Remove ImplConstant.

The content of ImplConstant has been removed and can be replaced by the
constant::Constant base class.

Bug: tint:1718
Change-Id: I611f03d43335bf3b5629a8bc44d74318c7f69a58
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/114122
Commit-Queue: Dan Sinclair <dsinclair@chromium.org>
Reviewed-by: Ben Clayton <bclayton@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
This commit is contained in:
dan sinclair 2022-12-14 16:18:29 +00:00 committed by Dawn LUCI CQ
parent d586d91478
commit 5225fcc689
1 changed files with 19 additions and 28 deletions

View File

@ -247,26 +247,18 @@ std::make_unsigned_t<T> CountTrailingBits(T e, T bit_value_to_count) {
return count;
}
/// ImplConstant inherits from constant::Constant to add an private implementation method for
/// conversion.
class ImplConstant : public Castable<ImplConstant, constant::Constant> {
public:
ImplConstant() = default;
~ImplConstant() override = default;
};
/// A result templated with a ImplConstant.
using ImplResult = utils::Result<const ImplConstant*>;
/// A result templated with a constant::Constant.
using ImplResult = utils::Result<const constant::Constant*>;
// Forward declaration
const ImplConstant* CreateComposite(ProgramBuilder& builder,
const type::Type* type,
utils::VectorRef<const constant::Constant*> elements);
const constant::Constant* CreateComposite(ProgramBuilder& builder,
const type::Type* type,
utils::VectorRef<const constant::Constant*> elements);
/// Scalar holds a single scalar or abstract-numeric value.
/// Scalar implements the Constant interface.
template <typename T>
class Scalar : public Castable<Scalar<T>, ImplConstant> {
class Scalar : public Castable<Scalar<T>, constant::Constant> {
public:
static_assert(!std::is_same_v<UnwrapNumber<T>, T> || std::is_same_v<T, bool>,
"T must be a Number or bool");
@ -299,7 +291,7 @@ class Scalar : public Castable<Scalar<T>, ImplConstant> {
/// Splat is used for zero-initializers, 'splat' initializers, or initializers where each element is
/// identical. Splat may be of a vector, matrix or array type.
/// Splat implements the Constant interface.
class Splat : public Castable<Splat, ImplConstant> {
class Splat : public Castable<Splat, constant::Constant> {
public:
Splat(const type::Type* t, const constant::Constant* e, size_t n) : type(t), el(e), count(n) {}
~Splat() override = default;
@ -321,7 +313,7 @@ class Splat : public Castable<Splat, ImplConstant> {
/// If each element is the same type and value, then a Splat would be a more efficient constant
/// implementation. Use CreateComposite() to create the appropriate Constant type.
/// Composite implements the Constant interface.
class Composite : public Castable<Composite, ImplConstant> {
class Composite : public Castable<Composite, constant::Constant> {
public:
Composite(const type::Type* t,
utils::VectorRef<const constant::Constant*> els,
@ -499,7 +491,6 @@ ImplResult ConvertInternal(const constant::Constant* c,
} // namespace
} // namespace tint::resolver
TINT_INSTANTIATE_TYPEINFO(tint::resolver::ImplConstant);
TINT_INSTANTIATE_TYPEINFO(tint::resolver::Scalar<tint::AInt>);
TINT_INSTANTIATE_TYPEINFO(tint::resolver::Scalar<tint::AFloat>);
TINT_INSTANTIATE_TYPEINFO(tint::resolver::Scalar<tint::i32>);
@ -530,18 +521,18 @@ ImplResult CreateScalar(ProgramBuilder& builder, const Source& source, const typ
}
/// ZeroValue returns a Constant for the zero-value of the type `type`.
const ImplConstant* ZeroValue(ProgramBuilder& builder, const type::Type* type) {
const constant::Constant* ZeroValue(ProgramBuilder& builder, const type::Type* type) {
return Switch(
type, //
[&](const type::Vector* v) -> const ImplConstant* {
[&](const type::Vector* v) -> const constant::Constant* {
auto* zero_el = ZeroValue(builder, v->type());
return builder.create<Splat>(type, zero_el, v->Width());
},
[&](const type::Matrix* m) -> const ImplConstant* {
[&](const type::Matrix* m) -> const constant::Constant* {
auto* zero_el = ZeroValue(builder, m->ColumnType());
return builder.create<Splat>(type, zero_el, m->columns());
},
[&](const type::Array* a) -> const ImplConstant* {
[&](const type::Array* a) -> const constant::Constant* {
if (auto n = a->ConstantCount()) {
if (auto* zero_el = ZeroValue(builder, a->ElemType())) {
return builder.create<Splat>(type, zero_el, n.value());
@ -549,8 +540,8 @@ const ImplConstant* ZeroValue(ProgramBuilder& builder, const type::Type* type) {
}
return nullptr;
},
[&](const type::Struct* s) -> const ImplConstant* {
utils::Hashmap<const type::Type*, const ImplConstant*, 8> zero_by_type;
[&](const type::Struct* s) -> const constant::Constant* {
utils::Hashmap<const type::Type*, const constant::Constant*, 8> zero_by_type;
utils::Vector<const constant::Constant*, 4> zeros;
zeros.Reserve(s->Members().Length());
for (auto* member : s->Members()) {
@ -567,8 +558,8 @@ const ImplConstant* ZeroValue(ProgramBuilder& builder, const type::Type* type) {
}
return CreateComposite(builder, s, std::move(zeros));
},
[&](Default) -> const ImplConstant* {
return ZeroTypeDispatch(type, [&](auto zero) -> const ImplConstant* {
[&](Default) -> const constant::Constant* {
return ZeroTypeDispatch(type, [&](auto zero) -> const constant::Constant* {
auto el = CreateScalar(builder, Source{}, type, zero);
TINT_ASSERT(Resolver, el);
return el.Get();
@ -635,9 +626,9 @@ bool Equal(const constant::Constant* a, const constant::Constant* b) {
/// CreateComposite is used to construct a constant of a vector, matrix or array type.
/// CreateComposite examines the element values and will return either a Composite or a Splat,
/// depending on the element types and values.
const ImplConstant* CreateComposite(ProgramBuilder& builder,
const type::Type* type,
utils::VectorRef<const constant::Constant*> elements) {
const constant::Constant* CreateComposite(ProgramBuilder& builder,
const type::Type* type,
utils::VectorRef<const constant::Constant*> elements) {
if (elements.IsEmpty()) {
return nullptr;
}