mirror of
https://github.com/encounter/dawn-cmake.git
synced 2025-12-16 08:27:05 +00:00
dawn_native: Fixup header guards from BACKEND_ to DAWNNATIVE_
This commit is contained in:
committed by
Corentin Wallez
parent
d37523fbde
commit
30965a7729
@@ -12,8 +12,8 @@
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// See the License for the specific language governing permissions and
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// limitations under the License.
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#ifndef BACKEND_OPENGL_BLENDSTATEGL_H_
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#define BACKEND_OPENGL_BLENDSTATEGL_H_
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#ifndef DAWNNATIVE_OPENGL_BLENDSTATEGL_H_
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#define DAWNNATIVE_OPENGL_BLENDSTATEGL_H_
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#include "dawn_native/BlendState.h"
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@@ -30,4 +30,4 @@ namespace backend { namespace opengl {
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}} // namespace backend::opengl
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#endif // BACKEND_OPENGL_BLENDSTATEGL_H_
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#endif // DAWNNATIVE_OPENGL_BLENDSTATEGL_H_
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@@ -12,8 +12,8 @@
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// See the License for the specific language governing permissions and
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// limitations under the License.
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#ifndef BACKEND_OPENGL_BUFFERGL_H_
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#define BACKEND_OPENGL_BUFFERGL_H_
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#ifndef DAWNNATIVE_OPENGL_BUFFERGL_H_
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#define DAWNNATIVE_OPENGL_BUFFERGL_H_
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#include "dawn_native/Buffer.h"
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@@ -45,4 +45,4 @@ namespace backend { namespace opengl {
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}} // namespace backend::opengl
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#endif // BACKEND_OPENGL_BUFFERGL_H_
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#endif // DAWNNATIVE_OPENGL_BUFFERGL_H_
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@@ -12,8 +12,8 @@
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// See the License for the specific language governing permissions and
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// limitations under the License.
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#ifndef BACKEND_OPENGL_COMMANDBUFFERGL_H_
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#define BACKEND_OPENGL_COMMANDBUFFERGL_H_
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#ifndef DAWNNATIVE_OPENGL_COMMANDBUFFERGL_H_
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#define DAWNNATIVE_OPENGL_COMMANDBUFFERGL_H_
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#include "dawn_native/CommandAllocator.h"
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#include "dawn_native/CommandBuffer.h"
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@@ -42,4 +42,4 @@ namespace backend { namespace opengl {
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}} // namespace backend::opengl
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#endif // BACKEND_OPENGL_COMMANDBUFFERGL_H_
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#endif // DAWNNATIVE_OPENGL_COMMANDBUFFERGL_H_
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@@ -12,8 +12,8 @@
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// See the License for the specific language governing permissions and
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// limitations under the License.
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#ifndef BACKEND_OPENGL_COMPUTEPIPELINEGL_H_
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#define BACKEND_OPENGL_COMPUTEPIPELINEGL_H_
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#ifndef DAWNNATIVE_OPENGL_COMPUTEPIPELINEGL_H_
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#define DAWNNATIVE_OPENGL_COMPUTEPIPELINEGL_H_
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#include "dawn_native/ComputePipeline.h"
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@@ -32,4 +32,4 @@ namespace backend { namespace opengl {
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}} // namespace backend::opengl
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#endif // BACKEND_OPENGL_COMPUTEPIPELINEGL_H_
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#endif // DAWNNATIVE_OPENGL_COMPUTEPIPELINEGL_H_
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@@ -12,8 +12,8 @@
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// See the License for the specific language governing permissions and
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// limitations under the License.
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#ifndef BACKEND_OPENGL_DEPTHSTENCILSTATEGL_H_
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#define BACKEND_OPENGL_DEPTHSTENCILSTATEGL_H_
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#ifndef DAWNNATIVE_OPENGL_DEPTHSTENCILSTATEGL_H_
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#define DAWNNATIVE_OPENGL_DEPTHSTENCILSTATEGL_H_
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#include "dawn_native/DepthStencilState.h"
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@@ -31,4 +31,4 @@ namespace backend { namespace opengl {
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}} // namespace backend::opengl
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#endif // BACKEND_OPENGL_DEPTHSTENCILSTATEGL_H_
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#endif // DAWNNATIVE_OPENGL_DEPTHSTENCILSTATEGL_H_
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@@ -12,8 +12,8 @@
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// See the License for the specific language governing permissions and
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// limitations under the License.
