Rename CreateReady*Pipeline to Create*PipelineAsync

This follows the name change in the upstream WebGPU specification.

Bug: dawn:529
Change-Id: I6d940dcc89f6b75136c642b578cb01bb8e40d681
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/41720
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Auto-Submit: Corentin Wallez <cwallez@chromium.org>
This commit is contained in:
Corentin Wallez 2021-02-22 18:27:36 +00:00 committed by Commit Bot service account
parent 1258e245a9
commit 2d3c2e3553
20 changed files with 483 additions and 483 deletions

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@ -597,16 +597,16 @@
{"name": "flipY", "type": "bool", "default": "false"}
]
},
"create ready compute pipeline callback": {
"create compute pipeline async callback": {
"category": "callback",
"args": [
{"name": "status", "type": "create ready pipeline status"},
{"name": "status", "type": "create pipeline async status"},
{"name": "pipeline", "type": "compute pipeline"},
{"name": "message", "type": "char", "annotation": "const*", "length": "strlen"},
{"name": "userdata", "type": "void", "annotation": "*"}
]
},
"create ready pipeline status": {
"create pipeline async status": {
"category": "enum",
"values": [
{"value": 0, "name": "success"},
@ -616,10 +616,10 @@
{"value": 4, "name": "unknown"}
]
},
"create ready render pipeline callback": {
"create render pipeline async callback": {
"category": "callback",
"args": [
{"name": "status", "type": "create ready pipeline status"},
{"name": "status", "type": "create pipeline async status"},
{"name": "pipeline", "type": "render pipeline"},
{"name": "message", "type": "char", "annotation": "const*", "length": "strlen"},
{"name": "userdata", "type": "void", "annotation": "*"}
@ -677,11 +677,11 @@
]
},
{
"name": "create ready compute pipeline",
"name": "create compute pipeline async",
"returns": "void",
"args": [
{"name": "descriptor", "type": "compute pipeline descriptor", "annotation": "const*"},
{"name": "callback", "type": "create ready compute pipeline callback"},
{"name": "callback", "type": "create compute pipeline async callback"},
{"name": "userdata", "type": "void", "annotation": "*"}
]
},
@ -700,11 +700,11 @@
]
},
{
"name": "create ready render pipeline",
"name": "create render pipeline async",
"returns": "void",
"args": [
{"name": "descriptor", "type": "render pipeline descriptor", "annotation": "const*"},
{"name": "callback", "type": "create ready render pipeline callback"},
{"name": "callback", "type": "create render pipeline async callback"},
{"name": "userdata", "type": "void", "annotation": "*"}
]
},

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@ -36,13 +36,13 @@
{ "name": "handle create info length", "type": "uint64_t" },
{ "name": "handle create info", "type": "uint8_t", "annotation": "const*", "length": "handle create info length", "skip_serialize": true}
],
"device create ready compute pipeline": [
"device create compute pipeline async": [
{ "name": "device id", "type": "ObjectId" },
{ "name": "request serial", "type": "uint64_t" },
{ "name": "pipeline object handle", "type": "ObjectHandle", "handle_type": "compute pipeline"},
{ "name": "descriptor", "type": "compute pipeline descriptor", "annotation": "const*"}
],
"device create ready render pipeline": [
"device create render pipeline async": [
{ "name": "device id", "type": "ObjectId" },
{ "name": "request serial", "type": "uint64_t" },
{ "name": "pipeline object handle", "type": "ObjectHandle", "handle_type": "render pipeline"},
@ -85,16 +85,16 @@
{ "name": "read initial data info length", "type": "uint64_t" },
{ "name": "read initial data info", "type": "uint8_t", "annotation": "const*", "length": "read initial data info length", "skip_serialize": true }
],
"device create ready compute pipeline callback": [
"device create compute pipeline async callback": [
{ "name": "device", "type": "ObjectHandle", "handle_type": "device" },
{ "name": "request serial", "type": "uint64_t" },
{ "name": "status", "type": "create ready pipeline status" },
{ "name": "status", "type": "create pipeline async status" },
{ "name": "message", "type": "char", "annotation": "const*", "length": "strlen" }
],
"device create ready render pipeline callback": [
"device create render pipeline async callback": [
{ "name": "device", "type": "ObjectHandle", "handle_type": "device" },
{ "name": "request serial", "type": "uint64_t" },
{ "name": "status", "type": "create ready pipeline status" },
{ "name": "status", "type": "create pipeline async status" },
{ "name": "message", "type": "char", "annotation": "const*", "length": "strlen" }
],
"device uncaptured error callback": [
@ -133,8 +133,8 @@
"BufferGetConstMappedRange",
"BufferGetMappedRange",
"DeviceCreateBuffer",
"DeviceCreateReadyComputePipeline",
"DeviceCreateReadyRenderPipeline",
"DeviceCreateComputePipelineAsync",
"DeviceCreateRenderPipelineAsync",
"DevicePopErrorScope",
"DeviceSetDeviceLostCallback",
"DeviceSetUncapturedErrorCallback",

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@ -199,8 +199,8 @@ source_set("dawn_native_sources") {
"ComputePipeline.h",
"CopyTextureForBrowserHelper.cpp",
"CopyTextureForBrowserHelper.h",
"CreateReadyPipelineTracker.cpp",
"CreateReadyPipelineTracker.h",
"CreatePipelineAsyncTracker.cpp",
"CreatePipelineAsyncTracker.h",
"Device.cpp",
"Device.h",
"DynamicUploader.cpp",

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@ -72,8 +72,8 @@ target_sources(dawn_native PRIVATE
"ComputePipeline.h"
"CopyTextureForBrowserHelper.cpp"
"CopyTextureForBrowserHelper.h"
"CreateReadyPipelineTracker.cpp"
"CreateReadyPipelineTracker.h"
"CreatePipelineAsyncTracker.cpp"
"CreatePipelineAsyncTracker.h"
"Device.cpp"
"Device.h"
"DynamicUploader.cpp"

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@ -0,0 +1,114 @@
// Copyright 2020 The Dawn Authors
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
#include "dawn_native/CreatePipelineAsyncTracker.h"
#include "dawn_native/ComputePipeline.h"
#include "dawn_native/Device.h"
#include "dawn_native/RenderPipeline.h"
namespace dawn_native {
CreatePipelineAsyncTaskBase::CreatePipelineAsyncTaskBase(void* userdata) : mUserData(userdata) {
}
CreatePipelineAsyncTaskBase::~CreatePipelineAsyncTaskBase() {
}
CreateComputePipelineAsyncTask::CreateComputePipelineAsyncTask(
ComputePipelineBase* pipeline,
WGPUCreateComputePipelineAsyncCallback callback,
void* userdata)
: CreatePipelineAsyncTaskBase(userdata),
mPipeline(pipeline),
mCreateComputePipelineAsyncCallback(callback) {
}
void CreateComputePipelineAsyncTask::Finish(WGPUCreatePipelineAsyncStatus status) {
ASSERT(mPipeline != nullptr);
ASSERT(mCreateComputePipelineAsyncCallback != nullptr);
if (status != WGPUCreatePipelineAsyncStatus_Success) {
// TODO(jiawei.shao@intel.com): support handling device lost
ASSERT(status == WGPUCreatePipelineAsyncStatus_DeviceDestroyed);
mCreateComputePipelineAsyncCallback(WGPUCreatePipelineAsyncStatus_DeviceDestroyed,
nullptr, "Device destroyed before callback",
mUserData);
mPipeline->Release();
} else {
mCreateComputePipelineAsyncCallback(
status, reinterpret_cast<WGPUComputePipeline>(mPipeline), "", mUserData);
}
// Set mCreateComputePipelineAsyncCallback to nullptr in case it is called more than once.
mCreateComputePipelineAsyncCallback = nullptr;
}
CreateRenderPipelineAsyncTask::CreateRenderPipelineAsyncTask(
RenderPipelineBase* pipeline,
WGPUCreateRenderPipelineAsyncCallback callback,
void* userdata)
: CreatePipelineAsyncTaskBase(userdata),
mPipeline(pipeline),
mCreateRenderPipelineAsyncCallback(callback) {
}
void CreateRenderPipelineAsyncTask::Finish(WGPUCreatePipelineAsyncStatus status) {
ASSERT(mPipeline != nullptr);
ASSERT(mCreateRenderPipelineAsyncCallback != nullptr);
if (status != WGPUCreatePipelineAsyncStatus_Success) {
// TODO(jiawei.shao@intel.com): support handling device lost
ASSERT(status == WGPUCreatePipelineAsyncStatus_DeviceDestroyed);
mCreateRenderPipelineAsyncCallback(WGPUCreatePipelineAsyncStatus_DeviceDestroyed,
nullptr, "Device destroyed before callback",
mUserData);
mPipeline->Release();
} else {
mCreateRenderPipelineAsyncCallback(
status, reinterpret_cast<WGPURenderPipeline>(mPipeline), "", mUserData);
}
// Set mCreatePipelineAsyncCallback to nullptr in case it is called more than once.
mCreateRenderPipelineAsyncCallback = nullptr;
}
CreatePipelineAsyncTracker::CreatePipelineAsyncTracker(DeviceBase* device) : mDevice(device) {
}
CreatePipelineAsyncTracker::~CreatePipelineAsyncTracker() {
ASSERT(mCreatePipelineAsyncTasksInFlight.Empty());
}
void CreatePipelineAsyncTracker::TrackTask(std::unique_ptr<CreatePipelineAsyncTaskBase> task,
ExecutionSerial serial) {
mCreatePipelineAsyncTasksInFlight.Enqueue(std::move(task), serial);
mDevice->AddFutureSerial(serial);
}
void CreatePipelineAsyncTracker::Tick(ExecutionSerial finishedSerial) {
for (auto& task : mCreatePipelineAsyncTasksInFlight.IterateUpTo(finishedSerial)) {
task->Finish(WGPUCreatePipelineAsyncStatus_Success);
}
mCreatePipelineAsyncTasksInFlight.ClearUpTo(finishedSerial);
}
void CreatePipelineAsyncTracker::ClearForShutDown() {
for (auto& task : mCreatePipelineAsyncTasksInFlight.IterateAll()) {
task->Finish(WGPUCreatePipelineAsyncStatus_DeviceDestroyed);
}
mCreatePipelineAsyncTasksInFlight.Clear();
}
} // namespace dawn_native

