Improve validation errors for ShaderModule
Bug: dawn:563 Change-Id: I3c0809742f87517456fd8a5f7645005af636fa75 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/65801 Reviewed-by: Austin Eng <enga@chromium.org> Commit-Queue: Corentin Wallez <cwallez@chromium.org>
This commit is contained in:
parent
a1e0aff8b8
commit
5497aad240
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@ -21,6 +21,11 @@
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namespace dawn_native {
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// TODO(dawn:563):
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// - Split the file between autogenerated parts and manually written parts.
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// - Forward declare common Dawn enums and have AbslFormatConvert for them.
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// - Support AbslFormatConvert for Dawn's typed integers.
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//
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// Structs (Manually written)
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//
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@ -1405,8 +1405,9 @@ namespace dawn_native {
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ShaderModuleParseResult parseResult;
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if (IsValidationEnabled()) {
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DAWN_TRY(ValidateShaderModuleDescriptor(this, descriptor, &parseResult,
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compilationMessages));
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DAWN_TRY_CONTEXT(
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ValidateShaderModuleDescriptor(this, descriptor, &parseResult, compilationMessages),
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"validating %s", descriptor);
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}
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return GetOrCreateShaderModule(descriptor, &parseResult, compilationMessages);
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@ -33,29 +33,8 @@
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namespace dawn_native {
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EntryPointMetadata::OverridableConstant::Type GetDawnOverridableConstantType(
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tint::inspector::OverridableConstant::Type type) {
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switch (type) {
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case tint::inspector::OverridableConstant::Type::kBool:
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return EntryPointMetadata::OverridableConstant::Type::Boolean;
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case tint::inspector::OverridableConstant::Type::kFloat32:
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return EntryPointMetadata::OverridableConstant::Type::Float32;
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case tint::inspector::OverridableConstant::Type::kInt32:
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return EntryPointMetadata::OverridableConstant::Type::Int32;
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case tint::inspector::OverridableConstant::Type::kUint32:
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return EntryPointMetadata::OverridableConstant::Type::Uint32;
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default:
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UNREACHABLE();
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}
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}
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namespace {
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std::string GetShaderDeclarationString(BindGroupIndex group, BindingNumber binding) {
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return absl::StrFormat("the shader module declaration at set %u, binding %u",
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static_cast<uint32_t>(group), static_cast<uint32_t>(binding));
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}
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tint::transform::VertexFormat ToTintVertexFormat(wgpu::VertexFormat format) {
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switch (format) {
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case wgpu::VertexFormat::Uint8x2:
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@ -418,21 +397,32 @@ namespace dawn_native {
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UNREACHABLE();
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}
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EntryPointMetadata::OverridableConstant::Type FromTintOverridableConstantType(
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tint::inspector::OverridableConstant::Type type) {
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switch (type) {
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case tint::inspector::OverridableConstant::Type::kBool:
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return EntryPointMetadata::OverridableConstant::Type::Boolean;
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case tint::inspector::OverridableConstant::Type::kFloat32:
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return EntryPointMetadata::OverridableConstant::Type::Float32;
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case tint::inspector::OverridableConstant::Type::kInt32:
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return EntryPointMetadata::OverridableConstant::Type::Int32;
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case tint::inspector::OverridableConstant::Type::kUint32:
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return EntryPointMetadata::OverridableConstant::Type::Uint32;
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default:
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UNREACHABLE();
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}
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}
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ResultOrError<tint::Program> ParseWGSL(const tint::Source::File* file,
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OwnedCompilationMessages* outMessages) {
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std::ostringstream errorStream;
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errorStream << "Tint WGSL reader failure:" << std::endl;
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tint::Program program = tint::reader::wgsl::Parse(file);
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if (outMessages != nullptr) {
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outMessages->AddMessages(program.Diagnostics());
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}
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if (!program.IsValid()) {
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auto err = program.Diagnostics().str();
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errorStream << "Parser: " << err << std::endl
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<< "Shader: " << std::endl
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<< file->content << std::endl;
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return DAWN_VALIDATION_ERROR(errorStream.str().c_str());
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return DAWN_FORMAT_VALIDATION_ERROR(
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"Tint WGSL reader failure:\nParser: %s\nShader:\n%s\n",
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program.Diagnostics().str(), file->content.data);
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}
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return std::move(program);
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@ -440,17 +430,13 @@ namespace dawn_native {
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ResultOrError<tint::Program> ParseSPIRV(const std::vector<uint32_t>& spirv,
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OwnedCompilationMessages* outMessages) {
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std::ostringstream errorStream;
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errorStream << "Tint SPIRV reader failure:" << std::endl;
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tint::Program program = tint::reader::spirv::Parse(spirv);
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if (outMessages != nullptr) {
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outMessages->AddMessages(program.Diagnostics());
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}
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if (!program.IsValid()) {
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auto err = program.Diagnostics().str();
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errorStream << "Parser: " << err << std::endl;
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return DAWN_VALIDATION_ERROR(errorStream.str().c_str());
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return DAWN_FORMAT_VALIDATION_ERROR("Tint SPIR-V reader failure:\nParser: %s\n",
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program.Diagnostics().str());
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}
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return std::move(program);
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@ -485,140 +471,138 @@ namespace dawn_native {
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return requiredBufferSizes;
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}
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MaybeError ValidateCompatibilityOfSingleBindingWithLayout(
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const DeviceBase* device,
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const BindGroupLayoutBase* layout,
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SingleShaderStage entryPointStage,
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BindingNumber bindingNumber,
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const ShaderBindingInfo& shaderInfo) {
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const BindGroupLayoutBase::BindingMap& layoutBindings = layout->GetBindingMap();
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const auto& bindingIt = layoutBindings.find(bindingNumber);
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DAWN_INVALID_IF(bindingIt == layoutBindings.end(), "Binding doesn't exist in %s.",
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layout);
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BindingIndex bindingIndex(bindingIt->second);
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const BindingInfo& layoutInfo = layout->GetBindingInfo(bindingIndex);
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// TODO(dawn:563): Provide info about the binding types.
