Improve validation errors for ShaderModule

Bug: dawn:563
Change-Id: I3c0809742f87517456fd8a5f7645005af636fa75
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/65801
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
This commit is contained in:
Corentin Wallez 2021-10-08 10:16:27 +00:00 committed by Dawn LUCI CQ
parent a1e0aff8b8
commit 5497aad240
3 changed files with 286 additions and 308 deletions

View File

@ -21,6 +21,11 @@
namespace dawn_native {
// TODO(dawn:563):
// - Split the file between autogenerated parts and manually written parts.
// - Forward declare common Dawn enums and have AbslFormatConvert for them.
// - Support AbslFormatConvert for Dawn's typed integers.
//
// Structs (Manually written)
//

View File

@ -1405,8 +1405,9 @@ namespace dawn_native {
ShaderModuleParseResult parseResult;
if (IsValidationEnabled()) {
DAWN_TRY(ValidateShaderModuleDescriptor(this, descriptor, &parseResult,
compilationMessages));
DAWN_TRY_CONTEXT(
ValidateShaderModuleDescriptor(this, descriptor, &parseResult, compilationMessages),
"validating %s", descriptor);
}
return GetOrCreateShaderModule(descriptor, &parseResult, compilationMessages);

View File

@ -33,29 +33,8 @@
namespace dawn_native {
EntryPointMetadata::OverridableConstant::Type GetDawnOverridableConstantType(
tint::inspector::OverridableConstant::Type type) {
switch (type) {
case tint::inspector::OverridableConstant::Type::kBool:
return EntryPointMetadata::OverridableConstant::Type::Boolean;
case tint::inspector::OverridableConstant::Type::kFloat32:
return EntryPointMetadata::OverridableConstant::Type::Float32;
case tint::inspector::OverridableConstant::Type::kInt32:
return EntryPointMetadata::OverridableConstant::Type::Int32;
case tint::inspector::OverridableConstant::Type::kUint32:
return EntryPointMetadata::OverridableConstant::Type::Uint32;
default:
UNREACHABLE();
}
}
namespace {
std::string GetShaderDeclarationString(BindGroupIndex group, BindingNumber binding) {
return absl::StrFormat("the shader module declaration at set %u, binding %u",
static_cast<uint32_t>(group), static_cast<uint32_t>(binding));
}
tint::transform::VertexFormat ToTintVertexFormat(wgpu::VertexFormat format) {
switch (format) {
case wgpu::VertexFormat::Uint8x2:
@ -418,21 +397,32 @@ namespace dawn_native {
UNREACHABLE();
}
EntryPointMetadata::OverridableConstant::Type FromTintOverridableConstantType(
tint::inspector::OverridableConstant::Type type) {
switch (type) {
case tint::inspector::OverridableConstant::Type::kBool:
return EntryPointMetadata::OverridableConstant::Type::Boolean;
case tint::inspector::OverridableConstant::Type::kFloat32:
return EntryPointMetadata::OverridableConstant::Type::Float32;
case tint::inspector::OverridableConstant::Type::kInt32:
return EntryPointMetadata::OverridableConstant::Type::Int32;
case tint::inspector::OverridableConstant::Type::kUint32:
return EntryPointMetadata::OverridableConstant::Type::Uint32;
default:
UNREACHABLE();
}
}
ResultOrError<tint::Program> ParseWGSL(const tint::Source::File* file,
OwnedCompilationMessages* outMessages) {
std::ostringstream errorStream;
errorStream << "Tint WGSL reader failure:" << std::endl;
tint::Program program = tint::reader::wgsl::Parse(file);
if (outMessages != nullptr) {
outMessages->AddMessages(program.Diagnostics());
}
if (!program.IsValid()) {
auto err = program.Diagnostics().str();
errorStream << "Parser: " << err << std::endl
<< "Shader: " << std::endl
<< file->content << std::endl;
return DAWN_VALIDATION_ERROR(errorStream.str().c_str());
return DAWN_FORMAT_VALIDATION_ERROR(
"Tint WGSL reader failure:\nParser: %s\nShader:\n%s\n",
program.Diagnostics().str(), file->content.data);
}
return std::move(program);
@ -440,17 +430,13 @@ namespace dawn_native {
ResultOrError<tint::Program> ParseSPIRV(const std::vector<uint32_t>& spirv,
OwnedCompilationMessages* outMessages) {
std::ostringstream errorStream;
errorStream << "Tint SPIRV reader failure:" << std::endl;
tint::Program program = tint::reader::spirv::Parse(spirv);
if (outMessages != nullptr) {
outMessages->AddMessages(program.Diagnostics());
}
if (!program.IsValid()) {
auto err = program.Diagnostics().str();
errorStream << "Parser: " << err << std::endl;
return DAWN_VALIDATION_ERROR(errorStream.str().c_str());
return DAWN_FORMAT_VALIDATION_ERROR("Tint SPIR-V reader failure:\nParser: %s\n",
program.Diagnostics().str());
}
return std::move(program);
@ -485,140 +471,138 @@ namespace dawn_native {
return requiredBufferSizes;
}
MaybeError ValidateCompatibilityOfSingleBindingWithLayout(
const DeviceBase* device,
const BindGroupLayoutBase* layout,
SingleShaderStage entryPointStage,
BindingNumber bindingNumber,
const ShaderBindingInfo& shaderInfo) {
const BindGroupLayoutBase::BindingMap& layoutBindings = layout->GetBindingMap();
const auto& bindingIt = layoutBindings.find(bindingNumber);
DAWN_INVALID_IF(bindingIt == layoutBindings.end(), "Binding doesn't exist in %s.",
layout);
BindingIndex bindingIndex(bindingIt->second);
const BindingInfo& layoutInfo = layout->GetBindingInfo(bindingIndex);
// TODO(dawn:563): Provide info about the binding types.
