dawn_native: Fixup header guards from BACKEND_ to DAWNNATIVE_

This commit is contained in:
Corentin Wallez 2018-07-24 16:42:33 +02:00 committed by Corentin Wallez
parent d37523fbde
commit 30965a7729
113 changed files with 339 additions and 339 deletions

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@ -12,8 +12,8 @@
// See the License for the specific language governing permissions and // See the License for the specific language governing permissions and
// limitations under the License. // limitations under the License.
#ifndef BACKEND_BINDGROUP_H_ #ifndef DAWNNATIVE_BINDGROUP_H_
#define BACKEND_BINDGROUP_H_ #define DAWNNATIVE_BINDGROUP_H_
#include "common/Constants.h" #include "common/Constants.h"
#include "dawn_native/BindGroupLayout.h" #include "dawn_native/BindGroupLayout.h"
@ -93,4 +93,4 @@ namespace backend {
} // namespace backend } // namespace backend
#endif // BACKEND_BINDGROUP_H_ #endif // DAWNNATIVE_BINDGROUP_H_

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@ -12,8 +12,8 @@
// See the License for the specific language governing permissions and // See the License for the specific language governing permissions and
// limitations under the License. // limitations under the License.
#ifndef BACKEND_BINDGROUPLAYOUT_H_ #ifndef DAWNNATIVE_BINDGROUPLAYOUT_H_
#define BACKEND_BINDGROUPLAYOUT_H_ #define DAWNNATIVE_BINDGROUPLAYOUT_H_
#include "common/Constants.h" #include "common/Constants.h"
#include "dawn_native/Error.h" #include "dawn_native/Error.h"
@ -63,4 +63,4 @@ namespace backend {
} // namespace backend } // namespace backend
#endif // BACKEND_BINDGROUPLAYOUT_H_ #endif // DAWNNATIVE_BINDGROUPLAYOUT_H_

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@ -12,8 +12,8 @@
// See the License for the specific language governing permissions and // See the License for the specific language governing permissions and
// limitations under the License. // limitations under the License.
#ifndef BACKEND_BLENDSTATE_H_ #ifndef DAWNNATIVE_BLENDSTATE_H_
#define BACKEND_BLENDSTATE_H_ #define DAWNNATIVE_BLENDSTATE_H_
#include "dawn_native/Builder.h" #include "dawn_native/Builder.h"
#include "dawn_native/Forward.h" #include "dawn_native/Forward.h"
@ -72,4 +72,4 @@ namespace backend {
} // namespace backend } // namespace backend
#endif // BACKEND_BLENDSTATE_H_ #endif // DAWNNATIVE_BLENDSTATE_H_

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@ -12,8 +12,8 @@
// See the License for the specific language governing permissions and // See the License for the specific language governing permissions and
// limitations under the License. // limitations under the License.
#ifndef BACKEND_BUFFER_H_ #ifndef DAWNNATIVE_BUFFER_H_
#define BACKEND_BUFFER_H_ #define DAWNNATIVE_BUFFER_H_
#include "dawn_native/Builder.h" #include "dawn_native/Builder.h"
#include "dawn_native/Error.h" #include "dawn_native/Error.h"
@ -139,4 +139,4 @@ namespace backend {
} // namespace backend } // namespace backend
#endif // BACKEND_BUFFER_H_ #endif // DAWNNATIVE_BUFFER_H_

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@ -12,8 +12,8 @@
// See the License for the specific language governing permissions and // See the License for the specific language governing permissions and
// limitations under the License. // limitations under the License.
#ifndef BACKEND_BUILDER_H_ #ifndef DAWNNATIVE_BUILDER_H_
#define BACKEND_BUILDER_H_ #define DAWNNATIVE_BUILDER_H_
#include "dawn_native/Forward.h" #include "dawn_native/Forward.h"
#include "dawn_native/RefCounted.h" #include "dawn_native/RefCounted.h"
@ -104,4 +104,4 @@ namespace backend {
} // namespace backend } // namespace backend
#endif // BACKEND_BUILDER_H_ #endif // DAWNNATIVE_BUILDER_H_

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@ -12,8 +12,8 @@
// See the License for the specific language governing permissions and // See the License for the specific language governing permissions and
// limitations under the License. // limitations under the License.
#ifndef BACKEND_COMMAND_ALLOCATOR_H_ #ifndef DAWNNATIVE_COMMAND_ALLOCATOR_H_
#define BACKEND_COMMAND_ALLOCATOR_H_ #define DAWNNATIVE_COMMAND_ALLOCATOR_H_
#include <cstddef> #include <cstddef>
#include <cstdint> #include <cstdint>
@ -147,4 +147,4 @@ namespace backend {
} // namespace backend } // namespace backend
#endif // BACKEND_COMMAND_ALLOCATOR_H_ #endif // DAWNNATIVE_COMMAND_ALLOCATOR_H_

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@ -12,8 +12,8 @@
// See the License for the specific language governing permissions and // See the License for the specific language governing permissions and
// limitations under the License. // limitations under the License.
#ifndef BACKEND_COMMANDBUFFER_H_ #ifndef DAWNNATIVE_COMMANDBUFFER_H_
#define BACKEND_COMMANDBUFFER_H_ #define DAWNNATIVE_COMMANDBUFFER_H_
#include "dawn/dawncpp.h" #include "dawn/dawncpp.h"
@ -148,4 +148,4 @@ namespace backend {
} // namespace backend } // namespace backend
#endif // BACKEND_COMMANDBUFFER_H_ #endif // DAWNNATIVE_COMMANDBUFFER_H_

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@ -12,8 +12,8 @@
// See the License for the specific language governing permissions and // See the License for the specific language governing permissions and
// limitations under the License. // limitations under the License.
#ifndef BACKEND_COMMANDBUFFERSTATETRACKER_H #ifndef DAWNNATIVE_COMMANDBUFFERSTATETRACKER_H
#define BACKEND_COMMANDBUFFERSTATETRACKER_H #define DAWNNATIVE_COMMANDBUFFERSTATETRACKER_H
#include "common/Constants.h" #include "common/Constants.h"
#include "dawn_native/CommandBuffer.h" #include "dawn_native/CommandBuffer.h"
@ -60,4 +60,4 @@ namespace backend {
} // namespace backend } // namespace backend
#endif // BACKEND_COMMANDBUFFERSTATETRACKER_H #endif // DAWNNATIVE_COMMANDBUFFERSTATETRACKER_H

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@ -12,8 +12,8 @@
// See the License for the specific language governing permissions and // See the License for the specific language governing permissions and
// limitations under the License. // limitations under the License.
#ifndef BACKEND_COMMANDS_H_ #ifndef DAWNNATIVE_COMMANDS_H_
#define BACKEND_COMMANDS_H_ #define DAWNNATIVE_COMMANDS_H_
#include "dawn_native/RenderPassDescriptor.h" #include "dawn_native/RenderPassDescriptor.h"
#include "dawn_native/Texture.h" #include "dawn_native/Texture.h"
@ -160,4 +160,4 @@ namespace backend {
} // namespace backend } // namespace backend
#endif // BACKEND_COMMANDS_H_ #endif // DAWNNATIVE_COMMANDS_H_

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@ -12,8 +12,8 @@
// See the License for the specific language governing permissions and // See the License for the specific language governing permissions and
// limitations under the License. // limitations under the License.
#ifndef BACKEND_COMPUTEPIPELINE_H_ #ifndef DAWNNATIVE_COMPUTEPIPELINE_H_
#define BACKEND_COMPUTEPIPELINE_H_ #define DAWNNATIVE_COMPUTEPIPELINE_H_
#include "dawn_native/Pipeline.h" #include "dawn_native/Pipeline.h"
@ -34,4 +34,4 @@ namespace backend {
} // namespace backend } // namespace backend
#endif // BACKEND_COMPUTEPIPELINE_H_ #endif // DAWNNATIVE_COMPUTEPIPELINE_H_

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@ -12,8 +12,8 @@
// See the License for the specific language governing permissions and // See the License for the specific language governing permissions and
// limitations under the License. // limitations under the License.
#ifndef BACKEND_DEPTHSTENCILSTATE_H_ #ifndef DAWNNATIVE_DEPTHSTENCILSTATE_H_
#define BACKEND_DEPTHSTENCILSTATE_H_ #define DAWNNATIVE_DEPTHSTENCILSTATE_H_
#include "dawn_native/Builder.h" #include "dawn_native/Builder.h"
#include "dawn_native/Forward.h" #include "dawn_native/Forward.h"
@ -82,4 +82,4 @@ namespace backend {
} // namespace backend } // namespace backend
#endif // BACKEND_DEPTHSTENCILSTATE_H_ #endif // DAWNNATIVE_DEPTHSTENCILSTATE_H_

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@ -12,8 +12,8 @@
// See the License for the specific language governing permissions and // See the License for the specific language governing permissions and
// limitations under the License. // limitations under the License.
#ifndef BACKEND_DEVICEBASE_H_ #ifndef DAWNNATIVE_DEVICEBASE_H_
#define BACKEND_DEVICEBASE_H_ #define DAWNNATIVE_DEVICEBASE_H_
#include "dawn_native/Error.h" #include "dawn_native/Error.h"
#include "dawn_native/Forward.h" #include "dawn_native/Forward.h"
@ -135,4 +135,4 @@ namespace backend {
} // namespace backend } // namespace backend
#endif // BACKEND_DEVICEBASE_H_ #endif // DAWNNATIVE_DEVICEBASE_H_

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@ -12,8 +12,8 @@
// See the License for the specific language governing permissions and // See the License for the specific language governing permissions and
// limitations under the License. // limitations under the License.
#ifndef BACKEND_ERROR_H_ #ifndef DAWNNATIVE_ERROR_H_
#define BACKEND_ERROR_H_ #define DAWNNATIVE_ERROR_H_
#include "common/Result.h" #include "common/Result.h"
@ -88,4 +88,4 @@ namespace backend {
} // namespace backend } // namespace backend
#endif // BACKEND_ERROR_H_ #endif // DAWNNATIVE_ERROR_H_

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@ -12,8 +12,8 @@
// See the License for the specific language governing permissions and // See the License for the specific language governing permissions and
// limitations under the License. // limitations under the License.
#ifndef BACKEND_ERRORDATA_H_ #ifndef DAWNNATIVE_ERRORDATA_H_
#define BACKEND_ERRORDATA_H_ #define DAWNNATIVE_ERRORDATA_H_
#include <string> #include <string>
#include <vector> #include <vector>
@ -42,4 +42,4 @@ namespace backend {
} // namespace backend } // namespace backend
#endif // BACKEND_ERRORDATA_H_ #endif // DAWNNATIVE_ERRORDATA_H_

