GLSL: add .expected.glsl files for all tests.

Bug: tint:1301
Change-Id: Id3a591a2fa0dfdb112046d5c57defbae07483e0d
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/69480
Reviewed-by: Ben Clayton <bclayton@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: Stephen White <senorblanco@chromium.org>
This commit is contained in:
Stephen White
2021-11-16 15:15:36 +00:00
committed by Tint LUCI CQ
parent 2551458aef
commit 2fe0f4b42b
1138 changed files with 70238 additions and 0 deletions

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@@ -0,0 +1,25 @@
#version 310 es
precision mediump float;
int func(int value, inout int pointer) {
int x_9 = pointer;
return (value + x_9);
}
void main_1() {
int i = 0;
i = 123;
int x_18 = func(i, i);
return;
}
layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in;
void tint_symbol() {
main_1();
return;
}
void main() {
tint_symbol();
}

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@@ -0,0 +1,18 @@
#version 310 es
precision mediump float;
int func(int value, inout int pointer) {
return (value + pointer);
}
layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in;
void tint_symbol() {
int i = 123;
int r = func(i, i);
return;
}
void main() {
tint_symbol();
}