DAWN_INVALID_IF(layoutInfo.bindingType != shaderInfo.bindingType,
"Binding type (buffer vs. texture vs. sampler) doesn't match the type "
"in the layout.");
// TODO(dawn:563): Provide info about the visibility.
DAWN_INVALID_IF(
(layoutInfo.visibility & StageBit(entryPointStage)) == 0,
"Entry point's stage is not in the binding visibility in the layout (%s)",
layoutInfo.visibility);
switch (layoutInfo.bindingType) {
case BindingInfoType::Texture: {
DAWN_INVALID_IF(
layoutInfo.texture.multisampled != shaderInfo.texture.multisampled,
"Binding multisampled flag (%u) doesn't match the layout's multisampled "
"flag (%u)",
layoutInfo.texture.multisampled, shaderInfo.texture.multisampled);
// TODO(dawn:563): Provide info about the sample types.
DAWN_INVALID_IF((SampleTypeToSampleTypeBit(layoutInfo.texture.sampleType) &
shaderInfo.texture.compatibleSampleTypes) == 0,
"The sample type in the shader is not compatible with the "
"sample type of the layout.");
DAWN_INVALID_IF(
layoutInfo.texture.viewDimension != shaderInfo.texture.viewDimension,
"The shader's binding dimension (%s) doesn't match the shader's binding "
"dimension (%s).",
layoutInfo.texture.viewDimension, shaderInfo.texture.viewDimension);
break;
}
case BindingInfoType::StorageTexture: {
ASSERT(layoutInfo.storageTexture.format != wgpu::TextureFormat::Undefined);
ASSERT(shaderInfo.storageTexture.format != wgpu::TextureFormat::Undefined);
DAWN_INVALID_IF(
layoutInfo.storageTexture.access != shaderInfo.storageTexture.access,
"The layout's binding access (%s) isn't compatible with the shader's "
"binding access (%s).",
layoutInfo.storageTexture.access, shaderInfo.storageTexture.access);
DAWN_INVALID_IF(
layoutInfo.storageTexture.format != shaderInfo.storageTexture.format,
"The layout's binding format (%s) doesn't match the shader's binding "
"format (%s).",
layoutInfo.storageTexture.format, shaderInfo.storageTexture.format);
DAWN_INVALID_IF(layoutInfo.storageTexture.viewDimension !=
shaderInfo.storageTexture.viewDimension,
"The layout's binding dimension (%s) doesn't match the "
"shader's binding dimension (%s).",
layoutInfo.storageTexture.viewDimension,
shaderInfo.storageTexture.viewDimension);
break;
}
case BindingInfoType::ExternalTexture: {
// Nothing to validate! (yet?)
break;
}
case BindingInfoType::Buffer: {
// Binding mismatch between shader and bind group is invalid. For example, a
// writable binding in the shader with a readonly storage buffer in the bind
// group layout is invalid. However, a readonly binding in the shader with a
// writable storage buffer in the bind group layout is valid, a storage
// binding in the shader with an internal storage buffer in the bind group
// layout is also valid.