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DAWN_INVALID_IF(layoutInfo.bindingType != shaderInfo.bindingType,
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"Binding type (buffer vs. texture vs. sampler) doesn't match the type "
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"in the layout.");
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// TODO(dawn:563): Provide info about the visibility.
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DAWN_INVALID_IF(
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(layoutInfo.visibility & StageBit(entryPointStage)) == 0,
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"Entry point's stage is not in the binding visibility in the layout (%s)",
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layoutInfo.visibility);
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switch (layoutInfo.bindingType) {
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case BindingInfoType::Texture: {
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DAWN_INVALID_IF(
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layoutInfo.texture.multisampled != shaderInfo.texture.multisampled,
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"Binding multisampled flag (%u) doesn't match the layout's multisampled "
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"flag (%u)",
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layoutInfo.texture.multisampled, shaderInfo.texture.multisampled);
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// TODO(dawn:563): Provide info about the sample types.
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DAWN_INVALID_IF((SampleTypeToSampleTypeBit(layoutInfo.texture.sampleType) &
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shaderInfo.texture.compatibleSampleTypes) == 0,
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"The sample type in the shader is not compatible with the "
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"sample type of the layout.");
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DAWN_INVALID_IF(
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layoutInfo.texture.viewDimension != shaderInfo.texture.viewDimension,
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"The shader's binding dimension (%s) doesn't match the shader's binding "
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"dimension (%s).",
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layoutInfo.texture.viewDimension, shaderInfo.texture.viewDimension);
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break;
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}
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case BindingInfoType::StorageTexture: {
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ASSERT(layoutInfo.storageTexture.format != wgpu::TextureFormat::Undefined);
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ASSERT(shaderInfo.storageTexture.format != wgpu::TextureFormat::Undefined);
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DAWN_INVALID_IF(
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layoutInfo.storageTexture.access != shaderInfo.storageTexture.access,
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"The layout's binding access (%s) isn't compatible with the shader's "
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"binding access (%s).",
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layoutInfo.storageTexture.access, shaderInfo.storageTexture.access);
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DAWN_INVALID_IF(
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layoutInfo.storageTexture.format != shaderInfo.storageTexture.format,
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"The layout's binding format (%s) doesn't match the shader's binding "
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"format (%s).",
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layoutInfo.storageTexture.format, shaderInfo.storageTexture.format);
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DAWN_INVALID_IF(layoutInfo.storageTexture.viewDimension !=
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shaderInfo.storageTexture.viewDimension,
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"The layout's binding dimension (%s) doesn't match the "
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"shader's binding dimension (%s).",
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layoutInfo.storageTexture.viewDimension,
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shaderInfo.storageTexture.viewDimension);
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break;
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}
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case BindingInfoType::ExternalTexture: {
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// Nothing to validate! (yet?)
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break;
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}
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case BindingInfoType::Buffer: {
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// Binding mismatch between shader and bind group is invalid. For example, a
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// writable binding in the shader with a readonly storage buffer in the bind
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// group layout is invalid. However, a readonly binding in the shader with a
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// writable storage buffer in the bind group layout is valid, a storage
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// binding in the shader with an internal storage buffer in the bind group
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// layout is also valid.
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bool validBindingConversion =
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(layoutInfo.buffer.type == wgpu::BufferBindingType::Storage &&
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shaderInfo.buffer.type == wgpu::BufferBindingType::ReadOnlyStorage) ||
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(layoutInfo.buffer.type == kInternalStorageBufferBinding &&
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shaderInfo.buffer.type == wgpu::BufferBindingType::Storage);
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DAWN_INVALID_IF(
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layoutInfo.buffer.type != shaderInfo.buffer.type && !validBindingConversion,
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"The buffer type in the shader (%s) is not compatible with the type in the "
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"layout (%s).",
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shaderInfo.buffer.type, layoutInfo.buffer.type);
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DAWN_INVALID_IF(
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layoutInfo.buffer.minBindingSize != 0 &&
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shaderInfo.buffer.minBindingSize > layoutInfo.buffer.minBindingSize,
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"The shader uses more bytes of the buffer (%u) than the layout's "
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"minBindingSize (%u).",
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shaderInfo.buffer.minBindingSize, layoutInfo.buffer.minBindingSize);
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break;
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}
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case BindingInfoType::Sampler:
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DAWN_INVALID_IF(
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(layoutInfo.sampler.type == wgpu::SamplerBindingType::Comparison) !=
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shaderInfo.sampler.isComparison,
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"The sampler type in the shader (comparison: %u) doesn't match the type in "
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"the layout (comparison: %u).",
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shaderInfo.sampler.isComparison,
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layoutInfo.sampler.type == wgpu::SamplerBindingType::Comparison);
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break;
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}
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return {};
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}
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MaybeError ValidateCompatibilityWithBindGroupLayout(DeviceBase* device,
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BindGroupIndex group,
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const EntryPointMetadata& entryPoint,
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const BindGroupLayoutBase* layout) {
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const BindGroupLayoutBase::BindingMap& layoutBindings = layout->GetBindingMap();
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// Iterate over all bindings used by this group in the shader, and find the
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// corresponding binding in the BindGroupLayout, if it exists.
