Improve validation errors for ShaderModule

Bug: dawn:563
Change-Id: I3c0809742f87517456fd8a5f7645005af636fa75
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/65801
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
This commit is contained in:
Corentin Wallez 2021-10-08 10:16:27 +00:00 committed by Dawn LUCI CQ
parent a1e0aff8b8
commit 5497aad240
3 changed files with 286 additions and 308 deletions

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@ -21,6 +21,11 @@
namespace dawn_native { namespace dawn_native {
// TODO(dawn:563):
// - Split the file between autogenerated parts and manually written parts.
// - Forward declare common Dawn enums and have AbslFormatConvert for them.
// - Support AbslFormatConvert for Dawn's typed integers.
// //
// Structs (Manually written) // Structs (Manually written)
// //

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@ -1405,8 +1405,9 @@ namespace dawn_native {
ShaderModuleParseResult parseResult; ShaderModuleParseResult parseResult;
if (IsValidationEnabled()) { if (IsValidationEnabled()) {
DAWN_TRY(ValidateShaderModuleDescriptor(this, descriptor, &parseResult, DAWN_TRY_CONTEXT(
compilationMessages)); ValidateShaderModuleDescriptor(this, descriptor, &parseResult, compilationMessages),
"validating %s", descriptor);
} }
return GetOrCreateShaderModule(descriptor, &parseResult, compilationMessages); return GetOrCreateShaderModule(descriptor, &parseResult, compilationMessages);

View File

@ -33,29 +33,8 @@
namespace dawn_native { namespace dawn_native {
EntryPointMetadata::OverridableConstant::Type GetDawnOverridableConstantType(
tint::inspector::OverridableConstant::Type type) {
switch (type) {
case tint::inspector::OverridableConstant::Type::kBool:
return EntryPointMetadata::OverridableConstant::Type::Boolean;
case tint::inspector::OverridableConstant::Type::kFloat32:
return EntryPointMetadata::OverridableConstant::Type::Float32;
case tint::inspector::OverridableConstant::Type::kInt32:
return EntryPointMetadata::OverridableConstant::Type::Int32;
case tint::inspector::OverridableConstant::Type::kUint32:
return EntryPointMetadata::OverridableConstant::Type::Uint32;
default:
UNREACHABLE();
}
}
namespace { namespace {
std::string GetShaderDeclarationString(BindGroupIndex group, BindingNumber binding) {
return absl::StrFormat("the shader module declaration at set %u, binding %u",
static_cast<uint32_t>(group), static_cast<uint32_t>(binding));
}
tint::transform::VertexFormat ToTintVertexFormat(wgpu::VertexFormat format) { tint::transform::VertexFormat ToTintVertexFormat(wgpu::VertexFormat format) {
switch (format) { switch (format) {
case wgpu::VertexFormat::Uint8x2: case wgpu::VertexFormat::Uint8x2:
@ -418,21 +397,32 @@ namespace dawn_native {
UNREACHABLE(); UNREACHABLE();
} }
EntryPointMetadata::OverridableConstant::Type FromTintOverridableConstantType(
tint::inspector::OverridableConstant::Type type) {
switch (type) {
case tint::inspector::OverridableConstant::Type::kBool:
return EntryPointMetadata::OverridableConstant::Type::Boolean;
case tint::inspector::OverridableConstant::Type::kFloat32:
return EntryPointMetadata::OverridableConstant::Type::Float32;
case tint::inspector::OverridableConstant::Type::kInt32:
return EntryPointMetadata::OverridableConstant::Type::Int32;
case tint::inspector::OverridableConstant::Type::kUint32:
return EntryPointMetadata::OverridableConstant::Type::Uint32;
default:
UNREACHABLE();
}
}
ResultOrError<tint::Program> ParseWGSL(const tint::Source::File* file, ResultOrError<tint::Program> ParseWGSL(const tint::Source::File* file,
OwnedCompilationMessages* outMessages) { OwnedCompilationMessages* outMessages) {
std::ostringstream errorStream;
errorStream << "Tint WGSL reader failure:" << std::endl;
tint::Program program = tint::reader::wgsl::Parse(file); tint::Program program = tint::reader::wgsl::Parse(file);
if (outMessages != nullptr) { if (outMessages != nullptr) {
outMessages->AddMessages(program.Diagnostics()); outMessages->AddMessages(program.Diagnostics());
} }
if (!program.IsValid()) { if (!program.IsValid()) {
auto err = program.Diagnostics().str(); return DAWN_FORMAT_VALIDATION_ERROR(
errorStream << "Parser: " << err << std::endl "Tint WGSL reader failure:\nParser: %s\nShader:\n%s\n",
<< "Shader: " << std::endl program.Diagnostics().str(), file->content.data);