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#ifndef BACKEND_OPENGL_DEVICEGL_H_
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#define BACKEND_OPENGL_DEVICEGL_H_
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#ifndef DAWNNATIVE_OPENGL_DEVICEGL_H_
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#define DAWNNATIVE_OPENGL_DEVICEGL_H_
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#include "dawn/dawncpp.h"
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@@ -62,4 +62,4 @@ namespace backend { namespace opengl {
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}} // namespace backend::opengl
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#endif // BACKEND_OPENGL_DEVICEGL_H_
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#endif // DAWNNATIVE_OPENGL_DEVICEGL_H_
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@@ -12,8 +12,8 @@
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// See the License for the specific language governing permissions and
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// limitations under the License.
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#ifndef BACKEND_OPENGL_FORWARD_H_
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#define BACKEND_OPENGL_FORWARD_H_
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#ifndef DAWNNATIVE_OPENGL_FORWARD_H_
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#define DAWNNATIVE_OPENGL_FORWARD_H_
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#include "dawn_native/ToBackend.h"
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@@ -75,4 +75,4 @@ namespace backend { namespace opengl {
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}} // namespace backend::opengl
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#endif // BACKEND_OPENGL_FORWARD_H_
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#endif // DAWNNATIVE_OPENGL_FORWARD_H_
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@@ -12,8 +12,8 @@
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// See the License for the specific language governing permissions and
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// limitations under the License.
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#ifndef BACKEND_OPENGL_INPUTSTATEGL_H_
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#define BACKEND_OPENGL_INPUTSTATEGL_H_
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#ifndef DAWNNATIVE_OPENGL_INPUTSTATEGL_H_
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#define DAWNNATIVE_OPENGL_INPUTSTATEGL_H_
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#include "dawn_native/InputState.h"
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@@ -37,4 +37,4 @@ namespace backend { namespace opengl {
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}} // namespace backend::opengl
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#endif // BACKEND_OPENGL_INPUTSTATEGL_H_
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#endif // DAWNNATIVE_OPENGL_INPUTSTATEGL_H_
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@@ -12,8 +12,8 @@
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// See the License for the specific language governing permissions and
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// limitations under the License.
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#ifndef BACKEND_OPENGL_PERSISTENTPIPELINESTATEGL_H_
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#define BACKEND_OPENGL_PERSISTENTPIPELINESTATEGL_H_
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#ifndef DAWNNATIVE_OPENGL_PERSISTENTPIPELINESTATEGL_H_
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#define DAWNNATIVE_OPENGL_PERSISTENTPIPELINESTATEGL_H_
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#include "dawn/dawncpp.h"
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@@ -40,4 +40,4 @@ namespace backend { namespace opengl {
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}} // namespace backend::opengl
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#endif // BACKEND_OPENGL_PERSISTENTPIPELINESTATEGL_H_
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#endif // DAWNNATIVE_OPENGL_PERSISTENTPIPELINESTATEGL_H_
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@@ -12,8 +12,8 @@
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// See the License for the specific language governing permissions and
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// limitations under the License.
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#ifndef BACKEND_OPENGL_PIPELINEGL_H_
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#define BACKEND_OPENGL_PIPELINEGL_H_
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#ifndef DAWNNATIVE_OPENGL_PIPELINEGL_H_
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#define DAWNNATIVE_OPENGL_PIPELINEGL_H_
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#include "dawn_native/Pipeline.h"
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@@ -51,4 +51,4 @@ namespace backend { namespace opengl {
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}} // namespace backend::opengl
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#endif // BACKEND_OPENGL_PIPELINEGL_H_
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#endif // DAWNNATIVE_OPENGL_PIPELINEGL_H_
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@@ -12,8 +12,8 @@
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// See the License for the specific language governing permissions and
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// limitations under the License.
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#ifndef BACKEND_OPENGL_PIPELINELAYOUTGL_H_
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#define BACKEND_OPENGL_PIPELINELAYOUTGL_H_
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#ifndef DAWNNATIVE_OPENGL_PIPELINELAYOUTGL_H_
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#define DAWNNATIVE_OPENGL_PIPELINELAYOUTGL_H_
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#include "dawn_native/PipelineLayout.h"
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@@ -43,4 +43,4 @@ namespace backend { namespace opengl {
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}} // namespace backend::opengl
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#endif // BACKEND_OPENGL_PIPELINELAYOUTGL_H_
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#endif // DAWNNATIVE_OPENGL_PIPELINELAYOUTGL_H_
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@@ -12,8 +12,8 @@
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// See the License for the specific language governing permissions and
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// limitations under the License.
