Improve validation errors in Texture
Updates all validation messages in Texture.cpp to give them better contextual information. Bug: dawn:563 Change-Id: Ibae48b6842c80253c82b63989d08dac95c4b5759 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/65602 Commit-Queue: Brandon Jones <bajones@chromium.org> Commit-Queue: Austin Eng <enga@chromium.org> Auto-Submit: Brandon Jones <bajones@chromium.org> Reviewed-by: Austin Eng <enga@chromium.org>
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2bf51560eb
commit
2f1d02b94b
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@ -1439,7 +1439,8 @@ namespace dawn_native {
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ResultOrError<Ref<TextureBase>> DeviceBase::CreateTexture(const TextureDescriptor* descriptor) {
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DAWN_TRY(ValidateIsAlive());
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if (IsValidationEnabled()) {
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DAWN_TRY(ValidateTextureDescriptor(this, descriptor));
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DAWN_TRY_CONTEXT(ValidateTextureDescriptor(this, descriptor), "validating %s.",
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descriptor);
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}
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return CreateTextureImpl(descriptor);
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}
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@ -1451,7 +1452,8 @@ namespace dawn_native {
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DAWN_TRY(ValidateObject(texture));
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TextureViewDescriptor desc = GetTextureViewDescriptorWithDefaults(texture, descriptor);
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if (IsValidationEnabled()) {
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DAWN_TRY(ValidateTextureViewDescriptor(this, texture, &desc));
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DAWN_TRY_CONTEXT(ValidateTextureViewDescriptor(this, texture, &desc),
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"validating %s against %s.", &desc, texture);
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}
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return CreateTextureViewImpl(texture, &desc);
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}
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@ -90,59 +90,42 @@ namespace dawn_native {
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UNREACHABLE();
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}
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bool IsTextureSizeValidForTextureViewDimension(
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wgpu::TextureViewDimension textureViewDimension,
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const Extent3D& textureSize) {
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switch (textureViewDimension) {
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case wgpu::TextureViewDimension::Cube:
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case wgpu::TextureViewDimension::CubeArray:
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return textureSize.width == textureSize.height;
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case wgpu::TextureViewDimension::e2D:
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case wgpu::TextureViewDimension::e2DArray:
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case wgpu::TextureViewDimension::e3D:
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return true;
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case wgpu::TextureViewDimension::e1D:
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case wgpu::TextureViewDimension::Undefined:
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break;
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}
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UNREACHABLE();
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}
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MaybeError ValidateSampleCount(const TextureDescriptor* descriptor,
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wgpu::TextureUsage usage,
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const Format* format) {
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if (!IsValidSampleCount(descriptor->sampleCount)) {
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return DAWN_VALIDATION_ERROR("The sample count of the texture is not supported.");
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}
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DAWN_INVALID_IF(!IsValidSampleCount(descriptor->sampleCount),
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"The sample count (%u) of the texture is not supported.",
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descriptor->sampleCount);
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if (descriptor->sampleCount > 1) {
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if (descriptor->mipLevelCount > 1) {
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return DAWN_VALIDATION_ERROR(
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"The mipmap level count of a multisampled texture must be 1.");
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}
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DAWN_INVALID_IF(descriptor->mipLevelCount > 1,
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"The mip level count (%u) of a multisampled texture is not 1.",
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descriptor->mipLevelCount);
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// Multisampled 1D and 3D textures are not supported in D3D12/Metal/Vulkan.
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// Multisampled 2D array texture is not supported because on Metal it requires the
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// version of macOS be greater than 10.14.
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if (descriptor->dimension != wgpu::TextureDimension::e2D ||
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descriptor->size.depthOrArrayLayers > 1) {
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return DAWN_VALIDATION_ERROR("Multisampled texture must be 2D with depth=1");
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}
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DAWN_INVALID_IF(descriptor->dimension != wgpu::TextureDimension::e2D,
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"The dimension (%s) of a multisampled texture is not 2D.",
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descriptor->dimension);
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DAWN_INVALID_IF(descriptor->size.depthOrArrayLayers > 1,
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"The depthOrArrayLayers (%u) of a multisampled texture is not 1.",
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descriptor->size.depthOrArrayLayers);
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// If a format can support multisample, it must be renderable. Because Vulkan
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// requires that if the format is not color-renderable or depth/stencil renderable,
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// sampleCount must be 1.
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if (!format->isRenderable) {
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return DAWN_VALIDATION_ERROR("This format cannot support multisample.");
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}
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DAWN_INVALID_IF(!format->isRenderable,
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"The texture format (%s) does not support multisampling.",
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format->format);
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// Compressed formats are not renderable. They cannot support multisample.