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for (const auto& it : entryPoint.bindings[group]) {
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BindingNumber bindingNumber = it.first;
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const ShaderBindingInfo& shaderInfo = it.second;
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const auto& bindingIt = layoutBindings.find(bindingNumber);
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if (bindingIt == layoutBindings.end()) {
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return DAWN_VALIDATION_ERROR("Missing bind group layout entry for " +
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GetShaderDeclarationString(group, bindingNumber));
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}
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BindingIndex bindingIndex(bindingIt->second);
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const BindingInfo& layoutInfo = layout->GetBindingInfo(bindingIndex);
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if (layoutInfo.bindingType != shaderInfo.bindingType) {
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return DAWN_VALIDATION_ERROR(
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"The binding type of the bind group layout entry conflicts " +
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GetShaderDeclarationString(group, bindingNumber));
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}
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if ((layoutInfo.visibility & StageBit(entryPoint.stage)) == 0) {
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return DAWN_VALIDATION_ERROR("The bind group layout entry for " +
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GetShaderDeclarationString(group, bindingNumber) +
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" is not visible for the shader stage");
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}
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switch (layoutInfo.bindingType) {
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case BindingInfoType::Texture: {
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if (layoutInfo.texture.multisampled != shaderInfo.texture.multisampled) {
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return DAWN_VALIDATION_ERROR(
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"The texture multisampled flag of the bind group layout entry is "
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"different from " +
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GetShaderDeclarationString(group, bindingNumber));
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}
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if ((SampleTypeToSampleTypeBit(layoutInfo.texture.sampleType) &
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shaderInfo.texture.compatibleSampleTypes) == 0) {
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return DAWN_VALIDATION_ERROR(
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"The texture sampleType of the bind group layout entry is "
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"not compatible with " +
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GetShaderDeclarationString(group, bindingNumber));
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}
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if (layoutInfo.texture.viewDimension != shaderInfo.texture.viewDimension) {
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return DAWN_VALIDATION_ERROR(
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"The texture viewDimension of the bind group layout entry is "
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"different "
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"from " +
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GetShaderDeclarationString(group, bindingNumber));
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}
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break;
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}
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case BindingInfoType::StorageTexture: {
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ASSERT(layoutInfo.storageTexture.format != wgpu::TextureFormat::Undefined);
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ASSERT(shaderInfo.storageTexture.format != wgpu::TextureFormat::Undefined);
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if (layoutInfo.storageTexture.access != shaderInfo.storageTexture.access) {
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return DAWN_VALIDATION_ERROR(
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"The storageTexture access mode of the bind group layout entry is "
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"different from " +
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GetShaderDeclarationString(group, bindingNumber));
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}
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if (layoutInfo.storageTexture.format != shaderInfo.storageTexture.format) {
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return DAWN_VALIDATION_ERROR(
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"The storageTexture format of the bind group layout entry is "
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"different from " +
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GetShaderDeclarationString(group, bindingNumber));
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}
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if (layoutInfo.storageTexture.viewDimension !=
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shaderInfo.storageTexture.viewDimension) {
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return DAWN_VALIDATION_ERROR(
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"The storageTexture viewDimension of the bind group layout entry "
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"is different from " +
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GetShaderDeclarationString(group, bindingNumber));
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}
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break;
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}
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case BindingInfoType::ExternalTexture: {
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if (shaderInfo.bindingType != BindingInfoType::ExternalTexture) {
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return DAWN_VALIDATION_ERROR(
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"The external texture bind group layout entry conflicts with " +
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GetShaderDeclarationString(group, bindingNumber));
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}
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break;
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}
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case BindingInfoType::Buffer: {
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// Binding mismatch between shader and bind group is invalid. For example, a
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// writable binding in the shader with a readonly storage buffer in the bind
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// group layout is invalid. However, a readonly binding in the shader with a
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// writable storage buffer in the bind group layout is valid, a storage
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// binding in the shader with an internal storage buffer in the bind group
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// layout is also valid.