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@ -12,8 +12,8 @@
// See the License for the specific language governing permissions and // See the License for the specific language governing permissions and
// limitations under the License. // limitations under the License.
#ifndef BACKEND_FORWARD_H_ #ifndef DAWNNATIVE_FORWARD_H_
#define BACKEND_FORWARD_H_ #define DAWNNATIVE_FORWARD_H_
#include <cstdint> #include <cstdint>
@ -65,4 +65,4 @@ namespace backend {
enum PushConstantType : uint8_t; enum PushConstantType : uint8_t;
} // namespace backend } // namespace backend
#endif // BACKEND_FORWARD_H_ #endif // DAWNNATIVE_FORWARD_H_

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@ -12,8 +12,8 @@
// See the License for the specific language governing permissions and // See the License for the specific language governing permissions and
// limitations under the License. // limitations under the License.
#ifndef BACKEND_INPUTSTATE_H_ #ifndef DAWNNATIVE_INPUTSTATE_H_
#define BACKEND_INPUTSTATE_H_ #define DAWNNATIVE_INPUTSTATE_H_
#include "common/Constants.h" #include "common/Constants.h"
#include "dawn_native/Builder.h" #include "dawn_native/Builder.h"
@ -83,4 +83,4 @@ namespace backend {
} // namespace backend } // namespace backend
#endif // BACKEND_INPUTSTATE_H_ #endif // DAWNNATIVE_INPUTSTATE_H_

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@ -12,8 +12,8 @@
// See the License for the specific language governing permissions and // See the License for the specific language governing permissions and
// limitations under the License. // limitations under the License.
#ifndef BACKEND_PASSRESOURCEUSAGE_H #ifndef DAWNNATIVE_PASSRESOURCEUSAGE_H
#define BACKEND_PASSRESOURCEUSAGE_H #define DAWNNATIVE_PASSRESOURCEUSAGE_H
#include "dawn/dawncpp.h" #include "dawn/dawncpp.h"
@ -37,4 +37,4 @@ namespace backend {
} // namespace backend } // namespace backend
#endif // BACKEND_PASSRESOURCEUSAGE_H #endif // DAWNNATIVE_PASSRESOURCEUSAGE_H

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@ -12,8 +12,8 @@
// See the License for the specific language governing permissions and // See the License for the specific language governing permissions and
// limitations under the License. // limitations under the License.
#ifndef BACKEND_PERSTAGE_H_ #ifndef DAWNNATIVE_PERSTAGE_H_
#define BACKEND_PERSTAGE_H_ #define DAWNNATIVE_PERSTAGE_H_
#include "common/Assert.h" #include "common/Assert.h"
#include "common/BitSetIterator.h" #include "common/BitSetIterator.h"
@ -74,4 +74,4 @@ namespace backend {
} // namespace backend } // namespace backend
#endif // BACKEND_PERSTAGE_H_ #endif // DAWNNATIVE_PERSTAGE_H_

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@ -12,8 +12,8 @@
// See the License for the specific language governing permissions and // See the License for the specific language governing permissions and
// limitations under the License. // limitations under the License.
#ifndef BACKEND_PIPELINE_H_ #ifndef DAWNNATIVE_PIPELINE_H_
#define BACKEND_PIPELINE_H_ #define DAWNNATIVE_PIPELINE_H_
#include "dawn_native/Builder.h" #include "dawn_native/Builder.h"
#include "dawn_native/Forward.h" #include "dawn_native/Forward.h"
@ -82,4 +82,4 @@ namespace backend {
} // namespace backend } // namespace backend
#endif // BACKEND_PIPELINE_H_ #endif // DAWNNATIVE_PIPELINE_H_

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@ -12,8 +12,8 @@
// See the License for the specific language governing permissions and // See the License for the specific language governing permissions and
// limitations under the License. // limitations under the License.
#ifndef BACKEND_PIPELINELAYOUT_H_ #ifndef DAWNNATIVE_PIPELINELAYOUT_H_
#define BACKEND_PIPELINELAYOUT_H_ #define DAWNNATIVE_PIPELINELAYOUT_H_
#include "common/Constants.h" #include "common/Constants.h"
#include "dawn_native/Error.h" #include "dawn_native/Error.h"
@ -57,4 +57,4 @@ namespace backend {
} // namespace backend } // namespace backend
#endif // BACKEND_PIPELINELAYOUT_H_ #endif // DAWNNATIVE_PIPELINELAYOUT_H_

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@ -12,8 +12,8 @@
// See the License for the specific language governing permissions and // See the License for the specific language governing permissions and
// limitations under the License. // limitations under the License.
#ifndef BACKEND_QUEUE_H_ #ifndef DAWNNATIVE_QUEUE_H_
#define BACKEND_QUEUE_H_ #define DAWNNATIVE_QUEUE_H_
#include "dawn_native/Builder.h" #include "dawn_native/Builder.h"
#include "dawn_native/Error.h" #include "dawn_native/Error.h"
@ -49,4 +49,4 @@ namespace backend {
} // namespace backend } // namespace backend
#endif // BACKEND_QUEUE_H_ #endif // DAWNNATIVE_QUEUE_H_

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@ -12,8 +12,8 @@
// See the License for the specific language governing permissions and // See the License for the specific language governing permissions and
// limitations under the License. // limitations under the License.
#ifndef BACKEND_REFCOUNTED_H_ #ifndef DAWNNATIVE_REFCOUNTED_H_
#define BACKEND_REFCOUNTED_H_ #define DAWNNATIVE_REFCOUNTED_H_
#include <cstdint> #include <cstdint>
@ -126,4 +126,4 @@ namespace backend {
} // namespace backend } // namespace backend
#endif // BACKEND_REFCOUNTED_H_ #endif // DAWNNATIVE_REFCOUNTED_H_

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@ -12,8 +12,8 @@
// See the License for the specific language governing permissions and // See the License for the specific language governing permissions and
// limitations under the License. // limitations under the License.
#ifndef BACKEND_RENDERPASSDESCRIPTOR_H_ #ifndef DAWNNATIVE_RENDERPASSDESCRIPTOR_H_
#define BACKEND_RENDERPASSDESCRIPTOR_H_ #define DAWNNATIVE_RENDERPASSDESCRIPTOR_H_
#include "common/Constants.h" #include "common/Constants.h"
#include "dawn_native/Builder.h" #include "dawn_native/Builder.h"
@ -106,4 +106,4 @@ namespace backend {
} // namespace backend } // namespace backend
#endif // BACKEND_RENDERPASS_H_ #endif // DAWNNATIVE_RENDERPASS_H_

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@ -12,8 +12,8 @@
// See the License for the specific language governing permissions and // See the License for the specific language governing permissions and
// limitations under the License. // limitations under the License.
#ifndef BACKEND_RENDERPIPELINE_H_ #ifndef DAWNNATIVE_RENDERPIPELINE_H_
#define BACKEND_RENDERPIPELINE_H_ #define DAWNNATIVE_RENDERPIPELINE_H_
#include "dawn_native/BlendState.h" #include "dawn_native/BlendState.h"
#include "dawn_native/DepthStencilState.h" #include "dawn_native/DepthStencilState.h"
@ -93,4 +93,4 @@ namespace backend {
} // namespace backend } // namespace backend
#endif // BACKEND_RENDERPIPELINE_H_ #endif // DAWNNATIVE_RENDERPIPELINE_H_

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@ -12,8 +12,8 @@
// See the License for the specific language governing permissions and // See the License for the specific language governing permissions and
// limitations under the License. // limitations under the License.
#ifndef BACKEND_SAMPLER_H_ #ifndef DAWNNATIVE_SAMPLER_H_
#define BACKEND_SAMPLER_H_ #define DAWNNATIVE_SAMPLER_H_
#include "dawn_native/Error.h" #include "dawn_native/Error.h"
#include "dawn_native/RefCounted.h" #include "dawn_native/RefCounted.h"
@ -34,4 +34,4 @@ namespace backend {
} // namespace backend } // namespace backend
#endif // BACKEND_SAMPLER_H_ #endif // DAWNNATIVE_SAMPLER_H_

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@ -12,8 +12,8 @@
// See the License for the specific language governing permissions and // See the License for the specific language governing permissions and
// limitations under the License. // limitations under the License.
#ifndef BACKEND_SHADERMODULE_H_ #ifndef DAWNNATIVE_SHADERMODULE_H_
#define BACKEND_SHADERMODULE_H_ #define DAWNNATIVE_SHADERMODULE_H_
#include "common/Constants.h" #include "common/Constants.h"
#include "dawn_native/Builder.h" #include "dawn_native/Builder.h"
@ -94,4 +94,4 @@ namespace backend {
} // namespace backend } // namespace backend
#endif // BACKEND_SHADERMODULE_H_ #endif // DAWNNATIVE_SHADERMODULE_H_

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@ -12,8 +12,8 @@
// See the License for the specific language governing permissions and // See the License for the specific language governing permissions and
// limitations under the License. // limitations under the License.
#ifndef BACKEND_SWAPCHAIN_H_ #ifndef DAWNNATIVE_SWAPCHAIN_H_
#define BACKEND_SWAPCHAIN_H_ #define DAWNNATIVE_SWAPCHAIN_H_
#include "dawn_native/Builder.h" #include "dawn_native/Builder.h"
#include "dawn_native/Forward.h" #include "dawn_native/Forward.h"
@ -70,4 +70,4 @@ namespace backend {
} // namespace backend } // namespace backend
#endif // BACKEND_SWAPCHAIN_H_ #endif // DAWNNATIVE_SWAPCHAIN_H_

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@ -12,8 +12,8 @@
// See the License for the specific language governing permissions and // See the License for the specific language governing permissions and
// limitations under the License. // limitations under the License.
#ifndef BACKEND_TEXTURE_H_ #ifndef DAWNNATIVE_TEXTURE_H_
#define BACKEND_TEXTURE_H_ #define DAWNNATIVE_TEXTURE_H_
#include "dawn_native/Builder.h" #include "dawn_native/Builder.h"
#include "dawn_native/Forward.h" #include "dawn_native/Forward.h"
@ -113,4 +113,4 @@ namespace backend {
} // namespace backend } // namespace backend
#endif // BACKEND_TEXTURE_H_ #endif // DAWNNATIVE_TEXTURE_H_