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#ifndef BACKEND_OPENGL_QUEUEGL_H_
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#define BACKEND_OPENGL_QUEUEGL_H_
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#ifndef DAWNNATIVE_OPENGL_QUEUEGL_H_
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#define DAWNNATIVE_OPENGL_QUEUEGL_H_
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#include "dawn_native/Queue.h"
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@@ -32,4 +32,4 @@ namespace backend { namespace opengl {
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}} // namespace backend::opengl
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#endif // BACKEND_OPENGL_QUEUEGL_H_
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#endif // DAWNNATIVE_OPENGL_QUEUEGL_H_
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@@ -12,8 +12,8 @@
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// See the License for the specific language governing permissions and
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// limitations under the License.
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#ifndef BACKEND_OPENGL_RENDERPIPELINEGL_H_
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#define BACKEND_OPENGL_RENDERPIPELINEGL_H_
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#ifndef DAWNNATIVE_OPENGL_RENDERPIPELINEGL_H_
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#define DAWNNATIVE_OPENGL_RENDERPIPELINEGL_H_
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#include "dawn_native/RenderPipeline.h"
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@@ -41,4 +41,4 @@ namespace backend { namespace opengl {
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}} // namespace backend::opengl
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#endif // BACKEND_OPENGL_RENDERPIPELINEGL_H_
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#endif // DAWNNATIVE_OPENGL_RENDERPIPELINEGL_H_
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@@ -12,8 +12,8 @@
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// See the License for the specific language governing permissions and
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// limitations under the License.
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#ifndef BACKEND_OPENGL_SAMPLERGL_H_
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#define BACKEND_OPENGL_SAMPLERGL_H_
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#ifndef DAWNNATIVE_OPENGL_SAMPLERGL_H_
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#define DAWNNATIVE_OPENGL_SAMPLERGL_H_
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#include "dawn_native/Sampler.h"
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@@ -35,4 +35,4 @@ namespace backend { namespace opengl {
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}} // namespace backend::opengl
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#endif // BACKEND_OPENGL_SAMPLERGL_H_
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#endif // DAWNNATIVE_OPENGL_SAMPLERGL_H_
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@@ -12,8 +12,8 @@
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// See the License for the specific language governing permissions and
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// limitations under the License.
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#ifndef BACKEND_OPENGL_SHADERMODULEGL_H_
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#define BACKEND_OPENGL_SHADERMODULEGL_H_
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#ifndef DAWNNATIVE_OPENGL_SHADERMODULEGL_H_
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#define DAWNNATIVE_OPENGL_SHADERMODULEGL_H_
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#include "dawn_native/ShaderModule.h"
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@@ -54,4 +54,4 @@ namespace backend { namespace opengl {
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}} // namespace backend::opengl
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#endif // BACKEND_OPENGL_SHADERMODULEGL_H_
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#endif // DAWNNATIVE_OPENGL_SHADERMODULEGL_H_
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@@ -12,8 +12,8 @@
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// See the License for the specific language governing permissions and
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// limitations under the License.
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#ifndef BACKEND_OPENGL_SWAPCHAINGL_H_
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#define BACKEND_OPENGL_SWAPCHAINGL_H_
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#ifndef DAWNNATIVE_OPENGL_SWAPCHAINGL_H_
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#define DAWNNATIVE_OPENGL_SWAPCHAINGL_H_
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#include "dawn_native/SwapChain.h"
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@@ -35,4 +35,4 @@ namespace backend { namespace opengl {
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}} // namespace backend::opengl
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#endif // BACKEND_OPENGL_SWAPCHAINGL_H_
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#endif // DAWNNATIVE_OPENGL_SWAPCHAINGL_H_
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@@ -12,8 +12,8 @@
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// See the License for the specific language governing permissions and
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// limitations under the License.
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#ifndef BACKEND_OPENGL_TEXTUREGL_H_
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#define BACKEND_OPENGL_TEXTUREGL_H_
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#ifndef DAWNNATIVE_OPENGL_TEXTUREGL_H_
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#define DAWNNATIVE_OPENGL_TEXTUREGL_H_
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#include "dawn_native/Texture.h"
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@@ -49,4 +49,4 @@ namespace backend { namespace opengl {
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}} // namespace backend::opengl
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#endif // BACKEND_OPENGL_TEXTUREGL_H_
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#endif // DAWNNATIVE_OPENGL_TEXTUREGL_H_
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