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bool validBindingConversion =
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(layoutInfo.buffer.type == wgpu::BufferBindingType::Storage &&
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shaderInfo.buffer.type == wgpu::BufferBindingType::ReadOnlyStorage) ||
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(layoutInfo.buffer.type == kInternalStorageBufferBinding &&
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shaderInfo.buffer.type == wgpu::BufferBindingType::Storage);
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if (layoutInfo.buffer.type != shaderInfo.buffer.type &&
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!validBindingConversion) {
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return DAWN_VALIDATION_ERROR(
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"The buffer type of the bind group layout entry conflicts " +
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GetShaderDeclarationString(group, bindingNumber));
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}
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if (layoutInfo.buffer.minBindingSize != 0 &&
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shaderInfo.buffer.minBindingSize > layoutInfo.buffer.minBindingSize) {
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return DAWN_VALIDATION_ERROR(
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"The minimum buffer size of the bind group layout entry is smaller "
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"than " +
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GetShaderDeclarationString(group, bindingNumber));
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}
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break;
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}
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case BindingInfoType::Sampler:
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if ((layoutInfo.sampler.type == wgpu::SamplerBindingType::Comparison) !=
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shaderInfo.sampler.isComparison) {
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return DAWN_VALIDATION_ERROR(
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"The sampler type of the bind group layout entry is "
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"not compatible with " +
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GetShaderDeclarationString(group, bindingNumber));
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}
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}
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DAWN_TRY_CONTEXT(ValidateCompatibilityOfSingleBindingWithLayout(
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device, layout, entryPoint.stage, it.first, it.second),
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"validating that the entry-point's declaration for [[group(%u), "
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"binding(%u)]] matches %s",
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static_cast<uint32_t>(group), static_cast<uint32_t>(it.first),
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layout);
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}
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return {};
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@ -630,16 +614,14 @@ namespace dawn_native {
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ASSERT(program->IsValid());
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EntryPointMetadataTable result;
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std::ostringstream errorStream;
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errorStream << "Tint Reflection failure:" << std::endl;
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tint::inspector::Inspector inspector(program);
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auto entryPoints = inspector.GetEntryPoints();
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if (inspector.has_error()) {
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errorStream << "Inspector: " << inspector.error() << std::endl;
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return DAWN_VALIDATION_ERROR(errorStream.str().c_str());
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}
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DAWN_INVALID_IF(inspector.has_error(), "Tint Reflection failure: Inspector: %s\n",
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inspector.error());
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// TODO(dawn:563): use DAWN_TRY_CONTEXT to output the name of the entry point we're
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// reflecting.
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constexpr uint32_t kMaxInterStageShaderLocation = kMaxInterStageShaderVariables - 1;
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for (auto& entryPoint : entryPoints) {
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ASSERT(result.count(entryPoint.name) == 0);
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@ -651,7 +633,7 @@ namespace dawn_native {
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for (auto& c : entryPoint.overridable_constants) {
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EntryPointMetadata::OverridableConstant constant = {
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name2Id.at(c.name), GetDawnOverridableConstantType(c.type)};
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name2Id.at(c.name), FromTintOverridableConstantType(c.type)};
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metadata->overridableConstants[c.name] = constant;
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// TODO(tint:1155) tint needs ways to differentiate whether a pipeline
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// constant id is specified explicitly. Now we just store numeric id and
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@ -663,24 +645,14 @@ namespace dawn_native {
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DAWN_TRY_ASSIGN(metadata->stage, TintPipelineStageToShaderStage(entryPoint.stage));
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if (metadata->stage == SingleShaderStage::Compute) {
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if (entryPoint.workgroup_size_x > kMaxComputeWorkgroupSizeX) {
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errorStream << "Workgroup X dimension exceeds maximum allowed:"
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<< entryPoint.workgroup_size_x << " > "
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<< kMaxComputeWorkgroupSizeX;
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return DAWN_VALIDATION_ERROR(errorStream.str());
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}
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if (entryPoint.workgroup_size_y > kMaxComputeWorkgroupSizeY) {
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errorStream << "Workgroup Y dimension exceeds maximum allowed: "
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<< entryPoint.workgroup_size_y << " > "
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<< kMaxComputeWorkgroupSizeY;
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return DAWN_VALIDATION_ERROR(errorStream.str());
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}
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if (entryPoint.workgroup_size_z > kMaxComputeWorkgroupSizeZ) {
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errorStream << "Workgroup Z dimension exceeds maximum allowed: "
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<< entryPoint.workgroup_size_z << " > "
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<< kMaxComputeWorkgroupSizeZ;
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return DAWN_VALIDATION_ERROR(errorStream.str());
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||||
}
|
||||
DAWN_INVALID_IF(entryPoint.workgroup_size_x > kMaxComputeWorkgroupSizeX ||
|
||||
entryPoint.workgroup_size_y > kMaxComputeWorkgroupSizeY ||
|
||||
entryPoint.workgroup_size_z > kMaxComputeWorkgroupSizeZ,
|
||||
"Entry-point uses workgroup_size(%u, %u, %u) that exceeds the "
|
||||
"maximum allowed (%u, %u, %u).",
|
||||
entryPoint.workgroup_size_x, entryPoint.workgroup_size_y,
|
||||
entryPoint.workgroup_size_z, kMaxComputeWorkgroupSizeX,
|
||||
kMaxComputeWorkgroupSizeY, kMaxComputeWorkgroupSizeZ);
|
||||
|
||||
// Dimensions have already been validated against their individual limits above.
