GLSL: add .expected.glsl files for all tests.

Bug: tint:1301
Change-Id: Id3a591a2fa0dfdb112046d5c57defbae07483e0d
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/69480
Reviewed-by: Ben Clayton <bclayton@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: Stephen White <senorblanco@chromium.org>
This commit is contained in:
Stephen White
2021-11-16 15:15:36 +00:00
committed by Tint LUCI CQ
parent 2551458aef
commit 2fe0f4b42b
1138 changed files with 70238 additions and 0 deletions

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@@ -0,0 +1,26 @@
SKIP: FAILED
#version 310 es
precision mediump float;
#ifndef WGSL_SPEC_CONSTANT_1234
#error spec constant required for constant id 1234
#endif
const bool o = WGSL_SPEC_CONSTANT_1234;
layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in;
void tint_symbol() {
return;
}
void main() {
tint_symbol();
}
Error parsing GLSL shader:
ERROR: 0:5: '#error' : spec constant required for constant id 1234
ERROR: 0:6: '' : missing #endif
ERROR: 2 compilation errors. No code generated.

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@@ -0,0 +1,26 @@
SKIP: FAILED
#version 310 es
precision mediump float;
#ifndef WGSL_SPEC_CONSTANT_1234
#error spec constant required for constant id 1234
#endif
const float o = WGSL_SPEC_CONSTANT_1234;
layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in;
void tint_symbol() {
return;
}
void main() {
tint_symbol();
}
Error parsing GLSL shader:
ERROR: 0:5: '#error' : spec constant required for constant id 1234
ERROR: 0:6: '' : missing #endif
ERROR: 2 compilation errors. No code generated.

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@@ -0,0 +1,26 @@
SKIP: FAILED
#version 310 es
precision mediump float;
#ifndef WGSL_SPEC_CONSTANT_1234
#error spec constant required for constant id 1234
#endif
const int o = WGSL_SPEC_CONSTANT_1234;
layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in;
void tint_symbol() {
return;
}
void main() {
tint_symbol();
}
Error parsing GLSL shader:
ERROR: 0:5: '#error' : spec constant required for constant id 1234
ERROR: 0:6: '' : missing #endif
ERROR: 2 compilation errors. No code generated.

View File

@@ -0,0 +1,26 @@
SKIP: FAILED
#version 310 es
precision mediump float;
#ifndef WGSL_SPEC_CONSTANT_1234
#error spec constant required for constant id 1234
#endif
const uint o = WGSL_SPEC_CONSTANT_1234;
layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in;
void tint_symbol() {
return;
}
void main() {
tint_symbol();
}
Error parsing GLSL shader:
ERROR: 0:5: '#error' : spec constant required for constant id 1234
ERROR: 0:6: '' : missing #endif
ERROR: 2 compilation errors. No code generated.