Add validation rules for CopyTextureForBrowser
This CL complete the validation rules for CopyTextureForBrowser by: - Restrict source texture must have |CopySrc| and |Sampled| usage. - Restrict destinaton texture must have |CopyDst| and |RenderAttachment| usage. - Restrict sample counts of source texture and destination texture must be 1. - Restrict source copy origin.z must be 0. - Restrict CopyTextureForBrowser() can only copy to single slice. A validation unittest is added to check. BUG=dawn:465 Change-Id: I5e645a4b69edeaf97ce1231bd7c8036027524ba8 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/49306 Reviewed-by: Corentin Wallez <cwallez@chromium.org> Reviewed-by: Austin Eng <enga@chromium.org> Commit-Queue: Jiawei Shao <jiawei.shao@intel.com>
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@ -142,6 +142,30 @@ namespace dawn_native {
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return {};
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}
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MaybeError ValidateSourceOriginAndCopyExtent(const ImageCopyTexture source,
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const Extent3D copySize) {
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if (source.origin.z > 0) {
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return DAWN_VALIDATION_ERROR("Source origin cannot have non-zero z value");
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}
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if (copySize.depthOrArrayLayers > 1) {
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return DAWN_VALIDATION_ERROR("Cannot copy to multiple slices");
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}
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return {};
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}
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MaybeError ValidateSourceAndDestinationTextureSampleCount(
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const ImageCopyTexture source,
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const ImageCopyTexture destination) {
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if (source.texture->GetSampleCount() > 1 || destination.texture->GetSampleCount() > 1) {
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return DAWN_VALIDATION_ERROR(
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"Source and destiantion textures cannot be multisampled");
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}
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return {};
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}
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RenderPipelineBase* GetCachedPipeline(InternalPipelineStore* store,
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wgpu::TextureFormat dstFormat) {
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auto pipeline = store->copyTextureForBrowserPipelines.find(dstFormat);
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@ -231,13 +255,18 @@ namespace dawn_native {
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DAWN_TRY(ValidateImageCopyTexture(device, *source, *copySize));
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DAWN_TRY(ValidateImageCopyTexture(device, *destination, *copySize));
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DAWN_TRY(ValidateSourceOriginAndCopyExtent(*source, *copySize));
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DAWN_TRY(ValidateCopyTextureForBrowserRestrictions(*source, *destination, *copySize));
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DAWN_TRY(ValidateSourceAndDestinationTextureSampleCount(*source, *destination));
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DAWN_TRY(ValidateTextureCopyRange(device, *source, *copySize));
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DAWN_TRY(ValidateTextureCopyRange(device, *destination, *copySize));
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DAWN_TRY(ValidateCanUseAs(source->texture, wgpu::TextureUsage::CopySrc));
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DAWN_TRY(ValidateCanUseAs(source->texture, wgpu::TextureUsage::Sampled));
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DAWN_TRY(ValidateCanUseAs(destination->texture, wgpu::TextureUsage::CopyDst));
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DAWN_TRY(ValidateCanUseAs(destination->texture, wgpu::TextureUsage::RenderAttachment));
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DAWN_TRY(ValidateCopyTextureFormatConversion(source->texture->GetFormat().format,
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destination->texture->GetFormat().format));
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@ -255,6 +284,11 @@ namespace dawn_native {
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// TODO(shaobo.yan@intel.com): In D3D12 and Vulkan, compatible texture format can directly
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// copy to each other. This can be a potential fast path.