|
||||
// This assertion ensures that the product of such limited dimensions cannot
|
||||
|
@ -689,23 +661,20 @@ namespace dawn_native {
|
|||
kMaxComputeWorkgroupSizeY * kMaxComputeWorkgroupSizeZ <=
|
||||
std::numeric_limits<uint32_t>::max(),
|
||||
"Per-dimension workgroup size limits are too high");
|
||||
uint32_t num_invocations = entryPoint.workgroup_size_x *
|
||||
entryPoint.workgroup_size_y *
|
||||
entryPoint.workgroup_size_z;
|
||||
if (num_invocations > kMaxComputeWorkgroupInvocations) {
|
||||
errorStream << "Number of workgroup invocations exceeds maximum allowed: "
|
||||
<< num_invocations << " > " << kMaxComputeWorkgroupInvocations;
|
||||
return DAWN_VALIDATION_ERROR(errorStream.str());
|
||||
}
|
||||
uint32_t numInvocations = entryPoint.workgroup_size_x *
|
||||
entryPoint.workgroup_size_y *
|
||||
entryPoint.workgroup_size_z;
|
||||
DAWN_INVALID_IF(numInvocations > kMaxComputeWorkgroupInvocations,
|
||||
"The total number of workgroup invocations (%u) exceeds the "
|
||||
"maximum allowed (%u).",
|
||||
numInvocations, kMaxComputeWorkgroupInvocations);
|
||||
|
||||
const size_t workgroup_storage_size =
|
||||
const size_t workgroupStorageSize =
|
||||
inspector.GetWorkgroupStorageSize(entryPoint.name);
|
||||
if (workgroup_storage_size > kMaxComputeWorkgroupStorageSize) {
|
||||
errorStream << "Workgroup shared storage size for " << entryPoint.name
|
||||
<< " exceeds the maximum allowed: " << workgroup_storage_size
|
||||
<< " > " << kMaxComputeWorkgroupStorageSize;
|
||||
return DAWN_VALIDATION_ERROR(errorStream.str());
|
||||
}
|
||||
DAWN_INVALID_IF(workgroupStorageSize > kMaxComputeWorkgroupStorageSize,
|
||||
"The total use of workgroup storage (%u bytes) is larger than "
|
||||
"the maximum allowed (%u bytes).",
|
||||
workgroupStorageSize, kMaxComputeWorkgroupStorageSize);
|
||||
|
||||
metadata->localWorkgroupSize.x = entryPoint.workgroup_size_x;
|
||||
metadata->localWorkgroupSize.y = entryPoint.workgroup_size_y;
|
||||
|
@ -713,96 +682,98 @@ namespace dawn_native {
|
|||
}
|
||||
|
||||
if (metadata->stage == SingleShaderStage::Vertex) {
|
||||
for (const auto& input_var : entryPoint.input_variables) {
|
||||
if (!input_var.has_location_decoration) {
|
||||
return DAWN_VALIDATION_ERROR(
|
||||
"Need Location decoration on Vertex input");
|
||||
}
|
||||
uint32_t unsanitizedLocation = input_var.location_decoration;
|
||||
if (DAWN_UNLIKELY(unsanitizedLocation >= kMaxVertexAttributes)) {
|
||||
std::stringstream ss;
|
||||
ss << "Attribute location (" << unsanitizedLocation << ") over limits";
|
||||
return DAWN_VALIDATION_ERROR(ss.str());
|
||||
}
|
||||
for (const auto& inputVar : entryPoint.input_variables) {
|
||||
DAWN_INVALID_IF(
|
||||
!inputVar.has_location_decoration,
|
||||
"Vertex input variable \"%s\" doesn't have a location decoration.",
|
||||
inputVar.name);
|
||||
|
||||
uint32_t unsanitizedLocation = inputVar.location_decoration;
|
||||
DAWN_INVALID_IF(unsanitizedLocation >= kMaxVertexAttributes,
|
||||
"Vertex input variable \"%s\" has a location (%u) that "
|
||||
"exceeds the maximum (%u)",
|
||||
inputVar.name, unsanitizedLocation, kMaxVertexAttributes);
|
||||
VertexAttributeLocation location(static_cast<uint8_t>(unsanitizedLocation));
|
||||
|
||||
DAWN_TRY_ASSIGN(
|
||||
metadata->vertexInputBaseTypes[location],
|
||||
TintComponentTypeToVertexFormatBaseType(input_var.component_type));
|
||||
TintComponentTypeToVertexFormatBaseType(inputVar.component_type));
|
||||
metadata->usedVertexInputs.set(location);
|
||||
}
|
||||
|
||||
// [[position]] must be declared in a vertex shader.
|
||||
// [[position]] must be declared in a vertex shader but is not exposed as an
|
||||
// output variable by Tint so we directly add its components to the total.