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ASSERT(!format->isCompressed);
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if (usage & wgpu::TextureUsage::StorageBinding) {
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return DAWN_VALIDATION_ERROR(
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"The sample counts of the storage textures must be 1.");
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}
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DAWN_INVALID_IF(usage & wgpu::TextureUsage::StorageBinding,
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"The sample count (%u) of a storage textures is not 1.",
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descriptor->sampleCount);
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}
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return {};
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@ -151,24 +134,40 @@ namespace dawn_native {
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MaybeError ValidateTextureViewDimensionCompatibility(
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const TextureBase* texture,
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const TextureViewDescriptor* descriptor) {
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if (!IsArrayLayerValidForTextureViewDimension(descriptor->dimension,
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descriptor->arrayLayerCount)) {
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return DAWN_VALIDATION_ERROR(
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"The dimension of the texture view is not compatible with the layer count");
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}
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DAWN_INVALID_IF(
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!IsArrayLayerValidForTextureViewDimension(descriptor->dimension,
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descriptor->arrayLayerCount),
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"The dimension (%s) of the texture view is not compatible with the layer count "
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"(%u) of %s.",
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descriptor->dimension, descriptor->arrayLayerCount, texture);
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if (!IsTextureViewDimensionCompatibleWithTextureDimension(descriptor->dimension,
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texture->GetDimension())) {
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return DAWN_VALIDATION_ERROR(
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"The dimension of the texture view is not compatible with the dimension of the"
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"original texture");
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}
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DAWN_INVALID_IF(
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!IsTextureViewDimensionCompatibleWithTextureDimension(descriptor->dimension,
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texture->GetDimension()),
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"The dimension (%s) of the texture view is not compatible with the dimension (%s) "
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"of %s.",
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descriptor->dimension, texture->GetDimension(), texture);
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if (!IsTextureSizeValidForTextureViewDimension(descriptor->dimension,
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texture->GetSize())) {
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return DAWN_VALIDATION_ERROR(
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"The dimension of the texture view is not compatible with the size of the"
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"original texture");
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switch (descriptor->dimension) {
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case wgpu::TextureViewDimension::Cube:
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case wgpu::TextureViewDimension::CubeArray:
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DAWN_INVALID_IF(
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texture->GetSize().width != texture->GetSize().height,
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"A %s texture view is not compatible with %s because the texture's width "
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"(%u) and height (%u) are not equal.",
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descriptor->dimension, texture, texture->GetSize().width,
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texture->GetSize().height);
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break;
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case wgpu::TextureViewDimension::e2D:
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case wgpu::TextureViewDimension::e2DArray:
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case wgpu::TextureViewDimension::e3D:
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break;
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case wgpu::TextureViewDimension::e1D:
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case wgpu::TextureViewDimension::Undefined:
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UNREACHABLE();
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break;
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}
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return {};
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@ -192,11 +191,11 @@ namespace dawn_native {
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default:
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UNREACHABLE();
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}
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if (descriptor->size.width > maxExtent.width ||
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descriptor->size.height > maxExtent.height ||
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descriptor->size.depthOrArrayLayers > maxExtent.depthOrArrayLayers) {
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return DAWN_VALIDATION_ERROR("Texture dimension (width, height or depth) exceeded");
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}
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DAWN_INVALID_IF(descriptor->size.width > maxExtent.width ||
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descriptor->size.height > maxExtent.height ||
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descriptor->size.depthOrArrayLayers > maxExtent.depthOrArrayLayers,
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"Texture size (%s) exceeded maximum texture size (%s).",
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&descriptor->size, &maxExtent);
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uint32_t maxMippedDimension = descriptor->size.width;
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if (descriptor->dimension != wgpu::TextureDimension::e1D) {
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@ -206,19 +205,22 @@ namespace dawn_native {
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maxMippedDimension =
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std::max(maxMippedDimension, descriptor->size.depthOrArrayLayers);
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}
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if (Log2(maxMippedDimension) + 1 < descriptor->mipLevelCount) {
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return DAWN_VALIDATION_ERROR("Texture has too many mip levels");
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}
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DAWN_INVALID_IF(
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Log2(maxMippedDimension) + 1 < descriptor->mipLevelCount,
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"Texture mip level count (%u) exceeds the maximum (%u) for its size (%s).",
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descriptor->mipLevelCount, Log2(maxMippedDimension) + 1, &descriptor->size);
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ASSERT(descriptor->mipLevelCount <= kMaxTexture2DMipLevels);
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if (format->isCompressed) {
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const TexelBlockInfo& blockInfo =
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format->GetAspectInfo(wgpu::TextureAspect::All).block;
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if (descriptor->size.width % blockInfo.width != 0 ||
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descriptor->size.height % blockInfo.height != 0) {
