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GLSL: add .expected.glsl files for all tests.
Bug: tint:1301 Change-Id: Id3a591a2fa0dfdb112046d5c57defbae07483e0d Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/69480 Reviewed-by: Ben Clayton <bclayton@google.com> Kokoro: Kokoro <noreply+kokoro@google.com> Commit-Queue: Stephen White <senorblanco@chromium.org>
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Tint LUCI CQ
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commit
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25
test/ptr_ref/load/param/ptr.spvasm.expected.glsl
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25
test/ptr_ref/load/param/ptr.spvasm.expected.glsl
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@@ -0,0 +1,25 @@
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#version 310 es
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precision mediump float;
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int func(int value, inout int pointer) {
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int x_9 = pointer;
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return (value + x_9);
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}
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void main_1() {
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int i = 0;
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i = 123;
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int x_18 = func(i, i);
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return;
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}
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layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in;
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void tint_symbol() {
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main_1();
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return;
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}
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void main() {
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tint_symbol();
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}
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18
test/ptr_ref/load/param/ptr.wgsl.expected.glsl
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18
test/ptr_ref/load/param/ptr.wgsl.expected.glsl
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@@ -0,0 +1,18 @@
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#version 310 es
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precision mediump float;
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int func(int value, inout int pointer) {
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return (value + pointer);
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}
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layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in;
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void tint_symbol() {
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int i = 123;
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int r = func(i, i);
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return;
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}
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void main() {
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tint_symbol();
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}
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