bool validBindingConversion =
(layoutInfo.buffer.type == wgpu::BufferBindingType::Storage &&
shaderInfo.buffer.type == wgpu::BufferBindingType::ReadOnlyStorage) ||
(layoutInfo.buffer.type == kInternalStorageBufferBinding &&
shaderInfo.buffer.type == wgpu::BufferBindingType::Storage);
DAWN_INVALID_IF(
layoutInfo.buffer.type != shaderInfo.buffer.type && !validBindingConversion,
"The buffer type in the shader (%s) is not compatible with the type in the "
"layout (%s).",
shaderInfo.buffer.type, layoutInfo.buffer.type);
DAWN_INVALID_IF(
layoutInfo.buffer.minBindingSize != 0 &&
shaderInfo.buffer.minBindingSize > layoutInfo.buffer.minBindingSize,
"The shader uses more bytes of the buffer (%u) than the layout's "
"minBindingSize (%u).",
shaderInfo.buffer.minBindingSize, layoutInfo.buffer.minBindingSize);
break;
}
case BindingInfoType::Sampler:
DAWN_INVALID_IF(
(layoutInfo.sampler.type == wgpu::SamplerBindingType::Comparison) !=
shaderInfo.sampler.isComparison,
"The sampler type in the shader (comparison: %u) doesn't match the type in "
"the layout (comparison: %u).",
shaderInfo.sampler.isComparison,
layoutInfo.sampler.type == wgpu::SamplerBindingType::Comparison);
break;
}
return {};
}
MaybeError ValidateCompatibilityWithBindGroupLayout(DeviceBase* device,
BindGroupIndex group,
const EntryPointMetadata& entryPoint,
const BindGroupLayoutBase* layout) {
const BindGroupLayoutBase::BindingMap& layoutBindings = layout->GetBindingMap();
// Iterate over all bindings used by this group in the shader, and find the
// corresponding binding in the BindGroupLayout, if it exists.
for (const auto& it : entryPoint.bindings[group]) {
BindingNumber bindingNumber = it.first;
const ShaderBindingInfo& shaderInfo = it.second;
const auto& bindingIt = layoutBindings.find(bindingNumber);
if (bindingIt == layoutBindings.end()) {
return DAWN_VALIDATION_ERROR("Missing bind group layout entry for " +
GetShaderDeclarationString(group, bindingNumber));
}
BindingIndex bindingIndex(bindingIt->second);
const BindingInfo& layoutInfo = layout->GetBindingInfo(bindingIndex);
if (layoutInfo.bindingType != shaderInfo.bindingType) {
return DAWN_VALIDATION_ERROR(
"The binding type of the bind group layout entry conflicts " +
GetShaderDeclarationString(group, bindingNumber));
}
if ((layoutInfo.visibility & StageBit(entryPoint.stage)) == 0) {
return DAWN_VALIDATION_ERROR("The bind group layout entry for " +
GetShaderDeclarationString(group, bindingNumber) +
" is not visible for the shader stage");
}
switch (layoutInfo.bindingType) {
case BindingInfoType::Texture: {
if (layoutInfo.texture.multisampled != shaderInfo.texture.multisampled) {
return DAWN_VALIDATION_ERROR(
"The texture multisampled flag of the bind group layout entry is "
"different from " +
GetShaderDeclarationString(group, bindingNumber));
}
if ((SampleTypeToSampleTypeBit(layoutInfo.texture.sampleType) &
shaderInfo.texture.compatibleSampleTypes) == 0) {
return DAWN_VALIDATION_ERROR(
"The texture sampleType of the bind group layout entry is "
"not compatible with " +
GetShaderDeclarationString(group, bindingNumber));
}
if (layoutInfo.texture.viewDimension != shaderInfo.texture.viewDimension) {
return DAWN_VALIDATION_ERROR(
"The texture viewDimension of the bind group layout entry is "
"different "
"from " +
GetShaderDeclarationString(group, bindingNumber));
}
break;
}
case BindingInfoType::StorageTexture: {
ASSERT(layoutInfo.storageTexture.format != wgpu::TextureFormat::Undefined);
ASSERT(shaderInfo.storageTexture.format != wgpu::TextureFormat::Undefined);
if (layoutInfo.storageTexture.access != shaderInfo.storageTexture.access) {
return DAWN_VALIDATION_ERROR(
"The storageTexture access mode of the bind group layout entry is "
"different from " +
GetShaderDeclarationString(group, bindingNumber));
}
if (layoutInfo.storageTexture.format != shaderInfo.storageTexture.format) {
return DAWN_VALIDATION_ERROR(
"The storageTexture format of the bind group layout entry is "
"different from " +
GetShaderDeclarationString(group, bindingNumber));
}
if (layoutInfo.storageTexture.viewDimension !=
shaderInfo.storageTexture.viewDimension) {
return DAWN_VALIDATION_ERROR(
"The storageTexture viewDimension of the bind group layout entry "
"is different from " +
GetShaderDeclarationString(group, bindingNumber));
}
break;
}
case BindingInfoType::ExternalTexture: {
if (shaderInfo.bindingType != BindingInfoType::ExternalTexture) {
return DAWN_VALIDATION_ERROR(
"The external texture bind group layout entry conflicts with " +
GetShaderDeclarationString(group, bindingNumber));
}
break;
}
case BindingInfoType::Buffer: {
// Binding mismatch between shader and bind group is invalid. For example, a
// writable binding in the shader with a readonly storage buffer in the bind
// group layout is invalid. However, a readonly binding in the shader with a
// writable storage buffer in the bind group layout is valid, a storage
// binding in the shader with an internal storage buffer in the bind group
// layout is also valid.