<< file->content << std::endl;
return DAWN_VALIDATION_ERROR(errorStream.str().c_str());
} }
return std::move(program); return std::move(program);
@ -440,17 +430,13 @@ namespace dawn_native {
ResultOrError<tint::Program> ParseSPIRV(const std::vector<uint32_t>& spirv, ResultOrError<tint::Program> ParseSPIRV(const std::vector<uint32_t>& spirv,
OwnedCompilationMessages* outMessages) { OwnedCompilationMessages* outMessages) {
std::ostringstream errorStream;
errorStream << "Tint SPIRV reader failure:" << std::endl;
tint::Program program = tint::reader::spirv::Parse(spirv); tint::Program program = tint::reader::spirv::Parse(spirv);
if (outMessages != nullptr) { if (outMessages != nullptr) {
outMessages->AddMessages(program.Diagnostics()); outMessages->AddMessages(program.Diagnostics());
} }
if (!program.IsValid()) { if (!program.IsValid()) {
auto err = program.Diagnostics().str(); return DAWN_FORMAT_VALIDATION_ERROR("Tint SPIR-V reader failure:\nParser: %s\n",
errorStream << "Parser: " << err << std::endl; program.Diagnostics().str());
return DAWN_VALIDATION_ERROR(errorStream.str().c_str());
} }
return std::move(program); return std::move(program);
@ -485,62 +471,51 @@ namespace dawn_native {
return requiredBufferSizes; return requiredBufferSizes;
} }
MaybeError ValidateCompatibilityWithBindGroupLayout(DeviceBase* device, MaybeError ValidateCompatibilityOfSingleBindingWithLayout(
BindGroupIndex group, const DeviceBase* device,
const EntryPointMetadata& entryPoint, const BindGroupLayoutBase* layout,
const BindGroupLayoutBase* layout) { SingleShaderStage entryPointStage,
BindingNumber bindingNumber,
const ShaderBindingInfo& shaderInfo) {
const BindGroupLayoutBase::BindingMap& layoutBindings = layout->GetBindingMap(); const BindGroupLayoutBase::BindingMap& layoutBindings = layout->GetBindingMap();
// Iterate over all bindings used by this group in the shader, and find the
// corresponding binding in the BindGroupLayout, if it exists.
for (const auto& it : entryPoint.bindings[group]) {
BindingNumber bindingNumber = it.first;
const ShaderBindingInfo& shaderInfo = it.second;
const auto& bindingIt = layoutBindings.find(bindingNumber); const auto& bindingIt = layoutBindings.find(bindingNumber);
if (bindingIt == layoutBindings.end()) { DAWN_INVALID_IF(bindingIt == layoutBindings.end(), "Binding doesn't exist in %s.",
return DAWN_VALIDATION_ERROR("Missing bind group layout entry for " + layout);
GetShaderDeclarationString(group, bindingNumber));
}
BindingIndex bindingIndex(bindingIt->second); BindingIndex bindingIndex(bindingIt->second);
const BindingInfo& layoutInfo = layout->GetBindingInfo(bindingIndex); const BindingInfo& layoutInfo = layout->GetBindingInfo(bindingIndex);
if (layoutInfo.bindingType != shaderInfo.bindingType) { // TODO(dawn:563): Provide info about the binding types.
return DAWN_VALIDATION_ERROR( DAWN_INVALID_IF(layoutInfo.bindingType != shaderInfo.bindingType,
"The binding type of the bind group layout entry conflicts " + "Binding type (buffer vs. texture vs. sampler) doesn't match the type "
GetShaderDeclarationString(group, bindingNumber)); "in the layout.");
}
if ((layoutInfo.visibility & StageBit(entryPoint.stage)) == 0) { // TODO(dawn:563): Provide info about the visibility.
return DAWN_VALIDATION_ERROR("The bind group layout entry for " + DAWN_INVALID_IF(
GetShaderDeclarationString(group, bindingNumber) + (layoutInfo.visibility & StageBit(entryPointStage)) == 0,
" is not visible for the shader stage"); "Entry point's stage is not in the binding visibility in the layout (%s)",
} layoutInfo.visibility);
switch (layoutInfo.bindingType) { switch (layoutInfo.bindingType) {
case BindingInfoType::Texture: { case BindingInfoType::Texture: {
if (layoutInfo.texture.multisampled != shaderInfo.texture.multisampled) { DAWN_INVALID_IF(
return DAWN_VALIDATION_ERROR( layoutInfo.texture.multisampled != shaderInfo.texture.multisampled,
"The texture multisampled flag of the bind group layout entry is " "Binding multisampled flag (%u) doesn't match the layout's multisampled "
"different from " + "flag (%u)",
GetShaderDeclarationString(group, bindingNumber)); layoutInfo.texture.multisampled, shaderInfo.texture.multisampled);
}
if ((SampleTypeToSampleTypeBit(layoutInfo.texture.sampleType) & // TODO(dawn:563): Provide info about the sample types.
