Add tests for ObjectBase's refcounting

This commit is contained in:
Corentin Wallez 2017-05-30 11:10:47 -04:00 committed by Corentin Wallez
parent a0a9f633ce
commit 2d641142b0
2 changed files with 124 additions and 0 deletions

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@ -19,6 +19,7 @@ add_executable(nxt_unittests
${UNITTESTS_DIR}/CommandAllocatorTests.cpp
${UNITTESTS_DIR}/EnumClassBitmasksTests.cpp
${UNITTESTS_DIR}/MathTests.cpp
${UNITTESTS_DIR}/ObjectBaseTests.cpp
${UNITTESTS_DIR}/PerStageTests.cpp
${UNITTESTS_DIR}/RefCountedTests.cpp
${UNITTESTS_DIR}/ToBackendTests.cpp

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@ -0,0 +1,123 @@
// Copyright 2017 The NXT Authors
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
#include <gtest/gtest.h>
#include "nxt/nxtcpp.h"
class Object : public nxt::ObjectBase<Object, int*> {
public:
using ObjectBase::ObjectBase;
using ObjectBase::operator=;
static void NxtReference(int* handle) {
ASSERT_LT(0, *handle);
*handle += 1;
}
static void NxtRelease(int* handle) {
ASSERT_LT(0, *handle);
*handle -= 1;
}
};
// Test that creating an C++ object from a C object takes a ref.
// Also test that the C++ object destructor removes a ref.
TEST(ObjectBase, CTypeConstructor) {
int refcount = 1;
{
Object obj(&refcount);
ASSERT_EQ(2, refcount);
}
ASSERT_EQ(1, refcount);
}
// Test consuming a C object into a C++ object doesn't take a ref.
TEST(ObjectBase, AcquireConstruction) {
int refcount = 1;
{
Object object = Object::Acquire(&refcount);
ASSERT_EQ(1, refcount);
}
ASSERT_EQ(0, refcount);
}
// Test that cloning takes a new ref. Also test .Get().
TEST(ObjectBase, Clone) {
int refcount = 1;
{
Object obj1(&refcount);
Object obj2 = obj1.Clone();
ASSERT_EQ(3, refcount);
ASSERT_EQ(&refcount, obj1.Get());
ASSERT_EQ(&refcount, obj2.Get());
}
ASSERT_EQ(1, refcount);
}
// Test that Release consumes the C++ object into a C object and doesn't release
TEST(ObjectBase, Release) {
int refcount = 1;
{
Object obj(&refcount);
ASSERT_EQ(2, refcount);
ASSERT_EQ(&refcount, obj.Release());
ASSERT_EQ(nullptr, obj.Get());
ASSERT_EQ(2, refcount);
}
ASSERT_EQ(2, refcount);
}
// Test using C++ objects in conditions
TEST(ObjectBase, OperatorBool) {
int refcount = 1;
Object trueObj(&refcount);
Object falseObj;
if (falseObj || !trueObj) {
ASSERT_TRUE(false);
}
}
// Test the move constructor of C++ objects
TEST(ObjectBase, MoveConstructor) {
int refcount = 1;
Object source(&refcount);
Object destination(std::move(source));
ASSERT_EQ(source.Get(), nullptr);
ASSERT_EQ(destination.Get(), &refcount);
ASSERT_EQ(2, refcount);
destination = Object();
ASSERT_EQ(refcount, 1);
}
// Test the move assignment of C++ objects
TEST(ObjectBase, MoveAssignment) {
int refcount = 1;
Object source(&refcount);
Object destination;
destination = std::move(source);
ASSERT_EQ(source.Get(), nullptr);
ASSERT_EQ(destination.Get(), &refcount);
ASSERT_EQ(2, refcount);
destination = Object();
ASSERT_EQ(refcount, 1);
}