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GLSL: add .expected.glsl files for all tests.
Bug: tint:1301 Change-Id: Id3a591a2fa0dfdb112046d5c57defbae07483e0d Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/69480 Reviewed-by: Ben Clayton <bclayton@google.com> Kokoro: Kokoro <noreply+kokoro@google.com> Commit-Queue: Stephen White <senorblanco@chromium.org>
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Tint LUCI CQ
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2551458aef
commit
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13
test/var/initialization/function/array.wgsl.expected.glsl
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13
test/var/initialization/function/array.wgsl.expected.glsl
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#version 310 es
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precision mediump float;
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layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in;
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void tint_symbol() {
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int v[3] = int[3](0, 0, 0);
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return;
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}
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void main() {
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tint_symbol();
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}
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13
test/var/initialization/function/matrix.wgsl.expected.glsl
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13
test/var/initialization/function/matrix.wgsl.expected.glsl
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#version 310 es
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precision mediump float;
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layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in;
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void tint_symbol() {
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mat2x3 v = mat2x3(0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f);
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return;
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}
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void main() {
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tint_symbol();
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}
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13
test/var/initialization/function/scalar.wgsl.expected.glsl
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13
test/var/initialization/function/scalar.wgsl.expected.glsl
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#version 310 es
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precision mediump float;
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layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in;
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void tint_symbol() {
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int v = 0;
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return;
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}
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void main() {
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tint_symbol();
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}
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18
test/var/initialization/function/struct.wgsl.expected.glsl
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18
test/var/initialization/function/struct.wgsl.expected.glsl
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@@ -0,0 +1,18 @@
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#version 310 es
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precision mediump float;
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struct S {
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int a;
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float b;
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};
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layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in;
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void tint_symbol() {
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S v = S(0, 0.0f);
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return;
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}
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void main() {
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tint_symbol();
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}
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13
test/var/initialization/function/vector.wgsl.expected.glsl
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test/var/initialization/function/vector.wgsl.expected.glsl
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@@ -0,0 +1,13 @@
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#version 310 es
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precision mediump float;
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layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in;
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void tint_symbol() {
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ivec3 v = ivec3(0, 0, 0);
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return;
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}
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void main() {
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tint_symbol();
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}
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14
test/var/initialization/private/array.wgsl.expected.glsl
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14
test/var/initialization/private/array.wgsl.expected.glsl
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@@ -0,0 +1,14 @@
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#version 310 es
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precision mediump float;
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int v[3] = int[3](0, 0, 0);
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layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in;
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void tint_symbol() {
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return;
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}
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void main() {
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tint_symbol();
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}
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14
test/var/initialization/private/matrix.wgsl.expected.glsl
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14
test/var/initialization/private/matrix.wgsl.expected.glsl
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@@ -0,0 +1,14 @@
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#version 310 es
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precision mediump float;
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mat2x3 v = mat2x3(0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f);
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layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in;
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void tint_symbol() {
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return;
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}
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void main() {
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tint_symbol();
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}
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14
test/var/initialization/private/scalar.wgsl.expected.glsl
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14
test/var/initialization/private/scalar.wgsl.expected.glsl
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@@ -0,0 +1,14 @@
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#version 310 es
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precision mediump float;
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int v = 0;
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layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in;
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void tint_symbol() {
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return;
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}
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void main() {
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tint_symbol();
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}
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19
test/var/initialization/private/struct.wgsl.expected.glsl
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test/var/initialization/private/struct.wgsl.expected.glsl
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@@ -0,0 +1,19 @@
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#version 310 es
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precision mediump float;
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struct S {
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int a;
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float b;
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};
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S v = S(0, 0.0f);
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layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in;
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void tint_symbol() {
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return;
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}
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void main() {
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tint_symbol();
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}
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14
test/var/initialization/private/vector.wgsl.expected.glsl
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14
test/var/initialization/private/vector.wgsl.expected.glsl
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@@ -0,0 +1,14 @@
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#version 310 es
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precision mediump float;
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ivec3 v = ivec3(0, 0, 0);
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layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in;
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void tint_symbol() {
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return;
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}
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void main() {
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tint_symbol();
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}
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39
test/var/initialization/workgroup/array.wgsl.expected.glsl
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39
test/var/initialization/workgroup/array.wgsl.expected.glsl
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@@ -0,0 +1,39 @@
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SKIP: FAILED
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#version 310 es
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precision mediump float;
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groupshared int v[3];
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struct tint_symbol_2 {
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uint local_invocation_index;
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};
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void tint_symbol_inner(uint local_invocation_index) {
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{
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for(uint idx = local_invocation_index; (idx < 3u); idx = (idx + 1u)) {
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uint i = idx;
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v[i] = 0;
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}
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}
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GroupMemoryBarrierWithGroupSync();
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}
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layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in;
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void tint_symbol(tint_symbol_2 tint_symbol_1) {
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tint_symbol_inner(tint_symbol_1.local_invocation_index);
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return;
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}
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void main() {
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tint_symbol_2 inputs;
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inputs.local_invocation_index = uint(gl_LocalInvocationIndex);
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tint_symbol(inputs);
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}
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Error parsing GLSL shader:
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ERROR: 0:4: '' : syntax error, unexpected IDENTIFIER
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ERROR: 1 compilation errors. No code generated.