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return DAWN_VALIDATION_ERROR(
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"The size of the texture is incompatible with the texture format");
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}
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DAWN_INVALID_IF(
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descriptor->size.width % blockInfo.width != 0 ||
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descriptor->size.height % blockInfo.height != 0,
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"The size (%s) of the texture is not a multiple of the block width (%u) and "
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"height (%u) of the texture format (%s).",
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&descriptor->size, blockInfo.width, blockInfo.height, format->format);
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}
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return {};
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@ -232,25 +234,28 @@ namespace dawn_native {
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constexpr wgpu::TextureUsage kValidCompressedUsages =
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wgpu::TextureUsage::TextureBinding | wgpu::TextureUsage::CopySrc |
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wgpu::TextureUsage::CopyDst;
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if (format->isCompressed && !IsSubset(usage, kValidCompressedUsages)) {
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return DAWN_VALIDATION_ERROR(
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"Compressed texture format is incompatible with the texture usage");
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}
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DAWN_INVALID_IF(
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format->isCompressed && !IsSubset(usage, kValidCompressedUsages),
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"The texture usage (%s) is incompatible with the compressed texture format (%s).",
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usage, format->format);
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if (!format->isRenderable && (usage & wgpu::TextureUsage::RenderAttachment)) {
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return DAWN_VALIDATION_ERROR(
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"Non-renderable format used with RenderAttachment usage");
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}
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DAWN_INVALID_IF(
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!format->isRenderable && (usage & wgpu::TextureUsage::RenderAttachment),
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"The texture usage (%s) includes %s, which is incompatible with the non-renderable "
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"format (%s).",
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usage, wgpu::TextureUsage::RenderAttachment, format->format);
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if (!format->supportsStorageUsage && (usage & wgpu::TextureUsage::StorageBinding)) {
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return DAWN_VALIDATION_ERROR("Format cannot be used in storage textures");
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}
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DAWN_INVALID_IF(
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!format->supportsStorageUsage && (usage & wgpu::TextureUsage::StorageBinding),
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"The texture usage (%s) includes %s, which is incompatible with the format (%s).",
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usage, wgpu::TextureUsage::StorageBinding, format->format);
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constexpr wgpu::TextureUsage kValidMultiPlanarUsages =
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wgpu::TextureUsage::TextureBinding;
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if (format->IsMultiPlanar() && !IsSubset(usage, kValidMultiPlanarUsages)) {
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return DAWN_VALIDATION_ERROR("Multi-planar format doesn't have valid usage.");
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}
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DAWN_INVALID_IF(
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format->IsMultiPlanar() && !IsSubset(usage, kValidMultiPlanarUsages),
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"The texture usage (%s) is incompatible with the multi-planar format (%s).", usage,
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format->format);
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return {};
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}
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@ -265,14 +270,12 @@ namespace dawn_native {
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const DawnTextureInternalUsageDescriptor* internalUsageDesc = nullptr;
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FindInChain(descriptor->nextInChain, &internalUsageDesc);
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if (descriptor->dimension == wgpu::TextureDimension::e1D) {
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return DAWN_VALIDATION_ERROR("1D textures aren't supported (yet).");
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}
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DAWN_INVALID_IF(descriptor->dimension == wgpu::TextureDimension::e1D,
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"1D textures aren't supported (yet).");
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if (internalUsageDesc != nullptr &&
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!device->IsExtensionEnabled(Extension::DawnInternalUsages)) {
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return DAWN_VALIDATION_ERROR("The dawn-internal-usages feature is not enabled");
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}
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DAWN_INVALID_IF(internalUsageDesc != nullptr &&
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!device->IsExtensionEnabled(Extension::DawnInternalUsages),
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"The dawn-internal-usages feature is not enabled");
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const Format* format;
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DAWN_TRY_ASSIGN(format, device->GetInternalFormat(descriptor->format));
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@ -286,42 +289,42 @@ namespace dawn_native {
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DAWN_TRY(ValidateTextureDimension(descriptor->dimension));
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DAWN_TRY(ValidateSampleCount(descriptor, usage, format));
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if (descriptor->size.width == 0 || descriptor->size.height == 0 ||
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descriptor->size.depthOrArrayLayers == 0 || descriptor->mipLevelCount == 0) {
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return DAWN_VALIDATION_ERROR("Cannot create an empty texture");
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}
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DAWN_INVALID_IF(descriptor->size.width == 0 || descriptor->size.height == 0 ||
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descriptor->size.depthOrArrayLayers == 0 ||
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descriptor->mipLevelCount == 0,
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"The texture size (%s) or mipLevelCount (%u) is empty.", &descriptor->size,
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descriptor->mipLevelCount);
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if (descriptor->dimension != wgpu::TextureDimension::e2D && format->isCompressed) {
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return DAWN_VALIDATION_ERROR("Compressed texture must be 2D");
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}
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DAWN_INVALID_IF(
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descriptor->dimension != wgpu::TextureDimension::e2D && format->isCompressed,
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"The dimension (%s) of a texture with a compressed format (%s) is not 2D.",
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descriptor->dimension, format->format);
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// Depth/stencil formats are valid for 2D textures only. Metal has this limit. And D3D12
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// doesn't support depth/stencil formats on 3D textures.
