mirror of
https://github.com/encounter/dawn-cmake.git
synced 2025-12-14 07:36:15 +00:00
Remove ShaderStage that doesn't exist in WebGPU.
Instead it is replaced by one enum in dawn_native and another in utils. BUG=dawn:22 Change-Id: I094a40c8d4e22b704e59aea60cbefd1f05c5352a Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/8800 Commit-Queue: Kai Ninomiya <kainino@chromium.org> Reviewed-by: Austin Eng <enga@chromium.org> Reviewed-by: Kai Ninomiya <kainino@chromium.org>
This commit is contained in:
committed by
Commit Bot service account
parent
06ab6e5b13
commit
2a1d8c2b1d
@@ -55,7 +55,7 @@ void init() {
|
||||
swapchain.Configure(GetPreferredSwapChainTextureFormat(),
|
||||
dawn::TextureUsageBit::OutputAttachment, 640, 480);
|
||||
|
||||
dawn::ShaderModule vsModule = utils::CreateShaderModule(device, dawn::ShaderStage::Vertex, R"(
|
||||
dawn::ShaderModule vsModule = utils::CreateShaderModule(device, utils::ShaderStage::Vertex, R"(
|
||||
#version 450
|
||||
|
||||
layout(std140, set = 0, binding = 0) uniform Constants {
|
||||
@@ -102,7 +102,8 @@ void init() {
|
||||
gl_Position = vec4(xpos, ypos, 0.0, 1.0);
|
||||
})");
|
||||
|
||||
dawn::ShaderModule fsModule = utils::CreateShaderModule(device, dawn::ShaderStage::Fragment, R"(
|
||||
dawn::ShaderModule fsModule =
|
||||
utils::CreateShaderModule(device, utils::ShaderStage::Fragment, R"(
|
||||
#version 450
|
||||
layout(location = 0) out vec4 fragColor;
|
||||
layout(location = 0) in vec4 v_color;
|
||||
|
||||
Reference in New Issue
Block a user