bool validBindingConversion =
(layoutInfo.buffer.type == wgpu::BufferBindingType::Storage &&
shaderInfo.buffer.type == wgpu::BufferBindingType::ReadOnlyStorage) ||
(layoutInfo.buffer.type == kInternalStorageBufferBinding &&
shaderInfo.buffer.type == wgpu::BufferBindingType::Storage);
if (layoutInfo.buffer.type != shaderInfo.buffer.type &&
!validBindingConversion) {
return DAWN_VALIDATION_ERROR(
"The buffer type of the bind group layout entry conflicts " +
GetShaderDeclarationString(group, bindingNumber));
}
if (layoutInfo.buffer.minBindingSize != 0 &&
shaderInfo.buffer.minBindingSize > layoutInfo.buffer.minBindingSize) {
return DAWN_VALIDATION_ERROR(
"The minimum buffer size of the bind group layout entry is smaller "
"than " +
GetShaderDeclarationString(group, bindingNumber));
}
break;
}
case BindingInfoType::Sampler:
if ((layoutInfo.sampler.type == wgpu::SamplerBindingType::Comparison) !=
shaderInfo.sampler.isComparison) {
return DAWN_VALIDATION_ERROR(
"The sampler type of the bind group layout entry is "
"not compatible with " +
GetShaderDeclarationString(group, bindingNumber));
}
}
DAWN_TRY_CONTEXT(ValidateCompatibilityOfSingleBindingWithLayout(
device, layout, entryPoint.stage, it.first, it.second),
"validating that the entry-point's declaration for [[group(%u), "
"binding(%u)]] matches %s",
static_cast<uint32_t>(group), static_cast<uint32_t>(it.first),
layout);
}
return {};
@ -630,16 +614,14 @@ namespace dawn_native {
ASSERT(program->IsValid());
EntryPointMetadataTable result;
std::ostringstream errorStream;
errorStream << "Tint Reflection failure:" << std::endl;
tint::inspector::Inspector inspector(program);
auto entryPoints = inspector.GetEntryPoints();
if (inspector.has_error()) {
errorStream << "Inspector: " << inspector.error() << std::endl;
return DAWN_VALIDATION_ERROR(errorStream.str().c_str());
}
DAWN_INVALID_IF(inspector.has_error(), "Tint Reflection failure: Inspector: %s\n",
inspector.error());
// TODO(dawn:563): use DAWN_TRY_CONTEXT to output the name of the entry point we're
// reflecting.
constexpr uint32_t kMaxInterStageShaderLocation = kMaxInterStageShaderVariables - 1;
for (auto& entryPoint : entryPoints) {
ASSERT(result.count(entryPoint.name) == 0);
@ -651,7 +633,7 @@ namespace dawn_native {
for (auto& c : entryPoint.overridable_constants) {
EntryPointMetadata::OverridableConstant constant = {
name2Id.at(c.name), GetDawnOverridableConstantType(c.type)};
name2Id.at(c.name), FromTintOverridableConstantType(c.type)};
metadata->overridableConstants[c.name] = constant;
// TODO(tint:1155) tint needs ways to differentiate whether a pipeline
// constant id is specified explicitly. Now we just store numeric id and
@ -663,24 +645,14 @@ namespace dawn_native {
DAWN_TRY_ASSIGN(metadata->stage, TintPipelineStageToShaderStage(entryPoint.stage));
if (metadata->stage == SingleShaderStage::Compute) {
if (entryPoint.workgroup_size_x > kMaxComputeWorkgroupSizeX) {
errorStream << "Workgroup X dimension exceeds maximum allowed:"
<< entryPoint.workgroup_size_x << " > "
<< kMaxComputeWorkgroupSizeX;
return DAWN_VALIDATION_ERROR(errorStream.str());
}
if (entryPoint.workgroup_size_y > kMaxComputeWorkgroupSizeY) {
errorStream << "Workgroup Y dimension exceeds maximum allowed: "
<< entryPoint.workgroup_size_y << " > "
<< kMaxComputeWorkgroupSizeY;
return DAWN_VALIDATION_ERROR(errorStream.str());
}
if (entryPoint.workgroup_size_z > kMaxComputeWorkgroupSizeZ) {
errorStream << "Workgroup Z dimension exceeds maximum allowed: "
<< entryPoint.workgroup_size_z << " > "
<< kMaxComputeWorkgroupSizeZ;
return DAWN_VALIDATION_ERROR(errorStream.str());
}
DAWN_INVALID_IF(entryPoint.workgroup_size_x > kMaxComputeWorkgroupSizeX ||
entryPoint.workgroup_size_y > kMaxComputeWorkgroupSizeY ||
entryPoint.workgroup_size_z > kMaxComputeWorkgroupSizeZ,
"Entry-point uses workgroup_size(%u, %u, %u) that exceeds the "
"maximum allowed (%u, %u, %u).",
entryPoint.workgroup_size_x, entryPoint.workgroup_size_y,
entryPoint.workgroup_size_z, kMaxComputeWorkgroupSizeX,
kMaxComputeWorkgroupSizeY, kMaxComputeWorkgroupSizeZ);
// Dimensions have already been validated against their individual limits above.