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@ -0,0 +1,82 @@
// Copyright 2020 The Dawn Authors
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
#ifndef DAWNNATIVE_CREATEPIPELINEASYNCTRACKER_H_
#define DAWNNATIVE_CREATEPIPELINEASYNCTRACKER_H_
#include "common/SerialQueue.h"
#include "dawn/webgpu.h"
#include "dawn_native/IntegerTypes.h"
#include <memory>
namespace dawn_native {
class ComputePipelineBase;
class DeviceBase;
class PipelineBase;
class RenderPipelineBase;
struct CreatePipelineAsyncTaskBase {
CreatePipelineAsyncTaskBase(void* userData);
virtual ~CreatePipelineAsyncTaskBase();
virtual void Finish(WGPUCreatePipelineAsyncStatus status) = 0;
protected:
void* mUserData;
};
struct CreateComputePipelineAsyncTask final : public CreatePipelineAsyncTaskBase {
CreateComputePipelineAsyncTask(ComputePipelineBase* pipeline,
WGPUCreateComputePipelineAsyncCallback callback,
void* userdata);
void Finish(WGPUCreatePipelineAsyncStatus status) final;
private:
ComputePipelineBase* mPipeline;
WGPUCreateComputePipelineAsyncCallback mCreateComputePipelineAsyncCallback;
};
struct CreateRenderPipelineAsyncTask final : public CreatePipelineAsyncTaskBase {
CreateRenderPipelineAsyncTask(RenderPipelineBase* pipeline,
WGPUCreateRenderPipelineAsyncCallback callback,
void* userdata);
void Finish(WGPUCreatePipelineAsyncStatus status) final;
private:
RenderPipelineBase* mPipeline;
WGPUCreateRenderPipelineAsyncCallback mCreateRenderPipelineAsyncCallback;
};
class CreatePipelineAsyncTracker {
public:
CreatePipelineAsyncTracker(DeviceBase* device);
~CreatePipelineAsyncTracker();
void TrackTask(std::unique_ptr<CreatePipelineAsyncTaskBase> task, ExecutionSerial serial);
void Tick(ExecutionSerial finishedSerial);
void ClearForShutDown();
private:
DeviceBase* mDevice;
SerialQueue<ExecutionSerial, std::unique_ptr<CreatePipelineAsyncTaskBase>>
mCreatePipelineAsyncTasksInFlight;
};
} // namespace dawn_native
#endif // DAWNNATIVE_CREATEPIPELINEASYNCTRACKER_H_

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@ -1,114 +0,0 @@
// Copyright 2020 The Dawn Authors
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
#include "dawn_native/CreateReadyPipelineTracker.h"
#include "dawn_native/ComputePipeline.h"
#include "dawn_native/Device.h"
#include "dawn_native/RenderPipeline.h"
namespace dawn_native {
CreateReadyPipelineTaskBase::CreateReadyPipelineTaskBase(void* userdata) : mUserData(userdata) {
}
CreateReadyPipelineTaskBase::~CreateReadyPipelineTaskBase() {
}
CreateReadyComputePipelineTask::CreateReadyComputePipelineTask(
ComputePipelineBase* pipeline,
WGPUCreateReadyComputePipelineCallback callback,
void* userdata)
: CreateReadyPipelineTaskBase(userdata),
mPipeline(pipeline),
mCreateReadyComputePipelineCallback(callback) {
}
void CreateReadyComputePipelineTask::Finish(WGPUCreateReadyPipelineStatus status) {
ASSERT(mPipeline != nullptr);
ASSERT(mCreateReadyComputePipelineCallback != nullptr);
if (status != WGPUCreateReadyPipelineStatus_Success) {
// TODO(jiawei.shao@intel.com): support handling device lost
ASSERT(status == WGPUCreateReadyPipelineStatus_DeviceDestroyed);
mCreateReadyComputePipelineCallback(WGPUCreateReadyPipelineStatus_DeviceDestroyed,
nullptr, "Device destroyed before callback",
mUserData);
mPipeline->Release();
} else {
mCreateReadyComputePipelineCallback(
status, reinterpret_cast<WGPUComputePipeline>(mPipeline), "", mUserData);
}
// Set mCreateReadyComputePipelineCallback to nullptr in case it is called more than once.
mCreateReadyComputePipelineCallback = nullptr;
}
CreateReadyRenderPipelineTask::CreateReadyRenderPipelineTask(
RenderPipelineBase* pipeline,
WGPUCreateReadyRenderPipelineCallback callback,
void* userdata)
: CreateReadyPipelineTaskBase(userdata),
mPipeline(pipeline),
mCreateReadyRenderPipelineCallback(callback) {
}
void CreateReadyRenderPipelineTask::Finish(WGPUCreateReadyPipelineStatus status) {
ASSERT(mPipeline != nullptr);
ASSERT(mCreateReadyRenderPipelineCallback != nullptr);
if (status != WGPUCreateReadyPipelineStatus_Success) {
// TODO(jiawei.shao@intel.com): support handling device lost
ASSERT(status == WGPUCreateReadyPipelineStatus_DeviceDestroyed);
mCreateReadyRenderPipelineCallback(WGPUCreateReadyPipelineStatus_DeviceDestroyed,
nullptr, "Device destroyed before callback",
mUserData);
mPipeline->Release();
} else {
mCreateReadyRenderPipelineCallback(
status, reinterpret_cast<WGPURenderPipeline>(mPipeline), "", mUserData);
}
// Set mCreateReadyPipelineCallback to nullptr in case it is called more than once.
mCreateReadyRenderPipelineCallback = nullptr;
}
CreateReadyPipelineTracker::CreateReadyPipelineTracker(DeviceBase* device) : mDevice(device) {
}
CreateReadyPipelineTracker::~CreateReadyPipelineTracker() {
ASSERT(mCreateReadyPipelineTasksInFlight.Empty());
}
void CreateReadyPipelineTracker::TrackTask(std::unique_ptr<CreateReadyPipelineTaskBase> task,
ExecutionSerial serial) {
mCreateReadyPipelineTasksInFlight.Enqueue(std::move(task), serial);
mDevice->AddFutureSerial(serial);
}
void CreateReadyPipelineTracker::Tick(ExecutionSerial finishedSerial) {
for (auto& task : mCreateReadyPipelineTasksInFlight.IterateUpTo(finishedSerial)) {
task->Finish(WGPUCreateReadyPipelineStatus_Success);
}
mCreateReadyPipelineTasksInFlight.ClearUpTo(finishedSerial);
}
void CreateReadyPipelineTracker::ClearForShutDown() {
for (auto& task : mCreateReadyPipelineTasksInFlight.IterateAll()) {
task->Finish(WGPUCreateReadyPipelineStatus_DeviceDestroyed);
}
mCreateReadyPipelineTasksInFlight.Clear();
}
} // namespace dawn_native

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@ -1,82 +0,0 @@
// Copyright 2020 The Dawn Authors
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
#ifndef DAWNNATIVE_CREATEREADYPIPELINETRACKER_H_
#define DAWNNATIVE_CREATEREADYPIPELINETRACKER_H_
#include "common/SerialQueue.h"
#include "dawn/webgpu.h"
#include "dawn_native/IntegerTypes.h"
#include <memory>
namespace dawn_native {
class ComputePipelineBase;
class DeviceBase;
class PipelineBase;
class RenderPipelineBase;
struct CreateReadyPipelineTaskBase {
CreateReadyPipelineTaskBase(void* userData);
virtual ~CreateReadyPipelineTaskBase();
virtual void Finish(WGPUCreateReadyPipelineStatus status) = 0;
protected:
void* mUserData;
};
struct CreateReadyComputePipelineTask final : public CreateReadyPipelineTaskBase {
CreateReadyComputePipelineTask(ComputePipelineBase* pipeline,
WGPUCreateReadyComputePipelineCallback callback,
void* userdata);
void Finish(WGPUCreateReadyPipelineStatus status) final;
private:
ComputePipelineBase* mPipeline;
WGPUCreateReadyComputePipelineCallback mCreateReadyComputePipelineCallback;
};
struct CreateReadyRenderPipelineTask final : public CreateReadyPipelineTaskBase {
CreateReadyRenderPipelineTask(RenderPipelineBase* pipeline,
WGPUCreateReadyRenderPipelineCallback callback,
void* userdata);
void Finish(WGPUCreateReadyPipelineStatus status) final;
private:
RenderPipelineBase* mPipeline;
WGPUCreateReadyRenderPipelineCallback mCreateReadyRenderPipelineCallback;
};
class CreateReadyPipelineTracker {
public:
CreateReadyPipelineTracker(DeviceBase* device);
~CreateReadyPipelineTracker();
void TrackTask(std::unique_ptr<CreateReadyPipelineTaskBase> task, ExecutionSerial serial);
void Tick(ExecutionSerial finishedSerial);
void ClearForShutDown();
private:
DeviceBase* mDevice;
SerialQueue<ExecutionSerial, std::unique_ptr<CreateReadyPipelineTaskBase>>
mCreateReadyPipelineTasksInFlight;
};
} // namespace dawn_native
#endif

