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GLSL: add .expected.glsl files for all tests.
Bug: tint:1301 Change-Id: Id3a591a2fa0dfdb112046d5c57defbae07483e0d Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/69480 Reviewed-by: Ben Clayton <bclayton@google.com> Kokoro: Kokoro <noreply+kokoro@google.com> Commit-Queue: Stephen White <senorblanco@chromium.org>
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Tint LUCI CQ
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@@ -0,0 +1,18 @@
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#version 310 es
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precision mediump float;
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layout (binding = 0) uniform S_1 {
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mat3 matrix;
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vec3 vector;
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} data;
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void tint_symbol() {
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vec3 x = (data.vector * data.matrix);
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return;
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}
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void main() {
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tint_symbol();
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}
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