// This assertion ensures that the product of such limited dimensions cannot
@ -689,23 +661,20 @@ namespace dawn_native {
kMaxComputeWorkgroupSizeY * kMaxComputeWorkgroupSizeZ <=
std::numeric_limits<uint32_t>::max(),
"Per-dimension workgroup size limits are too high");
uint32_t num_invocations = entryPoint.workgroup_size_x *
entryPoint.workgroup_size_y *
entryPoint.workgroup_size_z;
if (num_invocations > kMaxComputeWorkgroupInvocations) {
errorStream << "Number of workgroup invocations exceeds maximum allowed: "
<< num_invocations << " > " << kMaxComputeWorkgroupInvocations;
return DAWN_VALIDATION_ERROR(errorStream.str());
}
uint32_t numInvocations = entryPoint.workgroup_size_x *
entryPoint.workgroup_size_y *
entryPoint.workgroup_size_z;
DAWN_INVALID_IF(numInvocations > kMaxComputeWorkgroupInvocations,
"The total number of workgroup invocations (%u) exceeds the "
"maximum allowed (%u).",
numInvocations, kMaxComputeWorkgroupInvocations);
const size_t workgroup_storage_size =
const size_t workgroupStorageSize =
inspector.GetWorkgroupStorageSize(entryPoint.name);
if (workgroup_storage_size > kMaxComputeWorkgroupStorageSize) {
errorStream << "Workgroup shared storage size for " << entryPoint.name
<< " exceeds the maximum allowed: " << workgroup_storage_size
<< " > " << kMaxComputeWorkgroupStorageSize;
return DAWN_VALIDATION_ERROR(errorStream.str());
}
DAWN_INVALID_IF(workgroupStorageSize > kMaxComputeWorkgroupStorageSize,
"The total use of workgroup storage (%u bytes) is larger than "
"the maximum allowed (%u bytes).",
workgroupStorageSize, kMaxComputeWorkgroupStorageSize);
metadata->localWorkgroupSize.x = entryPoint.workgroup_size_x;
metadata->localWorkgroupSize.y = entryPoint.workgroup_size_y;
@ -713,96 +682,98 @@ namespace dawn_native {
}
if (metadata->stage == SingleShaderStage::Vertex) {
for (const auto& input_var : entryPoint.input_variables) {
if (!input_var.has_location_decoration) {
return DAWN_VALIDATION_ERROR(
"Need Location decoration on Vertex input");
}
uint32_t unsanitizedLocation = input_var.location_decoration;
if (DAWN_UNLIKELY(unsanitizedLocation >= kMaxVertexAttributes)) {
std::stringstream ss;
ss << "Attribute location (" << unsanitizedLocation << ") over limits";
return DAWN_VALIDATION_ERROR(ss.str());
}
for (const auto& inputVar : entryPoint.input_variables) {
DAWN_INVALID_IF(
!inputVar.has_location_decoration,
"Vertex input variable \"%s\" doesn't have a location decoration.",
inputVar.name);
uint32_t unsanitizedLocation = inputVar.location_decoration;
DAWN_INVALID_IF(unsanitizedLocation >= kMaxVertexAttributes,
"Vertex input variable \"%s\" has a location (%u) that "
"exceeds the maximum (%u)",
inputVar.name, unsanitizedLocation, kMaxVertexAttributes);
VertexAttributeLocation location(static_cast<uint8_t>(unsanitizedLocation));
DAWN_TRY_ASSIGN(
metadata->vertexInputBaseTypes[location],
TintComponentTypeToVertexFormatBaseType(input_var.component_type));
TintComponentTypeToVertexFormatBaseType(inputVar.component_type));
metadata->usedVertexInputs.set(location);
}
// [[position]] must be declared in a vertex shader.