|
||||
uint32_t totalInterStageShaderComponents = 4;
|
||||
for (const auto& output_var : entryPoint.output_variables) {
|
||||
if (DAWN_UNLIKELY(!output_var.has_location_decoration)) {
|
||||
std::stringstream ss;
|
||||
ss << "Missing location qualifier on vertex output, "
|
||||
<< output_var.name;
|
||||
return DAWN_VALIDATION_ERROR(ss.str());
|
||||
}
|
||||
uint32_t location = output_var.location_decoration;
|
||||
if (DAWN_UNLIKELY(location > kMaxInterStageShaderLocation)) {
|
||||
std::stringstream ss;
|
||||
ss << "Vertex output location (" << location << ") over limits";
|
||||
return DAWN_VALIDATION_ERROR(ss.str());
|
||||
}
|
||||
for (const auto& outputVar : entryPoint.output_variables) {
|
||||
DAWN_INVALID_IF(
|
||||
!outputVar.has_location_decoration,
|
||||
"Vertex ouput variable \"%s\" doesn't have a location decoration.",
|
||||
outputVar.name);
|
||||
|
||||
uint32_t location = outputVar.location_decoration;
|
||||
DAWN_INVALID_IF(location > kMaxInterStageShaderLocation,
|
||||
"Vertex output variable \"%s\" has a location (%u) that "
|
||||
"exceeds the maximum (%u).",
|
||||
outputVar.name, location, kMaxInterStageShaderLocation);
|
||||
|
||||
metadata->usedInterStageVariables.set(location);
|
||||
DAWN_TRY_ASSIGN(
|
||||
metadata->interStageVariables[location].baseType,
|
||||
TintComponentTypeToInterStageComponentType(output_var.component_type));
|
||||
TintComponentTypeToInterStageComponentType(outputVar.component_type));
|
||||
DAWN_TRY_ASSIGN(metadata->interStageVariables[location].componentCount,
|
||||
TintCompositionTypeToInterStageComponentCount(
|
||||
output_var.composition_type));
|
||||
DAWN_TRY_ASSIGN(metadata->interStageVariables[location].interpolationType,
|
||||
TintInterpolationTypeToInterpolationType(
|
||||
output_var.interpolation_type));
|
||||
outputVar.composition_type));
|
||||
DAWN_TRY_ASSIGN(
|
||||
metadata->interStageVariables[location].interpolationType,
|
||||
TintInterpolationTypeToInterpolationType(outputVar.interpolation_type));
|
||||
DAWN_TRY_ASSIGN(
|
||||
metadata->interStageVariables[location].interpolationSampling,
|
||||
TintInterpolationSamplingToInterpolationSamplingType(
|
||||
output_var.interpolation_sampling));
|
||||
outputVar.interpolation_sampling));
|
||||
|
||||
totalInterStageShaderComponents +=
|
||||
metadata->interStageVariables[location].componentCount;
|
||||
}
|
||||
|
||||
if (DAWN_UNLIKELY(totalInterStageShaderComponents >
|
||||
kMaxInterStageShaderComponents)) {
|
||||
return DAWN_VALIDATION_ERROR(
|
||||
"Total vertex output components count exceeds limits");
|
||||
}
|
||||
DAWN_INVALID_IF(
|
||||
totalInterStageShaderComponents > kMaxInterStageShaderComponents,
|
||||
"Total vertex output components count (%u) exceeds the maximum (%u).",
|
||||
totalInterStageShaderComponents, kMaxInterStageShaderComponents);
|
||||
}
|
||||
|
||||
if (metadata->stage == SingleShaderStage::Fragment) {
|
||||
uint32_t totalInterStageShaderComponents = 0;
|
||||
for (const auto& input_var : entryPoint.input_variables) {
|
||||
if (!input_var.has_location_decoration) {
|
||||
return DAWN_VALIDATION_ERROR(
|
||||
"Need location decoration on fragment input");
|
||||
}
|
||||
uint32_t location = input_var.location_decoration;
|
||||
if (DAWN_UNLIKELY(location > kMaxInterStageShaderLocation)) {
|
||||
std::stringstream ss;
|
||||
ss << "Fragment input location (" << location << ") over limits";
|
||||
return DAWN_VALIDATION_ERROR(ss.str());
|
||||
}
|
||||
for (const auto& inputVar : entryPoint.input_variables) {
|
||||
DAWN_INVALID_IF(
|
||||
!inputVar.has_location_decoration,
|
||||
"Fragment input variable \"%s\" doesn't have a location decoration.",
|
||||
inputVar.name);
|
||||
|
||||
uint32_t location = inputVar.location_decoration;
|
||||
DAWN_INVALID_IF(location > kMaxInterStageShaderLocation,
|
||||
"Fragment input variable \"%s\" has a location (%u) that "
|
||||
"exceeds the maximum (%u).",
|
||||
inputVar.name, location, kMaxInterStageShaderLocation);
|
||||
|
||||
metadata->usedInterStageVariables.set(location);
|
||||
DAWN_TRY_ASSIGN(
|
||||
metadata->interStageVariables[location].baseType,
|
||||
TintComponentTypeToInterStageComponentType(input_var.component_type));
|
||||
TintComponentTypeToInterStageComponentType(inputVar.component_type));
|
||||
DAWN_TRY_ASSIGN(metadata->interStageVariables[location].componentCount,
|
||||
TintCompositionTypeToInterStageComponentCount(
|
||||
input_var.composition_type));
|
||||
inputVar.composition_type));
|
||||
DAWN_TRY_ASSIGN(
|
||||
metadata->interStageVariables[location].interpolationType,
|
||||
