P(ColorStateTest, SrcBlendFactorOneMinusDstColor) {
RGBA8 expected = base + mix(RGBA8(0, 0, 0, 0), color, fac);
return std::make_pair(TriangleSpec({{color}}), expected);
});
CheckSrcBlendFactor(base, wgpu::BlendFactor::OneMinusDstColor, wgpu::BlendFactor::Zero, tests);
CheckSrcBlendFactor(base, wgpu::BlendFactor::OneMinusDst, wgpu::BlendFactor::Zero, tests);
}
TEST_P(ColorStateTest, SrcBlendFactorDstAlpha) {
@ -487,7 +487,7 @@ TEST_P(ColorStateTest, SrcBlendFactorSrcAlphaSaturated) {
wgpu::BlendFactor::SrcAlphaSaturated, tests);
}
TEST_P(ColorStateTest, SrcBlendFactorBlendColor) {
TEST_P(ColorStateTest, SrcBlendFactorConstant) {
RGBA8 base(32, 64, 128, 192);
std::vector<std::pair<TriangleSpec, RGBA8>> tests;
std::transform(
@ -496,10 +496,10 @@ TEST_P(ColorStateTest, SrcBlendFactorBlendColor) {
RGBA8 expected = base + mix(RGBA8(0, 0, 0, 0), color, triangleSpec.blendFactor);
return std::make_pair(triangleSpec, expected);
});
CheckSrcBlendFactor(base, wgpu::BlendFactor::BlendColor, wgpu::BlendFactor::BlendColor, tests);
CheckSrcBlendFactor(base, wgpu::BlendFactor::Constant, wgpu::BlendFactor::Constant, tests);
}
TEST_P(ColorStateTest, SrcBlendFactorOneMinusBlendColor) {
TEST_P(ColorStateTest, SrcBlendFactorOneMinusConstant) {
RGBA8 base(32, 64, 128, 192);
std::vector<std::pair<TriangleSpec, RGBA8>> tests;
std::transform(kColors.begin(), kColors.end(), std::back_inserter(tests),
@ -509,8 +509,8 @@ TEST_P(ColorStateTest, SrcBlendFactorOneMinusBlendColor) {
RGBA8 expected = base + mix(RGBA8(0, 0, 0, 0), color, f);
return std::make_pair(triangleSpec, expected);
});
CheckSrcBlendFactor(base, wgpu::BlendFactor::OneMinusBlendColor,
wgpu::BlendFactor::OneMinusBlendColor, tests);
CheckSrcBlendFactor(base, wgpu::BlendFactor::OneMinusConstant,
wgpu::BlendFactor::OneMinusConstant, tests);
}
// The following tests check that the Destination blend factor works
@ -532,7 +532,7 @@ TEST_P(ColorStateTest, DstBlendFactorOne) {
CheckDstBlendFactor(base, wgpu::BlendFactor::One, wgpu::BlendFactor::One, tests);
}
TEST_P(ColorStateTest, DstBlendFactorSrcColor) {
TEST_P(ColorStateTest, DstBlendFactorSrc) {
RGBA8 base(32, 64, 128, 192);
std::vector<std::pair<TriangleSpec, RGBA8>> tests;
std::transform(kColors.begin(), kColors.end(), std::back_inserter(tests),
@ -542,10 +542,10 @@ TEST_P(ColorStateTest, DstBlendFactorSrcColor) {
RGBA8 expected = color + mix(RGBA8(0, 0, 0, 0), base, fac);
return std::make_pair(TriangleSpec({{color}}), expected);
});
CheckDstBlendFactor(base, wgpu::BlendFactor::SrcColor, wgpu::BlendFactor::Zero, tests);
CheckDstBlendFactor(base, wgpu::BlendFactor::Src, wgpu::BlendFactor::Zero, tests);
}
TEST_P(ColorStateTest, DstBlendFactorOneMinusSrcColor) {
TEST_P(ColorStateTest, DstBlendFactorOneMinusSrc) {
RGBA8 base(32, 64, 128, 192);
std::vector<std::pair<TriangleSpec, RGBA8>> tests;
std::transform(kColors.begin(), kColors.end(), std::back_inserter(tests),
@ -555,7 +555,7 @@ TEST_P(ColorStateTest, DstBlendFactorOneMinusSrcColor) {
RGBA8 expected = color + mix(RGBA8(0, 0, 0, 0), base, fac);
return std::make_pair(TriangleSpec({{color}}), expected);
});
CheckDstBlendFactor(base, wgpu::BlendFactor::OneMinusSrcColor, wgpu::BlendFactor::Zero, tests);
CheckDstBlendFactor(base, wgpu::BlendFactor::OneMinusSrc, wgpu::BlendFactor::Zero, tests);