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if (descriptor->dimension != wgpu::TextureDimension::e2D &&
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(format->aspects & (Aspect::Depth | Aspect::Stencil)) != 0) {
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return DAWN_VALIDATION_ERROR("Depth/stencil formats are valid for 2D textures only");
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}
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DAWN_INVALID_IF(
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descriptor->dimension != wgpu::TextureDimension::e2D &&
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(format->aspects & (Aspect::Depth | Aspect::Stencil)) != 0,
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"The dimension (%s) of a texture with a depth/stencil format (%s) is not 2D.",
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descriptor->dimension, format->format);
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DAWN_TRY(ValidateTextureSize(descriptor, format));
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if (device->IsToggleEnabled(Toggle::DisallowUnsafeAPIs) && format->HasStencil() &&
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descriptor->mipLevelCount > 1 &&
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device->GetAdapter()->GetBackendType() == wgpu::BackendType::Metal) {
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// TODO(crbug.com/dawn/838): Implement a workaround for this issue.
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// Readbacks from the non-zero mip of a stencil texture may contain
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// garbage data.
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return DAWN_VALIDATION_ERROR(
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"crbug.com/dawn/838: Stencil textures with more than one mip level are "
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"disabled on Metal.");
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}
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// TODO(crbug.com/dawn/838): Implement a workaround for this issue.
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// Readbacks from the non-zero mip of a stencil texture may contain garbage data.
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DAWN_INVALID_IF(
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device->IsToggleEnabled(Toggle::DisallowUnsafeAPIs) && format->HasStencil() &&
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descriptor->mipLevelCount > 1 &&
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device->GetAdapter()->GetBackendType() == wgpu::BackendType::Metal,
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"https://crbug.com/dawn/838: Stencil textures with more than one mip level are "
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"disabled on Metal.");
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if (device->IsToggleEnabled(Toggle::DisableR8RG8Mipmaps) && descriptor->mipLevelCount > 1 &&
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(descriptor->format == wgpu::TextureFormat::R8Unorm ||
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descriptor->format == wgpu::TextureFormat::RG8Unorm)) {
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return DAWN_VALIDATION_ERROR(
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"https://crbug.com/dawn/1071: r8unorm and rg8unorm textures with more than one mip "
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"level are disabled on Metal.");
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}
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DAWN_INVALID_IF(
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device->IsToggleEnabled(Toggle::DisableR8RG8Mipmaps) && descriptor->mipLevelCount > 1 &&
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(descriptor->format == wgpu::TextureFormat::R8Unorm ||
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descriptor->format == wgpu::TextureFormat::RG8Unorm),
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"https://crbug.com/dawn/1071: r8unorm and rg8unorm textures with more than one mip "
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"level are disabled on Metal.");
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return {};
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}
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@ -329,39 +332,41 @@ namespace dawn_native {
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MaybeError ValidateTextureViewDescriptor(const DeviceBase* device,
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const TextureBase* texture,
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const TextureViewDescriptor* descriptor) {
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if (descriptor->nextInChain != nullptr) {
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return DAWN_VALIDATION_ERROR("nextInChain must be nullptr");
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}
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DAWN_INVALID_IF(descriptor->nextInChain != nullptr, "nextInChain must be nullptr.");
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// Parent texture should have been already validated.