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@ -12,8 +12,8 @@
// See the License for the specific language governing permissions and // See the License for the specific language governing permissions and
// limitations under the License. // limitations under the License.
#ifndef BACKEND_TOBACKEND_H_ #ifndef DAWNNATIVE_TOBACKEND_H_
#define BACKEND_TOBACKEND_H_ #define DAWNNATIVE_TOBACKEND_H_
#include "dawn_native/Forward.h" #include "dawn_native/Forward.h"
@ -151,4 +151,4 @@ namespace backend {
} // namespace backend } // namespace backend
#endif // BACKEND_TOBACKEND_H_ #endif // DAWNNATIVE_TOBACKEND_H_

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@ -12,8 +12,8 @@
// See the License for the specific language governing permissions and // See the License for the specific language governing permissions and
// limitations under the License. // limitations under the License.
#ifndef BACKEND_D3D12_BINDGROUPD3D12_H_ #ifndef DAWNNATIVE_D3D12_BINDGROUPD3D12_H_
#define BACKEND_D3D12_BINDGROUPD3D12_H_ #define DAWNNATIVE_D3D12_BINDGROUPD3D12_H_
#include "dawn_native/BindGroup.h" #include "dawn_native/BindGroup.h"
@ -49,4 +49,4 @@ namespace backend { namespace d3d12 {
}} // namespace backend::d3d12 }} // namespace backend::d3d12
#endif // BACKEND_D3D12_BINDGROUPD3D12_H_ #endif // DAWNNATIVE_D3D12_BINDGROUPD3D12_H_

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@ -12,8 +12,8 @@
// See the License for the specific language governing permissions and // See the License for the specific language governing permissions and
// limitations under the License. // limitations under the License.
#ifndef BACKEND_D3D12_BINDGROUPLAYOUTD3D12_H_ #ifndef DAWNNATIVE_D3D12_BINDGROUPLAYOUTD3D12_H_
#define BACKEND_D3D12_BINDGROUPLAYOUTD3D12_H_ #define DAWNNATIVE_D3D12_BINDGROUPLAYOUTD3D12_H_
#include "dawn_native/BindGroupLayout.h" #include "dawn_native/BindGroupLayout.h"
@ -51,4 +51,4 @@ namespace backend { namespace d3d12 {
}} // namespace backend::d3d12 }} // namespace backend::d3d12
#endif // BACKEND_D3D12_BINDGROUPLAYOUTD3D12_H_ #endif // DAWNNATIVE_D3D12_BINDGROUPLAYOUTD3D12_H_

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@ -12,8 +12,8 @@
// See the License for the specific language governing permissions and // See the License for the specific language governing permissions and
// limitations under the License. // limitations under the License.
#ifndef BACKEND_D3D12_BLENDSTATED3D12_H_ #ifndef DAWNNATIVE_D3D12_BLENDSTATED3D12_H_
#define BACKEND_D3D12_BLENDSTATED3D12_H_ #define DAWNNATIVE_D3D12_BLENDSTATED3D12_H_
#include "dawn_native/BlendState.h" #include "dawn_native/BlendState.h"
@ -33,4 +33,4 @@ namespace backend { namespace d3d12 {
}} // namespace backend::d3d12 }} // namespace backend::d3d12
#endif // BACKEND_D3D12_BLENDSTATED3D12_H_ #endif // DAWNNATIVE_D3D12_BLENDSTATED3D12_H_

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@ -12,8 +12,8 @@
// See the License for the specific language governing permissions and // See the License for the specific language governing permissions and
// limitations under the License. // limitations under the License.
#ifndef BACKEND_D3D12_BUFFERD3D12_H_ #ifndef DAWNNATIVE_D3D12_BUFFERD3D12_H_
#define BACKEND_D3D12_BUFFERD3D12_H_ #define DAWNNATIVE_D3D12_BUFFERD3D12_H_
#include "common/SerialQueue.h" #include "common/SerialQueue.h"
#include "dawn_native/Buffer.h" #include "dawn_native/Buffer.h"
@ -84,4 +84,4 @@ namespace backend { namespace d3d12 {
}} // namespace backend::d3d12 }} // namespace backend::d3d12
#endif // BACKEND_D3D12_BUFFERD3D12_H_ #endif // DAWNNATIVE_D3D12_BUFFERD3D12_H_

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@ -12,8 +12,8 @@
// See the License for the specific language governing permissions and // See the License for the specific language governing permissions and
// limitations under the License. // limitations under the License.
#ifndef BACKEND_D3D12_COMMANDALLOCATORMANAGER_H_ #ifndef DAWNNATIVE_D3D12_COMMANDALLOCATORMANAGER_H_
#define BACKEND_D3D12_COMMANDALLOCATORMANAGER_H_ #define DAWNNATIVE_D3D12_COMMANDALLOCATORMANAGER_H_
#include "dawn_native/d3d12/d3d12_platform.h" #include "dawn_native/d3d12/d3d12_platform.h"
@ -53,4 +53,4 @@ namespace backend { namespace d3d12 {
}} // namespace backend::d3d12 }} // namespace backend::d3d12
#endif // BACKEND_D3D12_COMMANDALLOCATORMANAGER_H_ #endif // DAWNNATIVE_D3D12_COMMANDALLOCATORMANAGER_H_

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@ -12,8 +12,8 @@
// See the License for the specific language governing permissions and // See the License for the specific language governing permissions and
// limitations under the License. // limitations under the License.
#ifndef BACKEND_D3D12_COMMANDBUFFERD3D12_H_ #ifndef DAWNNATIVE_D3D12_COMMANDBUFFERD3D12_H_
#define BACKEND_D3D12_COMMANDBUFFERD3D12_H_ #define DAWNNATIVE_D3D12_COMMANDBUFFERD3D12_H_
#include "dawn_native/CommandAllocator.h" #include "dawn_native/CommandAllocator.h"
#include "dawn_native/CommandBuffer.h" #include "dawn_native/CommandBuffer.h"
@ -47,4 +47,4 @@ namespace backend { namespace d3d12 {
}} // namespace backend::d3d12 }} // namespace backend::d3d12
#endif // BACKEND_D3D12_COMMANDBUFFERD3D12_H_ #endif // DAWNNATIVE_D3D12_COMMANDBUFFERD3D12_H_

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@ -12,8 +12,8 @@
// See the License for the specific language governing permissions and // See the License for the specific language governing permissions and
// limitations under the License. // limitations under the License.
#ifndef BACKEND_D3D12_COMPUTEPIPELINED3D12_H_ #ifndef DAWNNATIVE_D3D12_COMPUTEPIPELINED3D12_H_
#define BACKEND_D3D12_COMPUTEPIPELINED3D12_H_ #define DAWNNATIVE_D3D12_COMPUTEPIPELINED3D12_H_
#include "dawn_native/ComputePipeline.h" #include "dawn_native/ComputePipeline.h"
@ -37,4 +37,4 @@ namespace backend { namespace d3d12 {
}} // namespace backend::d3d12 }} // namespace backend::d3d12
#endif // BACKEND_D3D12_COMPUTEPIPELINED3D12_H_ #endif // DAWNNATIVE_D3D12_COMPUTEPIPELINED3D12_H_

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@ -12,8 +12,8 @@
// See the License for the specific language governing permissions and // See the License for the specific language governing permissions and
// limitations under the License. // limitations under the License.
#ifndef BACKEND_D3D12_DEPTHSTENCILSTATED3D12_H_ #ifndef DAWNNATIVE_D3D12_DEPTHSTENCILSTATED3D12_H_
#define BACKEND_D3D12_DEPTHSTENCILSTATED3D12_H_ #define DAWNNATIVE_D3D12_DEPTHSTENCILSTATED3D12_H_
#include "dawn_native/DepthStencilState.h" #include "dawn_native/DepthStencilState.h"
@ -36,4 +36,4 @@ namespace backend { namespace d3d12 {
}} // namespace backend::d3d12 }} // namespace backend::d3d12
#endif // BACKEND_D3D12_DEPTHSTENCILSTATED3D12_H_ #endif // DAWNNATIVE_D3D12_DEPTHSTENCILSTATED3D12_H_

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@ -12,8 +12,8 @@
// See the License for the specific language governing permissions and // See the License for the specific language governing permissions and
// limitations under the License. // limitations under the License.
#ifndef BACKEND_D3D12_DESCRIPTORHEAPALLOCATOR_H_ #ifndef DAWNNATIVE_D3D12_DESCRIPTORHEAPALLOCATOR_H_
#define BACKEND_D3D12_DESCRIPTORHEAPALLOCATOR_H_ #define DAWNNATIVE_D3D12_DESCRIPTORHEAPALLOCATOR_H_
#include "dawn_native/d3d12/d3d12_platform.h" #include "dawn_native/d3d12/d3d12_platform.h"
@ -80,4 +80,4 @@ namespace backend { namespace d3d12 {
}} // namespace backend::d3d12 }} // namespace backend::d3d12
#endif // BACKEND_D3D12_DESCRIPTORHEAPALLOCATOR_H_ #endif // DAWNNATIVE_D3D12_DESCRIPTORHEAPALLOCATOR_H_

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@ -12,8 +12,8 @@
// See the License for the specific language governing permissions and // See the License for the specific language governing permissions and
// limitations under the License. // limitations under the License.
#ifndef BACKEND_D3D12_DEVICED3D12_H_ #ifndef DAWNNATIVE_D3D12_DEVICED3D12_H_
#define BACKEND_D3D12_DEVICED3D12_H_ #define DAWNNATIVE_D3D12_DEVICED3D12_H_
#include "dawn/dawncpp.h" #include "dawn/dawncpp.h"
@ -110,4 +110,4 @@ namespace backend { namespace d3d12 {
}} // namespace backend::d3d12 }} // namespace backend::d3d12
#endif // BACKEND_D3D12_DEVICED3D12_H_ #endif // DAWNNATIVE_D3D12_DEVICED3D12_H_

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@ -12,8 +12,8 @@
// See the License for the specific language governing permissions and // See the License for the specific language governing permissions and
// limitations under the License. // limitations under the License.
#ifndef BACKEND_D3D12_FORWARD_H_ #ifndef DAWNNATIVE_D3D12_FORWARD_H_
#define BACKEND_D3D12_FORWARD_H_ #define DAWNNATIVE_D3D12_FORWARD_H_
#include "dawn_native/ToBackend.h" #include "dawn_native/ToBackend.h"
@ -68,4 +68,4 @@ namespace backend { namespace d3d12 {
}} // namespace backend::d3d12 }} // namespace backend::d3d12
#endif // BACKEND_D3D12_FORWARD_H_ #endif // DAWNNATIVE_D3D12_FORWARD_H_