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36
test/var/initialization/workgroup/matrix.wgsl.expected.glsl
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36
test/var/initialization/workgroup/matrix.wgsl.expected.glsl
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@@ -0,0 +1,36 @@
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SKIP: FAILED
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#version 310 es
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precision mediump float;
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groupshared mat2x3 v;
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struct tint_symbol_2 {
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uint local_invocation_index;
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};
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void tint_symbol_inner(uint local_invocation_index) {
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{
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v = mat2x3(0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f);
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}
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GroupMemoryBarrierWithGroupSync();
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}
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layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in;
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void tint_symbol(tint_symbol_2 tint_symbol_1) {
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tint_symbol_inner(tint_symbol_1.local_invocation_index);
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return;
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}
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void main() {
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tint_symbol_2 inputs;
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inputs.local_invocation_index = uint(gl_LocalInvocationIndex);
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tint_symbol(inputs);
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}
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Error parsing GLSL shader:
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ERROR: 0:4: '' : syntax error, unexpected IDENTIFIER
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ERROR: 1 compilation errors. No code generated.
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36
test/var/initialization/workgroup/scalar.wgsl.expected.glsl
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36
test/var/initialization/workgroup/scalar.wgsl.expected.glsl
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@@ -0,0 +1,36 @@
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SKIP: FAILED
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#version 310 es
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precision mediump float;
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groupshared int v;
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struct tint_symbol_2 {
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uint local_invocation_index;
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};
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void tint_symbol_inner(uint local_invocation_index) {
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{
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v = 0;
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}
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GroupMemoryBarrierWithGroupSync();
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}
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layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in;
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void tint_symbol(tint_symbol_2 tint_symbol_1) {
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tint_symbol_inner(tint_symbol_1.local_invocation_index);
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return;
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}
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void main() {
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tint_symbol_2 inputs;
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inputs.local_invocation_index = uint(gl_LocalInvocationIndex);
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tint_symbol(inputs);
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}
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Error parsing GLSL shader:
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ERROR: 0:4: '' : syntax error, unexpected IDENTIFIER
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ERROR: 1 compilation errors. No code generated.
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42
test/var/initialization/workgroup/struct.wgsl.expected.glsl
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42
test/var/initialization/workgroup/struct.wgsl.expected.glsl
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@@ -0,0 +1,42 @@
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SKIP: FAILED
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#version 310 es
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precision mediump float;
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struct S {
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int a;
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float b;
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};
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groupshared S v;
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struct tint_symbol_2 {
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uint local_invocation_index;
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};
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void tint_symbol_inner(uint local_invocation_index) {
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{
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S tint_symbol_3 = S(0, 0.0f);
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v = tint_symbol_3;
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}
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GroupMemoryBarrierWithGroupSync();
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}
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layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in;
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void tint_symbol(tint_symbol_2 tint_symbol_1) {
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tint_symbol_inner(tint_symbol_1.local_invocation_index);
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return;
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}
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void main() {
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tint_symbol_2 inputs;
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inputs.local_invocation_index = uint(gl_LocalInvocationIndex);
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tint_symbol(inputs);
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}
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Error parsing GLSL shader:
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ERROR: 0:9: '' : syntax error, unexpected IDENTIFIER
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ERROR: 1 compilation errors. No code generated.
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36
test/var/initialization/workgroup/vector.wgsl.expected.glsl
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36
test/var/initialization/workgroup/vector.wgsl.expected.glsl
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@@ -0,0 +1,36 @@
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SKIP: FAILED
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#version 310 es
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precision mediump float;
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groupshared ivec3 v;
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struct tint_symbol_2 {
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uint local_invocation_index;
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};
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void tint_symbol_inner(uint local_invocation_index) {
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{
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v = ivec3(0, 0, 0);
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}
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GroupMemoryBarrierWithGroupSync();
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}
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layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in;
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void tint_symbol(tint_symbol_2 tint_symbol_1) {
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tint_symbol_inner(tint_symbol_1.local_invocation_index);
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return;
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}
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void main() {
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tint_symbol_2 inputs;
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inputs.local_invocation_index = uint(gl_LocalInvocationIndex);
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tint_symbol(inputs);
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}
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Error parsing GLSL shader:
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ERROR: 0:4: '' : syntax error, unexpected IDENTIFIER
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ERROR: 1 compilation errors. No code generated.
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