shaderInfo.texture.compatibleSampleTypes) == 0) { DAWN_INVALID_IF((SampleTypeToSampleTypeBit(layoutInfo.texture.sampleType) &
return DAWN_VALIDATION_ERROR( shaderInfo.texture.compatibleSampleTypes) == 0,
"The texture sampleType of the bind group layout entry is " "The sample type in the shader is not compatible with the "
"not compatible with " + "sample type of the layout.");
GetShaderDeclarationString(group, bindingNumber));
}
if (layoutInfo.texture.viewDimension != shaderInfo.texture.viewDimension) { DAWN_INVALID_IF(
return DAWN_VALIDATION_ERROR( layoutInfo.texture.viewDimension != shaderInfo.texture.viewDimension,
"The texture viewDimension of the bind group layout entry is " "The shader's binding dimension (%s) doesn't match the shader's binding "
"different " "dimension (%s).",
"from " + layoutInfo.texture.viewDimension, shaderInfo.texture.viewDimension);
GetShaderDeclarationString(group, bindingNumber));
}
break; break;
} }
@ -548,35 +523,29 @@ namespace dawn_native {
ASSERT(layoutInfo.storageTexture.format != wgpu::TextureFormat::Undefined); ASSERT(layoutInfo.storageTexture.format != wgpu::TextureFormat::Undefined);
ASSERT(shaderInfo.storageTexture.format != wgpu::TextureFormat::Undefined); ASSERT(shaderInfo.storageTexture.format != wgpu::TextureFormat::Undefined);
if (layoutInfo.storageTexture.access != shaderInfo.storageTexture.access) { DAWN_INVALID_IF(
return DAWN_VALIDATION_ERROR( layoutInfo.storageTexture.access != shaderInfo.storageTexture.access,
"The storageTexture access mode of the bind group layout entry is " "The layout's binding access (%s) isn't compatible with the shader's "
"different from " + "binding access (%s).",
GetShaderDeclarationString(group, bindingNumber)); layoutInfo.storageTexture.access, shaderInfo.storageTexture.access);
}
if (layoutInfo.storageTexture.format != shaderInfo.storageTexture.format) { DAWN_INVALID_IF(
return DAWN_VALIDATION_ERROR( layoutInfo.storageTexture.format != shaderInfo.storageTexture.format,
"The storageTexture format of the bind group layout entry is " "The layout's binding format (%s) doesn't match the shader's binding "
"different from " + "format (%s).",
GetShaderDeclarationString(group, bindingNumber)); layoutInfo.storageTexture.format, shaderInfo.storageTexture.format);
}
if (layoutInfo.storageTexture.viewDimension != DAWN_INVALID_IF(layoutInfo.storageTexture.viewDimension !=
shaderInfo.storageTexture.viewDimension) { shaderInfo.storageTexture.viewDimension,
return DAWN_VALIDATION_ERROR( "The layout's binding dimension (%s) doesn't match the "
"The storageTexture viewDimension of the bind group layout entry " "shader's binding dimension (%s).",
"is different from " + layoutInfo.storageTexture.viewDimension,
GetShaderDeclarationString(group, bindingNumber)); shaderInfo.storageTexture.viewDimension);
}
break; break;
} }
case BindingInfoType::ExternalTexture: { case BindingInfoType::ExternalTexture: {
if (shaderInfo.bindingType != BindingInfoType::ExternalTexture) { // Nothing to validate! (yet?)
return DAWN_VALIDATION_ERROR(
"The external texture bind group layout entry conflicts with " +
GetShaderDeclarationString(group, bindingNumber));
}
break; break;
} }
@ -593,32 +562,47 @@ namespace dawn_native {
(layoutInfo.buffer.type == kInternalStorageBufferBinding && (layoutInfo.buffer.type == kInternalStorageBufferBinding &&
shaderInfo.buffer.type == wgpu::BufferBindingType::Storage); shaderInfo.buffer.type == wgpu::BufferBindingType::Storage);
if (layoutInfo.buffer.type != shaderInfo.buffer.type && DAWN_INVALID_IF(
!validBindingConversion) { layoutInfo.buffer.type != shaderInfo.buffer.type && !validBindingConversion,
return DAWN_VALIDATION_ERROR( "The buffer type in the shader (%s) is not compatible with the type in the "
"The buffer type of the bind group layout entry conflicts " + "layout (%s).",
GetShaderDeclarationString(group, bindingNumber)); shaderInfo.buffer.type, layoutInfo.buffer.type);
}
if (layoutInfo.buffer.minBindingSize != 0 && DAWN_INVALID_IF(
shaderInfo.buffer.minBindingSize > layoutInfo.buffer.minBindingSize) { layoutInfo.buffer.minBindingSize != 0 &&
return DAWN_VALIDATION_ERROR( shaderInfo.buffer.minBindingSize > layoutInfo.buffer.minBindingSize,
"The minimum buffer size of the bind group layout entry is smaller " "The shader uses more bytes of the buffer (%u) than the layout's "
"than " + "minBindingSize (%u).",
GetShaderDeclarationString(group, bindingNumber)); shaderInfo.buffer.minBindingSize, layoutInfo.buffer.minBindingSize);
}
break; break;
} }
case BindingInfoType::Sampler: case BindingInfoType::Sampler:
if ((layoutInfo.sampler.type == wgpu::SamplerBindingType::Comparison) != DAWN_INVALID_IF(
shaderInfo.sampler.isComparison) { (layoutInfo.sampler.type == wgpu::SamplerBindingType::Comparison) !=
return DAWN_VALIDATION_ERROR( shaderInfo.sampler.isComparison,
"The sampler type of the bind group layout entry is " "The sampler type in the shader (comparison: %u) doesn't match the type in "
"not compatible with " + "the layout (comparison: %u).",
GetShaderDeclarationString(group, bindingNumber)); shaderInfo.sampler.isComparison,
layoutInfo.sampler.type == wgpu::SamplerBindingType::Comparison);
break;
} }
return {};
} }
MaybeError ValidateCompatibilityWithBindGroupLayout(DeviceBase* device,
BindGroupIndex group,
const EntryPointMetadata& entryPoint,
const BindGroupLayoutBase* layout) {
// Iterate over all bindings used by this group in the shader, and find the
// corresponding binding in the BindGroupLayout, if it exists.