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@ -12,8 +12,8 @@
// See the License for the specific language governing permissions and // See the License for the specific language governing permissions and
// limitations under the License. // limitations under the License.
#ifndef BACKEND_D3D12_INPUTSTATED3D12_H_ #ifndef DAWNNATIVE_D3D12_INPUTSTATED3D12_H_
#define BACKEND_D3D12_INPUTSTATED3D12_H_ #define DAWNNATIVE_D3D12_INPUTSTATED3D12_H_
#include "dawn_native/InputState.h" #include "dawn_native/InputState.h"
@ -37,4 +37,4 @@ namespace backend { namespace d3d12 {
}} // namespace backend::d3d12 }} // namespace backend::d3d12
#endif // BACKEND_D3D12_INPUTSTATED3D12_H_ #endif // DAWNNATIVE_D3D12_INPUTSTATED3D12_H_

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@ -12,8 +12,8 @@
// See the License for the specific language governing permissions and // See the License for the specific language governing permissions and
// limitations under the License. // limitations under the License.
#ifndef BACKEND_D3D12_NATIVESWAPCHAINIMPLD3D12_H_ #ifndef DAWNNATIVE_D3D12_NATIVESWAPCHAINIMPLD3D12_H_
#define BACKEND_D3D12_NATIVESWAPCHAINIMPLD3D12_H_ #define DAWNNATIVE_D3D12_NATIVESWAPCHAINIMPLD3D12_H_
#include "dawn_native/d3d12/d3d12_platform.h" #include "dawn_native/d3d12/d3d12_platform.h"
@ -55,4 +55,4 @@ namespace backend { namespace d3d12 {
}} // namespace backend::d3d12 }} // namespace backend::d3d12
#endif // BACKEND_D3D12_NATIVESWAPCHAINIMPLD3D12_H_ #endif // DAWNNATIVE_D3D12_NATIVESWAPCHAINIMPLD3D12_H_

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@ -12,8 +12,8 @@
// See the License for the specific language governing permissions and // See the License for the specific language governing permissions and
// limitations under the License. // limitations under the License.
#ifndef BACKEND_D3D12_PIPELINELAYOUTD3D12_H_ #ifndef DAWNNATIVE_D3D12_PIPELINELAYOUTD3D12_H_
#define BACKEND_D3D12_PIPELINELAYOUTD3D12_H_ #define DAWNNATIVE_D3D12_PIPELINELAYOUTD3D12_H_
#include "dawn_native/PipelineLayout.h" #include "dawn_native/PipelineLayout.h"
@ -41,4 +41,4 @@ namespace backend { namespace d3d12 {
}} // namespace backend::d3d12 }} // namespace backend::d3d12
#endif // BACKEND_D3D12_PIPELINELAYOUTD3D12_H_ #endif // DAWNNATIVE_D3D12_PIPELINELAYOUTD3D12_H_

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@ -12,8 +12,8 @@
// See the License for the specific language governing permissions and // See the License for the specific language governing permissions and
// limitations under the License. // limitations under the License.
#ifndef BACKEND_D3D12_QUEUED3D12_H_ #ifndef DAWNNATIVE_D3D12_QUEUED3D12_H_
#define BACKEND_D3D12_QUEUED3D12_H_ #define DAWNNATIVE_D3D12_QUEUED3D12_H_
#include "dawn_native/Queue.h" #include "dawn_native/Queue.h"
@ -37,4 +37,4 @@ namespace backend { namespace d3d12 {
}} // namespace backend::d3d12 }} // namespace backend::d3d12
#endif // BACKEND_D3D12_QUEUED3D12_H_ #endif // DAWNNATIVE_D3D12_QUEUED3D12_H_

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@ -12,8 +12,8 @@
// See the License for the specific language governing permissions and // See the License for the specific language governing permissions and
// limitations under the License. // limitations under the License.
#ifndef BACKEND_D3D12_RENDERPASSDESCRIPTORD3D12_H_ #ifndef DAWNNATIVE_D3D12_RENDERPASSDESCRIPTORD3D12_H_
#define BACKEND_D3D12_RENDERPASSDESCRIPTORD3D12_H_ #define DAWNNATIVE_D3D12_RENDERPASSDESCRIPTORD3D12_H_
#include "dawn_native/RenderPassDescriptor.h" #include "dawn_native/RenderPassDescriptor.h"
@ -49,4 +49,4 @@ namespace backend { namespace d3d12 {
}} // namespace backend::d3d12 }} // namespace backend::d3d12
#endif // BACKEND_D3D12_RENDERPASSDESCRIPTORD3D12_H_ #endif // DAWNNATIVE_D3D12_RENDERPASSDESCRIPTORD3D12_H_

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@ -12,8 +12,8 @@
// See the License for the specific language governing permissions and // See the License for the specific language governing permissions and
// limitations under the License. // limitations under the License.
#ifndef BACKEND_D3D12_RENDERPIPELINED3D12_H_ #ifndef DAWNNATIVE_D3D12_RENDERPIPELINED3D12_H_
#define BACKEND_D3D12_RENDERPIPELINED3D12_H_ #define DAWNNATIVE_D3D12_RENDERPIPELINED3D12_H_
#include "dawn_native/RenderPipeline.h" #include "dawn_native/RenderPipeline.h"
@ -40,4 +40,4 @@ namespace backend { namespace d3d12 {
}} // namespace backend::d3d12 }} // namespace backend::d3d12
#endif // BACKEND_D3D12_RENDERPIPELINED3D12_H_ #endif // DAWNNATIVE_D3D12_RENDERPIPELINED3D12_H_

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@ -12,8 +12,8 @@
// See the License for the specific language governing permissions and // See the License for the specific language governing permissions and
// limitations under the License. // limitations under the License.
#ifndef BACKEND_D3D12_RESOURCEALLOCATIONMANAGER_H_ #ifndef DAWNNATIVE_D3D12_RESOURCEALLOCATIONMANAGER_H_
#define BACKEND_D3D12_RESOURCEALLOCATIONMANAGER_H_ #define DAWNNATIVE_D3D12_RESOURCEALLOCATIONMANAGER_H_
#include "dawn_native/d3d12/d3d12_platform.h" #include "dawn_native/d3d12/d3d12_platform.h"
@ -41,4 +41,4 @@ namespace backend { namespace d3d12 {
}} // namespace backend::d3d12 }} // namespace backend::d3d12
#endif // BACKEND_D3D12_RESOURCEALLOCATIONMANAGER_H_ #endif // DAWNNATIVE_D3D12_RESOURCEALLOCATIONMANAGER_H_

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@ -12,8 +12,8 @@
// See the License for the specific language governing permissions and // See the License for the specific language governing permissions and
// limitations under the License. // limitations under the License.
#ifndef BACKEND_D3D12_RESOURCEUPLOADER_H_ #ifndef DAWNNATIVE_D3D12_RESOURCEUPLOADER_H_
#define BACKEND_D3D12_RESOURCEUPLOADER_H_ #define DAWNNATIVE_D3D12_RESOURCEUPLOADER_H_
#include "dawn_native/d3d12/d3d12_platform.h" #include "dawn_native/d3d12/d3d12_platform.h"
@ -45,4 +45,4 @@ namespace backend { namespace d3d12 {
}; };
}} // namespace backend::d3d12 }} // namespace backend::d3d12
#endif // BACKEND_D3D12_RESOURCEUPLOADER_H_ #endif // DAWNNATIVE_D3D12_RESOURCEUPLOADER_H_

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@ -12,8 +12,8 @@
// See the License for the specific language governing permissions and // See the License for the specific language governing permissions and
// limitations under the License. // limitations under the License.
#ifndef BACKEND_D3D12_SAMPLERD3D12_H_ #ifndef DAWNNATIVE_D3D12_SAMPLERD3D12_H_
#define BACKEND_D3D12_SAMPLERD3D12_H_ #define DAWNNATIVE_D3D12_SAMPLERD3D12_H_
#include "dawn_native/Sampler.h" #include "dawn_native/Sampler.h"
@ -35,4 +35,4 @@ namespace backend { namespace d3d12 {
}} // namespace backend::d3d12 }} // namespace backend::d3d12
#endif // BACKEND_D3D12_SAMPLERD3D12_H_ #endif // DAWNNATIVE_D3D12_SAMPLERD3D12_H_

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@ -12,8 +12,8 @@
// See the License for the specific language governing permissions and // See the License for the specific language governing permissions and
// limitations under the License. // limitations under the License.
#ifndef BACKEND_D3D12_SHADERMODULED3D12_H_ #ifndef DAWNNATIVE_D3D12_SHADERMODULED3D12_H_
#define BACKEND_D3D12_SHADERMODULED3D12_H_ #define DAWNNATIVE_D3D12_SHADERMODULED3D12_H_
#include "dawn_native/ShaderModule.h" #include "dawn_native/ShaderModule.h"
@ -35,4 +35,4 @@ namespace backend { namespace d3d12 {
}} // namespace backend::d3d12 }} // namespace backend::d3d12
#endif // BACKEND_D3D12_SHADERMODULED3D12_H_ #endif // DAWNNATIVE_D3D12_SHADERMODULED3D12_H_

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@ -12,8 +12,8 @@
// See the License for the specific language governing permissions and // See the License for the specific language governing permissions and
// limitations under the License. // limitations under the License.
#ifndef BACKEND_D3D12_SWAPCHAIND3D12_H_ #ifndef DAWNNATIVE_D3D12_SWAPCHAIND3D12_H_
#define BACKEND_D3D12_SWAPCHAIND3D12_H_ #define DAWNNATIVE_D3D12_SWAPCHAIND3D12_H_
#include "dawn_native/SwapChain.h" #include "dawn_native/SwapChain.h"
@ -33,4 +33,4 @@ namespace backend { namespace d3d12 {
}} // namespace backend::d3d12 }} // namespace backend::d3d12
#endif // BACKEND_D3D12_SWAPCHAIN_D3D12_H_ #endif // DAWNNATIVE_D3D12_SWAPCHAIN_D3D12_H_