// [[position]] must be declared in a vertex shader but is not exposed as an
// output variable by Tint so we directly add its components to the total.
uint32_t totalInterStageShaderComponents = 4;
for (const auto& output_var : entryPoint.output_variables) {
if (DAWN_UNLIKELY(!output_var.has_location_decoration)) {
std::stringstream ss;
ss << "Missing location qualifier on vertex output, "
<< output_var.name;
return DAWN_VALIDATION_ERROR(ss.str());
}
uint32_t location = output_var.location_decoration;
if (DAWN_UNLIKELY(location > kMaxInterStageShaderLocation)) {
std::stringstream ss;
ss << "Vertex output location (" << location << ") over limits";
return DAWN_VALIDATION_ERROR(ss.str());
}
for (const auto& outputVar : entryPoint.output_variables) {
DAWN_INVALID_IF(
!outputVar.has_location_decoration,
"Vertex ouput variable \"%s\" doesn't have a location decoration.",
outputVar.name);
uint32_t location = outputVar.location_decoration;
DAWN_INVALID_IF(location > kMaxInterStageShaderLocation,
"Vertex output variable \"%s\" has a location (%u) that "
"exceeds the maximum (%u).",
outputVar.name, location, kMaxInterStageShaderLocation);
metadata->usedInterStageVariables.set(location);
DAWN_TRY_ASSIGN(
metadata->interStageVariables[location].baseType,
TintComponentTypeToInterStageComponentType(output_var.component_type));
TintComponentTypeToInterStageComponentType(outputVar.component_type));
DAWN_TRY_ASSIGN(metadata->interStageVariables[location].componentCount,
TintCompositionTypeToInterStageComponentCount(
output_var.composition_type));
DAWN_TRY_ASSIGN(metadata->interStageVariables[location].interpolationType,
TintInterpolationTypeToInterpolationType(
output_var.interpolation_type));
outputVar.composition_type));
DAWN_TRY_ASSIGN(
metadata->interStageVariables[location].interpolationType,
TintInterpolationTypeToInterpolationType(outputVar.interpolation_type));
DAWN_TRY_ASSIGN(
metadata->interStageVariables[location].interpolationSampling,
TintInterpolationSamplingToInterpolationSamplingType(
output_var.interpolation_sampling));
outputVar.interpolation_sampling));
totalInterStageShaderComponents +=
metadata->interStageVariables[location].componentCount;
}
if (DAWN_UNLIKELY(totalInterStageShaderComponents >
kMaxInterStageShaderComponents)) {
return DAWN_VALIDATION_ERROR(
"Total vertex output components count exceeds limits");
}
DAWN_INVALID_IF(
totalInterStageShaderComponents > kMaxInterStageShaderComponents,
"Total vertex output components count (%u) exceeds the maximum (%u).",
totalInterStageShaderComponents, kMaxInterStageShaderComponents);
}
if (metadata->stage == SingleShaderStage::Fragment) {
uint32_t totalInterStageShaderComponents = 0;
for (const auto& input_var : entryPoint.input_variables) {
if (!input_var.has_location_decoration) {
return DAWN_VALIDATION_ERROR(
"Need location decoration on fragment input");
}
uint32_t location = input_var.location_decoration;
if (DAWN_UNLIKELY(location > kMaxInterStageShaderLocation)) {
std::stringstream ss;
ss << "Fragment input location (" << location << ") over limits";
return DAWN_VALIDATION_ERROR(ss.str());
}
for (const auto& inputVar : entryPoint.input_variables) {
DAWN_INVALID_IF(
!inputVar.has_location_decoration,
"Fragment input variable \"%s\" doesn't have a location decoration.",
inputVar.name);
uint32_t location = inputVar.location_decoration;
DAWN_INVALID_IF(location > kMaxInterStageShaderLocation,
"Fragment input variable \"%s\" has a location (%u) that "
"exceeds the maximum (%u).",
inputVar.name, location, kMaxInterStageShaderLocation);
metadata->usedInterStageVariables.set(location);
DAWN_TRY_ASSIGN(
metadata->interStageVariables[location].baseType,
TintComponentTypeToInterStageComponentType(input_var.component_type));
TintComponentTypeToInterStageComponentType(inputVar.component_type));
DAWN_TRY_ASSIGN(metadata->interStageVariables[location].componentCount,
TintCompositionTypeToInterStageComponentCount(
input_var.composition_type));
inputVar.composition_type));
DAWN_TRY_ASSIGN(