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// Noop copy
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if (copySize->width == 0 || copySize->height == 0 || copySize->depthOrArrayLayers == 0) {
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return {};
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}
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RenderPipelineBase* pipeline;
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DAWN_TRY_ASSIGN(pipeline, GetOrCreateCopyTextureForBrowserPipeline(
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device, destination->texture->GetFormat().format));
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@ -307,6 +341,7 @@ namespace dawn_native {
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TextureViewDescriptor srcTextureViewDesc = {};
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srcTextureViewDesc.baseMipLevel = source->mipLevel;
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srcTextureViewDesc.mipLevelCount = 1;
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srcTextureViewDesc.arrayLayerCount = 1;
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Ref<TextureViewBase> srcTextureView;
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DAWN_TRY_ASSIGN(srcTextureView,
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device->CreateTextureView(source->texture, &srcTextureViewDesc));
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@ -333,6 +368,8 @@ namespace dawn_native {
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TextureViewDescriptor dstTextureViewDesc;
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dstTextureViewDesc.baseMipLevel = destination->mipLevel;
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dstTextureViewDesc.mipLevelCount = 1;
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dstTextureViewDesc.baseArrayLayer = destination->origin.z;
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dstTextureViewDesc.arrayLayerCount = 1;
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Ref<TextureViewBase> dstView;
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DAWN_TRY_ASSIGN(dstView,
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device->CreateTextureView(destination->texture, &dstTextureViewDesc));
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@ -191,6 +191,7 @@ test("dawn_unittests") {
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"unittests/validation/ComputeIndirectValidationTests.cpp",
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"unittests/validation/ComputeValidationTests.cpp",
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"unittests/validation/CopyCommandsValidationTests.cpp",
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"unittests/validation/CopyTextureForBrowserTests.cpp",
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"unittests/validation/DebugMarkerValidationTests.cpp",
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"unittests/validation/DrawIndirectValidationTests.cpp",
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"unittests/validation/DynamicStateCommandValidationTests.cpp",
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@ -0,0 +1,256 @@
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// Copyright 2021 The Dawn Authors
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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#include "common/Assert.h"
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#include "common/Constants.h"
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#include "common/Math.h"
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#include "tests/unittests/validation/ValidationTest.h"
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#include "utils/TestUtils.h"
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#include "utils/TextureFormatUtils.h"
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#include "utils/WGPUHelpers.h"
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class CopyTextureForBrowserTest : public ValidationTest {
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protected:
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wgpu::Texture Create2DTexture(uint32_t width,
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uint32_t height,
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uint32_t mipLevelCount,
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uint32_t arrayLayerCount,
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wgpu::TextureFormat format,
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wgpu::TextureUsage usage,
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uint32_t sampleCount = 1) {
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wgpu::TextureDescriptor descriptor;
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descriptor.dimension = wgpu::TextureDimension::e2D;
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descriptor.size.width = width;
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descriptor.size.height = height;
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descriptor.size.depthOrArrayLayers = arrayLayerCount;
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descriptor.sampleCount = sampleCount;
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descriptor.format = format;
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descriptor.mipLevelCount = mipLevelCount;
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descriptor.usage = usage;
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wgpu::Texture tex = device.CreateTexture(&descriptor);
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return tex;
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}
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void TestCopyTextureForBrowser(utils::Expectation expectation,
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wgpu::Texture srcTexture,
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uint32_t srcLevel,
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wgpu::Origin3D srcOrigin,
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wgpu::Texture dstTexture,
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uint32_t dstLevel,
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wgpu::Origin3D dstOrigin,
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wgpu::Extent3D extent3D,
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wgpu::TextureAspect aspect = wgpu::TextureAspect::All) {
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wgpu::ImageCopyTexture srcImageCopyTexture =
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utils::CreateImageCopyTexture(srcTexture, srcLevel, srcOrigin, aspect);
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wgpu::ImageCopyTexture dstImageCopyTexture =
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utils::CreateImageCopyTexture(dstTexture, dstLevel, dstOrigin, aspect);
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wgpu::CopyTextureForBrowserOptions options = {};
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if (expectation == utils::Expectation::Success) {
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device.GetQueue().CopyTextureForBrowser(&srcImageCopyTexture, &dstImageCopyTexture,
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&extent3D, &options);
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} else {
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ASSERT_DEVICE_ERROR(device.GetQueue().CopyTextureForBrowser(
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&srcImageCopyTexture, &dstImageCopyTexture, &extent3D, &options));
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}
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}
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};
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// Tests should be Success
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TEST_F(CopyTextureForBrowserTest, Success) {
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wgpu::Texture source =
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Create2DTexture(16, 16, 5, 4, wgpu::TextureFormat::RGBA8Unorm,
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wgpu::TextureUsage::CopySrc | wgpu::TextureUsage::Sampled);
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wgpu::Texture destination =
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Create2DTexture(16, 16, 5, 4, wgpu::TextureFormat::RGBA8Unorm,
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wgpu::TextureUsage::CopyDst | wgpu::TextureUsage::RenderAttachment);
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// Different copies, including some that touch the OOB condition
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{
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// Copy a region along top left boundary