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@ -12,8 +12,8 @@
// See the License for the specific language governing permissions and // See the License for the specific language governing permissions and
// limitations under the License. // limitations under the License.
#ifndef BACKEND_D3D12_TEXTURECOPYSPLITTER_H_ #ifndef DAWNNATIVE_D3D12_TEXTURECOPYSPLITTER_H_
#define BACKEND_D3D12_TEXTURECOPYSPLITTER_H_ #define DAWNNATIVE_D3D12_TEXTURECOPYSPLITTER_H_
#include "dawn/dawncpp.h" #include "dawn/dawncpp.h"
@ -61,4 +61,4 @@ namespace backend { namespace d3d12 {
}} // namespace backend::d3d12 }} // namespace backend::d3d12
#endif // BACKEND_D3D12_TEXTURECOPYSPLITTER_H_ #endif // DAWNNATIVE_D3D12_TEXTURECOPYSPLITTER_H_

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@ -12,8 +12,8 @@
// See the License for the specific language governing permissions and // See the License for the specific language governing permissions and
// limitations under the License. // limitations under the License.
#ifndef BACKEND_D3D12_TEXTURED3D12_H_ #ifndef DAWNNATIVE_D3D12_TEXTURED3D12_H_
#define BACKEND_D3D12_TEXTURED3D12_H_ #define DAWNNATIVE_D3D12_TEXTURED3D12_H_
#include "dawn_native/Texture.h" #include "dawn_native/Texture.h"
@ -57,4 +57,4 @@ namespace backend { namespace d3d12 {
}; };
}} // namespace backend::d3d12 }} // namespace backend::d3d12
#endif // BACKEND_D3D12_TEXTURED3D12_H_ #endif // DAWNNATIVE_D3D12_TEXTURED3D12_H_

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@ -12,8 +12,8 @@
// See the License for the specific language governing permissions and // See the License for the specific language governing permissions and
// limitations under the License. // limitations under the License.
#ifndef BACKEND_D3D12_D3D12PLATFORM_H_ #ifndef DAWNNATIVE_D3D12_D3D12PLATFORM_H_
#define BACKEND_D3D12_D3D12PLATFORM_H_ #define DAWNNATIVE_D3D12_D3D12PLATFORM_H_
#include <d3d12.h> #include <d3d12.h>
#include <dxgi1_4.h> #include <dxgi1_4.h>
@ -31,4 +31,4 @@ using Microsoft::WRL::ComPtr;
# include "common/windows_with_undefs.h" # include "common/windows_with_undefs.h"
#endif #endif
#endif // BACKEND_D3D12_D3D12PLATFORM_H_ #endif // DAWNNATIVE_D3D12_D3D12PLATFORM_H_

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@ -12,8 +12,8 @@
// See the License for the specific language governing permissions and // See the License for the specific language governing permissions and
// limitations under the License. // limitations under the License.
#ifndef BACKEND_METAL_BLENDSTATEMTL_H_ #ifndef DAWNNATIVE_METAL_BLENDSTATEMTL_H_
#define BACKEND_METAL_BLENDSTATEMTL_H_ #define DAWNNATIVE_METAL_BLENDSTATEMTL_H_
#include "dawn_native/BlendState.h" #include "dawn_native/BlendState.h"
@ -29,4 +29,4 @@ namespace backend { namespace metal {
}} // namespace backend::metal }} // namespace backend::metal
#endif // BACKEND_METAL_BLENDSTATEMTL_H_ #endif // DAWNNATIVE_METAL_BLENDSTATEMTL_H_

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@ -12,8 +12,8 @@
// See the License for the specific language governing permissions and // See the License for the specific language governing permissions and
// limitations under the License. // limitations under the License.
#ifndef BACKEND_METAL_BUFFERMTL_H_ #ifndef DAWNNATIVE_METAL_BUFFERMTL_H_
#define BACKEND_METAL_BUFFERMTL_H_ #define DAWNNATIVE_METAL_BUFFERMTL_H_
#include "common/SerialQueue.h" #include "common/SerialQueue.h"
#include "dawn_native/Buffer.h" #include "dawn_native/Buffer.h"
@ -69,4 +69,4 @@ namespace backend { namespace metal {
}} // namespace backend::metal }} // namespace backend::metal
#endif // BACKEND_METAL_BUFFERMTL_H_ #endif // DAWNNATIVE_METAL_BUFFERMTL_H_

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@ -12,8 +12,8 @@
// See the License for the specific language governing permissions and // See the License for the specific language governing permissions and
// limitations under the License. // limitations under the License.
#ifndef BACKEND_METAL_COMMANDBUFFERMTL_H_ #ifndef DAWNNATIVE_METAL_COMMANDBUFFERMTL_H_
#define BACKEND_METAL_COMMANDBUFFERMTL_H_ #define DAWNNATIVE_METAL_COMMANDBUFFERMTL_H_
#include "dawn_native/CommandBuffer.h" #include "dawn_native/CommandBuffer.h"
@ -45,4 +45,4 @@ namespace backend { namespace metal {
}} // namespace backend::metal }} // namespace backend::metal
#endif // BACKEND_METAL_COMMANDBUFFERMTL_H_ #endif // DAWNNATIVE_METAL_COMMANDBUFFERMTL_H_

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@ -12,8 +12,8 @@
// See the License for the specific language governing permissions and // See the License for the specific language governing permissions and
// limitations under the License. // limitations under the License.
#ifndef BACKEND_METAL_COMPUTEPIPELINEMTL_H_ #ifndef DAWNNATIVE_METAL_COMPUTEPIPELINEMTL_H_
#define BACKEND_METAL_COMPUTEPIPELINEMTL_H_ #define DAWNNATIVE_METAL_COMPUTEPIPELINEMTL_H_
#include "dawn_native/ComputePipeline.h" #include "dawn_native/ComputePipeline.h"
@ -36,4 +36,4 @@ namespace backend { namespace metal {
}} // namespace backend::metal }} // namespace backend::metal
#endif // BACKEND_METAL_COMPUTEPIPELINEMTL_H_ #endif // DAWNNATIVE_METAL_COMPUTEPIPELINEMTL_H_

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@ -12,8 +12,8 @@
// See the License for the specific language governing permissions and // See the License for the specific language governing permissions and
// limitations under the License. // limitations under the License.
#ifndef BACKEND_METAL_DEPTHSTENCILSTATEMTL_H_ #ifndef DAWNNATIVE_METAL_DEPTHSTENCILSTATEMTL_H_
#define BACKEND_METAL_DEPTHSTENCILSTATEMTL_H_ #define DAWNNATIVE_METAL_DEPTHSTENCILSTATEMTL_H_
#include "dawn_native/DepthStencilState.h" #include "dawn_native/DepthStencilState.h"
@ -36,4 +36,4 @@ namespace backend { namespace metal {
}} // namespace backend::metal }} // namespace backend::metal
#endif // BACKEND_METAL_DEPTHSTENCILSTATEMTL_H_ #endif // DAWNNATIVE_METAL_DEPTHSTENCILSTATEMTL_H_

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@ -12,8 +12,8 @@
// See the License for the specific language governing permissions and // See the License for the specific language governing permissions and
// limitations under the License. // limitations under the License.
#ifndef BACKEND_METAL_DEVICEMTL_H_ #ifndef DAWNNATIVE_METAL_DEVICEMTL_H_
#define BACKEND_METAL_DEVICEMTL_H_ #define DAWNNATIVE_METAL_DEVICEMTL_H_
#include "dawn/dawncpp.h" #include "dawn/dawncpp.h"
@ -85,4 +85,4 @@ namespace backend { namespace metal {
}} // namespace backend::metal }} // namespace backend::metal
#endif // BACKEND_METAL_DEVICEMTL_H_ #endif // DAWNNATIVE_METAL_DEVICEMTL_H_

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@ -12,8 +12,8 @@
// See the License for the specific language governing permissions and // See the License for the specific language governing permissions and
// limitations under the License. // limitations under the License.
#ifndef BACKEND_METAL_FORWARD_H_ #ifndef DAWNNATIVE_METAL_FORWARD_H_
#define BACKEND_METAL_FORWARD_H_ #define DAWNNATIVE_METAL_FORWARD_H_
#include "dawn_native/ToBackend.h" #include "dawn_native/ToBackend.h"
@ -75,4 +75,4 @@ namespace backend { namespace metal {
}} // namespace backend::metal }} // namespace backend::metal
#endif // BACKEND_METAL_FORWARD_H_ #endif // DAWNNATIVE_METAL_FORWARD_H_

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@ -12,8 +12,8 @@
// See the License for the specific language governing permissions and // See the License for the specific language governing permissions and
// limitations under the License. // limitations under the License.
#ifndef BACKEND_METAL_INPUTSTATEMTL_H_ #ifndef DAWNNATIVE_METAL_INPUTSTATEMTL_H_
#define BACKEND_METAL_INPUTSTATEMTL_H_ #define DAWNNATIVE_METAL_INPUTSTATEMTL_H_
#include "dawn_native/InputState.h" #include "dawn_native/InputState.h"
@ -34,4 +34,4 @@ namespace backend { namespace metal {
}} // namespace backend::metal }} // namespace backend::metal
#endif // BACKEND_METAL_COMMANDINPUTSTATEMTL_H_ #endif // DAWNNATIVE_METAL_COMMANDINPUTSTATEMTL_H_

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@ -12,8 +12,8 @@
// See the License for the specific language governing permissions and // See the License for the specific language governing permissions and
// limitations under the License. // limitations under the License.
#ifndef BACKEND_METAL_PIPELINELAYOUTMTL_H_ #ifndef DAWNNATIVE_METAL_PIPELINELAYOUTMTL_H_
#define BACKEND_METAL_PIPELINELAYOUTMTL_H_ #define DAWNNATIVE_METAL_PIPELINELAYOUTMTL_H_
#include "dawn_native/PipelineLayout.h" #include "dawn_native/PipelineLayout.h"
@ -43,4 +43,4 @@ namespace backend { namespace metal {
}} // namespace backend::metal }} // namespace backend::metal
#endif // BACKEND_METAL_PIPELINELAYOUTMTL_H_ #endif // DAWNNATIVE_METAL_PIPELINELAYOUTMTL_H_