metadata->interStageVariables[location].interpolationType,
TintInterpolationTypeToInterpolationType(input_var.interpolation_type));
TintInterpolationTypeToInterpolationType(inputVar.interpolation_type));
DAWN_TRY_ASSIGN(
metadata->interStageVariables[location].interpolationSampling,
TintInterpolationSamplingToInterpolationSamplingType(
input_var.interpolation_sampling));
inputVar.interpolation_sampling));
totalInterStageShaderComponents +=
metadata->interStageVariables[location].componentCount;
}
if (entryPoint.front_facing_used) {
totalInterStageShaderComponents += 1;
}
@ -815,32 +786,34 @@ namespace dawn_native {
if (entryPoint.input_position_used) {
totalInterStageShaderComponents += 4;
}
if (totalInterStageShaderComponents > kMaxInterStageShaderComponents) {
return DAWN_VALIDATION_ERROR(
"Total fragment input components count exceeds limits");
}
for (const auto& output_var : entryPoint.output_variables) {
if (!output_var.has_location_decoration) {
return DAWN_VALIDATION_ERROR(
"Need location decoration on fragment output");
}
DAWN_INVALID_IF(
totalInterStageShaderComponents > kMaxInterStageShaderComponents,
"Total fragment input components count (%u) exceeds the maximum (%u).",
totalInterStageShaderComponents, kMaxInterStageShaderComponents);
uint32_t unsanitizedAttachment = output_var.location_decoration;
if (unsanitizedAttachment >= kMaxColorAttachments) {
return DAWN_VALIDATION_ERROR(
"Fragment output index must be less than max number of color "
"attachments");
}
for (const auto& outputVar : entryPoint.output_variables) {
DAWN_INVALID_IF(
!outputVar.has_location_decoration,
"Fragment input variable \"%s\" doesn't have a location decoration.",
outputVar.name);
uint32_t unsanitizedAttachment = outputVar.location_decoration;
DAWN_INVALID_IF(unsanitizedAttachment >= kMaxColorAttachments,
"Fragment output variable \"%s\" has a location (%u) that "
"exceeds the maximum (%u).",
outputVar.name, unsanitizedAttachment,
kMaxColorAttachments);
ColorAttachmentIndex attachment(
static_cast<uint8_t>(unsanitizedAttachment));
DAWN_TRY_ASSIGN(
metadata->fragmentOutputVariables[attachment].baseType,
TintComponentTypeToTextureComponentType(output_var.component_type));
TintComponentTypeToTextureComponentType(outputVar.component_type));
uint32_t componentCount;
DAWN_TRY_ASSIGN(componentCount,
TintCompositionTypeToInterStageComponentCount(
output_var.composition_type));
outputVar.composition_type));
// componentCount should be no larger than 4u
ASSERT(componentCount <= 4u);
metadata->fragmentOutputVariables[attachment].componentCount =
@ -851,17 +824,20 @@ namespace dawn_native {
for (const tint::inspector::ResourceBinding& resource :
inspector.GetResourceBindings(entryPoint.name)) {
DAWN_INVALID_IF(resource.bind_group >= kMaxBindGroups,
"The entry-point uses a binding with a group decoration (%u) "
"that exceeds the maximum (%u).",
resource.bind_group, kMaxBindGroups);
BindingNumber bindingNumber(resource.binding);
BindGroupIndex bindGroupIndex(resource.bind_group);
if (bindGroupIndex >= kMaxBindGroupsTyped) {
return DAWN_VALIDATION_ERROR("Shader has bind group index over limits");
}
const auto& it = metadata->bindings[bindGroupIndex].emplace(
bindingNumber, ShaderBindingInfo{});
if (!it.second) {
return DAWN_VALIDATION_ERROR("Shader has duplicate bindings");
}
DAWN_INVALID_IF(
!it.second,
"Entry-point has a duplicate binding for (group:%u, binding:%u).",
resource.binding, resource.bind_group);
ShaderBindingInfo* info = &it.first->second;
info->bindingType = TintResourceTypeToBindingInfoType(resource.resource_type);
@ -974,9 +950,9 @@ namespace dawn_native {
ASSERT(parseResult != nullptr);
const ChainedStruct* chainedDescriptor = descriptor->nextInChain;
if (chainedDescriptor == nullptr) {
return DAWN_VALIDATION_ERROR("Shader module descriptor missing chained descriptor");
}
DAWN_INVALID_IF(chainedDescriptor == nullptr,
"Shader module descriptor missing chained descriptor");
// For now only a single SPIRV or WGSL subdescriptor is allowed.