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@ -23,7 +23,7 @@
#include "dawn_native/CommandBuffer.h"
#include "dawn_native/CommandEncoder.h"
#include "dawn_native/ComputePipeline.h"
#include "dawn_native/CreateReadyPipelineTracker.h"
#include "dawn_native/CreatePipelineAsyncTracker.h"
#include "dawn_native/DynamicUploader.h"
#include "dawn_native/ErrorData.h"
#include "dawn_native/ErrorScope.h"
@ -123,7 +123,7 @@ namespace dawn_native {
mCaches = std::make_unique<DeviceBase::Caches>();
mErrorScopeStack = std::make_unique<ErrorScopeStack>();
mDynamicUploader = std::make_unique<DynamicUploader>(this);
mCreateReadyPipelineTracker = std::make_unique<CreateReadyPipelineTracker>(this);
mCreatePipelineAsyncTracker = std::make_unique<CreatePipelineAsyncTracker>(this);
mDeprecationWarnings = std::make_unique<DeprecationWarnings>();
mInternalPipelineStore = std::make_unique<InternalPipelineStore>();
mPersistentCache = std::make_unique<PersistentCache>(this);
@ -141,7 +141,7 @@ namespace dawn_native {
// Skip handling device facilities if they haven't even been created (or failed doing so)
if (mState != State::BeingCreated) {
// Reject all async pipeline creations.
mCreateReadyPipelineTracker->ClearForShutDown();
mCreatePipelineAsyncTracker->ClearForShutDown();
}
// Disconnect the device, depending on which state we are currently in.
@ -186,7 +186,7 @@ namespace dawn_native {
mState = State::Disconnected;
mDynamicUploader = nullptr;
mCreateReadyPipelineTracker = nullptr;
mCreatePipelineAsyncTracker = nullptr;
mPersistentCache = nullptr;
mEmptyBindGroupLayout = nullptr;
@ -705,21 +705,21 @@ namespace dawn_native {
return result;
}
void DeviceBase::CreateReadyComputePipeline(const ComputePipelineDescriptor* descriptor,
WGPUCreateReadyComputePipelineCallback callback,
void DeviceBase::CreateComputePipelineAsync(const ComputePipelineDescriptor* descriptor,
WGPUCreateComputePipelineAsyncCallback callback,
void* userdata) {
ComputePipelineBase* result = nullptr;
MaybeError maybeError = CreateComputePipelineInternal(&result, descriptor);
if (maybeError.IsError()) {
std::unique_ptr<ErrorData> error = maybeError.AcquireError();
callback(WGPUCreateReadyPipelineStatus_Error, nullptr, error->GetMessage().c_str(),
callback(WGPUCreatePipelineAsyncStatus_Error, nullptr, error->GetMessage().c_str(),
userdata);
return;
}
std::unique_ptr<CreateReadyComputePipelineTask> request =
std::make_unique<CreateReadyComputePipelineTask>(result, callback, userdata);
mCreateReadyPipelineTracker->TrackTask(std::move(request), GetPendingCommandSerial());
std::unique_ptr<CreateComputePipelineAsyncTask> request =
std::make_unique<CreateComputePipelineAsyncTask>(result, callback, userdata);
mCreatePipelineAsyncTracker->TrackTask(std::move(request), GetPendingCommandSerial());
}
PipelineLayoutBase* DeviceBase::CreatePipelineLayout(
const PipelineLayoutDescriptor* descriptor) {
@ -749,21 +749,21 @@ namespace dawn_native {
return result;
}
void DeviceBase::CreateReadyRenderPipeline(const RenderPipelineDescriptor* descriptor,
WGPUCreateReadyRenderPipelineCallback callback,
void DeviceBase::CreateRenderPipelineAsync(const RenderPipelineDescriptor* descriptor,
WGPUCreateRenderPipelineAsyncCallback callback,
void* userdata) {
RenderPipelineBase* result = nullptr;
MaybeError maybeError = CreateRenderPipelineInternal(&result, descriptor);
if (maybeError.IsError()) {
std::unique_ptr<ErrorData> error = maybeError.AcquireError();
callback(WGPUCreateReadyPipelineStatus_Error, nullptr, error->GetMessage().c_str(),
callback(WGPUCreatePipelineAsyncStatus_Error, nullptr, error->GetMessage().c_str(),
userdata);
return;
}
std::unique_ptr<CreateReadyRenderPipelineTask> request =
std::make_unique<CreateReadyRenderPipelineTask>(result, callback, userdata);
mCreateReadyPipelineTracker->TrackTask(std::move(request), GetPendingCommandSerial());
std::unique_ptr<CreateRenderPipelineAsyncTask> request =
std::make_unique<CreateRenderPipelineAsyncTask>(result, callback, userdata);
mCreatePipelineAsyncTracker->TrackTask(std::move(request), GetPendingCommandSerial());
}
RenderBundleEncoder* DeviceBase::CreateRenderBundleEncoder(
const RenderBundleEncoderDescriptor* descriptor) {
@ -862,7 +862,7 @@ namespace dawn_native {
mDynamicUploader->Deallocate(mCompletedSerial);
GetQueue()->Tick(mCompletedSerial);
mCreateReadyPipelineTracker->Tick(mCompletedSerial);
mCreatePipelineAsyncTracker->Tick(mCompletedSerial);
}
return !IsDeviceIdle();

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@ -33,7 +33,7 @@ namespace dawn_native {
class AttachmentState;
class AttachmentStateBlueprint;
class BindGroupLayoutBase;
class CreateReadyPipelineTracker;
class CreatePipelineAsyncTracker;
class DynamicUploader;
class ErrorScopeStack;
class PersistentCache;
@ -146,11 +146,11 @@ namespace dawn_native {
ComputePipelineBase* CreateComputePipeline(const ComputePipelineDescriptor* descriptor);
PipelineLayoutBase* CreatePipelineLayout(const PipelineLayoutDescriptor* descriptor);
QuerySetBase* CreateQuerySet(const QuerySetDescriptor* descriptor);
void CreateReadyComputePipeline(const ComputePipelineDescriptor* descriptor,
WGPUCreateReadyComputePipelineCallback callback,
void CreateComputePipelineAsync(const ComputePipelineDescriptor* descriptor,
WGPUCreateComputePipelineAsyncCallback callback,
void* userdata);
void CreateReadyRenderPipeline(const RenderPipelineDescriptor* descriptor,
WGPUCreateReadyRenderPipelineCallback callback,
void CreateRenderPipelineAsync(const RenderPipelineDescriptor* descriptor,
WGPUCreateRenderPipelineAsyncCallback callback,
void* userdata);
RenderBundleEncoder* CreateRenderBundleEncoder(
const RenderBundleEncoderDescriptor* descriptor);
@ -381,7 +381,7 @@ namespace dawn_native {
Ref<BindGroupLayoutBase> mEmptyBindGroupLayout;
std::unique_ptr<DynamicUploader> mDynamicUploader;
std::unique_ptr<CreateReadyPipelineTracker> mCreateReadyPipelineTracker;
std::unique_ptr<CreatePipelineAsyncTracker> mCreatePipelineAsyncTracker;
Ref<QueueBase> mQueue;
struct DeprecationWarnings;

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@ -93,26 +93,26 @@ namespace dawn_wire { namespace client {
return true;
}
bool Client::DoDeviceCreateReadyComputePipelineCallback(Device* device,
bool Client::DoDeviceCreateComputePipelineAsyncCallback(Device* device,
uint64_t requestSerial,
WGPUCreateReadyPipelineStatus status,
WGPUCreatePipelineAsyncStatus status,
const char* message) {
// The device might have been deleted or recreated so this isn't an error.
if (device == nullptr) {
return true;
}
return device->OnCreateReadyComputePipelineCallback(requestSerial, status, message);
return device->OnCreateComputePipelineAsyncCallback(requestSerial, status, message);
}
bool Client::DoDeviceCreateReadyRenderPipelineCallback(Device* device,
bool Client::DoDeviceCreateRenderPipelineAsyncCallback(Device* device,
uint64_t requestSerial,
WGPUCreateReadyPipelineStatus status,
WGPUCreatePipelineAsyncStatus status,
const char* message) {
// The device might have been deleted or recreated so this isn't an error.
if (device == nullptr) {
return true;
}
return device->OnCreateReadyRenderPipelineCallback(requestSerial, status, message);
return device->OnCreateRenderPipelineAsyncCallback(requestSerial, status, message);
}
}} // namespace dawn_wire::client

