CommandAllocator: Default initalize allocated data.

BUG=dawn:21

Change-Id: I98499385d7397ab431e1bbe00add7ef01941cca6
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/7160
Reviewed-by: Austin Eng <enga@chromium.org>
Reviewed-by: Kai Ninomiya <kainino@chromium.org>
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
This commit is contained in:
Corentin Wallez 2019-05-14 03:53:26 +00:00 committed by Commit Bot service account
parent 97f08fa2e6
commit 2e56970932
6 changed files with 61 additions and 24 deletions

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@ -113,14 +113,26 @@ namespace dawn_native {
static_assert(sizeof(E) == sizeof(uint32_t), "");
static_assert(alignof(E) == alignof(uint32_t), "");
static_assert(alignof(T) <= kMaxSupportedAlignment, "");
return reinterpret_cast<T*>(
T* result = reinterpret_cast<T*>(
Allocate(static_cast<uint32_t>(commandId), sizeof(T), alignof(T)));
if (!result) {
return nullptr;
}
new (result) T;
return result;
}
template <typename T>
T* AllocateData(size_t count) {
static_assert(alignof(T) <= kMaxSupportedAlignment, "");
return reinterpret_cast<T*>(AllocateData(sizeof(T) * count, alignof(T)));
T* result = reinterpret_cast<T*>(AllocateData(sizeof(T) * count, alignof(T)));
if (!result) {
return nullptr;
}
for (size_t i = 0; i < count; i++) {
new (result + i) T;
}
return result;
}
private:

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@ -643,7 +643,6 @@ namespace dawn_native {
mEncodingState = EncodingState::RenderPass;
BeginRenderPassCmd* cmd = mAllocator.Allocate<BeginRenderPassCmd>(Command::BeginRenderPass);
new (cmd) BeginRenderPassCmd;
for (uint32_t i = 0; i < info->colorAttachmentCount; ++i) {
if (info->colorAttachments[i] != nullptr) {
@ -695,7 +694,6 @@ namespace dawn_native {
CopyBufferToBufferCmd* copy =
mAllocator.Allocate<CopyBufferToBufferCmd>(Command::CopyBufferToBuffer);
new (copy) CopyBufferToBufferCmd;
copy->source.buffer = source;
copy->source.offset = sourceOffset;
copy->destination.buffer = destination;
@ -720,7 +718,6 @@ namespace dawn_native {
CopyBufferToTextureCmd* copy =
mAllocator.Allocate<CopyBufferToTextureCmd>(Command::CopyBufferToTexture);
new (copy) CopyBufferToTextureCmd;
copy->source.buffer = source->buffer;
copy->source.offset = source->offset;
copy->destination.texture = destination->texture;
@ -757,7 +754,6 @@ namespace dawn_native {
CopyTextureToBufferCmd* copy =
mAllocator.Allocate<CopyTextureToBufferCmd>(Command::CopyTextureToBuffer);
new (copy) CopyTextureToBufferCmd;
copy->source.texture = source->texture;
copy->source.origin = source->origin;
copy->copySize = *copySize;
@ -794,7 +790,6 @@ namespace dawn_native {
CopyTextureToTextureCmd* copy =
mAllocator.Allocate<CopyTextureToTextureCmd>(Command::CopyTextureToTexture);
new (copy) CopyTextureToTextureCmd;
copy->source.texture = source->texture;
copy->source.origin = source->origin;
copy->source.level = source->level;

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@ -44,7 +44,6 @@ namespace dawn_native {
}
DispatchCmd* dispatch = mAllocator->Allocate<DispatchCmd>(Command::Dispatch);
new (dispatch) DispatchCmd;
dispatch->x = x;
dispatch->y = y;
dispatch->z = z;
@ -58,7 +57,6 @@ namespace dawn_native {
SetComputePipelineCmd* cmd =
mAllocator->Allocate<SetComputePipelineCmd>(Command::SetComputePipeline);
new (cmd) SetComputePipelineCmd;
cmd->pipeline = pipeline;
}

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@ -53,7 +53,6 @@ namespace dawn_native {
InsertDebugMarkerCmd* cmd =
mAllocator->Allocate<InsertDebugMarkerCmd>(Command::InsertDebugMarker);
new (cmd) InsertDebugMarkerCmd;
cmd->length = strlen(groupLabel);
char* label = mAllocator->AllocateData<char>(cmd->length + 1);
@ -65,8 +64,7 @@ namespace dawn_native {
return;
}
PopDebugGroupCmd* cmd = mAllocator->Allocate<PopDebugGroupCmd>(Command::PopDebugGroup);
new (cmd) PopDebugGroupCmd;
mAllocator->Allocate<PopDebugGroupCmd>(Command::PopDebugGroup);
}
void ProgrammablePassEncoder::PushDebugGroup(const char* groupLabel) {
@ -75,7 +73,6 @@ namespace dawn_native {
}
PushDebugGroupCmd* cmd = mAllocator->Allocate<PushDebugGroupCmd>(Command::PushDebugGroup);
new (cmd) PushDebugGroupCmd;
cmd->length = strlen(groupLabel);
char* label = mAllocator->AllocateData<char>(cmd->length + 1);
@ -103,7 +100,6 @@ namespace dawn_native {
}
SetBindGroupCmd* cmd = mAllocator->Allocate<SetBindGroupCmd>(Command::SetBindGroup);
new (cmd) SetBindGroupCmd;
cmd->index = groupIndex;
cmd->group = group;
}
@ -128,7 +124,6 @@ namespace dawn_native {
SetPushConstantsCmd* cmd =
mAllocator->Allocate<SetPushConstantsCmd>(Command::SetPushConstants);
new (cmd) SetPushConstantsCmd;
cmd->stages = stages;
cmd->offset = offset;
cmd->count = count;