}
TEST_P(ColorStateTest, DstBlendFactorSrcAlpha) {
@ -583,7 +583,7 @@ TEST_P(ColorStateTest, DstBlendFactorOneMinusSrcAlpha) {
wgpu::BlendFactor::OneMinusSrcAlpha, tests);
}
TEST_P(ColorStateTest, DstBlendFactorDstColor) {
TEST_P(ColorStateTest, DstBlendFactorDst) {
RGBA8 base(32, 64, 128, 192);
std::vector<std::pair<TriangleSpec, RGBA8>> tests;
std::transform(kColors.begin(), kColors.end(), std::back_inserter(tests),
@ -593,10 +593,10 @@ TEST_P(ColorStateTest, DstBlendFactorDstColor) {
RGBA8 expected = color + mix(RGBA8(0, 0, 0, 0), base, fac);
return std::make_pair(TriangleSpec({{color}}), expected);
});
CheckDstBlendFactor(base, wgpu::BlendFactor::DstColor, wgpu::BlendFactor::Zero, tests);
CheckDstBlendFactor(base, wgpu::BlendFactor::Dst, wgpu::BlendFactor::Zero, tests);
}
TEST_P(ColorStateTest, DstBlendFactorOneMinusDstColor) {
TEST_P(ColorStateTest, DstBlendFactorOneMinusDst) {
RGBA8 base(32, 64, 128, 192);
std::vector<std::pair<TriangleSpec, RGBA8>> tests;
std::transform(kColors.begin(), kColors.end(), std::back_inserter(tests),
@ -606,7 +606,7 @@ TEST_P(ColorStateTest, DstBlendFactorOneMinusDstColor) {
RGBA8 expected = color + mix(RGBA8(0, 0, 0, 0), base, fac);
return std::make_pair(TriangleSpec({{color}}), expected);
});
CheckDstBlendFactor(base, wgpu::BlendFactor::OneMinusDstColor, wgpu::BlendFactor::Zero, tests);
CheckDstBlendFactor(base, wgpu::BlendFactor::OneMinusDst, wgpu::BlendFactor::Zero, tests);
}
TEST_P(ColorStateTest, DstBlendFactorDstAlpha) {
@ -648,7 +648,7 @@ TEST_P(ColorStateTest, DstBlendFactorSrcAlphaSaturated) {
wgpu::BlendFactor::SrcAlphaSaturated, tests);
}
TEST_P(ColorStateTest, DstBlendFactorBlendColor) {
TEST_P(ColorStateTest, DstBlendFactorConstant) {
RGBA8 base(32, 64, 128, 192);
std::vector<std::pair<TriangleSpec, RGBA8>> tests;
std::transform(
@ -657,10 +657,10 @@ TEST_P(ColorStateTest, DstBlendFactorBlendColor) {
RGBA8 expected = color + mix(RGBA8(0, 0, 0, 0), base, triangleSpec.blendFactor);
return std::make_pair(triangleSpec, expected);
});
CheckDstBlendFactor(base, wgpu::BlendFactor::BlendColor, wgpu::BlendFactor::BlendColor, tests);
CheckDstBlendFactor(base, wgpu::BlendFactor::Constant, wgpu::BlendFactor::Constant, tests);
}
TEST_P(ColorStateTest, DstBlendFactorOneMinusBlendColor) {
TEST_P(ColorStateTest, DstBlendFactorOneMinusConstant) {
RGBA8 base(32, 64, 128, 192);
std::vector<std::pair<TriangleSpec, RGBA8>> tests;
std::transform(kColors.begin(), kColors.end(), std::back_inserter(tests),
@ -670,8 +670,8 @@ TEST_P(ColorStateTest, DstBlendFactorOneMinusBlendColor) {
RGBA8 expected = color + mix(RGBA8(0, 0, 0, 0), base, f);
return std::make_pair(triangleSpec, expected);
});
CheckDstBlendFactor(base, wgpu::BlendFactor::OneMinusBlendColor,
wgpu::BlendFactor::OneMinusBlendColor, tests);
CheckDstBlendFactor(base, wgpu::BlendFactor::OneMinusConstant,
wgpu::BlendFactor::OneMinusConstant, tests);
}
// Check that the color write mask works
@ -931,7 +931,7 @@ TEST_P(ColorStateTest, DefaultBlendColor) {
wgpu::BlendComponent blendComponent;
blendComponent.operation = wgpu::BlendOperation::Add;
blendComponent.srcFactor = wgpu::BlendFactor::BlendColor;
blendComponent.srcFactor = wgpu::BlendFactor::Constant;
blendComponent.dstFactor = wgpu::BlendFactor::One;