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@ -55,16 +55,16 @@ namespace dawn_wire { namespace client {
it.second.userdata);
}
auto createReadyPipelineRequests = std::move(mCreateReadyPipelineRequests);
for (const auto& it : createReadyPipelineRequests) {
if (it.second.createReadyComputePipelineCallback != nullptr) {
it.second.createReadyComputePipelineCallback(
WGPUCreateReadyPipelineStatus_DeviceDestroyed, nullptr,
auto createPipelineAsyncRequests = std::move(mCreatePipelineAsyncRequests);
for (const auto& it : createPipelineAsyncRequests) {
if (it.second.createComputePipelineAsyncCallback != nullptr) {
it.second.createComputePipelineAsyncCallback(
WGPUCreatePipelineAsyncStatus_DeviceDestroyed, nullptr,
"Device destroyed before callback", it.second.userdata);
} else {
ASSERT(it.second.createReadyRenderPipelineCallback != nullptr);
it.second.createReadyRenderPipelineCallback(
WGPUCreateReadyPipelineStatus_DeviceDestroyed, nullptr,
ASSERT(it.second.createRenderPipelineAsyncCallback != nullptr);
it.second.createRenderPipelineAsyncCallback(
WGPUCreatePipelineAsyncStatus_DeviceDestroyed, nullptr,
"Device destroyed before callback", it.second.userdata);
}
}
@ -84,20 +84,20 @@ namespace dawn_wire { namespace client {
}
void Device::CancelCallbacksForDisconnect() {
for (auto& it : mCreateReadyPipelineRequests) {
ASSERT((it.second.createReadyComputePipelineCallback != nullptr) ^
(it.second.createReadyRenderPipelineCallback != nullptr));
if (it.second.createReadyRenderPipelineCallback) {
it.second.createReadyRenderPipelineCallback(
WGPUCreateReadyPipelineStatus_DeviceLost, nullptr, "Device lost",
for (auto& it : mCreatePipelineAsyncRequests) {
ASSERT((it.second.createComputePipelineAsyncCallback != nullptr) ^
(it.second.createRenderPipelineAsyncCallback != nullptr));
if (it.second.createRenderPipelineAsyncCallback) {
it.second.createRenderPipelineAsyncCallback(
WGPUCreatePipelineAsyncStatus_DeviceLost, nullptr, "Device lost",
it.second.userdata);
} else {
it.second.createReadyComputePipelineCallback(
WGPUCreateReadyPipelineStatus_DeviceLost, nullptr, "Device lost",
it.second.createComputePipelineAsyncCallback(
WGPUCreatePipelineAsyncStatus_DeviceLost, nullptr, "Device lost",
it.second.userdata);
}
}
mCreateReadyPipelineRequests.clear();
mCreatePipelineAsyncRequests.clear();
for (auto& it : mErrorScopes) {
it.second.callback(WGPUErrorType_DeviceLost, "Device lost", it.second.userdata);
@ -221,113 +221,113 @@ namespace dawn_wire { namespace client {
return GetQueue();
}
void Device::CreateReadyComputePipeline(WGPUComputePipelineDescriptor const* descriptor,
WGPUCreateReadyComputePipelineCallback callback,
void Device::CreateComputePipelineAsync(WGPUComputePipelineDescriptor const* descriptor,
WGPUCreateComputePipelineAsyncCallback callback,
void* userdata) {
if (client->IsDisconnected()) {
return callback(WGPUCreateReadyPipelineStatus_DeviceLost, nullptr,
return callback(WGPUCreatePipelineAsyncStatus_DeviceLost, nullptr,
"GPU device disconnected", userdata);
}
DeviceCreateReadyComputePipelineCmd cmd;
DeviceCreateComputePipelineAsyncCmd cmd;
cmd.deviceId = this->id;
cmd.descriptor = descriptor;
uint64_t serial = mCreateReadyPipelineRequestSerial++;
ASSERT(mCreateReadyPipelineRequests.find(serial) == mCreateReadyPipelineRequests.end());
uint64_t serial = mCreatePipelineAsyncRequestSerial++;
ASSERT(mCreatePipelineAsyncRequests.find(serial) == mCreatePipelineAsyncRequests.end());
cmd.requestSerial = serial;
auto* allocation = client->ComputePipelineAllocator().New(client);
CreateReadyPipelineRequest request = {};
request.createReadyComputePipelineCallback = callback;
CreatePipelineAsyncRequest request = {};
request.createComputePipelineAsyncCallback = callback;
request.userdata = userdata;
request.pipelineObjectID = allocation->object->id;
cmd.pipelineObjectHandle = ObjectHandle{allocation->object->id, allocation->generation};
client->SerializeCommand(cmd);
mCreateReadyPipelineRequests[serial] = std::move(request);
mCreatePipelineAsyncRequests[serial] = std::move(request);
}
bool Device::OnCreateReadyComputePipelineCallback(uint64_t requestSerial,
WGPUCreateReadyPipelineStatus status,
bool Device::OnCreateComputePipelineAsyncCallback(uint64_t requestSerial,
WGPUCreatePipelineAsyncStatus status,
const char* message) {
const auto& requestIt = mCreateReadyPipelineRequests.find(requestSerial);
if (requestIt == mCreateReadyPipelineRequests.end()) {
const auto& requestIt = mCreatePipelineAsyncRequests.find(requestSerial);
if (requestIt == mCreatePipelineAsyncRequests.end()) {
return false;
}
CreateReadyPipelineRequest request = std::move(requestIt->second);
mCreateReadyPipelineRequests.erase(requestIt);
CreatePipelineAsyncRequest request = std::move(requestIt->second);
mCreatePipelineAsyncRequests.erase(requestIt);
auto pipelineAllocation =
client->ComputePipelineAllocator().GetObject(request.pipelineObjectID);
// If the return status is a failure we should give a null pipeline to the callback and
// free the allocation both on the client side and the server side.
if (status != WGPUCreateReadyPipelineStatus_Success) {
if (status != WGPUCreatePipelineAsyncStatus_Success) {
client->ComputePipelineAllocator().Free(pipelineAllocation);
request.createReadyComputePipelineCallback(status, nullptr, message, request.userdata);
request.createComputePipelineAsyncCallback(status, nullptr, message, request.userdata);
return true;
}
WGPUComputePipeline pipeline = reinterpret_cast<WGPUComputePipeline>(pipelineAllocation);
request.createReadyComputePipelineCallback(status, pipeline, message, request.userdata);
request.createComputePipelineAsyncCallback(status, pipeline, message, request.userdata);
return true;
}
void Device::CreateReadyRenderPipeline(WGPURenderPipelineDescriptor const* descriptor,
WGPUCreateReadyRenderPipelineCallback callback,
void Device::CreateRenderPipelineAsync(WGPURenderPipelineDescriptor const* descriptor,
WGPUCreateRenderPipelineAsyncCallback callback,
void* userdata) {
if (client->IsDisconnected()) {
return callback(WGPUCreateReadyPipelineStatus_DeviceLost, nullptr,
return callback(WGPUCreatePipelineAsyncStatus_DeviceLost, nullptr,
"GPU device disconnected", userdata);
}
DeviceCreateReadyRenderPipelineCmd cmd;
DeviceCreateRenderPipelineAsyncCmd cmd;
cmd.deviceId = this->id;
cmd.descriptor = descriptor;
uint64_t serial = mCreateReadyPipelineRequestSerial++;
ASSERT(mCreateReadyPipelineRequests.find(serial) == mCreateReadyPipelineRequests.end());
uint64_t serial = mCreatePipelineAsyncRequestSerial++;
ASSERT(mCreatePipelineAsyncRequests.find(serial) == mCreatePipelineAsyncRequests.end());
cmd.requestSerial = serial;
auto* allocation = client->RenderPipelineAllocator().New(client);
CreateReadyPipelineRequest request = {};
request.createReadyRenderPipelineCallback = callback;
CreatePipelineAsyncRequest request = {};
request.createRenderPipelineAsyncCallback = callback;
request.userdata = userdata;
request.pipelineObjectID = allocation->object->id;
cmd.pipelineObjectHandle = ObjectHandle(allocation->object->id, allocation->generation);
client->SerializeCommand(cmd);
mCreateReadyPipelineRequests[serial] = std::move(request);
mCreatePipelineAsyncRequests[serial] = std::move(request);
}
bool Device::OnCreateReadyRenderPipelineCallback(uint64_t requestSerial,
WGPUCreateReadyPipelineStatus status,
bool Device::OnCreateRenderPipelineAsyncCallback(uint64_t requestSerial,
WGPUCreatePipelineAsyncStatus status,
const char* message) {
const auto& requestIt = mCreateReadyPipelineRequests.find(requestSerial);
if (requestIt == mCreateReadyPipelineRequests.end()) {
const auto& requestIt = mCreatePipelineAsyncRequests.find(requestSerial);
if (requestIt == mCreatePipelineAsyncRequests.end()) {
return false;
}
CreateReadyPipelineRequest request = std::move(requestIt->second);
mCreateReadyPipelineRequests.erase(requestIt);
CreatePipelineAsyncRequest request = std::move(requestIt->second);
mCreatePipelineAsyncRequests.erase(requestIt);
auto pipelineAllocation =
client->RenderPipelineAllocator().GetObject(request.pipelineObjectID);
// If the return status is a failure we should give a null pipeline to the callback and
// free the allocation both on the client side and the server side.
if (status != WGPUCreateReadyPipelineStatus_Success) {
if (status != WGPUCreatePipelineAsyncStatus_Success) {
client->RenderPipelineAllocator().Free(pipelineAllocation);
request.createReadyRenderPipelineCallback(status, nullptr, message, request.userdata);
request.createRenderPipelineAsyncCallback(status, nullptr, message, request.userdata);
return true;
}
WGPURenderPipeline pipeline = reinterpret_cast<WGPURenderPipeline>(pipelineAllocation);
request.createReadyRenderPipelineCallback(status, pipeline, message, request.userdata);
request.createRenderPipelineAsyncCallback(status, pipeline, message, request.userdata);
return true;
}

View File

@ -42,11 +42,11 @@ namespace dawn_wire { namespace client {
bool PopErrorScope(WGPUErrorCallback callback, void* userdata);
WGPUBuffer CreateBuffer(const WGPUBufferDescriptor* descriptor);
WGPUBuffer CreateErrorBuffer();
void CreateReadyComputePipeline(WGPUComputePipelineDescriptor const* descriptor,
WGPUCreateReadyComputePipelineCallback callback,
void CreateComputePipelineAsync(WGPUComputePipelineDescriptor const* descriptor,
WGPUCreateComputePipelineAsyncCallback callback,
void* userdata);
void CreateReadyRenderPipeline(WGPURenderPipelineDescriptor const* descriptor,
WGPUCreateReadyRenderPipelineCallback callback,
void CreateRenderPipelineAsync(WGPURenderPipelineDescriptor const* descriptor,
WGPUCreateRenderPipelineAsyncCallback callback,
void* userdata);
void HandleError(WGPUErrorType errorType, const char* message);
@ -54,11 +54,11 @@ namespace dawn_wire { namespace client {
bool OnPopErrorScopeCallback(uint64_t requestSerial,
WGPUErrorType type,
const char* message);
bool OnCreateReadyComputePipelineCallback(uint64_t requestSerial,
WGPUCreateReadyPipelineStatus status,
bool OnCreateComputePipelineAsyncCallback(uint64_t requestSerial,
WGPUCreatePipelineAsyncStatus status,
const char* message);
bool OnCreateReadyRenderPipelineCallback(uint64_t requestSerial,
WGPUCreateReadyPipelineStatus status,
bool OnCreateRenderPipelineAsyncCallback(uint64_t requestSerial,
WGPUCreatePipelineAsyncStatus status,
const char* message);
// TODO(dawn:22): Remove once the deprecation period is finished.
@ -78,14 +78,14 @@ namespace dawn_wire { namespace client {
uint64_t mErrorScopeRequestSerial = 0;
uint64_t mErrorScopeStackSize = 0;
struct CreateReadyPipelineRequest {
WGPUCreateReadyComputePipelineCallback createReadyComputePipelineCallback = nullptr;
WGPUCreateReadyRenderPipelineCallback createReadyRenderPipelineCallback = nullptr;
struct CreatePipelineAsyncRequest {
WGPUCreateComputePipelineAsyncCallback createComputePipelineAsyncCallback = nullptr;
WGPUCreateRenderPipelineAsyncCallback createRenderPipelineAsyncCallback = nullptr;
void* userdata = nullptr;
ObjectId pipelineObjectID;
};
std::map<uint64_t, CreateReadyPipelineRequest> mCreateReadyPipelineRequests;
uint64_t mCreateReadyPipelineRequestSerial = 0;
std::map<uint64_t, CreatePipelineAsyncRequest> mCreatePipelineAsyncRequests;
uint64_t mCreatePipelineAsyncRequestSerial = 0;
WGPUErrorCallback mErrorCallback = nullptr;
WGPUDeviceLostCallback mDeviceLostCallback = nullptr;

View File

@ -141,7 +141,7 @@ namespace dawn_wire { namespace server {
uint64_t requestSerial;
};
struct CreateReadyPipelineUserData : CallbackUserdata {
struct CreatePipelineAsyncUserData : CallbackUserdata {
using CallbackUserdata::CallbackUserdata;
ObjectHandle device;
@ -202,14 +202,14 @@ namespace dawn_wire { namespace server {
FenceCompletionUserdata* userdata);
void OnFenceOnCompletion(WGPUFenceCompletionStatus status,
FenceOnCompletionUserdata* userdata);
void OnCreateReadyComputePipelineCallback(WGPUCreateReadyPipelineStatus status,
void OnCreateComputePipelineAsyncCallback(WGPUCreatePipelineAsyncStatus status,
WGPUComputePipeline pipeline,
const char* message,
CreateReadyPipelineUserData* userdata);
void OnCreateReadyRenderPipelineCallback(WGPUCreateReadyPipelineStatus status,
CreatePipelineAsyncUserData* userdata);
void OnCreateRenderPipelineAsyncCallback(WGPUCreatePipelineAsyncStatus status,
WGPURenderPipeline pipeline,
const char* message,
CreateReadyPipelineUserData* userdata);
CreatePipelineAsyncUserData* userdata);
#include "dawn_wire/server/ServerPrototypes_autogen.inc"

