Create nonzero_clear_resources_on_creation_for_testing toggle
Created toggle to force texture clearing to 1 bits in order to test the logic of lazy clearing. Bug: dawn:145 Change-Id: I83bc32f046159c709c426b77458fbdf115f7bfd0 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/7120 Reviewed-by: Corentin Wallez <cwallez@chromium.org> Reviewed-by: Austin Eng <enga@chromium.org> Commit-Queue: Natasha Lee <natlee@microsoft.com>
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@ -643,6 +643,7 @@ test("dawn_end2end_tests") {
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"src/tests/end2end/IndexFormatTests.cpp",
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"src/tests/end2end/InputStateTests.cpp",
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"src/tests/end2end/MultisampledRenderingTests.cpp",
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"src/tests/end2end/NonzeroTextureCreationTests.cpp",
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"src/tests/end2end/ObjectCachingTests.cpp",
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"src/tests/end2end/PrimitiveTopologyTests.cpp",
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"src/tests/end2end/PushConstantTests.cpp",
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@ -67,7 +67,13 @@ namespace dawn_native {
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"not support MTLStoreActionStoreAndMultisampleResolve. To support StoreOp::Store on "
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"those platforms, we should do MSAA resolve in another render pass after ending the "
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"previous one.",
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"https://bugs.chromium.org/p/dawn/issues/detail?id=56"}}}};
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"https://bugs.chromium.org/p/dawn/issues/detail?id=56"}},
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{Toggle::NonzeroClearResourcesOnCreationForTesting,
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{"nonzero_clear_resources_on_creation_for_testing",
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"Clears texture to full 1 bits as soon as they are created, but doesn't update "
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"the tracking state of the texture. This way we can test the logic of clearing "
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"textures that use recycled memory.",
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"https://bugs.chromium.org/p/dawn/issues/detail?id=145"}}}};
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} // anonymous namespace
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@ -22,9 +22,10 @@
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namespace dawn_native {
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enum class Toggle {
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EmulateStoreAndMSAAResolve = 0,
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EmulateStoreAndMSAAResolve,
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NonzeroClearResourcesOnCreationForTesting,
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EnumCount = 1,
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EnumCount,
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InvalidEnum = EnumCount,
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};
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@ -42,6 +42,9 @@ namespace dawn_native { namespace vulkan {
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Device::Device(Adapter* adapter, const DeviceDescriptor* descriptor)
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: DeviceBase(adapter, descriptor) {
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if (descriptor != nullptr) {
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ApplyToggleOverrides(descriptor);
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}
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}
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MaybeError Device::Initialize() {
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@ -319,6 +319,24 @@ namespace dawn_native { namespace vulkan {
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mMemoryAllocation.GetMemoryOffset()) != VK_SUCCESS) {
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ASSERT(false);
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}
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if (device->IsToggleEnabled(Toggle::NonzeroClearResourcesOnCreationForTesting)) {
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VkImageSubresourceRange range = {};
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range.aspectMask = GetVkAspectMask();
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range.baseMipLevel = 0;
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range.levelCount = GetNumMipLevels();
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range.baseArrayLayer = 0;
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range.layerCount = GetArrayLayers();
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// TODO(natlee@microsoft.com): use correct union member depending on the texture format
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VkClearColorValue clear_color = {{1.0, 1.0, 1.0, 1.0}};
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TransitionUsageNow(ToBackend(GetDevice())->GetPendingCommandBuffer(),
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dawn::TextureUsageBit::TransferDst);
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ToBackend(GetDevice())
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->fn.CmdClearColorImage(ToBackend(GetDevice())->GetPendingCommandBuffer(),
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GetHandle(), VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL,
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&clear_color, 1, &range);
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}
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}
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// With this constructor, the lifetime of the resource is externally managed.
