GLSL: add .expected.glsl files for all tests.

Bug: tint:1301
Change-Id: Id3a591a2fa0dfdb112046d5c57defbae07483e0d
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/69480
Reviewed-by: Ben Clayton <bclayton@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: Stephen White <senorblanco@chromium.org>
This commit is contained in:
Stephen White
2021-11-16 15:15:36 +00:00
committed by Tint LUCI CQ
parent 2551458aef
commit 2fe0f4b42b
1138 changed files with 70238 additions and 0 deletions

View File

@@ -0,0 +1,18 @@
#version 310 es
precision mediump float;
layout (binding = 0) uniform S_1 {
mat3 matrix;
vec3 vector;
} data;
void tint_symbol() {
vec3 x = (data.vector * data.matrix);
return;
}
void main() {
tint_symbol();
}