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TestCopyTextureForBrowser(utils::Expectation::Success, source, 0, {0, 0, 0}, destination, 0,
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{0, 0, 0}, {4, 4, 1});
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// Copy entire texture
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TestCopyTextureForBrowser(utils::Expectation::Success, source, 0, {0, 0, 0}, destination, 0,
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{0, 0, 0}, {16, 16, 1});
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// Copy a region along bottom right boundary
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TestCopyTextureForBrowser(utils::Expectation::Success, source, 0, {8, 8, 0}, destination, 0,
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{8, 8, 0}, {8, 8, 1});
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// Copy region into mip
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TestCopyTextureForBrowser(utils::Expectation::Success, source, 0, {0, 0, 0}, destination, 2,
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{0, 0, 0}, {4, 4, 1});
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// Copy mip into region
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TestCopyTextureForBrowser(utils::Expectation::Success, source, 2, {0, 0, 0}, destination, 0,
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{0, 0, 0}, {4, 4, 1});
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// Copy between slices
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TestCopyTextureForBrowser(utils::Expectation::Success, source, 0, {0, 0, 0}, destination, 0,
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{0, 0, 1}, {16, 16, 1});
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}
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// Empty copies are valid
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{
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// An empty copy
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TestCopyTextureForBrowser(utils::Expectation::Success, source, 0, {0, 0, 0}, destination, 0,
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{0, 0, 0}, {0, 0, 1});
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// An empty copy with depth = 0
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TestCopyTextureForBrowser(utils::Expectation::Success, source, 0, {0, 0, 0}, destination, 0,
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{0, 0, 0}, {0, 0, 0});
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// An empty copy touching the side of the source texture
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TestCopyTextureForBrowser(utils::Expectation::Success, source, 0, {0, 0, 0}, destination, 0,
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{16, 16, 0}, {0, 0, 1});
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// An empty copy touching the side of the destination texture
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TestCopyTextureForBrowser(utils::Expectation::Success, source, 0, {0, 0, 0}, destination, 0,
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{16, 16, 0}, {0, 0, 1});
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}
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}
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// Test source or destination texture has wrong usages
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TEST_F(CopyTextureForBrowserTest, IncorrectUsage) {
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wgpu::Texture validSource =
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Create2DTexture(16, 16, 5, 1, wgpu::TextureFormat::RGBA8Unorm,
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wgpu::TextureUsage::CopySrc | wgpu::TextureUsage::Sampled);
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wgpu::Texture validDestination =
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Create2DTexture(16, 16, 5, 1, wgpu::TextureFormat::RGBA8Unorm,
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wgpu::TextureUsage::CopyDst | wgpu::TextureUsage::RenderAttachment);
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wgpu::Texture noSampledUsageSource =
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Create2DTexture(16, 16, 5, 1, wgpu::TextureFormat::RGBA8Unorm, wgpu::TextureUsage::CopySrc);
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wgpu::Texture noRenderAttachmentUsageDestination =
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Create2DTexture(16, 16, 5, 2, wgpu::TextureFormat::RGBA8Unorm, wgpu::TextureUsage::CopyDst);
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wgpu::Texture noCopySrcUsageSource =
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Create2DTexture(16, 16, 5, 1, wgpu::TextureFormat::RGBA8Unorm, wgpu::TextureUsage::Sampled);
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wgpu::Texture noCopyDstUsageSource = Create2DTexture(
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16, 16, 5, 2, wgpu::TextureFormat::RGBA8Unorm, wgpu::TextureUsage::RenderAttachment);
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// Incorrect source usage causes failure : lack |Sampled| usage
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TestCopyTextureForBrowser(utils::Expectation::Failure, noSampledUsageSource, 0, {0, 0, 0},
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validDestination, 0, {0, 0, 0}, {16, 16, 1});
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// Incorrect destination usage causes failure: lack |RenderAttachement| usage.
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TestCopyTextureForBrowser(utils::Expectation::Failure, validSource, 0, {0, 0, 0},
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noRenderAttachmentUsageDestination, 0, {0, 0, 0}, {16, 16, 1});
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// Incorrect source usage causes failure : lack |CopySrc| usage
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TestCopyTextureForBrowser(utils::Expectation::Failure, noCopySrcUsageSource, 0, {0, 0, 0},
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validDestination, 0, {0, 0, 0}, {16, 16, 1});
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// Incorrect destination usage causes failure: lack |CopyDst| usage.
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TestCopyTextureForBrowser(utils::Expectation::Failure, validSource, 0, {0, 0, 0},
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noCopyDstUsageSource, 0, {0, 0, 0}, {16, 16, 1});
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}
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// Test non-zero value origin in source and OOB copy rects.
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TEST_F(CopyTextureForBrowserTest, OutOfBounds) {
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wgpu::Texture source =
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Create2DTexture(16, 16, 5, 1, wgpu::TextureFormat::RGBA8Unorm,
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wgpu::TextureUsage::CopySrc | wgpu::TextureUsage::Sampled);
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wgpu::Texture destination =
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Create2DTexture(16, 16, 5, 4, wgpu::TextureFormat::RGBA8Unorm,
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wgpu::TextureUsage::CopyDst | wgpu::TextureUsage::RenderAttachment);
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// OOB on source
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{
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// x + width overflows
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TestCopyTextureForBrowser(utils::Expectation::Failure, source, 0, {1, 0, 0}, destination, 0,
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{0, 0, 0}, {16, 16, 1});
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// y + height overflows
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TestCopyTextureForBrowser(utils::Expectation::Failure, source, 0, {0, 1, 0}, destination, 0,
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{0, 0, 0}, {16, 16, 1});
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// non-zero mip overflows
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TestCopyTextureForBrowser(utils::Expectation::Failure, source, 1, {0, 0, 0}, destination, 0,
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{0, 0, 0}, {9, 9, 1});
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// copy to multiple slices
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TestCopyTextureForBrowser(utils::Expectation::Failure, source, 0, {0, 0, 0}, destination, 0,
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{0, 0, 2}, {16, 16, 2});
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// copy origin z value is non-zero.