for (const auto& it : entryPoint.bindings[group]) {
DAWN_TRY_CONTEXT(ValidateCompatibilityOfSingleBindingWithLayout(
device, layout, entryPoint.stage, it.first, it.second),
"validating that the entry-point's declaration for [[group(%u), "
"binding(%u)]] matches %s",
static_cast<uint32_t>(group), static_cast<uint32_t>(it.first),
layout);
} }
return {}; return {};
@ -630,16 +614,14 @@ namespace dawn_native {
ASSERT(program->IsValid()); ASSERT(program->IsValid());
EntryPointMetadataTable result; EntryPointMetadataTable result;
std::ostringstream errorStream;
errorStream << "Tint Reflection failure:" << std::endl;
tint::inspector::Inspector inspector(program); tint::inspector::Inspector inspector(program);
auto entryPoints = inspector.GetEntryPoints(); auto entryPoints = inspector.GetEntryPoints();
if (inspector.has_error()) { DAWN_INVALID_IF(inspector.has_error(), "Tint Reflection failure: Inspector: %s\n",
errorStream << "Inspector: " << inspector.error() << std::endl; inspector.error());
return DAWN_VALIDATION_ERROR(errorStream.str().c_str());
}
// TODO(dawn:563): use DAWN_TRY_CONTEXT to output the name of the entry point we're
// reflecting.
constexpr uint32_t kMaxInterStageShaderLocation = kMaxInterStageShaderVariables - 1; constexpr uint32_t kMaxInterStageShaderLocation = kMaxInterStageShaderVariables - 1;
for (auto& entryPoint : entryPoints) { for (auto& entryPoint : entryPoints) {
ASSERT(result.count(entryPoint.name) == 0); ASSERT(result.count(entryPoint.name) == 0);
@ -651,7 +633,7 @@ namespace dawn_native {
for (auto& c : entryPoint.overridable_constants) { for (auto& c : entryPoint.overridable_constants) {
EntryPointMetadata::OverridableConstant constant = { EntryPointMetadata::OverridableConstant constant = {
name2Id.at(c.name), GetDawnOverridableConstantType(c.type)}; name2Id.at(c.name), FromTintOverridableConstantType(c.type)};
metadata->overridableConstants[c.name] = constant; metadata->overridableConstants[c.name] = constant;
// TODO(tint:1155) tint needs ways to differentiate whether a pipeline // TODO(tint:1155) tint needs ways to differentiate whether a pipeline
// constant id is specified explicitly. Now we just store numeric id and // constant id is specified explicitly. Now we just store numeric id and
@ -663,24 +645,14 @@ namespace dawn_native {
DAWN_TRY_ASSIGN(metadata->stage, TintPipelineStageToShaderStage(entryPoint.stage)); DAWN_TRY_ASSIGN(metadata->stage, TintPipelineStageToShaderStage(entryPoint.stage));
if (metadata->stage == SingleShaderStage::Compute) { if (metadata->stage == SingleShaderStage::Compute) {
if (entryPoint.workgroup_size_x > kMaxComputeWorkgroupSizeX) { DAWN_INVALID_IF(entryPoint.workgroup_size_x > kMaxComputeWorkgroupSizeX ||
errorStream << "Workgroup X dimension exceeds maximum allowed:" entryPoint.workgroup_size_y > kMaxComputeWorkgroupSizeY ||
<< entryPoint.workgroup_size_x << " > " entryPoint.workgroup_size_z > kMaxComputeWorkgroupSizeZ,
<< kMaxComputeWorkgroupSizeX; "Entry-point uses workgroup_size(%u, %u, %u) that exceeds the "
return DAWN_VALIDATION_ERROR(errorStream.str()); "maximum allowed (%u, %u, %u).",
} entryPoint.workgroup_size_x, entryPoint.workgroup_size_y,
if (entryPoint.workgroup_size_y > kMaxComputeWorkgroupSizeY) { entryPoint.workgroup_size_z, kMaxComputeWorkgroupSizeX,
errorStream << "Workgroup Y dimension exceeds maximum allowed: " kMaxComputeWorkgroupSizeY, kMaxComputeWorkgroupSizeZ);
<< entryPoint.workgroup_size_y << " > "
<< kMaxComputeWorkgroupSizeY;
return DAWN_VALIDATION_ERROR(errorStream.str());
}
if (entryPoint.workgroup_size_z > kMaxComputeWorkgroupSizeZ) {
errorStream << "Workgroup Z dimension exceeds maximum allowed: "
<< entryPoint.workgroup_size_z << " > "
<< kMaxComputeWorkgroupSizeZ;
return DAWN_VALIDATION_ERROR(errorStream.str());
}
// Dimensions have already been validated against their individual limits above. // Dimensions have already been validated against their individual limits above.