wgpu::BlendState blend;

View File

@ -549,3 +549,102 @@ DAWN_INSTANTIATE_TEST(VertexFormatDeprecationTests,
OpenGLBackend(),
OpenGLESBackend(),
VulkanBackend());
// Tests that deprecated blend factors properly raise a deprecation warning when used
class BlendFactorDeprecationTests : public DeprecationTests {
protected:
// Runs the test
void DoTest(const wgpu::BlendFactor blendFactor, bool deprecated) {
wgpu::ShaderModule vsModule = utils::CreateShaderModule(device, R"(
[[stage(vertex)]] fn main() -> [[builtin(position)]] vec4<f32> {
return vec4<f32>(0.0, 0.0, 0.0, 1.0);
}
)");
wgpu::ShaderModule fsModule = utils::CreateShaderModule(device, R"(
[[stage(fragment)]] fn main() -> [[location(0)]] vec4<f32> {
return vec4<f32>(1.0, 1.0, 1.0, 1.0);
}
)");
utils::ComboRenderPipelineDescriptor2 descriptor;
descriptor.vertex.module = vsModule;
descriptor.cFragment.module = fsModule;
descriptor.cTargets[0].blend = &descriptor.cBlends[0];
descriptor.cBlends[0].color.srcFactor = blendFactor;
if (deprecated) {
EXPECT_DEPRECATION_WARNING(device.CreateRenderPipeline2(&descriptor));
} else {
device.CreateRenderPipeline2(&descriptor);
}
descriptor.cBlends[0].color.srcFactor = wgpu::BlendFactor::One;
descriptor.cBlends[0].color.dstFactor = blendFactor;
if (deprecated) {
EXPECT_DEPRECATION_WARNING(device.CreateRenderPipeline2(&descriptor));
} else {
device.CreateRenderPipeline2(&descriptor);
}
descriptor.cBlends[0].color.dstFactor = wgpu::BlendFactor::Zero;
descriptor.cBlends[0].alpha.srcFactor = blendFactor;
if (deprecated) {
EXPECT_DEPRECATION_WARNING(device.CreateRenderPipeline2(&descriptor));
} else {
device.CreateRenderPipeline2(&descriptor);
}
descriptor.cBlends[0].alpha.srcFactor = wgpu::BlendFactor::One;
descriptor.cBlends[0].alpha.dstFactor = blendFactor;
if (deprecated) {
EXPECT_DEPRECATION_WARNING(device.CreateRenderPipeline2(&descriptor));
} else {
device.CreateRenderPipeline2(&descriptor);
}
descriptor.cBlends[0].alpha.dstFactor = wgpu::BlendFactor::Zero;
}
};
static constexpr std::array<wgpu::BlendFactor, 13> kBlendFactors = {
wgpu::BlendFactor::Zero,
wgpu::BlendFactor::One,
wgpu::BlendFactor::Src,
wgpu::BlendFactor::OneMinusSrc,
wgpu::BlendFactor::SrcAlpha,
wgpu::BlendFactor::OneMinusSrcAlpha,
wgpu::BlendFactor::Dst,
wgpu::BlendFactor::OneMinusDst,
wgpu::BlendFactor::DstAlpha,
wgpu::BlendFactor::OneMinusDstAlpha,
wgpu::BlendFactor::SrcAlphaSaturated,
wgpu::BlendFactor::Constant,
wgpu::BlendFactor::OneMinusConstant,
};
TEST_P(BlendFactorDeprecationTests, CurrentBlendFactors) {
// Using the new blend factors does not emit a warning.
for (auto& format : kBlendFactors) {
DoTest(format, false);
}
}
static constexpr std::array<wgpu::BlendFactor, 6> kDeprecatedBlendFactors = {
wgpu::BlendFactor::SrcColor, wgpu::BlendFactor::OneMinusSrcColor,
wgpu::BlendFactor::DstColor, wgpu::BlendFactor::OneMinusDstColor,
wgpu::BlendFactor::BlendColor, wgpu::BlendFactor::OneMinusBlendColor,
};
TEST_P(BlendFactorDeprecationTests, DeprecatedBlendFactors) {
// Using deprecated blend factors does emit a warning.
for (auto& format : kDeprecatedBlendFactors) {
DoTest(format, true);
}
}
DAWN_INSTANTIATE_TEST(BlendFactorDeprecationTests,
D3D12Backend(),
MetalBackend(),
NullBackend(),
OpenGLBackend(),
OpenGLESBackend(),
VulkanBackend());