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@ -12,8 +12,8 @@
// See the License for the specific language governing permissions and // See the License for the specific language governing permissions and
// limitations under the License. // limitations under the License.
#ifndef BACKEND_METAL_QUEUEMTL_H_ #ifndef DAWNNATIVE_METAL_QUEUEMTL_H_
#define BACKEND_METAL_QUEUEMTL_H_ #define DAWNNATIVE_METAL_QUEUEMTL_H_
#include "dawn_native/Queue.h" #include "dawn_native/Queue.h"
@ -32,4 +32,4 @@ namespace backend { namespace metal {
}} // namespace backend::metal }} // namespace backend::metal
#endif // BACKEND_METAL_QUEUEMTL_H_ #endif // DAWNNATIVE_METAL_QUEUEMTL_H_

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@ -12,8 +12,8 @@
// See the License for the specific language governing permissions and // See the License for the specific language governing permissions and
// limitations under the License. // limitations under the License.
#ifndef BACKEND_METAL_RENDERPIPELINEMTL_H_ #ifndef DAWNNATIVE_METAL_RENDERPIPELINEMTL_H_
#define BACKEND_METAL_RENDERPIPELINEMTL_H_ #define DAWNNATIVE_METAL_RENDERPIPELINEMTL_H_
#include "dawn_native/RenderPipeline.h" #include "dawn_native/RenderPipeline.h"
@ -39,4 +39,4 @@ namespace backend { namespace metal {
}} // namespace backend::metal }} // namespace backend::metal
#endif // BACKEND_METAL_RENDERPIPELINEMTL_H_ #endif // DAWNNATIVE_METAL_RENDERPIPELINEMTL_H_

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@ -12,8 +12,8 @@
// See the License for the specific language governing permissions and // See the License for the specific language governing permissions and
// limitations under the License. // limitations under the License.
#ifndef BACKEND_METAL_RESOURCEUPLOADER_H_ #ifndef DAWNNATIVE_METAL_RESOURCEUPLOADER_H_
#define BACKEND_METAL_RESOURCEUPLOADER_H_ #define DAWNNATIVE_METAL_RESOURCEUPLOADER_H_
#include "common/Serial.h" #include "common/Serial.h"
#include "common/SerialQueue.h" #include "common/SerialQueue.h"
@ -39,4 +39,4 @@ namespace backend { namespace metal {
}} // namespace backend::metal }} // namespace backend::metal
#endif // BACKEND_METAL_RESOURCEUPLOADER_H_ #endif // DAWNNATIVE_METAL_RESOURCEUPLOADER_H_

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@ -12,8 +12,8 @@
// See the License for the specific language governing permissions and // See the License for the specific language governing permissions and
// limitations under the License. // limitations under the License.
#ifndef BACKEND_METAL_SAMPLERMTL_H_ #ifndef DAWNNATIVE_METAL_SAMPLERMTL_H_
#define BACKEND_METAL_SAMPLERMTL_H_ #define DAWNNATIVE_METAL_SAMPLERMTL_H_
#include "dawn_native/Sampler.h" #include "dawn_native/Sampler.h"
@ -36,4 +36,4 @@ namespace backend { namespace metal {
}} // namespace backend::metal }} // namespace backend::metal
#endif // BACKEND_METAL_SAMPLERMTL_H_ #endif // DAWNNATIVE_METAL_SAMPLERMTL_H_

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@ -12,8 +12,8 @@
// See the License for the specific language governing permissions and // See the License for the specific language governing permissions and
// limitations under the License. // limitations under the License.
#ifndef BACKEND_METAL_SHADERMODULEMTL_H_ #ifndef DAWNNATIVE_METAL_SHADERMODULEMTL_H_
#define BACKEND_METAL_SHADERMODULEMTL_H_ #define DAWNNATIVE_METAL_SHADERMODULEMTL_H_
#include "dawn_native/ShaderModule.h" #include "dawn_native/ShaderModule.h"
@ -49,4 +49,4 @@ namespace backend { namespace metal {
}} // namespace backend::metal }} // namespace backend::metal
#endif // BACKEND_METAL_SHADERMODULEMTL_H_ #endif // DAWNNATIVE_METAL_SHADERMODULEMTL_H_

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@ -12,8 +12,8 @@
// See the License for the specific language governing permissions and // See the License for the specific language governing permissions and
// limitations under the License. // limitations under the License.
#ifndef BACKEND_METAL_SWAPCHAINMTL_H_ #ifndef DAWNNATIVE_METAL_SWAPCHAINMTL_H_
#define BACKEND_METAL_SWAPCHAINMTL_H_ #define DAWNNATIVE_METAL_SWAPCHAINMTL_H_
#include "dawn_native/SwapChain.h" #include "dawn_native/SwapChain.h"
@ -33,4 +33,4 @@ namespace backend { namespace metal {
}} // namespace backend::metal }} // namespace backend::metal
#endif // BACKEND_METAL_SWAPCHAINMTL_H_ #endif // DAWNNATIVE_METAL_SWAPCHAINMTL_H_

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@ -12,8 +12,8 @@
// See the License for the specific language governing permissions and // See the License for the specific language governing permissions and
// limitations under the License. // limitations under the License.
#ifndef BACKEND_METAL_TEXTUREMTL_H_ #ifndef DAWNNATIVE_METAL_TEXTUREMTL_H_
#define BACKEND_METAL_TEXTUREMTL_H_ #define DAWNNATIVE_METAL_TEXTUREMTL_H_
#include "dawn_native/Texture.h" #include "dawn_native/Texture.h"
@ -42,4 +42,4 @@ namespace backend { namespace metal {
}} // namespace backend::metal }} // namespace backend::metal
#endif // BACKEND_METAL_TEXTUREMTL_H_ #endif // DAWNNATIVE_METAL_TEXTUREMTL_H_

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@ -12,8 +12,8 @@
// See the License for the specific language governing permissions and // See the License for the specific language governing permissions and
// limitations under the License. // limitations under the License.
#ifndef BACKEND_NULL_NULLBACKEND_H_ #ifndef DAWNNATIVE_NULL_NULLBACKEND_H_
#define BACKEND_NULL_NULLBACKEND_H_ #define DAWNNATIVE_NULL_NULLBACKEND_H_
#include "dawn/dawncpp.h" #include "dawn/dawncpp.h"
@ -176,4 +176,4 @@ namespace backend { namespace null {
}} // namespace backend::null }} // namespace backend::null
#endif // BACKEND_NULL_NULLBACKEND_H_ #endif // DAWNNATIVE_NULL_NULLBACKEND_H_

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@ -12,8 +12,8 @@
// See the License for the specific language governing permissions and // See the License for the specific language governing permissions and
// limitations under the License. // limitations under the License.
#ifndef BACKEND_OPENGL_BLENDSTATEGL_H_ #ifndef DAWNNATIVE_OPENGL_BLENDSTATEGL_H_
#define BACKEND_OPENGL_BLENDSTATEGL_H_ #define DAWNNATIVE_OPENGL_BLENDSTATEGL_H_
#include "dawn_native/BlendState.h" #include "dawn_native/BlendState.h"
@ -30,4 +30,4 @@ namespace backend { namespace opengl {
}} // namespace backend::opengl }} // namespace backend::opengl
#endif // BACKEND_OPENGL_BLENDSTATEGL_H_ #endif // DAWNNATIVE_OPENGL_BLENDSTATEGL_H_

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@ -12,8 +12,8 @@
// See the License for the specific language governing permissions and // See the License for the specific language governing permissions and
// limitations under the License. // limitations under the License.
#ifndef BACKEND_OPENGL_BUFFERGL_H_ #ifndef DAWNNATIVE_OPENGL_BUFFERGL_H_
#define BACKEND_OPENGL_BUFFERGL_H_ #define DAWNNATIVE_OPENGL_BUFFERGL_H_
#include "dawn_native/Buffer.h" #include "dawn_native/Buffer.h"
@ -45,4 +45,4 @@ namespace backend { namespace opengl {
}} // namespace backend::opengl }} // namespace backend::opengl
#endif // BACKEND_OPENGL_BUFFERGL_H_ #endif // DAWNNATIVE_OPENGL_BUFFERGL_H_

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@ -12,8 +12,8 @@
// See the License for the specific language governing permissions and // See the License for the specific language governing permissions and
// limitations under the License. // limitations under the License.
#ifndef BACKEND_OPENGL_COMMANDBUFFERGL_H_ #ifndef DAWNNATIVE_OPENGL_COMMANDBUFFERGL_H_
#define BACKEND_OPENGL_COMMANDBUFFERGL_H_ #define DAWNNATIVE_OPENGL_COMMANDBUFFERGL_H_
#include "dawn_native/CommandAllocator.h" #include "dawn_native/CommandAllocator.h"
#include "dawn_native/CommandBuffer.h" #include "dawn_native/CommandBuffer.h"
@ -42,4 +42,4 @@ namespace backend { namespace opengl {
}} // namespace backend::opengl }} // namespace backend::opengl
#endif // BACKEND_OPENGL_COMMANDBUFFERGL_H_ #endif // DAWNNATIVE_OPENGL_COMMANDBUFFERGL_H_

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@ -12,8 +12,8 @@
// See the License for the specific language governing permissions and // See the License for the specific language governing permissions and
// limitations under the License. // limitations under the License.
#ifndef BACKEND_OPENGL_COMPUTEPIPELINEGL_H_ #ifndef DAWNNATIVE_OPENGL_COMPUTEPIPELINEGL_H_
#define BACKEND_OPENGL_COMPUTEPIPELINEGL_H_ #define DAWNNATIVE_OPENGL_COMPUTEPIPELINEGL_H_
#include "dawn_native/ComputePipeline.h" #include "dawn_native/ComputePipeline.h"
@ -32,4 +32,4 @@ namespace backend { namespace opengl {
}} // namespace backend::opengl }} // namespace backend::opengl
#endif // BACKEND_OPENGL_COMPUTEPIPELINEGL_H_ #endif // DAWNNATIVE_OPENGL_COMPUTEPIPELINEGL_H_

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@ -12,8 +12,8 @@
// See the License for the specific language governing permissions and // See the License for the specific language governing permissions and
// limitations under the License. // limitations under the License.
#ifndef BACKEND_OPENGL_DEPTHSTENCILSTATEGL_H_ #ifndef DAWNNATIVE_OPENGL_DEPTHSTENCILSTATEGL_H_
#define BACKEND_OPENGL_DEPTHSTENCILSTATEGL_H_ #define DAWNNATIVE_OPENGL_DEPTHSTENCILSTATEGL_H_
#include "dawn_native/DepthStencilState.h" #include "dawn_native/DepthStencilState.h"
@ -31,4 +31,4 @@ namespace backend { namespace opengl {
}} // namespace backend::opengl }} // namespace backend::opengl
#endif // BACKEND_OPENGL_DEPTHSTENCILSTATEGL_H_ #endif // DAWNNATIVE_OPENGL_DEPTHSTENCILSTATEGL_H_