// This assertion ensures that the product of such limited dimensions cannot // This assertion ensures that the product of such limited dimensions cannot
@ -689,23 +661,20 @@ namespace dawn_native {
kMaxComputeWorkgroupSizeY * kMaxComputeWorkgroupSizeZ <= kMaxComputeWorkgroupSizeY * kMaxComputeWorkgroupSizeZ <=
std::numeric_limits<uint32_t>::max(), std::numeric_limits<uint32_t>::max(),
"Per-dimension workgroup size limits are too high"); "Per-dimension workgroup size limits are too high");
uint32_t num_invocations = entryPoint.workgroup_size_x * uint32_t numInvocations = entryPoint.workgroup_size_x *
entryPoint.workgroup_size_y * entryPoint.workgroup_size_y *
entryPoint.workgroup_size_z; entryPoint.workgroup_size_z;
if (num_invocations > kMaxComputeWorkgroupInvocations) { DAWN_INVALID_IF(numInvocations > kMaxComputeWorkgroupInvocations,
errorStream << "Number of workgroup invocations exceeds maximum allowed: " "The total number of workgroup invocations (%u) exceeds the "
<< num_invocations << " > " << kMaxComputeWorkgroupInvocations; "maximum allowed (%u).",
return DAWN_VALIDATION_ERROR(errorStream.str()); numInvocations, kMaxComputeWorkgroupInvocations);
}
const size_t workgroup_storage_size = const size_t workgroupStorageSize =
inspector.GetWorkgroupStorageSize(entryPoint.name); inspector.GetWorkgroupStorageSize(entryPoint.name);
if (workgroup_storage_size > kMaxComputeWorkgroupStorageSize) { DAWN_INVALID_IF(workgroupStorageSize > kMaxComputeWorkgroupStorageSize,
errorStream << "Workgroup shared storage size for " << entryPoint.name "The total use of workgroup storage (%u bytes) is larger than "
<< " exceeds the maximum allowed: " << workgroup_storage_size "the maximum allowed (%u bytes).",
<< " > " << kMaxComputeWorkgroupStorageSize; workgroupStorageSize, kMaxComputeWorkgroupStorageSize);
return DAWN_VALIDATION_ERROR(errorStream.str());
}
metadata->localWorkgroupSize.x = entryPoint.workgroup_size_x; metadata->localWorkgroupSize.x = entryPoint.workgroup_size_x;
metadata->localWorkgroupSize.y = entryPoint.workgroup_size_y; metadata->localWorkgroupSize.y = entryPoint.workgroup_size_y;
@ -713,96 +682,98 @@ namespace dawn_native {
} }
if (metadata->stage == SingleShaderStage::Vertex) { if (metadata->stage == SingleShaderStage::Vertex) {
for (const auto& input_var : entryPoint.input_variables) { for (const auto& inputVar : entryPoint.input_variables) {
if (!input_var.has_location_decoration) { DAWN_INVALID_IF(
return DAWN_VALIDATION_ERROR( !inputVar.has_location_decoration,
"Need Location decoration on Vertex input"); "Vertex input variable \"%s\" doesn't have a location decoration.",
} inputVar.name);
uint32_t unsanitizedLocation = input_var.location_decoration;
if (DAWN_UNLIKELY(unsanitizedLocation >= kMaxVertexAttributes)) { uint32_t unsanitizedLocation = inputVar.location_decoration;
std::stringstream ss; DAWN_INVALID_IF(unsanitizedLocation >= kMaxVertexAttributes,
ss << "Attribute location (" << unsanitizedLocation << ") over limits"; "Vertex input variable \"%s\" has a location (%u) that "
return DAWN_VALIDATION_ERROR(ss.str()); "exceeds the maximum (%u)",
} inputVar.name, unsanitizedLocation, kMaxVertexAttributes);
VertexAttributeLocation location(static_cast<uint8_t>(unsanitizedLocation)); VertexAttributeLocation location(static_cast<uint8_t>(unsanitizedLocation));
DAWN_TRY_ASSIGN( DAWN_TRY_ASSIGN(
metadata->vertexInputBaseTypes[location], metadata->vertexInputBaseTypes[location],
TintComponentTypeToVertexFormatBaseType(input_var.component_type)); TintComponentTypeToVertexFormatBaseType(inputVar.component_type));
metadata->usedVertexInputs.set(location); metadata->usedVertexInputs.set(location);
} }
// [[position]] must be declared in a vertex shader. // [[position]] must be declared in a vertex shader but is not exposed as an
// output variable by Tint so we directly add its components to the total.