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@ -293,6 +293,7 @@ void DawnTest::SetUp() {
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DawnDevice backendDevice;
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const char* forceEnabledWorkaround = GetParam().forceEnabledWorkaround;
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if (forceEnabledWorkaround != nullptr) {
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ASSERT(gTestEnv->GetInstance()->GetToggleInfo(forceEnabledWorkaround) != nullptr);
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dawn_native::DeviceDescriptor deviceDescriptor = InitWorkaround(forceEnabledWorkaround);
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backendDevice = backendAdapter.CreateDevice(&deviceDescriptor);
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} else {
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@ -0,0 +1,99 @@
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// Copyright 2019 The Dawn Authors
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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#include "tests/DawnTest.h"
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#include "utils/ComboRenderPipelineDescriptor.h"
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#include "utils/DawnHelpers.h"
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class NonzeroTextureCreationTests : public DawnTest {
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protected:
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void SetUp() override {
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DawnTest::SetUp();
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}
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constexpr static uint32_t kSize = 128;
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};
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// Test that texture clears to 1's because toggle is enabled.
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TEST_P(NonzeroTextureCreationTests, TextureCreationClearsOneBits) {
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dawn::TextureDescriptor descriptor;
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descriptor.dimension = dawn::TextureDimension::e2D;
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descriptor.size.width = kSize;
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descriptor.size.height = kSize;
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descriptor.size.depth = 1;
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descriptor.arrayLayerCount = 1;
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descriptor.sampleCount = 1;
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descriptor.format = dawn::TextureFormat::R8G8B8A8Unorm;
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descriptor.mipLevelCount = 1;
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descriptor.usage = dawn::TextureUsageBit::OutputAttachment | dawn::TextureUsageBit::TransferSrc;
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dawn::Texture texture = device.CreateTexture(&descriptor);
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RGBA8 filledWithOnes(255, 255, 255, 255);
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EXPECT_PIXEL_RGBA8_EQ(filledWithOnes, texture, 0, 0);
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}
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// Test that non-zero mip level clears to 1's because toggle is enabled.
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TEST_P(NonzeroTextureCreationTests, MipMapClears) {
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constexpr uint32_t mipLevels = 4;
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dawn::TextureDescriptor descriptor;
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descriptor.dimension = dawn::TextureDimension::e2D;
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descriptor.size.width = kSize;
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descriptor.size.height = kSize;
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descriptor.size.depth = 1;
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descriptor.arrayLayerCount = 1;
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descriptor.sampleCount = 1;
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descriptor.format = dawn::TextureFormat::R8G8B8A8Unorm;
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descriptor.mipLevelCount = mipLevels;
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descriptor.usage = dawn::TextureUsageBit::OutputAttachment | dawn::TextureUsageBit::TransferSrc;
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dawn::Texture texture = device.CreateTexture(&descriptor);
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std::vector<RGBA8> expected;
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RGBA8 filledWithOnes(255, 255, 255, 255);
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for (uint32_t i = 0; i < kSize * kSize; ++i) {
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expected.push_back(filledWithOnes);
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}
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uint32_t mipSize = kSize >> 2;
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EXPECT_TEXTURE_RGBA8_EQ(expected.data(), texture, 0, 0, mipSize, mipSize, 2, 0);
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}
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// Test that non-zero array layers clears to 1's because toggle is enabled.
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TEST_P(NonzeroTextureCreationTests, ArrayLayerClears) {
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constexpr uint32_t arrayLayers = 4;
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dawn::TextureDescriptor descriptor;
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descriptor.dimension = dawn::TextureDimension::e2D;
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descriptor.size.width = kSize;
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descriptor.size.height = kSize;
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descriptor.size.depth = 1;
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descriptor.arrayLayerCount = arrayLayers;
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descriptor.sampleCount = 1;
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descriptor.format = dawn::TextureFormat::R8G8B8A8Unorm;
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descriptor.mipLevelCount = 1;
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descriptor.usage = dawn::TextureUsageBit::OutputAttachment | dawn::TextureUsageBit::TransferSrc;
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dawn::Texture texture = device.CreateTexture(&descriptor);
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std::vector<RGBA8> expected;
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RGBA8 filledWithOnes(255, 255, 255, 255);
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for (uint32_t i = 0; i < kSize * kSize; ++i) {
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expected.push_back(filledWithOnes);
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}
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EXPECT_TEXTURE_RGBA8_EQ(expected.data(), texture, 0, 0, kSize, kSize, 0, 2);
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}
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DAWN_INSTANTIATE_TEST(NonzeroTextureCreationTests,
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ForceWorkaround(VulkanBackend,
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"nonzero_clear_resources_on_creation_for_testing"));
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