Remove ShaderStage that doesn't exist in WebGPU.

Instead it is replaced by one enum in dawn_native and another in utils.

BUG=dawn:22

Change-Id: I094a40c8d4e22b704e59aea60cbefd1f05c5352a
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/8800
Commit-Queue: Kai Ninomiya <kainino@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
Reviewed-by: Kai Ninomiya <kainino@chromium.org>
This commit is contained in:
Corentin Wallez
2019-07-12 17:52:22 +00:00
committed by Commit Bot service account
parent 06ab6e5b13
commit 2a1d8c2b1d
65 changed files with 218 additions and 215 deletions

View File

@@ -28,13 +28,13 @@ namespace utils {
namespace {
shaderc_shader_kind ShadercShaderKind(dawn::ShaderStage stage) {
shaderc_shader_kind ShadercShaderKind(ShaderStage stage) {
switch (stage) {
case dawn::ShaderStage::Vertex:
case ShaderStage::Vertex:
return shaderc_glsl_vertex_shader;
case dawn::ShaderStage::Fragment:
case ShaderStage::Fragment:
return shaderc_glsl_fragment_shader;
case dawn::ShaderStage::Compute:
case ShaderStage::Compute:
return shaderc_glsl_compute_shader;
default:
UNREACHABLE();
@@ -60,7 +60,7 @@ namespace utils {
} // anonymous namespace
dawn::ShaderModule CreateShaderModule(const dawn::Device& device,
dawn::ShaderStage stage,
ShaderStage stage,
const char* source) {
shaderc_shader_kind kind = ShadercShaderKind(stage);

View File

@@ -26,8 +26,10 @@ namespace utils {
enum Expectation { Success, Failure };
enum class ShaderStage { Vertex, Fragment, Compute };
dawn::ShaderModule CreateShaderModule(const dawn::Device& device,
dawn::ShaderStage stage,
ShaderStage stage,
const char* source);
dawn::ShaderModule CreateShaderModuleFromASM(const dawn::Device& device, const char* source);