TintInterpolationTypeToInterpolationType(input_var.interpolation_type));
|
||||
TintInterpolationTypeToInterpolationType(inputVar.interpolation_type));
|
||||
DAWN_TRY_ASSIGN(
|
||||
metadata->interStageVariables[location].interpolationSampling,
|
||||
TintInterpolationSamplingToInterpolationSamplingType(
|
||||
input_var.interpolation_sampling));
|
||||
inputVar.interpolation_sampling));
|
||||
|
||||
totalInterStageShaderComponents +=
|
||||
metadata->interStageVariables[location].componentCount;
|
||||
}
|
||||
|
||||
if (entryPoint.front_facing_used) {
|
||||
totalInterStageShaderComponents += 1;
|
||||
}
|
||||
|
@ -815,32 +786,34 @@ namespace dawn_native {
|
|||
if (entryPoint.input_position_used) {
|
||||
totalInterStageShaderComponents += 4;
|
||||
}
|
||||
if (totalInterStageShaderComponents > kMaxInterStageShaderComponents) {
|
||||
return DAWN_VALIDATION_ERROR(
|
||||
"Total fragment input components count exceeds limits");
|
||||
}
|
||||
|
||||
for (const auto& output_var : entryPoint.output_variables) {
|
||||
if (!output_var.has_location_decoration) {
|
||||
return DAWN_VALIDATION_ERROR(
|
||||
"Need location decoration on fragment output");
|
||||
}
|
||||
DAWN_INVALID_IF(
|
||||
totalInterStageShaderComponents > kMaxInterStageShaderComponents,
|
||||
"Total fragment input components count (%u) exceeds the maximum (%u).",
|
||||
totalInterStageShaderComponents, kMaxInterStageShaderComponents);
|
||||
|
||||
uint32_t unsanitizedAttachment = output_var.location_decoration;
|
||||
if (unsanitizedAttachment >= kMaxColorAttachments) {
|
||||
return DAWN_VALIDATION_ERROR(
|
||||
"Fragment output index must be less than max number of color "
|
||||
"attachments");
|
||||
}
|
||||
for (const auto& outputVar : entryPoint.output_variables) {
|
||||
DAWN_INVALID_IF(
|
||||
!outputVar.has_location_decoration,
|
||||
"Fragment input variable \"%s\" doesn't have a location decoration.",
|
||||
outputVar.name);
|
||||
|
||||
uint32_t unsanitizedAttachment = outputVar.location_decoration;
|
||||
DAWN_INVALID_IF(unsanitizedAttachment >= kMaxColorAttachments,
|
||||
"Fragment output variable \"%s\" has a location (%u) that "
|
||||
"exceeds the maximum (%u).",
|
||||
outputVar.name, unsanitizedAttachment,
|
||||
kMaxColorAttachments);
|
||||
ColorAttachmentIndex attachment(
|
||||
static_cast<uint8_t>(unsanitizedAttachment));
|
||||
|
||||
DAWN_TRY_ASSIGN(
|
||||
metadata->fragmentOutputVariables[attachment].baseType,
|
||||
TintComponentTypeToTextureComponentType(output_var.component_type));
|
||||
TintComponentTypeToTextureComponentType(outputVar.component_type));
|
||||
uint32_t componentCount;
|
||||
DAWN_TRY_ASSIGN(componentCount,
|
||||
TintCompositionTypeToInterStageComponentCount(
|
||||
output_var.composition_type));
|
||||
outputVar.composition_type));
|
||||
// componentCount should be no larger than 4u
|
||||
ASSERT(componentCount <= 4u);
|
||||
metadata->fragmentOutputVariables[attachment].componentCount =
|
||||
|
@ -851,17 +824,20 @@ namespace dawn_native {
|
|||
|
||||
for (const tint::inspector::ResourceBinding& resource :
|
||||
inspector.GetResourceBindings(entryPoint.name)) {
|
||||
DAWN_INVALID_IF(resource.bind_group >= kMaxBindGroups,
|
||||
"The entry-point uses a binding with a group decoration (%u) "
|
||||
"that exceeds the maximum (%u).",
|
||||
resource.bind_group, kMaxBindGroups);
|
||||
|
||||
BindingNumber bindingNumber(resource.binding);
|
||||
BindGroupIndex bindGroupIndex(resource.bind_group);
|
||||
if (bindGroupIndex >= kMaxBindGroupsTyped) {
|
||||
return DAWN_VALIDATION_ERROR("Shader has bind group index over limits");
|
||||
}
|
||||
|
||||
const auto& it = metadata->bindings[bindGroupIndex].emplace(
|
||||
bindingNumber, ShaderBindingInfo{});
|
||||
if (!it.second) {
|
||||
return DAWN_VALIDATION_ERROR("Shader has duplicate bindings");
|
||||
}
|
||||
DAWN_INVALID_IF(
|
||||
!it.second,
|
||||
"Entry-point has a duplicate binding for (group:%u, binding:%u).",
|
||||
resource.binding, resource.bind_group);
|
||||
|
||||
ShaderBindingInfo* info = &it.first->second;
|
||||
info->bindingType = TintResourceTypeToBindingInfoType(resource.resource_type);
|
||||
|
@ -974,9 +950,9 @@ namespace dawn_native {
|
|||
ASSERT(parseResult != nullptr);
|
||||
|
||||
const ChainedStruct* chainedDescriptor = descriptor->nextInChain;
|
||||
if (chainedDescriptor == nullptr) {
|
||||
return DAWN_VALIDATION_ERROR("Shader module descriptor missing chained descriptor");
|
||||
}
|
||||
DAWN_INVALID_IF(chainedDescriptor == nullptr,
|
||||
"Shader module descriptor missing chained descriptor");
|
||||
|
||||
// For now only a single SPIRV or WGSL subdescriptor is allowed.