View File

@ -19,10 +19,10 @@ namespace dawn_wire { namespace server {
namespace {
template <ObjectType objectType, typename Pipeline>
void HandleCreateReadyRenderPipelineCallbackResult(KnownObjects<Pipeline>* knownObjects,
WGPUCreateReadyPipelineStatus status,
void HandleCreateRenderPipelineAsyncCallbackResult(KnownObjects<Pipeline>* knownObjects,
WGPUCreatePipelineAsyncStatus status,
Pipeline pipeline,
CreateReadyPipelineUserData* data) {
CreatePipelineAsyncUserData* data) {
// May be null if the device was destroyed. Device destruction destroys child
// objects on the wire.
auto* pipelineObject =
@ -31,7 +31,7 @@ namespace dawn_wire { namespace server {
// they move from Reserved to Allocated, or if they are destroyed here.
ASSERT(pipelineObject != nullptr);
if (status == WGPUCreateReadyPipelineStatus_Success) {
if (status == WGPUCreatePipelineAsyncStatus_Success) {
// Assign the handle and allocated status if the pipeline is created successfully.
pipelineObject->state = AllocationState::Allocated;
pipelineObject->handle = pipeline;
@ -101,7 +101,7 @@ namespace dawn_wire { namespace server {
SerializeCommand(cmd);
}
bool Server::DoDeviceCreateReadyComputePipeline(
bool Server::DoDeviceCreateComputePipelineAsync(
ObjectId deviceId,
uint64_t requestSerial,
ObjectHandle pipelineObjectHandle,
@ -120,27 +120,27 @@ namespace dawn_wire { namespace server {
resultData->generation = pipelineObjectHandle.generation;
resultData->deviceInfo = device->info.get();
auto userdata = MakeUserdata<CreateReadyPipelineUserData>();
auto userdata = MakeUserdata<CreatePipelineAsyncUserData>();
userdata->device = ObjectHandle{deviceId, device->generation};
userdata->requestSerial = requestSerial;
userdata->pipelineObjectID = pipelineObjectHandle.id;
mProcs.deviceCreateReadyComputePipeline(
mProcs.deviceCreateComputePipelineAsync(
device->handle, descriptor,
ForwardToServer<decltype(&Server::OnCreateReadyComputePipelineCallback)>::Func<
&Server::OnCreateReadyComputePipelineCallback>(),
ForwardToServer<decltype(&Server::OnCreateComputePipelineAsyncCallback)>::Func<
&Server::OnCreateComputePipelineAsyncCallback>(),
userdata.release());
return true;
}
void Server::OnCreateReadyComputePipelineCallback(WGPUCreateReadyPipelineStatus status,
void Server::OnCreateComputePipelineAsyncCallback(WGPUCreatePipelineAsyncStatus status,
WGPUComputePipeline pipeline,
const char* message,
CreateReadyPipelineUserData* data) {
HandleCreateReadyRenderPipelineCallbackResult<ObjectType::ComputePipeline>(
CreatePipelineAsyncUserData* data) {
HandleCreateRenderPipelineAsyncCallbackResult<ObjectType::ComputePipeline>(
&ComputePipelineObjects(), status, pipeline, data);
ReturnDeviceCreateReadyComputePipelineCallbackCmd cmd;
ReturnDeviceCreateComputePipelineAsyncCallbackCmd cmd;
cmd.device = data->device;
cmd.status = status;
cmd.requestSerial = data->requestSerial;
@ -149,7 +149,7 @@ namespace dawn_wire { namespace server {
SerializeCommand(cmd);
}
bool Server::DoDeviceCreateReadyRenderPipeline(ObjectId deviceId,
bool Server::DoDeviceCreateRenderPipelineAsync(ObjectId deviceId,
uint64_t requestSerial,
ObjectHandle pipelineObjectHandle,
const WGPURenderPipelineDescriptor* descriptor) {
@ -167,27 +167,27 @@ namespace dawn_wire { namespace server {
resultData->generation = pipelineObjectHandle.generation;
resultData->deviceInfo = device->info.get();
auto userdata = MakeUserdata<CreateReadyPipelineUserData>();
auto userdata = MakeUserdata<CreatePipelineAsyncUserData>();
userdata->device = ObjectHandle{deviceId, device->generation};
userdata->requestSerial = requestSerial;
userdata->pipelineObjectID = pipelineObjectHandle.id;
mProcs.deviceCreateReadyRenderPipeline(
mProcs.deviceCreateRenderPipelineAsync(
device->handle, descriptor,
ForwardToServer<decltype(&Server::OnCreateReadyRenderPipelineCallback)>::Func<
&Server::OnCreateReadyRenderPipelineCallback>(),
ForwardToServer<decltype(&Server::OnCreateRenderPipelineAsyncCallback)>::Func<
&Server::OnCreateRenderPipelineAsyncCallback>(),
userdata.release());
return true;
}
void Server::OnCreateReadyRenderPipelineCallback(WGPUCreateReadyPipelineStatus status,
void Server::OnCreateRenderPipelineAsyncCallback(WGPUCreatePipelineAsyncStatus status,
WGPURenderPipeline pipeline,
const char* message,
CreateReadyPipelineUserData* data) {
HandleCreateReadyRenderPipelineCallbackResult<ObjectType::RenderPipeline>(
CreatePipelineAsyncUserData* data) {
HandleCreateRenderPipelineAsyncCallbackResult<ObjectType::RenderPipeline>(
&RenderPipelineObjects(), status, pipeline, data);
ReturnDeviceCreateReadyRenderPipelineCallbackCmd cmd;
ReturnDeviceCreateRenderPipelineAsyncCallbackCmd cmd;
cmd.device = data->device;
cmd.status = status;
cmd.requestSerial = data->requestSerial;

View File

@ -221,7 +221,7 @@ test("dawn_unittests") {
"unittests/wire/WireArgumentTests.cpp",
"unittests/wire/WireBasicTests.cpp",
"unittests/wire/WireBufferMappingTests.cpp",
"unittests/wire/WireCreateReadyPipelineTests.cpp",
"unittests/wire/WireCreatePipelineAsyncTests.cpp",
"unittests/wire/WireDestroyObjectTests.cpp",
"unittests/wire/WireDisconnectTests.cpp",
"unittests/wire/WireErrorCallbackTests.cpp",
@ -283,7 +283,7 @@ source_set("dawn_end2end_tests_sources") {
"end2end/ComputeStorageBufferBarrierTests.cpp",
"end2end/CopyTests.cpp",
"end2end/CopyTextureForBrowserTests.cpp",
"end2end/CreateReadyPipelineTests.cpp",
"end2end/CreatePipelineAsyncTests.cpp",
"end2end/CullingTests.cpp",
"end2end/DebugMarkerTests.cpp",
"end2end/DeprecatedAPITests.cpp",