uint32_t totalInterStageShaderComponents = 4; uint32_t totalInterStageShaderComponents = 4;
for (const auto& output_var : entryPoint.output_variables) { for (const auto& outputVar : entryPoint.output_variables) {
if (DAWN_UNLIKELY(!output_var.has_location_decoration)) { DAWN_INVALID_IF(
std::stringstream ss; !outputVar.has_location_decoration,
ss << "Missing location qualifier on vertex output, " "Vertex ouput variable \"%s\" doesn't have a location decoration.",
<< output_var.name; outputVar.name);
return DAWN_VALIDATION_ERROR(ss.str());
} uint32_t location = outputVar.location_decoration;
uint32_t location = output_var.location_decoration; DAWN_INVALID_IF(location > kMaxInterStageShaderLocation,
if (DAWN_UNLIKELY(location > kMaxInterStageShaderLocation)) { "Vertex output variable \"%s\" has a location (%u) that "
std::stringstream ss; "exceeds the maximum (%u).",
ss << "Vertex output location (" << location << ") over limits"; outputVar.name, location, kMaxInterStageShaderLocation);
return DAWN_VALIDATION_ERROR(ss.str());
}
metadata->usedInterStageVariables.set(location); metadata->usedInterStageVariables.set(location);
DAWN_TRY_ASSIGN( DAWN_TRY_ASSIGN(
metadata->interStageVariables[location].baseType, metadata->interStageVariables[location].baseType,
TintComponentTypeToInterStageComponentType(output_var.component_type)); TintComponentTypeToInterStageComponentType(outputVar.component_type));
DAWN_TRY_ASSIGN(metadata->interStageVariables[location].componentCount, DAWN_TRY_ASSIGN(metadata->interStageVariables[location].componentCount,
TintCompositionTypeToInterStageComponentCount( TintCompositionTypeToInterStageComponentCount(
output_var.composition_type)); outputVar.composition_type));
DAWN_TRY_ASSIGN(metadata->interStageVariables[location].interpolationType, DAWN_TRY_ASSIGN(
TintInterpolationTypeToInterpolationType( metadata->interStageVariables[location].interpolationType,
output_var.interpolation_type)); TintInterpolationTypeToInterpolationType(outputVar.interpolation_type));
DAWN_TRY_ASSIGN( DAWN_TRY_ASSIGN(
metadata->interStageVariables[location].interpolationSampling, metadata->interStageVariables[location].interpolationSampling,
TintInterpolationSamplingToInterpolationSamplingType( TintInterpolationSamplingToInterpolationSamplingType(
output_var.interpolation_sampling)); outputVar.interpolation_sampling));
totalInterStageShaderComponents += totalInterStageShaderComponents +=
metadata->interStageVariables[location].componentCount; metadata->interStageVariables[location].componentCount;
} }
if (DAWN_UNLIKELY(totalInterStageShaderComponents > DAWN_INVALID_IF(
kMaxInterStageShaderComponents)) { totalInterStageShaderComponents > kMaxInterStageShaderComponents,
return DAWN_VALIDATION_ERROR( "Total vertex output components count (%u) exceeds the maximum (%u).",
"Total vertex output components count exceeds limits"); totalInterStageShaderComponents, kMaxInterStageShaderComponents);
}
} }
if (metadata->stage == SingleShaderStage::Fragment) { if (metadata->stage == SingleShaderStage::Fragment) {
uint32_t totalInterStageShaderComponents = 0; uint32_t totalInterStageShaderComponents = 0;
for (const auto& input_var : entryPoint.input_variables) { for (const auto& inputVar : entryPoint.input_variables) {
if (!input_var.has_location_decoration) { DAWN_INVALID_IF(
return DAWN_VALIDATION_ERROR( !inputVar.has_location_decoration,
"Need location decoration on fragment input"); "Fragment input variable \"%s\" doesn't have a location decoration.",
} inputVar.name);
uint32_t location = input_var.location_decoration;
if (DAWN_UNLIKELY(location > kMaxInterStageShaderLocation)) { uint32_t location = inputVar.location_decoration;
std::stringstream ss; DAWN_INVALID_IF(location > kMaxInterStageShaderLocation,
ss << "Fragment input location (" << location << ") over limits"; "Fragment input variable \"%s\" has a location (%u) that "
return DAWN_VALIDATION_ERROR(ss.str()); "exceeds the maximum (%u).",
} inputVar.name, location, kMaxInterStageShaderLocation);
metadata->usedInterStageVariables.set(location); metadata->usedInterStageVariables.set(location);
DAWN_TRY_ASSIGN( DAWN_TRY_ASSIGN(
metadata->interStageVariables[location].baseType, metadata->interStageVariables[location].baseType,
TintComponentTypeToInterStageComponentType(input_var.component_type)); TintComponentTypeToInterStageComponentType(inputVar.component_type));
DAWN_TRY_ASSIGN(metadata->interStageVariables[location].componentCount, DAWN_TRY_ASSIGN(metadata->interStageVariables[location].componentCount,
TintCompositionTypeToInterStageComponentCount( TintCompositionTypeToInterStageComponentCount(
input_var.composition_type)); inputVar.composition_type));
DAWN_TRY_ASSIGN( DAWN_TRY_ASSIGN(
metadata->interStageVariables[location].interpolationType, metadata->interStageVariables[location].interpolationType,
TintInterpolationTypeToInterpolationType(input_var.interpolation_type)); TintInterpolationTypeToInterpolationType(inputVar.interpolation_type));
DAWN_TRY_ASSIGN( DAWN_TRY_ASSIGN(