DAWN_TRY(ValidateSingleSType(chainedDescriptor, wgpu::SType::ShaderModuleSPIRVDescriptor,
wgpu::SType::ShaderModuleWGSLDescriptor));
@ -999,12 +975,7 @@ namespace dawn_native {
tint::writer::wgsl::Options options;
auto result = tint::writer::wgsl::Generate(&program, options);
if (!result.success) {
std::ostringstream errorStream;
errorStream << "Tint WGSL failure:" << std::endl;
errorStream << "Generator: " << result.error << std::endl;
return DAWN_VALIDATION_ERROR(errorStream.str().c_str());
}
DAWN_INVALID_IF(!result.success, "Tint WGSL failure: Generator: %s", result.error);
newWgslCode = std::move(result.wgsl);
newWgslDesc.source = newWgslCode.c_str();
@ -1014,9 +985,8 @@ namespace dawn_native {
}
if (spirvDesc) {
if (device->IsToggleEnabled(Toggle::DisallowSpirv)) {
return DAWN_VALIDATION_ERROR("SPIR-V is disallowed.");
}
DAWN_INVALID_IF(device->IsToggleEnabled(Toggle::DisallowSpirv),
"SPIR-V is disallowed.");
std::vector<uint32_t> spirv(spirvDesc->code, spirvDesc->code + spirvDesc->codeSize);
tint::Program program;
@ -1060,10 +1030,8 @@ namespace dawn_native {
if (outMessages != nullptr) {
outMessages->AddMessages(output.program.Diagnostics());
}
if (!output.program.IsValid()) {
std::string err = "Tint program failure: " + output.program.Diagnostics().str();
return DAWN_VALIDATION_ERROR(err.c_str());
}
DAWN_INVALID_IF(!output.program.IsValid(), "Tint program failure: %s\n",
output.program.Diagnostics().str());
if (outputs != nullptr) {
*outputs = std::move(output.data);
}
@ -1107,17 +1075,17 @@ namespace dawn_native {
const EntryPointMetadata& entryPoint,
const PipelineLayoutBase* layout) {
for (BindGroupIndex group : IterateBitSet(layout->GetBindGroupLayoutsMask())) {
DAWN_TRY(ValidateCompatibilityWithBindGroupLayout(device, group, entryPoint,
layout->GetBindGroupLayout(group)));
DAWN_TRY_CONTEXT(ValidateCompatibilityWithBindGroupLayout(
device, group, entryPoint, layout->GetBindGroupLayout(group)),
"validating the entry-point's compatibility for group %u with %s",
static_cast<uint32_t>(group), layout->GetBindGroupLayout(group));
}
for (BindGroupIndex group : IterateBitSet(~layout->GetBindGroupLayoutsMask())) {
if (entryPoint.bindings[group].size() > 0) {
std::ostringstream ostream;
ostream << "No bind group layout entry matches the declaration set "
<< static_cast<uint32_t>(group) << " in the shader module";
return DAWN_VALIDATION_ERROR(ostream.str());
}
DAWN_INVALID_IF(entryPoint.bindings[group].size() > 0,
"The entry-point uses bindings in group %u but %s doesn't have a "
"BindGroupLayout for this index",
static_cast<uint32_t>(group), layout);
}
// Validate that filtering samplers are not used with unfilterable textures.
@ -1150,11 +1118,15 @@ namespace dawn_native {
textureInfo.texture.sampleType != wgpu::TextureSampleType::Uint &&
textureInfo.texture.sampleType != wgpu::TextureSampleType::Sint);
if (textureInfo.texture.sampleType == wgpu::TextureSampleType::UnfilterableFloat) {
return DAWN_VALIDATION_ERROR(
"unfilterable-float texture bindings cannot be sampled with a "
"filtering sampler");
}
DAWN_INVALID_IF(
textureInfo.texture.sampleType == wgpu::TextureSampleType::UnfilterableFloat,
"Texture binding (group:%u, binding:%u) is %s but used statically with a sampler "
"(group:%u, binding:%u) that's %s",
static_cast<uint32_t>(pair.texture.group),
static_cast<uint32_t>(pair.texture.binding),
wgpu::TextureSampleType::UnfilterableFloat,
static_cast<uint32_t>(pair.sampler.group),
static_cast<uint32_t>(pair.sampler.binding), wgpu::SamplerBindingType::Filtering);
}
return {};