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@ -12,8 +12,8 @@
// See the License for the specific language governing permissions and // See the License for the specific language governing permissions and
// limitations under the License. // limitations under the License.
#ifndef BACKEND_OPENGL_DEVICEGL_H_ #ifndef DAWNNATIVE_OPENGL_DEVICEGL_H_
#define BACKEND_OPENGL_DEVICEGL_H_ #define DAWNNATIVE_OPENGL_DEVICEGL_H_
#include "dawn/dawncpp.h" #include "dawn/dawncpp.h"
@ -62,4 +62,4 @@ namespace backend { namespace opengl {
}} // namespace backend::opengl }} // namespace backend::opengl
#endif // BACKEND_OPENGL_DEVICEGL_H_ #endif // DAWNNATIVE_OPENGL_DEVICEGL_H_

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@ -12,8 +12,8 @@
// See the License for the specific language governing permissions and // See the License for the specific language governing permissions and
// limitations under the License. // limitations under the License.
#ifndef BACKEND_OPENGL_FORWARD_H_ #ifndef DAWNNATIVE_OPENGL_FORWARD_H_
#define BACKEND_OPENGL_FORWARD_H_ #define DAWNNATIVE_OPENGL_FORWARD_H_
#include "dawn_native/ToBackend.h" #include "dawn_native/ToBackend.h"
@ -75,4 +75,4 @@ namespace backend { namespace opengl {
}} // namespace backend::opengl }} // namespace backend::opengl
#endif // BACKEND_OPENGL_FORWARD_H_ #endif // DAWNNATIVE_OPENGL_FORWARD_H_

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@ -12,8 +12,8 @@
// See the License for the specific language governing permissions and // See the License for the specific language governing permissions and
// limitations under the License. // limitations under the License.
#ifndef BACKEND_OPENGL_INPUTSTATEGL_H_ #ifndef DAWNNATIVE_OPENGL_INPUTSTATEGL_H_
#define BACKEND_OPENGL_INPUTSTATEGL_H_ #define DAWNNATIVE_OPENGL_INPUTSTATEGL_H_
#include "dawn_native/InputState.h" #include "dawn_native/InputState.h"
@ -37,4 +37,4 @@ namespace backend { namespace opengl {
}} // namespace backend::opengl }} // namespace backend::opengl
#endif // BACKEND_OPENGL_INPUTSTATEGL_H_ #endif // DAWNNATIVE_OPENGL_INPUTSTATEGL_H_

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@ -12,8 +12,8 @@
// See the License for the specific language governing permissions and // See the License for the specific language governing permissions and
// limitations under the License. // limitations under the License.
#ifndef BACKEND_OPENGL_PERSISTENTPIPELINESTATEGL_H_ #ifndef DAWNNATIVE_OPENGL_PERSISTENTPIPELINESTATEGL_H_
#define BACKEND_OPENGL_PERSISTENTPIPELINESTATEGL_H_ #define DAWNNATIVE_OPENGL_PERSISTENTPIPELINESTATEGL_H_
#include "dawn/dawncpp.h" #include "dawn/dawncpp.h"
@ -40,4 +40,4 @@ namespace backend { namespace opengl {
}} // namespace backend::opengl }} // namespace backend::opengl
#endif // BACKEND_OPENGL_PERSISTENTPIPELINESTATEGL_H_ #endif // DAWNNATIVE_OPENGL_PERSISTENTPIPELINESTATEGL_H_

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@ -12,8 +12,8 @@
// See the License for the specific language governing permissions and // See the License for the specific language governing permissions and
// limitations under the License. // limitations under the License.
#ifndef BACKEND_OPENGL_PIPELINEGL_H_ #ifndef DAWNNATIVE_OPENGL_PIPELINEGL_H_
#define BACKEND_OPENGL_PIPELINEGL_H_ #define DAWNNATIVE_OPENGL_PIPELINEGL_H_
#include "dawn_native/Pipeline.h" #include "dawn_native/Pipeline.h"
@ -51,4 +51,4 @@ namespace backend { namespace opengl {
}} // namespace backend::opengl }} // namespace backend::opengl
#endif // BACKEND_OPENGL_PIPELINEGL_H_ #endif // DAWNNATIVE_OPENGL_PIPELINEGL_H_

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@ -12,8 +12,8 @@
// See the License for the specific language governing permissions and // See the License for the specific language governing permissions and
// limitations under the License. // limitations under the License.
#ifndef BACKEND_OPENGL_PIPELINELAYOUTGL_H_ #ifndef DAWNNATIVE_OPENGL_PIPELINELAYOUTGL_H_
#define BACKEND_OPENGL_PIPELINELAYOUTGL_H_ #define DAWNNATIVE_OPENGL_PIPELINELAYOUTGL_H_
#include "dawn_native/PipelineLayout.h" #include "dawn_native/PipelineLayout.h"
@ -43,4 +43,4 @@ namespace backend { namespace opengl {
}} // namespace backend::opengl }} // namespace backend::opengl
#endif // BACKEND_OPENGL_PIPELINELAYOUTGL_H_ #endif // DAWNNATIVE_OPENGL_PIPELINELAYOUTGL_H_

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@ -12,8 +12,8 @@
// See the License for the specific language governing permissions and // See the License for the specific language governing permissions and
// limitations under the License. // limitations under the License.
#ifndef BACKEND_OPENGL_QUEUEGL_H_ #ifndef DAWNNATIVE_OPENGL_QUEUEGL_H_
#define BACKEND_OPENGL_QUEUEGL_H_ #define DAWNNATIVE_OPENGL_QUEUEGL_H_
#include "dawn_native/Queue.h" #include "dawn_native/Queue.h"
@ -32,4 +32,4 @@ namespace backend { namespace opengl {
}} // namespace backend::opengl }} // namespace backend::opengl
#endif // BACKEND_OPENGL_QUEUEGL_H_ #endif // DAWNNATIVE_OPENGL_QUEUEGL_H_

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@ -12,8 +12,8 @@
// See the License for the specific language governing permissions and // See the License for the specific language governing permissions and
// limitations under the License. // limitations under the License.
#ifndef BACKEND_OPENGL_RENDERPIPELINEGL_H_ #ifndef DAWNNATIVE_OPENGL_RENDERPIPELINEGL_H_
#define BACKEND_OPENGL_RENDERPIPELINEGL_H_ #define DAWNNATIVE_OPENGL_RENDERPIPELINEGL_H_
#include "dawn_native/RenderPipeline.h" #include "dawn_native/RenderPipeline.h"
@ -41,4 +41,4 @@ namespace backend { namespace opengl {
}} // namespace backend::opengl }} // namespace backend::opengl
#endif // BACKEND_OPENGL_RENDERPIPELINEGL_H_ #endif // DAWNNATIVE_OPENGL_RENDERPIPELINEGL_H_

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@ -12,8 +12,8 @@
// See the License for the specific language governing permissions and // See the License for the specific language governing permissions and
// limitations under the License. // limitations under the License.
#ifndef BACKEND_OPENGL_SAMPLERGL_H_ #ifndef DAWNNATIVE_OPENGL_SAMPLERGL_H_
#define BACKEND_OPENGL_SAMPLERGL_H_ #define DAWNNATIVE_OPENGL_SAMPLERGL_H_
#include "dawn_native/Sampler.h" #include "dawn_native/Sampler.h"
@ -35,4 +35,4 @@ namespace backend { namespace opengl {
}} // namespace backend::opengl }} // namespace backend::opengl
#endif // BACKEND_OPENGL_SAMPLERGL_H_ #endif // DAWNNATIVE_OPENGL_SAMPLERGL_H_

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@ -12,8 +12,8 @@
// See the License for the specific language governing permissions and // See the License for the specific language governing permissions and
// limitations under the License. // limitations under the License.
#ifndef BACKEND_OPENGL_SHADERMODULEGL_H_ #ifndef DAWNNATIVE_OPENGL_SHADERMODULEGL_H_
#define BACKEND_OPENGL_SHADERMODULEGL_H_ #define DAWNNATIVE_OPENGL_SHADERMODULEGL_H_
#include "dawn_native/ShaderModule.h" #include "dawn_native/ShaderModule.h"
@ -54,4 +54,4 @@ namespace backend { namespace opengl {
}} // namespace backend::opengl }} // namespace backend::opengl
#endif // BACKEND_OPENGL_SHADERMODULEGL_H_ #endif // DAWNNATIVE_OPENGL_SHADERMODULEGL_H_

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@ -12,8 +12,8 @@
// See the License for the specific language governing permissions and // See the License for the specific language governing permissions and
// limitations under the License. // limitations under the License.
#ifndef BACKEND_OPENGL_SWAPCHAINGL_H_ #ifndef DAWNNATIVE_OPENGL_SWAPCHAINGL_H_
#define BACKEND_OPENGL_SWAPCHAINGL_H_ #define DAWNNATIVE_OPENGL_SWAPCHAINGL_H_
#include "dawn_native/SwapChain.h" #include "dawn_native/SwapChain.h"
@ -35,4 +35,4 @@ namespace backend { namespace opengl {
}} // namespace backend::opengl }} // namespace backend::opengl
#endif // BACKEND_OPENGL_SWAPCHAINGL_H_ #endif // DAWNNATIVE_OPENGL_SWAPCHAINGL_H_

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@ -12,8 +12,8 @@
// See the License for the specific language governing permissions and // See the License for the specific language governing permissions and
// limitations under the License. // limitations under the License.
#ifndef BACKEND_OPENGL_TEXTUREGL_H_ #ifndef DAWNNATIVE_OPENGL_TEXTUREGL_H_
#define BACKEND_OPENGL_TEXTUREGL_H_ #define DAWNNATIVE_OPENGL_TEXTUREGL_H_
#include "dawn_native/Texture.h" #include "dawn_native/Texture.h"
@ -49,4 +49,4 @@ namespace backend { namespace opengl {
}} // namespace backend::opengl }} // namespace backend::opengl
#endif // BACKEND_OPENGL_TEXTUREGL_H_ #endif // DAWNNATIVE_OPENGL_TEXTUREGL_H_