|
||||
DAWN_TRY(ValidateSingleSType(chainedDescriptor, wgpu::SType::ShaderModuleSPIRVDescriptor,
|
||||
wgpu::SType::ShaderModuleWGSLDescriptor));
|
||||
|
@ -999,12 +975,7 @@ namespace dawn_native {
|
|||
|
||||
tint::writer::wgsl::Options options;
|
||||
auto result = tint::writer::wgsl::Generate(&program, options);
|
||||
if (!result.success) {
|
||||
std::ostringstream errorStream;
|
||||
errorStream << "Tint WGSL failure:" << std::endl;
|
||||
errorStream << "Generator: " << result.error << std::endl;
|
||||
return DAWN_VALIDATION_ERROR(errorStream.str().c_str());
|
||||
}
|
||||
DAWN_INVALID_IF(!result.success, "Tint WGSL failure: Generator: %s", result.error);
|
||||
|
||||
newWgslCode = std::move(result.wgsl);
|
||||
newWgslDesc.source = newWgslCode.c_str();
|
||||
|
@ -1014,9 +985,8 @@ namespace dawn_native {
|
|||
}
|
||||
|
||||
if (spirvDesc) {
|
||||
if (device->IsToggleEnabled(Toggle::DisallowSpirv)) {
|
||||
return DAWN_VALIDATION_ERROR("SPIR-V is disallowed.");
|
||||
}
|
||||
DAWN_INVALID_IF(device->IsToggleEnabled(Toggle::DisallowSpirv),
|
||||
"SPIR-V is disallowed.");
|
||||
|
||||
std::vector<uint32_t> spirv(spirvDesc->code, spirvDesc->code + spirvDesc->codeSize);
|
||||
tint::Program program;
|
||||
|
@ -1060,10 +1030,8 @@ namespace dawn_native {
|
|||
if (outMessages != nullptr) {
|
||||
outMessages->AddMessages(output.program.Diagnostics());
|
||||
}
|
||||
if (!output.program.IsValid()) {
|
||||
std::string err = "Tint program failure: " + output.program.Diagnostics().str();
|
||||
return DAWN_VALIDATION_ERROR(err.c_str());
|
||||
}
|
||||
DAWN_INVALID_IF(!output.program.IsValid(), "Tint program failure: %s\n",
|
||||
output.program.Diagnostics().str());
|
||||
if (outputs != nullptr) {
|
||||
*outputs = std::move(output.data);
|
||||
}
|
||||
|
@ -1107,17 +1075,17 @@ namespace dawn_native {
|
|||
const EntryPointMetadata& entryPoint,
|
||||
const PipelineLayoutBase* layout) {
|
||||
for (BindGroupIndex group : IterateBitSet(layout->GetBindGroupLayoutsMask())) {
|
||||
DAWN_TRY(ValidateCompatibilityWithBindGroupLayout(device, group, entryPoint,
|
||||
layout->GetBindGroupLayout(group)));
|
||||
DAWN_TRY_CONTEXT(ValidateCompatibilityWithBindGroupLayout(
|
||||
device, group, entryPoint, layout->GetBindGroupLayout(group)),
|
||||
"validating the entry-point's compatibility for group %u with %s",
|
||||
static_cast<uint32_t>(group), layout->GetBindGroupLayout(group));
|
||||
}
|
||||
|
||||
for (BindGroupIndex group : IterateBitSet(~layout->GetBindGroupLayoutsMask())) {
|
||||
if (entryPoint.bindings[group].size() > 0) {
|
||||
std::ostringstream ostream;
|
||||
ostream << "No bind group layout entry matches the declaration set "
|
||||
<< static_cast<uint32_t>(group) << " in the shader module";
|
||||
return DAWN_VALIDATION_ERROR(ostream.str());
|
||||
}
|
||||
DAWN_INVALID_IF(entryPoint.bindings[group].size() > 0,
|
||||
"The entry-point uses bindings in group %u but %s doesn't have a "
|
||||
"BindGroupLayout for this index",
|
||||
static_cast<uint32_t>(group), layout);
|
||||
}
|
||||
|
||||
// Validate that filtering samplers are not used with unfilterable textures.
|
||||
|
@ -1150,11 +1118,15 @@ namespace dawn_native {
|
|||
textureInfo.texture.sampleType != wgpu::TextureSampleType::Uint &&
|
||||
textureInfo.texture.sampleType != wgpu::TextureSampleType::Sint);
|
||||
|
||||
if (textureInfo.texture.sampleType == wgpu::TextureSampleType::UnfilterableFloat) {
|
||||
return DAWN_VALIDATION_ERROR(
|
||||
"unfilterable-float texture bindings cannot be sampled with a "
|
||||
"filtering sampler");
|
||||
}
|
||||
DAWN_INVALID_IF(
|
||||
textureInfo.texture.sampleType == wgpu::TextureSampleType::UnfilterableFloat,
|
||||
"Texture binding (group:%u, binding:%u) is %s but used statically with a sampler "
|
||||
"(group:%u, binding:%u) that's %s",
|
||||
static_cast<uint32_t>(pair.texture.group),
|
||||
static_cast<uint32_t>(pair.texture.binding),
|
||||
wgpu::TextureSampleType::UnfilterableFloat,
|
||||
static_cast<uint32_t>(pair.sampler.group),
|
||||
static_cast<uint32_t>(pair.sampler.binding), wgpu::SamplerBindingType::Filtering);
|
||||
}
|
||||
|
||||
return {};
|
||||
|
|
Loading…
Reference in New Issue