View File

@ -18,7 +18,7 @@
#include "utils/WGPUHelpers.h"
namespace {
struct CreateReadyPipelineTask {
struct CreatePipelineAsyncTask {
wgpu::ComputePipeline computePipeline = nullptr;
wgpu::RenderPipeline renderPipeline = nullptr;
bool isCompleted = false;
@ -26,13 +26,13 @@ namespace {
};
} // anonymous namespace
class CreateReadyPipelineTest : public DawnTest {
class CreatePipelineAsyncTest : public DawnTest {
protected:
CreateReadyPipelineTask task;
CreatePipelineAsyncTask task;
};
// Verify the basic use of CreateReadyComputePipeline works on all backends.
TEST_P(CreateReadyPipelineTest, BasicUseOfCreateReadyComputePipeline) {
// Verify the basic use of CreateComputePipelineAsync works on all backends.
TEST_P(CreatePipelineAsyncTest, BasicUseOfCreateComputePipelineAsync) {
wgpu::ComputePipelineDescriptor csDesc;
csDesc.computeStage.module = utils::CreateShaderModuleFromWGSL(device, R"(
[[block]] struct SSBO {
@ -45,13 +45,13 @@ TEST_P(CreateReadyPipelineTest, BasicUseOfCreateReadyComputePipeline) {
})");
csDesc.computeStage.entryPoint = "main";
device.CreateReadyComputePipeline(
device.CreateComputePipelineAsync(
&csDesc,
[](WGPUCreateReadyPipelineStatus status, WGPUComputePipeline returnPipeline,
[](WGPUCreatePipelineAsyncStatus status, WGPUComputePipeline returnPipeline,
const char* message, void* userdata) {
EXPECT_EQ(WGPUCreateReadyPipelineStatus::WGPUCreateReadyPipelineStatus_Success, status);
EXPECT_EQ(WGPUCreatePipelineAsyncStatus::WGPUCreatePipelineAsyncStatus_Success, status);
CreateReadyPipelineTask* task = static_cast<CreateReadyPipelineTask*>(userdata);
CreatePipelineAsyncTask* task = static_cast<CreatePipelineAsyncTask*>(userdata);
task->computePipeline = wgpu::ComputePipeline::Acquire(returnPipeline);
task->isCompleted = true;
task->message = message;
@ -93,11 +93,11 @@ TEST_P(CreateReadyPipelineTest, BasicUseOfCreateReadyComputePipeline) {
EXPECT_BUFFER_U32_EQ(kExpected, ssbo, 0);
}
// Verify CreateReadyComputePipeline() works as expected when there is any error that happens during
// Verify CreateComputePipelineAsync() works as expected when there is any error that happens during
// the creation of the compute pipeline. The SPEC requires that during the call of
// CreateReadyComputePipeline() any error won't be forwarded to the error scope / unhandled error
// CreateComputePipelineAsync() any error won't be forwarded to the error scope / unhandled error
// callback.
TEST_P(CreateReadyPipelineTest, CreateComputePipelineFailed) {
TEST_P(CreatePipelineAsyncTest, CreateComputePipelineFailed) {
DAWN_SKIP_TEST_IF(HasToggleEnabled("skip_validation"));
wgpu::ComputePipelineDescriptor csDesc;
@ -112,13 +112,13 @@ TEST_P(CreateReadyPipelineTest, CreateComputePipelineFailed) {
})");
csDesc.computeStage.entryPoint = "main0";
device.CreateReadyComputePipeline(
device.CreateComputePipelineAsync(
&csDesc,
[](WGPUCreateReadyPipelineStatus status, WGPUComputePipeline returnPipeline,
[](WGPUCreatePipelineAsyncStatus status, WGPUComputePipeline returnPipeline,
const char* message, void* userdata) {
EXPECT_EQ(WGPUCreateReadyPipelineStatus::WGPUCreateReadyPipelineStatus_Error, status);
EXPECT_EQ(WGPUCreatePipelineAsyncStatus::WGPUCreatePipelineAsyncStatus_Error, status);
CreateReadyPipelineTask* task = static_cast<CreateReadyPipelineTask*>(userdata);
CreatePipelineAsyncTask* task = static_cast<CreatePipelineAsyncTask*>(userdata);
task->computePipeline = wgpu::ComputePipeline::Acquire(returnPipeline);
task->isCompleted = true;
task->message = message;
@ -133,8 +133,8 @@ TEST_P(CreateReadyPipelineTest, CreateComputePipelineFailed) {
ASSERT_EQ(nullptr, task.computePipeline.Get());
}
// Verify the basic use of CreateReadyRenderPipeline() works on all backends.
TEST_P(CreateReadyPipelineTest, BasicUseOfCreateReadyRenderPipeline) {
// Verify the basic use of CreateRenderPipelineAsync() works on all backends.
TEST_P(CreatePipelineAsyncTest, BasicUseOfCreateRenderPipelineAsync) {
constexpr wgpu::TextureFormat kRenderAttachmentFormat = wgpu::TextureFormat::RGBA8Unorm;
utils::ComboRenderPipelineDescriptor renderPipelineDescriptor(device);
@ -153,13 +153,13 @@ TEST_P(CreateReadyPipelineTest, BasicUseOfCreateReadyRenderPipeline) {
renderPipelineDescriptor.cColorStates[0].format = kRenderAttachmentFormat;
renderPipelineDescriptor.primitiveTopology = wgpu::PrimitiveTopology::PointList;
device.CreateReadyRenderPipeline(
device.CreateRenderPipelineAsync(
&renderPipelineDescriptor,
[](WGPUCreateReadyPipelineStatus status, WGPURenderPipeline returnPipeline,
[](WGPUCreatePipelineAsyncStatus status, WGPURenderPipeline returnPipeline,
const char* message, void* userdata) {
EXPECT_EQ(WGPUCreateReadyPipelineStatus::WGPUCreateReadyPipelineStatus_Success, status);
EXPECT_EQ(WGPUCreatePipelineAsyncStatus::WGPUCreatePipelineAsyncStatus_Success, status);
CreateReadyPipelineTask* task = static_cast<CreateReadyPipelineTask*>(userdata);
CreatePipelineAsyncTask* task = static_cast<CreatePipelineAsyncTask*>(userdata);
task->renderPipeline = wgpu::RenderPipeline::Acquire(returnPipeline);
task->isCompleted = true;
task->message = message;
@ -198,11 +198,11 @@ TEST_P(CreateReadyPipelineTest, BasicUseOfCreateReadyRenderPipeline) {
EXPECT_PIXEL_RGBA8_EQ(RGBA8(0, 255, 0, 255), outputTexture, 0, 0);
}
// Verify CreateReadyRenderPipeline() works as expected when there is any error that happens during
// Verify CreateRenderPipelineAsync() works as expected when there is any error that happens during
// the creation of the render pipeline. The SPEC requires that during the call of
// CreateReadyRenderPipeline() any error won't be forwarded to the error scope / unhandled error
// CreateRenderPipelineAsync() any error won't be forwarded to the error scope / unhandled error
// callback.
TEST_P(CreateReadyPipelineTest, CreateRenderPipelineFailed) {
TEST_P(CreatePipelineAsyncTest, CreateRenderPipelineFailed) {
DAWN_SKIP_TEST_IF(HasToggleEnabled("skip_validation"));
constexpr wgpu::TextureFormat kRenderAttachmentFormat = wgpu::TextureFormat::Depth32Float;
@ -223,13 +223,13 @@ TEST_P(CreateReadyPipelineTest, CreateRenderPipelineFailed) {
renderPipelineDescriptor.cColorStates[0].format = kRenderAttachmentFormat;
renderPipelineDescriptor.primitiveTopology = wgpu::PrimitiveTopology::PointList;
device.CreateReadyRenderPipeline(
device.CreateRenderPipelineAsync(
&renderPipelineDescriptor,
[](WGPUCreateReadyPipelineStatus status, WGPURenderPipeline returnPipeline,
[](WGPUCreatePipelineAsyncStatus status, WGPURenderPipeline returnPipeline,
const char* message, void* userdata) {
EXPECT_EQ(WGPUCreateReadyPipelineStatus::WGPUCreateReadyPipelineStatus_Error, status);
EXPECT_EQ(WGPUCreatePipelineAsyncStatus::WGPUCreatePipelineAsyncStatus_Error, status);
CreateReadyPipelineTask* task = static_cast<CreateReadyPipelineTask*>(userdata);
CreatePipelineAsyncTask* task = static_cast<CreatePipelineAsyncTask*>(userdata);
task->renderPipeline = wgpu::RenderPipeline::Acquire(returnPipeline);
task->isCompleted = true;
task->message = message;
@ -245,22 +245,22 @@ TEST_P(CreateReadyPipelineTest, CreateRenderPipelineFailed) {
}
// Verify there is no error when the device is released before the callback of
// CreateReadyComputePipeline() is called.
TEST_P(CreateReadyPipelineTest, ReleaseDeviceBeforeCallbackOfCreateReadyComputePipeline) {
// CreateComputePipelineAsync() is called.
TEST_P(CreatePipelineAsyncTest, ReleaseDeviceBeforeCallbackOfCreateComputePipelineAsync) {
wgpu::ComputePipelineDescriptor csDesc;
csDesc.computeStage.module = utils::CreateShaderModuleFromWGSL(device, R"(
[[stage(compute)]] fn main() -> void {
})");
csDesc.computeStage.entryPoint = "main";
device.CreateReadyComputePipeline(
device.CreateComputePipelineAsync(
&csDesc,
[](WGPUCreateReadyPipelineStatus status, WGPUComputePipeline returnPipeline,
[](WGPUCreatePipelineAsyncStatus status, WGPUComputePipeline returnPipeline,
const char* message, void* userdata) {
EXPECT_EQ(WGPUCreateReadyPipelineStatus::WGPUCreateReadyPipelineStatus_DeviceDestroyed,
EXPECT_EQ(WGPUCreatePipelineAsyncStatus::WGPUCreatePipelineAsyncStatus_DeviceDestroyed,
status);
CreateReadyPipelineTask* task = static_cast<CreateReadyPipelineTask*>(userdata);
CreatePipelineAsyncTask* task = static_cast<CreatePipelineAsyncTask*>(userdata);
task->computePipeline = wgpu::ComputePipeline::Acquire(returnPipeline);
task->isCompleted = true;
task->message = message;
@ -269,8 +269,8 @@ TEST_P(CreateReadyPipelineTest, ReleaseDeviceBeforeCallbackOfCreateReadyComputeP
}
// Verify there is no error when the device is released before the callback of
// CreateReadyRenderPipeline() is called.
TEST_P(CreateReadyPipelineTest, ReleaseDeviceBeforeCallbackOfCreateReadyRenderPipeline) {
// CreateRenderPipelineAsync() is called.
TEST_P(CreatePipelineAsyncTest, ReleaseDeviceBeforeCallbackOfCreateRenderPipelineAsync) {
utils::ComboRenderPipelineDescriptor renderPipelineDescriptor(device);
wgpu::ShaderModule vsModule = utils::CreateShaderModuleFromWGSL(device, R"(
[[builtin(position)]] var<out> Position : vec4<f32>;
@ -287,14 +287,14 @@ TEST_P(CreateReadyPipelineTest, ReleaseDeviceBeforeCallbackOfCreateReadyRenderPi
renderPipelineDescriptor.cColorStates[0].format = wgpu::TextureFormat::RGBA8Unorm;
renderPipelineDescriptor.primitiveTopology = wgpu::PrimitiveTopology::PointList;
device.CreateReadyRenderPipeline(
device.CreateRenderPipelineAsync(
&renderPipelineDescriptor,
[](WGPUCreateReadyPipelineStatus status, WGPURenderPipeline returnPipeline,
[](WGPUCreatePipelineAsyncStatus status, WGPURenderPipeline returnPipeline,
const char* message, void* userdata) {
EXPECT_EQ(WGPUCreateReadyPipelineStatus::WGPUCreateReadyPipelineStatus_DeviceDestroyed,
EXPECT_EQ(WGPUCreatePipelineAsyncStatus::WGPUCreatePipelineAsyncStatus_DeviceDestroyed,
status);
CreateReadyPipelineTask* task = static_cast<CreateReadyPipelineTask*>(userdata);
CreatePipelineAsyncTask* task = static_cast<CreatePipelineAsyncTask*>(userdata);
task->renderPipeline = wgpu::RenderPipeline::Acquire(returnPipeline);
task->isCompleted = true;
task->message = message;
@ -302,7 +302,7 @@ TEST_P(CreateReadyPipelineTest, ReleaseDeviceBeforeCallbackOfCreateReadyRenderPi
&task);
}
DAWN_INSTANTIATE_TEST(CreateReadyPipelineTest,
DAWN_INSTANTIATE_TEST(CreatePipelineAsyncTest,
D3D12Backend(),
MetalBackend(),
OpenGLBackend(),

View File

@ -149,7 +149,7 @@ namespace {
class WorkerThreadTest : public testing::Test {};
// Emulate the basic usage of worker thread pool in CreateReady*Pipeline().
// Emulate the basic usage of worker thread pool in Create*PipelineAsync().
TEST_F(WorkerThreadTest, Basic) {
dawn_platform::Platform platform;
std::unique_ptr<dawn_platform::WorkerTaskPool> pool = platform.CreateWorkerTaskPool();

View File

@ -28,9 +28,9 @@ TEST_F(MultipleDeviceTest, ValidatesSameDevice) {
ASSERT_DEVICE_ERROR(device.GetQueue().Submit(1, &commandBuffer));
}
// Test that CreateReadyPipeline fails creation with an Error status if it uses
// Test that CreatePipelineAsync fails creation with an Error status if it uses
// objects from a different device.
TEST_F(MultipleDeviceTest, ValidatesSameDeviceCreateReadyPipeline) {
TEST_F(MultipleDeviceTest, ValidatesSameDeviceCreatePipelineAsync) {
wgpu::ShaderModuleWGSLDescriptor wgslDesc = {};
wgslDesc.source = R"(
[[stage(compute)]] fn main() -> void {
@ -40,7 +40,7 @@ TEST_F(MultipleDeviceTest, ValidatesSameDeviceCreateReadyPipeline) {
wgpu::ShaderModuleDescriptor shaderModuleDesc = {};
shaderModuleDesc.nextInChain = &wgslDesc;
// Base case: CreateReadyComputePipeline succeeds.
// Base case: CreateComputePipelineAsync succeeds.
{
wgpu::ShaderModule shaderModule = device.CreateShaderModule(&shaderModuleDesc);
@ -48,18 +48,18 @@ TEST_F(MultipleDeviceTest, ValidatesSameDeviceCreateReadyPipeline) {
pipelineDesc.computeStage.module = shaderModule;
pipelineDesc.computeStage.entryPoint = "main";
StrictMock<MockCallback<WGPUCreateReadyComputePipelineCallback>> creationCallback;
StrictMock<MockCallback<WGPUCreateComputePipelineAsyncCallback>> creationCallback;
EXPECT_CALL(creationCallback,
Call(WGPUCreateReadyPipelineStatus_Success, NotNull(), _, this))
Call(WGPUCreatePipelineAsyncStatus_Success, NotNull(), _, this))
.WillOnce(WithArg<1>(Invoke(
[](WGPUComputePipeline pipeline) { wgpu::ComputePipeline::Acquire(pipeline); })));
device.CreateReadyComputePipeline(&pipelineDesc, creationCallback.Callback(),
device.CreateComputePipelineAsync(&pipelineDesc, creationCallback.Callback(),
creationCallback.MakeUserdata(this));
WaitForAllOperations(device);
}
// CreateReadyComputePipeline errors if the shader module is created on a different device.
// CreateComputePipelineAsync errors if the shader module is created on a different device.
{
wgpu::Device device2 = RegisterDevice(CreateTestDevice());
wgpu::ShaderModule shaderModule = device2.CreateShaderModule(&shaderModuleDesc);
@ -68,11 +68,11 @@ TEST_F(MultipleDeviceTest, ValidatesSameDeviceCreateReadyPipeline) {
pipelineDesc.computeStage.module = shaderModule;
pipelineDesc.computeStage.entryPoint = "main";
StrictMock<MockCallback<WGPUCreateReadyComputePipelineCallback>> creationCallback;
StrictMock<MockCallback<WGPUCreateComputePipelineAsyncCallback>> creationCallback;
EXPECT_CALL(creationCallback,
Call(WGPUCreateReadyPipelineStatus_Error, nullptr, _, this + 1))
Call(WGPUCreatePipelineAsyncStatus_Error, nullptr, _, this + 1))
.Times(1);
device.CreateReadyComputePipeline(&pipelineDesc, creationCallback.Callback(),
device.CreateComputePipelineAsync(&pipelineDesc, creationCallback.Callback(),
creationCallback.MakeUserdata(this + 1));
WaitForAllOperations(device);

