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GLSL: add .expected.glsl files for all tests.
Bug: tint:1301 Change-Id: Id3a591a2fa0dfdb112046d5c57defbae07483e0d Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/69480 Reviewed-by: Ben Clayton <bclayton@google.com> Kokoro: Kokoro <noreply+kokoro@google.com> Commit-Queue: Stephen White <senorblanco@chromium.org>
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Tint LUCI CQ
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2551458aef
commit
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21
test/ptr_ref/store/global/i32.spvasm.expected.glsl
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21
test/ptr_ref/store/global/i32.spvasm.expected.glsl
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@@ -0,0 +1,21 @@
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#version 310 es
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precision mediump float;
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int I = 0;
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void main_1() {
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I = 123;
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I = ((100 + 20) + 3);
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return;
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}
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layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in;
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void tint_symbol() {
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main_1();
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return;
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}
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void main() {
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tint_symbol();
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}
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16
test/ptr_ref/store/global/i32.wgsl.expected.glsl
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test/ptr_ref/store/global/i32.wgsl.expected.glsl
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@@ -0,0 +1,16 @@
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#version 310 es
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precision mediump float;
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int I = 0;
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layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in;
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void tint_symbol() {
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I = 123;
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I = ((100 + 20) + 3);
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return;
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}
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void main() {
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tint_symbol();
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}
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24
test/ptr_ref/store/global/struct_field.spvasm.expected.glsl
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24
test/ptr_ref/store/global/struct_field.spvasm.expected.glsl
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@@ -0,0 +1,24 @@
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#version 310 es
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precision mediump float;
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struct S {
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int i;
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};
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S V = S(0);
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void main_1() {
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V.i = 5;
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return;
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}
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layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in;
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void tint_symbol() {
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main_1();
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return;
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}
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void main() {
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tint_symbol();
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}
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21
test/ptr_ref/store/local/i32.spvasm.expected.glsl
Normal file
21
test/ptr_ref/store/local/i32.spvasm.expected.glsl
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@@ -0,0 +1,21 @@
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#version 310 es
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precision mediump float;
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void main_1() {
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int i = 0;
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i = 123;
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i = 123;
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i = ((100 + 20) + 3);
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return;
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}
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layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in;
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void tint_symbol() {
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main_1();
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return;
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}
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void main() {
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tint_symbol();
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}
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15
test/ptr_ref/store/local/i32.wgsl.expected.glsl
Normal file
15
test/ptr_ref/store/local/i32.wgsl.expected.glsl
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@@ -0,0 +1,15 @@
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#version 310 es
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precision mediump float;
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layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in;
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void tint_symbol() {
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int i = 123;
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i = 123;
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i = ((100 + 20) + 3);
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return;
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}
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void main() {
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tint_symbol();
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}
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23
test/ptr_ref/store/local/struct_field.spvasm.expected.glsl
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23
test/ptr_ref/store/local/struct_field.spvasm.expected.glsl
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@@ -0,0 +1,23 @@
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#version 310 es
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precision mediump float;
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struct S {
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int i;
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};
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void main_1() {
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S V = S(0);
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V.i = 5;
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return;
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}
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layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in;
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void tint_symbol() {
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main_1();
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return;
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}
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void main() {
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tint_symbol();
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}
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25
test/ptr_ref/store/param/ptr.spvasm.expected.glsl
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25
test/ptr_ref/store/param/ptr.spvasm.expected.glsl
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@@ -0,0 +1,25 @@
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#version 310 es
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precision mediump float;
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void func(int value, inout int pointer) {
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pointer = value;
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return;
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}
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void main_1() {
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int i = 0;
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i = 123;
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func(123, i);
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return;
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}
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layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in;
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void tint_symbol() {
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main_1();
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return;
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}
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void main() {
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tint_symbol();
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}
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18
test/ptr_ref/store/param/ptr.wgsl.expected.glsl
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18
test/ptr_ref/store/param/ptr.wgsl.expected.glsl
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@@ -0,0 +1,18 @@
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#version 310 es
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precision mediump float;
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void func(int value, inout int pointer) {
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pointer = value;
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}
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layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in;
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void tint_symbol() {
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int i = 123;
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func(123, i);
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return;
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}
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void main() {
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tint_symbol();
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}
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