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@ -50,7 +50,6 @@ namespace dawn_native {
}
DrawCmd* draw = mAllocator->Allocate<DrawCmd>(Command::Draw);
new (draw) DrawCmd;
draw->vertexCount = vertexCount;
draw->instanceCount = instanceCount;
draw->firstVertex = firstVertex;
@ -67,7 +66,6 @@ namespace dawn_native {
}
DrawIndexedCmd* draw = mAllocator->Allocate<DrawIndexedCmd>(Command::DrawIndexed);
new (draw) DrawIndexedCmd;
draw->indexCount = indexCount;
draw->instanceCount = instanceCount;
draw->firstIndex = firstIndex;
@ -83,7 +81,6 @@ namespace dawn_native {
SetRenderPipelineCmd* cmd =
mAllocator->Allocate<SetRenderPipelineCmd>(Command::SetRenderPipeline);
new (cmd) SetRenderPipelineCmd;
cmd->pipeline = pipeline;
}
@ -94,7 +91,6 @@ namespace dawn_native {
SetStencilReferenceCmd* cmd =
mAllocator->Allocate<SetStencilReferenceCmd>(Command::SetStencilReference);
new (cmd) SetStencilReferenceCmd;
cmd->reference = reference;
}
@ -104,7 +100,6 @@ namespace dawn_native {
}
SetBlendColorCmd* cmd = mAllocator->Allocate<SetBlendColorCmd>(Command::SetBlendColor);
new (cmd) SetBlendColorCmd;
cmd->color = *color;
}
@ -121,7 +116,6 @@ namespace dawn_native {
}
SetScissorRectCmd* cmd = mAllocator->Allocate<SetScissorRectCmd>(Command::SetScissorRect);
new (cmd) SetScissorRectCmd;
cmd->x = x;
cmd->y = y;
cmd->width = width;
@ -135,7 +129,6 @@ namespace dawn_native {
}
SetIndexBufferCmd* cmd = mAllocator->Allocate<SetIndexBufferCmd>(Command::SetIndexBuffer);
new (cmd) SetIndexBufferCmd;
cmd->buffer = buffer;
cmd->offset = offset;
}
@ -156,13 +149,12 @@ namespace dawn_native {
SetVertexBuffersCmd* cmd =
mAllocator->Allocate<SetVertexBuffersCmd>(Command::SetVertexBuffers);
new (cmd) SetVertexBuffersCmd;
cmd->startSlot = startSlot;
cmd->count = count;
Ref<BufferBase>* cmdBuffers = mAllocator->AllocateData<Ref<BufferBase>>(count);
for (size_t i = 0; i < count; ++i) {
new (&cmdBuffers[i]) Ref<BufferBase>(buffers[i]);
cmdBuffers[i] = buffers[i];
}
uint64_t* cmdOffsets = mAllocator->AllocateData<uint64_t>(count);

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@ -401,3 +401,48 @@ TEST(CommandAllocator, AllocationOverflow_8) {
allocator.AllocateData<AlignedStruct<8>>(std::numeric_limits<size_t>::max() / 8);
ASSERT_EQ(data, nullptr);
}
template <int DefaultValue>
struct IntWithDefault {
IntWithDefault() : value(DefaultValue) {
}
int value;
};
// Test that the allcator correctly defaults initalizes data for Allocate
TEST(CommandAllocator, AllocateDefaultInitializes) {
CommandAllocator allocator;
IntWithDefault<42>* int42 = allocator.Allocate<IntWithDefault<42>>(CommandType::Draw);
ASSERT_EQ(int42->value, 42);
IntWithDefault<43>* int43 = allocator.Allocate<IntWithDefault<43>>(CommandType::Draw);
ASSERT_EQ(int43->value, 43);
IntWithDefault<44>* int44 = allocator.Allocate<IntWithDefault<44>>(CommandType::Draw);
ASSERT_EQ(int44->value, 44);
CommandIterator iterator(std::move(allocator));
iterator.DataWasDestroyed();
}
// Test that the allcator correctly defaults initalizes data for AllocateData
TEST(CommandAllocator, AllocateDataDefaultInitializes) {
CommandAllocator allocator;
IntWithDefault<33>* int33 = allocator.AllocateData<IntWithDefault<33>>(1);
ASSERT_EQ(int33[0].value, 33);
IntWithDefault<34>* int34 = allocator.AllocateData<IntWithDefault<34>>(2);
ASSERT_EQ(int34[0].value, 34);
ASSERT_EQ(int34[0].value, 34);
IntWithDefault<35>* int35 = allocator.AllocateData<IntWithDefault<35>>(3);
ASSERT_EQ(int35[0].value, 35);
ASSERT_EQ(int35[1].value, 35);
ASSERT_EQ(int35[2].value, 35);
CommandIterator iterator(std::move(allocator));
iterator.DataWasDestroyed();
}