metadata->interStageVariables[location].interpolationSampling, metadata->interStageVariables[location].interpolationSampling,
TintInterpolationSamplingToInterpolationSamplingType( TintInterpolationSamplingToInterpolationSamplingType(
input_var.interpolation_sampling)); inputVar.interpolation_sampling));
totalInterStageShaderComponents += totalInterStageShaderComponents +=
metadata->interStageVariables[location].componentCount; metadata->interStageVariables[location].componentCount;
} }
if (entryPoint.front_facing_used) { if (entryPoint.front_facing_used) {
totalInterStageShaderComponents += 1; totalInterStageShaderComponents += 1;
} }
@ -815,32 +786,34 @@ namespace dawn_native {
if (entryPoint.input_position_used) { if (entryPoint.input_position_used) {
totalInterStageShaderComponents += 4; totalInterStageShaderComponents += 4;
} }
if (totalInterStageShaderComponents > kMaxInterStageShaderComponents) {
return DAWN_VALIDATION_ERROR(
"Total fragment input components count exceeds limits");
}
for (const auto& output_var : entryPoint.output_variables) { DAWN_INVALID_IF(
if (!output_var.has_location_decoration) { totalInterStageShaderComponents > kMaxInterStageShaderComponents,
return DAWN_VALIDATION_ERROR( "Total fragment input components count (%u) exceeds the maximum (%u).",
"Need location decoration on fragment output"); totalInterStageShaderComponents, kMaxInterStageShaderComponents);
}
uint32_t unsanitizedAttachment = output_var.location_decoration; for (const auto& outputVar : entryPoint.output_variables) {
if (unsanitizedAttachment >= kMaxColorAttachments) { DAWN_INVALID_IF(
return DAWN_VALIDATION_ERROR( !outputVar.has_location_decoration,
"Fragment output index must be less than max number of color " "Fragment input variable \"%s\" doesn't have a location decoration.",
"attachments"); outputVar.name);
}
uint32_t unsanitizedAttachment = outputVar.location_decoration;
DAWN_INVALID_IF(unsanitizedAttachment >= kMaxColorAttachments,
"Fragment output variable \"%s\" has a location (%u) that "
"exceeds the maximum (%u).",
outputVar.name, unsanitizedAttachment,
kMaxColorAttachments);
ColorAttachmentIndex attachment( ColorAttachmentIndex attachment(
static_cast<uint8_t>(unsanitizedAttachment)); static_cast<uint8_t>(unsanitizedAttachment));
DAWN_TRY_ASSIGN( DAWN_TRY_ASSIGN(
metadata->fragmentOutputVariables[attachment].baseType, metadata->fragmentOutputVariables[attachment].baseType,
TintComponentTypeToTextureComponentType(output_var.component_type)); TintComponentTypeToTextureComponentType(outputVar.component_type));
uint32_t componentCount; uint32_t componentCount;
DAWN_TRY_ASSIGN(componentCount, DAWN_TRY_ASSIGN(componentCount,
TintCompositionTypeToInterStageComponentCount( TintCompositionTypeToInterStageComponentCount(
output_var.composition_type)); outputVar.composition_type));
// componentCount should be no larger than 4u // componentCount should be no larger than 4u
ASSERT(componentCount <= 4u); ASSERT(componentCount <= 4u);
metadata->fragmentOutputVariables[attachment].componentCount = metadata->fragmentOutputVariables[attachment].componentCount =
@ -851,17 +824,20 @@ namespace dawn_native {
for (const tint::inspector::ResourceBinding& resource : for (const tint::inspector::ResourceBinding& resource :
inspector.GetResourceBindings(entryPoint.name)) { inspector.GetResourceBindings(entryPoint.name)) {
DAWN_INVALID_IF(resource.bind_group >= kMaxBindGroups,
"The entry-point uses a binding with a group decoration (%u) "
"that exceeds the maximum (%u).",
resource.bind_group, kMaxBindGroups);
BindingNumber bindingNumber(resource.binding); BindingNumber bindingNumber(resource.binding);
BindGroupIndex bindGroupIndex(resource.bind_group); BindGroupIndex bindGroupIndex(resource.bind_group);
if (bindGroupIndex >= kMaxBindGroupsTyped) {
return DAWN_VALIDATION_ERROR("Shader has bind group index over limits");
}
const auto& it = metadata->bindings[bindGroupIndex].emplace( const auto& it = metadata->bindings[bindGroupIndex].emplace(
bindingNumber, ShaderBindingInfo{}); bindingNumber, ShaderBindingInfo{});
if (!it.second) { DAWN_INVALID_IF(
return DAWN_VALIDATION_ERROR("Shader has duplicate bindings"); !it.second,
} "Entry-point has a duplicate binding for (group:%u, binding:%u).",
resource.binding, resource.bind_group);
ShaderBindingInfo* info = &it.first->second; ShaderBindingInfo* info = &it.first->second;
info->bindingType = TintResourceTypeToBindingInfoType(resource.resource_type); info->bindingType = TintResourceTypeToBindingInfoType(resource.resource_type);
@ -974,9 +950,9 @@ namespace dawn_native {
ASSERT(parseResult != nullptr); ASSERT(parseResult != nullptr);
const ChainedStruct* chainedDescriptor = descriptor->nextInChain; const ChainedStruct* chainedDescriptor = descriptor->nextInChain;
if (chainedDescriptor == nullptr) { DAWN_INVALID_IF(chainedDescriptor == nullptr,
return DAWN_VALIDATION_ERROR("Shader module descriptor missing chained descriptor"); "Shader module descriptor missing chained descriptor");
}
// For now only a single SPIRV or WGSL subdescriptor is allowed. // For now only a single SPIRV or WGSL subdescriptor is allowed.