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TestCopyTextureForBrowser(utils::Expectation::Failure, source, 0, {0, 0, 1}, destination, 0,
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{0, 0, 2}, {16, 16, 1});
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}
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// OOB on destination
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{
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// x + width overflows
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TestCopyTextureForBrowser(utils::Expectation::Failure, source, 0, {0, 0, 0}, destination, 0,
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{1, 0, 0}, {16, 16, 1});
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// y + height overflows
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TestCopyTextureForBrowser(utils::Expectation::Failure, source, 0, {0, 0, 0}, destination, 0,
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{0, 1, 0}, {16, 16, 1});
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// non-zero mip overflows
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TestCopyTextureForBrowser(utils::Expectation::Failure, source, 0, {0, 0, 0}, destination, 1,
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{0, 0, 0}, {9, 9, 1});
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// arrayLayer + depth OOB
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TestCopyTextureForBrowser(utils::Expectation::Failure, source, 0, {0, 0, 0}, destination, 0,
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{0, 0, 4}, {16, 16, 1});
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// empty copy on non-existent mip fails
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TestCopyTextureForBrowser(utils::Expectation::Failure, source, 0, {0, 0, 0}, destination, 6,
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{0, 0, 0}, {0, 0, 1});
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// empty copy on non-existent slice fails
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TestCopyTextureForBrowser(utils::Expectation::Failure, source, 0, {0, 0, 0}, destination, 0,
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{0, 0, 4}, {0, 0, 1});
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}
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}
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// Test destination texture has format that not supported by CopyTextureForBrowser().
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TEST_F(CopyTextureForBrowserTest, InvalidDstFormat) {
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wgpu::Texture source =
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Create2DTexture(16, 16, 5, 1, wgpu::TextureFormat::RGBA8Unorm,
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wgpu::TextureUsage::CopySrc | wgpu::TextureUsage::Sampled);
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wgpu::Texture destination =
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Create2DTexture(16, 16, 5, 2, wgpu::TextureFormat::RG8Uint,
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wgpu::TextureUsage::CopyDst | wgpu::TextureUsage::RenderAttachment);
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// Not supported dst texture format.
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TestCopyTextureForBrowser(utils::Expectation::Failure, source, 0, {0, 0, 0}, destination, 0,
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{0, 0, 0}, {0, 0, 1});
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}
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// Test source or destination texture are multisampled.
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TEST_F(CopyTextureForBrowserTest, InvalidSampleCount) {
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wgpu::Texture sourceMultiSampled1x =
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Create2DTexture(16, 16, 1, 1, wgpu::TextureFormat::RGBA8Unorm,
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wgpu::TextureUsage::CopySrc | wgpu::TextureUsage::Sampled, 1);
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wgpu::Texture destinationMultiSampled1x =
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Create2DTexture(16, 16, 1, 1, wgpu::TextureFormat::RGBA8Unorm,
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wgpu::TextureUsage::CopyDst | wgpu::TextureUsage::RenderAttachment, 1);
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wgpu::Texture sourceMultiSampled4x =
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Create2DTexture(16, 16, 1, 1, wgpu::TextureFormat::RGBA8Unorm,
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wgpu::TextureUsage::CopySrc | wgpu::TextureUsage::Sampled, 4);
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wgpu::Texture destinationMultiSampled4x =
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Create2DTexture(16, 16, 1, 1, wgpu::TextureFormat::RGBA8Unorm,
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wgpu::TextureUsage::CopyDst | wgpu::TextureUsage::RenderAttachment, 4);
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// An empty copy with dst texture sample count > 1 failure.
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TestCopyTextureForBrowser(utils::Expectation::Failure, sourceMultiSampled1x, 0, {0, 0, 0},
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destinationMultiSampled4x, 0, {0, 0, 0}, {0, 0, 1});
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// A empty copy with source texture sample count > 1 failure
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TestCopyTextureForBrowser(utils::Expectation::Failure, sourceMultiSampled4x, 0, {0, 0, 0},
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destinationMultiSampled1x, 0, {0, 0, 0}, {0, 0, 1});
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}
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