View File

@ -22,78 +22,78 @@ using namespace dawn_wire;
namespace {
// Mock class to add expectations on the wire calling callbacks
class MockCreateReadyComputePipelineCallback {
class MockCreateComputePipelineAsyncCallback {
public:
MOCK_METHOD(void,
Call,
(WGPUCreateReadyPipelineStatus status,
(WGPUCreatePipelineAsyncStatus status,
WGPUComputePipeline pipeline,
const char* message,
void* userdata));
};
std::unique_ptr<StrictMock<MockCreateReadyComputePipelineCallback>>
mockCreateReadyComputePipelineCallback;
void ToMockCreateReadyComputePipelineCallback(WGPUCreateReadyPipelineStatus status,
std::unique_ptr<StrictMock<MockCreateComputePipelineAsyncCallback>>
mockCreateComputePipelineAsyncCallback;
void ToMockCreateComputePipelineAsyncCallback(WGPUCreatePipelineAsyncStatus status,
WGPUComputePipeline pipeline,
const char* message,
void* userdata) {
mockCreateReadyComputePipelineCallback->Call(status, pipeline, message, userdata);
mockCreateComputePipelineAsyncCallback->Call(status, pipeline, message, userdata);
}
class MockCreateReadyRenderPipelineCallback {
class MockCreateRenderPipelineAsyncCallback {
public:
MOCK_METHOD(void,
Call,
(WGPUCreateReadyPipelineStatus status,
(WGPUCreatePipelineAsyncStatus status,
WGPURenderPipeline pipeline,
const char* message,
void* userdata));
};
std::unique_ptr<StrictMock<MockCreateReadyRenderPipelineCallback>>
mockCreateReadyRenderPipelineCallback;
void ToMockCreateReadyRenderPipelineCallback(WGPUCreateReadyPipelineStatus status,
std::unique_ptr<StrictMock<MockCreateRenderPipelineAsyncCallback>>
mockCreateRenderPipelineAsyncCallback;
void ToMockCreateRenderPipelineAsyncCallback(WGPUCreatePipelineAsyncStatus status,
WGPURenderPipeline pipeline,
const char* message,
void* userdata) {
mockCreateReadyRenderPipelineCallback->Call(status, pipeline, message, userdata);
mockCreateRenderPipelineAsyncCallback->Call(status, pipeline, message, userdata);
}
} // anonymous namespace
class WireCreateReadyPipelineTest : public WireTest {
class WireCreatePipelineAsyncTest : public WireTest {
public:
void SetUp() override {
WireTest::SetUp();
mockCreateReadyComputePipelineCallback =
std::make_unique<StrictMock<MockCreateReadyComputePipelineCallback>>();
mockCreateReadyRenderPipelineCallback =
std::make_unique<StrictMock<MockCreateReadyRenderPipelineCallback>>();
mockCreateComputePipelineAsyncCallback =
std::make_unique<StrictMock<MockCreateComputePipelineAsyncCallback>>();
mockCreateRenderPipelineAsyncCallback =
std::make_unique<StrictMock<MockCreateRenderPipelineAsyncCallback>>();
}
void TearDown() override {
WireTest::TearDown();
// Delete mock so that expectations are checked
mockCreateReadyComputePipelineCallback = nullptr;
mockCreateReadyRenderPipelineCallback = nullptr;
mockCreateComputePipelineAsyncCallback = nullptr;
mockCreateRenderPipelineAsyncCallback = nullptr;
}
void FlushClient() {
WireTest::FlushClient();
Mock::VerifyAndClearExpectations(&mockCreateReadyComputePipelineCallback);
Mock::VerifyAndClearExpectations(&mockCreateComputePipelineAsyncCallback);
}
void FlushServer() {
WireTest::FlushServer();
Mock::VerifyAndClearExpectations(&mockCreateReadyComputePipelineCallback);
Mock::VerifyAndClearExpectations(&mockCreateComputePipelineAsyncCallback);
}
};
// Test when creating a compute pipeline with CreateReadyComputePipeline() successfully.
TEST_F(WireCreateReadyPipelineTest, CreateReadyComputePipelineSuccess) {
// Test when creating a compute pipeline with CreateComputePipelineAsync() successfully.
TEST_F(WireCreatePipelineAsyncTest, CreateComputePipelineAsyncSuccess) {
WGPUShaderModuleDescriptor csDescriptor{};
WGPUShaderModule csModule = wgpuDeviceCreateShaderModule(device, &csDescriptor);
WGPUShaderModule apiCsModule = api.GetNewShaderModule();
@ -103,26 +103,26 @@ TEST_F(WireCreateReadyPipelineTest, CreateReadyComputePipelineSuccess) {
descriptor.computeStage.module = csModule;
descriptor.computeStage.entryPoint = "main";
wgpuDeviceCreateReadyComputePipeline(device, &descriptor,
ToMockCreateReadyComputePipelineCallback, this);
wgpuDeviceCreateComputePipelineAsync(device, &descriptor,
ToMockCreateComputePipelineAsyncCallback, this);
EXPECT_CALL(api, OnDeviceCreateReadyComputePipeline(apiDevice, _, _, _))
EXPECT_CALL(api, OnDeviceCreateComputePipelineAsync(apiDevice, _, _, _))
.WillOnce(InvokeWithoutArgs([&]() {
api.CallDeviceCreateReadyComputePipelineCallback(
apiDevice, WGPUCreateReadyPipelineStatus_Success, nullptr, "");
api.CallDeviceCreateComputePipelineAsyncCallback(
apiDevice, WGPUCreatePipelineAsyncStatus_Success, nullptr, "");
}));
FlushClient();
EXPECT_CALL(*mockCreateReadyComputePipelineCallback,
Call(WGPUCreateReadyPipelineStatus_Success, _, StrEq(""), this))
EXPECT_CALL(*mockCreateComputePipelineAsyncCallback,
Call(WGPUCreatePipelineAsyncStatus_Success, _, StrEq(""), this))
.Times(1);
FlushServer();
}
// Test when creating a compute pipeline with CreateReadyComputePipeline() results in an error.
TEST_F(WireCreateReadyPipelineTest, CreateReadyComputePipelineError) {
// Test when creating a compute pipeline with CreateComputePipelineAsync() results in an error.
TEST_F(WireCreatePipelineAsyncTest, CreateComputePipelineAsyncError) {
WGPUShaderModuleDescriptor csDescriptor{};
WGPUShaderModule csModule = wgpuDeviceCreateShaderModule(device, &csDescriptor);
WGPUShaderModule apiCsModule = api.GetNewShaderModule();
@ -132,26 +132,26 @@ TEST_F(WireCreateReadyPipelineTest, CreateReadyComputePipelineError) {
descriptor.computeStage.module = csModule;
descriptor.computeStage.entryPoint = "main";
wgpuDeviceCreateReadyComputePipeline(device, &descriptor,
ToMockCreateReadyComputePipelineCallback, this);
wgpuDeviceCreateComputePipelineAsync(device, &descriptor,
ToMockCreateComputePipelineAsyncCallback, this);
EXPECT_CALL(api, OnDeviceCreateReadyComputePipeline(apiDevice, _, _, _))
EXPECT_CALL(api, OnDeviceCreateComputePipelineAsync(apiDevice, _, _, _))
.WillOnce(InvokeWithoutArgs([&]() {
api.CallDeviceCreateReadyComputePipelineCallback(
apiDevice, WGPUCreateReadyPipelineStatus_Error, nullptr, "Some error message");
api.CallDeviceCreateComputePipelineAsyncCallback(
apiDevice, WGPUCreatePipelineAsyncStatus_Error, nullptr, "Some error message");
}));
FlushClient();
EXPECT_CALL(*mockCreateReadyComputePipelineCallback,
Call(WGPUCreateReadyPipelineStatus_Error, _, StrEq("Some error message"), this))
EXPECT_CALL(*mockCreateComputePipelineAsyncCallback,
Call(WGPUCreatePipelineAsyncStatus_Error, _, StrEq("Some error message"), this))
.Times(1);
FlushServer();
}
// Test when creating a render pipeline with CreateReadyRenderPipeline() successfully.
TEST_F(WireCreateReadyPipelineTest, CreateReadyRenderPipelineSuccess) {
// Test when creating a render pipeline with CreateRenderPipelineAsync() successfully.
TEST_F(WireCreatePipelineAsyncTest, CreateRenderPipelineAsyncSuccess) {
WGPUShaderModuleDescriptor vertexDescriptor = {};
WGPUShaderModule vsModule = wgpuDeviceCreateShaderModule(device, &vertexDescriptor);
WGPUShaderModule apiVsModule = api.GetNewShaderModule();
@ -166,25 +166,25 @@ TEST_F(WireCreateReadyPipelineTest, CreateReadyRenderPipelineSuccess) {
fragmentStage.entryPoint = "main";
pipelineDescriptor.fragmentStage = &fragmentStage;
wgpuDeviceCreateReadyRenderPipeline(device, &pipelineDescriptor,
ToMockCreateReadyRenderPipelineCallback, this);
EXPECT_CALL(api, OnDeviceCreateReadyRenderPipeline(apiDevice, _, _, _))
wgpuDeviceCreateRenderPipelineAsync(device, &pipelineDescriptor,
ToMockCreateRenderPipelineAsyncCallback, this);
EXPECT_CALL(api, OnDeviceCreateRenderPipelineAsync(apiDevice, _, _, _))
.WillOnce(InvokeWithoutArgs([&]() {
api.CallDeviceCreateReadyRenderPipelineCallback(
apiDevice, WGPUCreateReadyPipelineStatus_Success, nullptr, "");
api.CallDeviceCreateRenderPipelineAsyncCallback(
apiDevice, WGPUCreatePipelineAsyncStatus_Success, nullptr, "");
}));
FlushClient();
EXPECT_CALL(*mockCreateReadyRenderPipelineCallback,
Call(WGPUCreateReadyPipelineStatus_Success, _, StrEq(""), this))
EXPECT_CALL(*mockCreateRenderPipelineAsyncCallback,
Call(WGPUCreatePipelineAsyncStatus_Success, _, StrEq(""), this))
.Times(1);
FlushServer();
}