DAWN_TRY(ValidateSingleSType(chainedDescriptor, wgpu::SType::ShaderModuleSPIRVDescriptor, DAWN_TRY(ValidateSingleSType(chainedDescriptor, wgpu::SType::ShaderModuleSPIRVDescriptor,
wgpu::SType::ShaderModuleWGSLDescriptor)); wgpu::SType::ShaderModuleWGSLDescriptor));
@ -999,12 +975,7 @@ namespace dawn_native {
tint::writer::wgsl::Options options; tint::writer::wgsl::Options options;
auto result = tint::writer::wgsl::Generate(&program, options); auto result = tint::writer::wgsl::Generate(&program, options);
if (!result.success) { DAWN_INVALID_IF(!result.success, "Tint WGSL failure: Generator: %s", result.error);
std::ostringstream errorStream;
errorStream << "Tint WGSL failure:" << std::endl;
errorStream << "Generator: " << result.error << std::endl;
return DAWN_VALIDATION_ERROR(errorStream.str().c_str());
}
newWgslCode = std::move(result.wgsl); newWgslCode = std::move(result.wgsl);
newWgslDesc.source = newWgslCode.c_str(); newWgslDesc.source = newWgslCode.c_str();
@ -1014,9 +985,8 @@ namespace dawn_native {
} }
if (spirvDesc) { if (spirvDesc) {
if (device->IsToggleEnabled(Toggle::DisallowSpirv)) { DAWN_INVALID_IF(device->IsToggleEnabled(Toggle::DisallowSpirv),
return DAWN_VALIDATION_ERROR("SPIR-V is disallowed."); "SPIR-V is disallowed.");
}
std::vector<uint32_t> spirv(spirvDesc->code, spirvDesc->code + spirvDesc->codeSize); std::vector<uint32_t> spirv(spirvDesc->code, spirvDesc->code + spirvDesc->codeSize);
tint::Program program; tint::Program program;
@ -1060,10 +1030,8 @@ namespace dawn_native {
if (outMessages != nullptr) { if (outMessages != nullptr) {
outMessages->AddMessages(output.program.Diagnostics()); outMessages->AddMessages(output.program.Diagnostics());
} }
if (!output.program.IsValid()) { DAWN_INVALID_IF(!output.program.IsValid(), "Tint program failure: %s\n",
std::string err = "Tint program failure: " + output.program.Diagnostics().str(); output.program.Diagnostics().str());
return DAWN_VALIDATION_ERROR(err.c_str());
}
if (outputs != nullptr) { if (outputs != nullptr) {
*outputs = std::move(output.data); *outputs = std::move(output.data);
} }
@ -1107,17 +1075,17 @@ namespace dawn_native {
const EntryPointMetadata& entryPoint, const EntryPointMetadata& entryPoint,
const PipelineLayoutBase* layout) { const PipelineLayoutBase* layout) {
for (BindGroupIndex group : IterateBitSet(layout->GetBindGroupLayoutsMask())) { for (BindGroupIndex group : IterateBitSet(layout->GetBindGroupLayoutsMask())) {
DAWN_TRY(ValidateCompatibilityWithBindGroupLayout(device, group, entryPoint, DAWN_TRY_CONTEXT(ValidateCompatibilityWithBindGroupLayout(
layout->GetBindGroupLayout(group))); device, group, entryPoint, layout->GetBindGroupLayout(group)),
"validating the entry-point's compatibility for group %u with %s",
static_cast<uint32_t>(group), layout->GetBindGroupLayout(group));
} }
for (BindGroupIndex group : IterateBitSet(~layout->GetBindGroupLayoutsMask())) { for (BindGroupIndex group : IterateBitSet(~layout->GetBindGroupLayoutsMask())) {
if (entryPoint.bindings[group].size() > 0) { DAWN_INVALID_IF(entryPoint.bindings[group].size() > 0,
std::ostringstream ostream; "The entry-point uses bindings in group %u but %s doesn't have a "
ostream << "No bind group layout entry matches the declaration set " "BindGroupLayout for this index",
<< static_cast<uint32_t>(group) << " in the shader module"; static_cast<uint32_t>(group), layout);
return DAWN_VALIDATION_ERROR(ostream.str());
}
} }
// Validate that filtering samplers are not used with unfilterable textures. // Validate that filtering samplers are not used with unfilterable textures.
@ -1150,11 +1118,15 @@ namespace dawn_native {
textureInfo.texture.sampleType != wgpu::TextureSampleType::Uint && textureInfo.texture.sampleType != wgpu::TextureSampleType::Uint &&
textureInfo.texture.sampleType != wgpu::TextureSampleType::Sint); textureInfo.texture.sampleType != wgpu::TextureSampleType::Sint);
if (textureInfo.texture.sampleType == wgpu::TextureSampleType::UnfilterableFloat) { DAWN_INVALID_IF(
return DAWN_VALIDATION_ERROR( textureInfo.texture.sampleType == wgpu::TextureSampleType::UnfilterableFloat,
"unfilterable-float texture bindings cannot be sampled with a " "Texture binding (group:%u, binding:%u) is %s but used statically with a sampler "
"filtering sampler"); "(group:%u, binding:%u) that's %s",
} static_cast<uint32_t>(pair.texture.group),
static_cast<uint32_t>(pair.texture.binding),
wgpu::TextureSampleType::UnfilterableFloat,
static_cast<uint32_t>(pair.sampler.group),
static_cast<uint32_t>(pair.sampler.binding), wgpu::SamplerBindingType::Filtering);
} }
return {}; return {};