Remove ImplConstant.
The content of ImplConstant has been removed and can be replaced by the constant::Constant base class. Bug: tint:1718 Change-Id: I611f03d43335bf3b5629a8bc44d74318c7f69a58 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/114122 Commit-Queue: Dan Sinclair <dsinclair@chromium.org> Reviewed-by: Ben Clayton <bclayton@google.com> Kokoro: Kokoro <noreply+kokoro@google.com>
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@ -247,26 +247,18 @@ std::make_unsigned_t<T> CountTrailingBits(T e, T bit_value_to_count) {
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return count;
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}
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/// ImplConstant inherits from constant::Constant to add an private implementation method for
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/// conversion.
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class ImplConstant : public Castable<ImplConstant, constant::Constant> {
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public:
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ImplConstant() = default;
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~ImplConstant() override = default;
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};
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/// A result templated with a ImplConstant.
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using ImplResult = utils::Result<const ImplConstant*>;
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/// A result templated with a constant::Constant.
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using ImplResult = utils::Result<const constant::Constant*>;
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// Forward declaration
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const ImplConstant* CreateComposite(ProgramBuilder& builder,
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const type::Type* type,
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utils::VectorRef<const constant::Constant*> elements);
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const constant::Constant* CreateComposite(ProgramBuilder& builder,
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const type::Type* type,
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utils::VectorRef<const constant::Constant*> elements);
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/// Scalar holds a single scalar or abstract-numeric value.
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/// Scalar implements the Constant interface.
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template <typename T>
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class Scalar : public Castable<Scalar<T>, ImplConstant> {
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class Scalar : public Castable<Scalar<T>, constant::Constant> {
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public:
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static_assert(!std::is_same_v<UnwrapNumber<T>, T> || std::is_same_v<T, bool>,
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"T must be a Number or bool");
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@ -299,7 +291,7 @@ class Scalar : public Castable<Scalar<T>, ImplConstant> {
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/// Splat is used for zero-initializers, 'splat' initializers, or initializers where each element is
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/// identical. Splat may be of a vector, matrix or array type.
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/// Splat implements the Constant interface.
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class Splat : public Castable<Splat, ImplConstant> {
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class Splat : public Castable<Splat, constant::Constant> {
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public:
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Splat(const type::Type* t, const constant::Constant* e, size_t n) : type(t), el(e), count(n) {}
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~Splat() override = default;
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@ -321,7 +313,7 @@ class Splat : public Castable<Splat, ImplConstant> {
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/// If each element is the same type and value, then a Splat would be a more efficient constant
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/// implementation. Use CreateComposite() to create the appropriate Constant type.
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/// Composite implements the Constant interface.
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class Composite : public Castable<Composite, ImplConstant> {
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class Composite : public Castable<Composite, constant::Constant> {
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public:
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Composite(const type::Type* t,
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utils::VectorRef<const constant::Constant*> els,
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@ -499,7 +491,6 @@ ImplResult ConvertInternal(const constant::Constant* c,
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} // namespace
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} // namespace tint::resolver
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TINT_INSTANTIATE_TYPEINFO(tint::resolver::ImplConstant);
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TINT_INSTANTIATE_TYPEINFO(tint::resolver::Scalar<tint::AInt>);
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TINT_INSTANTIATE_TYPEINFO(tint::resolver::Scalar<tint::AFloat>);
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TINT_INSTANTIATE_TYPEINFO(tint::resolver::Scalar<tint::i32>);
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@ -530,18 +521,18 @@ ImplResult CreateScalar(ProgramBuilder& builder, const Source& source, const typ
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}
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/// ZeroValue returns a Constant for the zero-value of the type `type`.
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const ImplConstant* ZeroValue(ProgramBuilder& builder, const type::Type* type) {
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const constant::Constant* ZeroValue(ProgramBuilder& builder, const type::Type* type) {
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return Switch(
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type, //
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[&](const type::Vector* v) -> const ImplConstant* {
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[&](const type::Vector* v) -> const constant::Constant* {
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auto* zero_el = ZeroValue(builder, v->type());
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return builder.create<Splat>(type, zero_el, v->Width());
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},
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[&](const type::Matrix* m) -> const ImplConstant* {
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[&](const type::Matrix* m) -> const constant::Constant* {
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auto* zero_el = ZeroValue(builder, m->ColumnType());
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return builder.create<Splat>(type, zero_el, m->columns());
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},
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[&](const type::Array* a) -> const ImplConstant* {
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[&](const type::Array* a) -> const constant::Constant* {
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if (auto n = a->ConstantCount()) {
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if (auto* zero_el = ZeroValue(builder, a->ElemType())) {
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return builder.create<Splat>(type, zero_el, n.value());
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@ -549,8 +540,8 @@ const ImplConstant* ZeroValue(ProgramBuilder& builder, const type::Type* type) {
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}
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return nullptr;
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},
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[&](const type::Struct* s) -> const ImplConstant* {
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utils::Hashmap<const type::Type*, const ImplConstant*, 8> zero_by_type;
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[&](const type::Struct* s) -> const constant::Constant* {
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utils::Hashmap<const type::Type*, const constant::Constant*, 8> zero_by_type;
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utils::Vector<const constant::Constant*, 4> zeros;
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zeros.Reserve(s->Members().Length());
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for (auto* member : s->Members()) {
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@ -567,8 +558,8 @@ const ImplConstant* ZeroValue(ProgramBuilder& builder, const type::Type* type) {
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}
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return CreateComposite(builder, s, std::move(zeros));
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},
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[&](Default) -> const ImplConstant* {
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return ZeroTypeDispatch(type, [&](auto zero) -> const ImplConstant* {
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[&](Default) -> const constant::Constant* {
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return ZeroTypeDispatch(type, [&](auto zero) -> const constant::Constant* {
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auto el = CreateScalar(builder, Source{}, type, zero);
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TINT_ASSERT(Resolver, el);
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return el.Get();
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@ -635,9 +626,9 @@ bool Equal(const constant::Constant* a, const constant::Constant* b) {
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/// CreateComposite is used to construct a constant of a vector, matrix or array type.
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/// CreateComposite examines the element values and will return either a Composite or a Splat,
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/// depending on the element types and values.
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const ImplConstant* CreateComposite(ProgramBuilder& builder,
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const type::Type* type,
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utils::VectorRef<const constant::Constant*> elements) {
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const constant::Constant* CreateComposite(ProgramBuilder& builder,
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const type::Type* type,
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utils::VectorRef<const constant::Constant*> elements) {
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if (elements.IsEmpty()) {
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return nullptr;
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}
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