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ASSERT(texture);
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ASSERT(!texture->IsError());
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DAWN_TRY(ValidateTextureViewDimension(descriptor->dimension));
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if (descriptor->dimension == wgpu::TextureViewDimension::e1D) {
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return DAWN_VALIDATION_ERROR("1D texture views aren't supported (yet).");
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}
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DAWN_INVALID_IF(descriptor->dimension == wgpu::TextureViewDimension::e1D,
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"1D texture views aren't supported (yet).");
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DAWN_TRY(ValidateTextureFormat(descriptor->format));
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DAWN_TRY(ValidateTextureAspect(descriptor->aspect));
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if (SelectFormatAspects(texture->GetFormat(), descriptor->aspect) == Aspect::None) {
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return DAWN_VALIDATION_ERROR("Texture does not have selected aspect for texture view.");
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}
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DAWN_INVALID_IF(
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SelectFormatAspects(texture->GetFormat(), descriptor->aspect) == Aspect::None,
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"Texture format (%s) does not have the texture view's selected aspect (%s).",
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texture->GetFormat().format, descriptor->aspect);
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if (descriptor->arrayLayerCount == 0 || descriptor->mipLevelCount == 0) {
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return DAWN_VALIDATION_ERROR("Cannot create an empty texture view");
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}
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DAWN_INVALID_IF(descriptor->arrayLayerCount == 0 || descriptor->mipLevelCount == 0,
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"The texture view's arrayLayerCount (%u) or mipLevelCount (%u) is zero.",
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descriptor->arrayLayerCount, descriptor->mipLevelCount);
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if (uint64_t(descriptor->baseArrayLayer) + uint64_t(descriptor->arrayLayerCount) >
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uint64_t(texture->GetArrayLayers())) {
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return DAWN_VALIDATION_ERROR("Texture view array-layer out of range");
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}
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DAWN_INVALID_IF(
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uint64_t(descriptor->baseArrayLayer) + uint64_t(descriptor->arrayLayerCount) >
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uint64_t(texture->GetArrayLayers()),
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"Texture view array layer range (baseArrayLayer: %u, arrayLayerCount: %u) exceeds the "
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"texture's array layer count (%u).",
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descriptor->baseArrayLayer, descriptor->arrayLayerCount, texture->GetArrayLayers());
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if (uint64_t(descriptor->baseMipLevel) + uint64_t(descriptor->mipLevelCount) >
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uint64_t(texture->GetNumMipLevels())) {
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return DAWN_VALIDATION_ERROR("Texture view mip-level out of range");
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}
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DAWN_INVALID_IF(
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uint64_t(descriptor->baseMipLevel) + uint64_t(descriptor->mipLevelCount) >
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uint64_t(texture->GetNumMipLevels()),
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"Texture view mip level range (baseMipLevel: %u, mipLevelCount: %u) exceeds the "
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"texture's mip level count (%u).",
|
||||
descriptor->baseMipLevel, descriptor->mipLevelCount, texture->GetNumMipLevels());
|
||||
|
||||
DAWN_TRY(ValidateTextureViewFormatCompatibility(texture, descriptor));
|
||||
DAWN_TRY(ValidateTextureViewDimensionCompatibility(texture, descriptor));
|
||||
|
@ -596,9 +601,8 @@ namespace dawn_native {
|
|||
|
||||
MaybeError TextureBase::ValidateCanUseInSubmitNow() const {
|
||||
ASSERT(!IsError());
|
||||
if (mState == TextureState::Destroyed) {
|
||||
return DAWN_VALIDATION_ERROR("Destroyed texture used in a submit");
|
||||
}
|
||||
DAWN_INVALID_IF(mState == TextureState::Destroyed, "Destroyed texture %s used in a submit.",
|
||||
this);
|
||||
return {};
|
||||
}
|
||||
|
||||
|
@ -659,14 +663,15 @@ namespace dawn_native {
|
|||
DeviceBase* device = GetDevice();
|
||||
|
||||
Ref<TextureViewBase> result;
|
||||
if (device->ConsumedError(device->CreateTextureView(this, descriptor), &result)) {
|
||||
if (device->ConsumedError(device->CreateTextureView(this, descriptor), &result,
|
||||
"calling %s.CreateView(%s).", this, descriptor)) {
|
||||
return TextureViewBase::MakeError(device);
|
||||
}
|
||||
return result.Detach();
|
||||
}
|
||||
|
||||
void TextureBase::APIDestroy() {
|
||||
if (GetDevice()->ConsumedError(ValidateDestroy())) {
|
||||
if (GetDevice()->ConsumedError(ValidateDestroy(), "calling %s.Destroy().", this)) {
|
||||
return;
|
||||
}
|
||||
ASSERT(!IsError());
|
||||
|
|
Loading…
Reference in New Issue