Revert "Bump maxUniformBindingSize to 2^16 from 2^14"
This reverts commit 1a57ee9d4e
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Reason for revert: Swiftshader does not support 2^16 at the moment, and this is causing all Swiftshader tests to be skipped silently.
Original change's description:
> Bump maxUniformBindingSize to 2^16 from 2^14
>
> This was upped in https://github.com/gpuweb/gpuweb/pull/2159
>
> Bug: dawn:1173
> Change-Id: I98d46b9b5a339280d21ddcb2ab039ce7ebce4ec3
> Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/71608
> Commit-Queue: Brandon Jones <bajones@chromium.org>
> Auto-Submit: Corentin Wallez <cwallez@chromium.org>
> Reviewed-by: Brandon Jones <bajones@chromium.org>
TBR=cwallez@chromium.org,enga@chromium.org,bajones@chromium.org,bajones@google.com,dawn-scoped@luci-project-accounts.iam.gserviceaccount.com
Change-Id: Ib7d6023adac3f99b8e7238035eed2a16f2ced6d0
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: dawn:1173
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/71840
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Loko Kung <lokokung@google.com>
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@ -43,7 +43,7 @@
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X(Higher, maxStorageBuffersPerShaderStage, 8, 8) \
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X(Higher, maxStorageTexturesPerShaderStage, 4, 4) \
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X(Higher, maxUniformBuffersPerShaderStage, 12, 12) \
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X(Higher, maxUniformBufferBindingSize, 65536, 65536) \
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X(Higher, maxUniformBufferBindingSize, 16384, 16384) \
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X( Lower, minUniformBufferOffsetAlignment, 256, 256) \
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X( Lower, minStorageBufferOffsetAlignment, 256, 256) \
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X(Higher, maxVertexBuffers, 8, 8) \
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