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@ -12,8 +12,8 @@
// See the License for the specific language governing permissions and // See the License for the specific language governing permissions and
// limitations under the License. // limitations under the License.
#ifndef BACKEND_VULKAN_BINDGROUPLAYOUTVK_H_ #ifndef DAWNNATIVE_VULKAN_BINDGROUPLAYOUTVK_H_
#define BACKEND_VULKAN_BINDGROUPLAYOUTVK_H_ #define DAWNNATIVE_VULKAN_BINDGROUPLAYOUTVK_H_
#include "dawn_native/BindGroupLayout.h" #include "dawn_native/BindGroupLayout.h"
@ -42,4 +42,4 @@ namespace backend { namespace vulkan {
}} // namespace backend::vulkan }} // namespace backend::vulkan
#endif // BACKEND_VULKAN_BINDGROUPLAYOUTVK_H_ #endif // DAWNNATIVE_VULKAN_BINDGROUPLAYOUTVK_H_

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@ -12,8 +12,8 @@
// See the License for the specific language governing permissions and // See the License for the specific language governing permissions and
// limitations under the License. // limitations under the License.
#ifndef BACKEND_VULKAN_BINDGROUPVK_H_ #ifndef DAWNNATIVE_VULKAN_BINDGROUPVK_H_
#define BACKEND_VULKAN_BINDGROUPVK_H_ #define DAWNNATIVE_VULKAN_BINDGROUPVK_H_
#include "dawn_native/BindGroup.h" #include "dawn_native/BindGroup.h"
@ -37,4 +37,4 @@ namespace backend { namespace vulkan {
}} // namespace backend::vulkan }} // namespace backend::vulkan
#endif // BACKEND_VULKAN_BINDGROUPVK_H_ #endif // DAWNNATIVE_VULKAN_BINDGROUPVK_H_

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@ -12,8 +12,8 @@
// See the License for the specific language governing permissions and // See the License for the specific language governing permissions and
// limitations under the License. // limitations under the License.
#ifndef BACKEND_VULKAN_BLENDSTATEVK_H_ #ifndef DAWNNATIVE_VULKAN_BLENDSTATEVK_H_
#define BACKEND_VULKAN_BLENDSTATEVK_H_ #define DAWNNATIVE_VULKAN_BLENDSTATEVK_H_
#include "dawn_native/BlendState.h" #include "dawn_native/BlendState.h"
@ -36,4 +36,4 @@ namespace backend { namespace vulkan {
}} // namespace backend::vulkan }} // namespace backend::vulkan
#endif // BACKEND_VULKAN_BLENDSTATEVK_H_ #endif // DAWNNATIVE_VULKAN_BLENDSTATEVK_H_

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@ -12,8 +12,8 @@
// See the License for the specific language governing permissions and // See the License for the specific language governing permissions and
// limitations under the License. // limitations under the License.
#ifndef BACKEND_VULKAN_BUFFERUPLOADER_H_ #ifndef DAWNNATIVE_VULKAN_BUFFERUPLOADER_H_
#define BACKEND_VULKAN_BUFFERUPLOADER_H_ #define DAWNNATIVE_VULKAN_BUFFERUPLOADER_H_
#include "common/SerialQueue.h" #include "common/SerialQueue.h"
#include "common/vulkan_platform.h" #include "common/vulkan_platform.h"
@ -40,4 +40,4 @@ namespace backend { namespace vulkan {
}} // namespace backend::vulkan }} // namespace backend::vulkan
#endif // BACKEND_VULKAN_BUFFERUPLOADER_H_ #endif // DAWNNATIVE_VULKAN_BUFFERUPLOADER_H_

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@ -12,8 +12,8 @@
// See the License for the specific language governing permissions and // See the License for the specific language governing permissions and
// limitations under the License. // limitations under the License.
#ifndef BACKEND_VULKAN_BUFFERVK_H_ #ifndef DAWNNATIVE_VULKAN_BUFFERVK_H_
#define BACKEND_VULKAN_BUFFERVK_H_ #define DAWNNATIVE_VULKAN_BUFFERVK_H_
#include "dawn_native/Buffer.h" #include "dawn_native/Buffer.h"
@ -76,4 +76,4 @@ namespace backend { namespace vulkan {
}} // namespace backend::vulkan }} // namespace backend::vulkan
#endif // BACKEND_VULKAN_BUFFERVK_H_ #endif // DAWNNATIVE_VULKAN_BUFFERVK_H_

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@ -12,8 +12,8 @@
// See the License for the specific language governing permissions and // See the License for the specific language governing permissions and
// limitations under the License. // limitations under the License.
#ifndef BACKEND_VULKAN_COMMANDBUFFERVK_H_ #ifndef DAWNNATIVE_VULKAN_COMMANDBUFFERVK_H_
#define BACKEND_VULKAN_COMMANDBUFFERVK_H_ #define DAWNNATIVE_VULKAN_COMMANDBUFFERVK_H_
#include "dawn_native/CommandBuffer.h" #include "dawn_native/CommandBuffer.h"
@ -40,4 +40,4 @@ namespace backend { namespace vulkan {
}} // namespace backend::vulkan }} // namespace backend::vulkan
#endif // BACKEND_VULKAN_COMMANDBUFFERVK_H_ #endif // DAWNNATIVE_VULKAN_COMMANDBUFFERVK_H_

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@ -12,8 +12,8 @@
// See the License for the specific language governing permissions and // See the License for the specific language governing permissions and
// limitations under the License. // limitations under the License.
#ifndef BACKEND_VULKAN_COMPUTEPIPELINEVK_H_ #ifndef DAWNNATIVE_VULKAN_COMPUTEPIPELINEVK_H_
#define BACKEND_VULKAN_COMPUTEPIPELINEVK_H_ #define DAWNNATIVE_VULKAN_COMPUTEPIPELINEVK_H_
#include "dawn_native/ComputePipeline.h" #include "dawn_native/ComputePipeline.h"
@ -37,4 +37,4 @@ namespace backend { namespace vulkan {
}} // namespace backend::vulkan }} // namespace backend::vulkan
#endif // BACKEND_VULKAN_COMPUTEPIPELINEVK_H_ #endif // DAWNNATIVE_VULKAN_COMPUTEPIPELINEVK_H_

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@ -12,8 +12,8 @@
// See the License for the specific language governing permissions and // See the License for the specific language governing permissions and
// limitations under the License. // limitations under the License.
#ifndef BACKEND_VULKAN_DEPTHSTENCILSTATEVK_H_ #ifndef DAWNNATIVE_VULKAN_DEPTHSTENCILSTATEVK_H_
#define BACKEND_VULKAN_DEPTHSTENCILSTATEVK_H_ #define DAWNNATIVE_VULKAN_DEPTHSTENCILSTATEVK_H_
#include "dawn_native/DepthStencilState.h" #include "dawn_native/DepthStencilState.h"
@ -36,4 +36,4 @@ namespace backend { namespace vulkan {
}} // namespace backend::vulkan }} // namespace backend::vulkan
#endif // BACKEND_VULKAN_DEPTHSTENCILSTATEVK_H_ #endif // DAWNNATIVE_VULKAN_DEPTHSTENCILSTATEVK_H_

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@ -12,8 +12,8 @@
// See the License for the specific language governing permissions and // See the License for the specific language governing permissions and
// limitations under the License. // limitations under the License.
#ifndef BACKEND_VULKAN_DEVICEVK_H_ #ifndef DAWNNATIVE_VULKAN_DEVICEVK_H_
#define BACKEND_VULKAN_DEVICEVK_H_ #define DAWNNATIVE_VULKAN_DEVICEVK_H_
#include "dawn/dawncpp.h" #include "dawn/dawncpp.h"
@ -157,4 +157,4 @@ namespace backend { namespace vulkan {
}} // namespace backend::vulkan }} // namespace backend::vulkan
#endif // BACKEND_VULKAN_DEVICEVK_H_ #endif // DAWNNATIVE_VULKAN_DEVICEVK_H_

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@ -12,8 +12,8 @@
// See the License for the specific language governing permissions and // See the License for the specific language governing permissions and
// limitations under the License. // limitations under the License.
#ifndef BACKEND_VULKAN_FENCEDDELETER_H_ #ifndef DAWNNATIVE_VULKAN_FENCEDDELETER_H_
#define BACKEND_VULKAN_FENCEDDELETER_H_ #define DAWNNATIVE_VULKAN_FENCEDDELETER_H_
#include "common/SerialQueue.h" #include "common/SerialQueue.h"
#include "common/vulkan_platform.h" #include "common/vulkan_platform.h"
@ -64,4 +64,4 @@ namespace backend { namespace vulkan {
}} // namespace backend::vulkan }} // namespace backend::vulkan
#endif // BACKEND_VULKAN_FENCEDDELETER_H_ #endif // DAWNNATIVE_VULKAN_FENCEDDELETER_H_

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@ -12,8 +12,8 @@
// See the License for the specific language governing permissions and // See the License for the specific language governing permissions and
// limitations under the License. // limitations under the License.
#ifndef BACKEND_VULKAN_FORWARD_H_ #ifndef DAWNNATIVE_VULKAN_FORWARD_H_
#define BACKEND_VULKAN_FORWARD_H_ #define DAWNNATIVE_VULKAN_FORWARD_H_
#include "dawn_native/ToBackend.h" #include "dawn_native/ToBackend.h"
@ -72,4 +72,4 @@ namespace backend { namespace vulkan {
}} // namespace backend::vulkan }} // namespace backend::vulkan
#endif // BACKEND_VULKAN_FORWARD_H_ #endif // DAWNNATIVE_VULKAN_FORWARD_H_

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@ -12,8 +12,8 @@
// See the License for the specific language governing permissions and // See the License for the specific language governing permissions and
// limitations under the License. // limitations under the License.
#ifndef BACKEND_VULKAN_INPUTSTATEVK_H_ #ifndef DAWNNATIVE_VULKAN_INPUTSTATEVK_H_
#define BACKEND_VULKAN_INPUTSTATEVK_H_ #define DAWNNATIVE_VULKAN_INPUTSTATEVK_H_
#include "dawn_native/InputState.h" #include "dawn_native/InputState.h"
@ -38,4 +38,4 @@ namespace backend { namespace vulkan {
}} // namespace backend::vulkan }} // namespace backend::vulkan
#endif // BACKEND_VULKAN_INPUTSTATEVK_H_ #endif // DAWNNATIVE_VULKAN_INPUTSTATEVK_H_

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