// Test when creating a render pipeline with CreateReadyRenderPipeline() results in an error.
TEST_F(WireCreateReadyPipelineTest, CreateReadyRenderPipelineError) {
// Test when creating a render pipeline with CreateRenderPipelineAsync() results in an error.
TEST_F(WireCreatePipelineAsyncTest, CreateRenderPipelineAsyncError) {
WGPUShaderModuleDescriptor vertexDescriptor = {};
WGPUShaderModule vsModule = wgpuDeviceCreateShaderModule(device, &vertexDescriptor);
WGPUShaderModule apiVsModule = api.GetNewShaderModule();
@ -199,18 +199,18 @@ TEST_F(WireCreateReadyPipelineTest, CreateReadyRenderPipelineError) {
fragmentStage.entryPoint = "main";
pipelineDescriptor.fragmentStage = &fragmentStage;
wgpuDeviceCreateReadyRenderPipeline(device, &pipelineDescriptor,
ToMockCreateReadyRenderPipelineCallback, this);
EXPECT_CALL(api, OnDeviceCreateReadyRenderPipeline(apiDevice, _, _, _))
wgpuDeviceCreateRenderPipelineAsync(device, &pipelineDescriptor,
ToMockCreateRenderPipelineAsyncCallback, this);
EXPECT_CALL(api, OnDeviceCreateRenderPipelineAsync(apiDevice, _, _, _))
.WillOnce(InvokeWithoutArgs([&]() {
api.CallDeviceCreateReadyRenderPipelineCallback(
apiDevice, WGPUCreateReadyPipelineStatus_Error, nullptr, "Some error message");
api.CallDeviceCreateRenderPipelineAsyncCallback(
apiDevice, WGPUCreatePipelineAsyncStatus_Error, nullptr, "Some error message");
}));
FlushClient();
EXPECT_CALL(*mockCreateReadyRenderPipelineCallback,
Call(WGPUCreateReadyPipelineStatus_Error, _, StrEq("Some error message"), this))
EXPECT_CALL(*mockCreateRenderPipelineAsyncCallback,
Call(WGPUCreatePipelineAsyncStatus_Error, _, StrEq("Some error message"), this))
.Times(1);
FlushServer();
@ -218,7 +218,7 @@ TEST_F(WireCreateReadyPipelineTest, CreateReadyRenderPipelineError) {
// Test that registering a callback then wire disconnect calls the callback with
// DeviceLost.
TEST_F(WireCreateReadyPipelineTest, CreateReadyRenderPipelineThenDisconnect) {
TEST_F(WireCreatePipelineAsyncTest, CreateRenderPipelineAsyncThenDisconnect) {
WGPUShaderModuleDescriptor vertexDescriptor = {};
WGPUShaderModule vsModule = wgpuDeviceCreateShaderModule(device, &vertexDescriptor);
WGPUShaderModule apiVsModule = api.GetNewShaderModule();
@ -233,25 +233,25 @@ TEST_F(WireCreateReadyPipelineTest, CreateReadyRenderPipelineThenDisconnect) {
pipelineDescriptor.vertexStage.entryPoint = "main";
pipelineDescriptor.fragmentStage = &fragmentStage;
wgpuDeviceCreateReadyRenderPipeline(device, &pipelineDescriptor,
ToMockCreateReadyRenderPipelineCallback, this);
EXPECT_CALL(api, OnDeviceCreateReadyRenderPipeline(apiDevice, _, _, _))
wgpuDeviceCreateRenderPipelineAsync(device, &pipelineDescriptor,
ToMockCreateRenderPipelineAsyncCallback, this);
EXPECT_CALL(api, OnDeviceCreateRenderPipelineAsync(apiDevice, _, _, _))
.WillOnce(InvokeWithoutArgs([&]() {
api.CallDeviceCreateReadyRenderPipelineCallback(
apiDevice, WGPUCreateReadyPipelineStatus_Success, nullptr, "");
api.CallDeviceCreateRenderPipelineAsyncCallback(
apiDevice, WGPUCreatePipelineAsyncStatus_Success, nullptr, "");
}));
FlushClient();
EXPECT_CALL(*mockCreateReadyRenderPipelineCallback,
Call(WGPUCreateReadyPipelineStatus_DeviceLost, _, _, this))
EXPECT_CALL(*mockCreateRenderPipelineAsyncCallback,
Call(WGPUCreatePipelineAsyncStatus_DeviceLost, _, _, this))
.Times(1);
GetWireClient()->Disconnect();
}
// Test that registering a callback then wire disconnect calls the callback with
// DeviceLost.
TEST_F(WireCreateReadyPipelineTest, CreateReadyComputePipelineThenDisconnect) {
TEST_F(WireCreatePipelineAsyncTest, CreateComputePipelineAsyncThenDisconnect) {
WGPUShaderModuleDescriptor csDescriptor{};
WGPUShaderModule csModule = wgpuDeviceCreateShaderModule(device, &csDescriptor);
WGPUShaderModule apiCsModule = api.GetNewShaderModule();
@ -261,25 +261,25 @@ TEST_F(WireCreateReadyPipelineTest, CreateReadyComputePipelineThenDisconnect) {
descriptor.computeStage.module = csModule;
descriptor.computeStage.entryPoint = "main";
wgpuDeviceCreateReadyComputePipeline(device, &descriptor,
ToMockCreateReadyComputePipelineCallback, this);
EXPECT_CALL(api, OnDeviceCreateReadyComputePipeline(apiDevice, _, _, _))
wgpuDeviceCreateComputePipelineAsync(device, &descriptor,
ToMockCreateComputePipelineAsyncCallback, this);
EXPECT_CALL(api, OnDeviceCreateComputePipelineAsync(apiDevice, _, _, _))
.WillOnce(InvokeWithoutArgs([&]() {
api.CallDeviceCreateReadyComputePipelineCallback(
apiDevice, WGPUCreateReadyPipelineStatus_Success, nullptr, "");
api.CallDeviceCreateComputePipelineAsyncCallback(
apiDevice, WGPUCreatePipelineAsyncStatus_Success, nullptr, "");
}));
FlushClient();
EXPECT_CALL(*mockCreateReadyComputePipelineCallback,
Call(WGPUCreateReadyPipelineStatus_DeviceLost, _, _, this))
EXPECT_CALL(*mockCreateComputePipelineAsyncCallback,
Call(WGPUCreatePipelineAsyncStatus_DeviceLost, _, _, this))
.Times(1);
GetWireClient()->Disconnect();
}
// Test that registering a callback after wire disconnect calls the callback with
// DeviceLost.
TEST_F(WireCreateReadyPipelineTest, CreateReadyRenderPipelineAfterDisconnect) {
TEST_F(WireCreatePipelineAsyncTest, CreateRenderPipelineAsyncAfterDisconnect) {
WGPUShaderModuleDescriptor vertexDescriptor = {};
WGPUShaderModule vsModule = wgpuDeviceCreateShaderModule(device, &vertexDescriptor);
WGPUShaderModule apiVsModule = api.GetNewShaderModule();
@ -298,16 +298,16 @@ TEST_F(WireCreateReadyPipelineTest, CreateReadyRenderPipelineAfterDisconnect) {
GetWireClient()->Disconnect();
EXPECT_CALL(*mockCreateReadyRenderPipelineCallback,
Call(WGPUCreateReadyPipelineStatus_DeviceLost, nullptr, _, this))
EXPECT_CALL(*mockCreateRenderPipelineAsyncCallback,
Call(WGPUCreatePipelineAsyncStatus_DeviceLost, nullptr, _, this))
.Times(1);
wgpuDeviceCreateReadyRenderPipeline(device, &pipelineDescriptor,
ToMockCreateReadyRenderPipelineCallback, this);
wgpuDeviceCreateRenderPipelineAsync(device, &pipelineDescriptor,
ToMockCreateRenderPipelineAsyncCallback, this);
}
// Test that registering a callback after wire disconnect calls the callback with
// DeviceLost.
TEST_F(WireCreateReadyPipelineTest, CreateReadyComputePipelineAfterDisconnect) {
TEST_F(WireCreatePipelineAsyncTest, CreateComputePipelineAsyncAfterDisconnect) {
WGPUShaderModuleDescriptor csDescriptor{};
WGPUShaderModule csModule = wgpuDeviceCreateShaderModule(device, &csDescriptor);
WGPUShaderModule apiCsModule = api.GetNewShaderModule();
@ -321,15 +321,15 @@ TEST_F(WireCreateReadyPipelineTest, CreateReadyComputePipelineAfterDisconnect) {
GetWireClient()->Disconnect();
EXPECT_CALL(*mockCreateReadyComputePipelineCallback,
Call(WGPUCreateReadyPipelineStatus_DeviceLost, nullptr, _, this))
EXPECT_CALL(*mockCreateComputePipelineAsyncCallback,
Call(WGPUCreatePipelineAsyncStatus_DeviceLost, nullptr, _, this))
.Times(1);
wgpuDeviceCreateReadyComputePipeline(device, &descriptor,
ToMockCreateReadyComputePipelineCallback, this);
wgpuDeviceCreateComputePipelineAsync(device, &descriptor,
ToMockCreateComputePipelineAsyncCallback, this);
}
TEST_F(WireCreateReadyPipelineTest, DeviceDeletedBeforeCallback) {
TEST_F(WireCreatePipelineAsyncTest, DeviceDeletedBeforeCallback) {
WGPUShaderModuleDescriptor vertexDescriptor = {};
WGPUShaderModule module = wgpuDeviceCreateShaderModule(device, &vertexDescriptor);
WGPUShaderModule apiModule = api.GetNewShaderModule();
@ -344,14 +344,14 @@ TEST_F(WireCreateReadyPipelineTest, DeviceDeletedBeforeCallback) {
fragmentStage.entryPoint = "main";
pipelineDescriptor.fragmentStage = &fragmentStage;
wgpuDeviceCreateReadyRenderPipeline(device, &pipelineDescriptor,
ToMockCreateReadyRenderPipelineCallback, this);
wgpuDeviceCreateRenderPipelineAsync(device, &pipelineDescriptor,
ToMockCreateRenderPipelineAsyncCallback, this);
EXPECT_CALL(api, OnDeviceCreateReadyRenderPipeline(apiDevice, _, _, _));
EXPECT_CALL(api, OnDeviceCreateRenderPipelineAsync(apiDevice, _, _, _));
FlushClient();
EXPECT_CALL(*mockCreateReadyRenderPipelineCallback,
Call(WGPUCreateReadyPipelineStatus_DeviceDestroyed, nullptr, _, this))
EXPECT_CALL(*mockCreateRenderPipelineAsyncCallback,
Call(WGPUCreatePipelineAsyncStatus_DeviceDestroyed, nullptr, _, this))
.Times(1);
wgpuDeviceRelease(device);