Roll third_party/swiftshader/ 2014e7b92..df17a7610 (79 commits)

Suppress a couple failing tests cause by Swiftshader's fast resolve
algorithm.

https://swiftshader.googlesource.com/SwiftShader/+log/2014e7b9290e..df17a76102df

$ git log 2014e7b92..df17a7610 --date=short --no-merges --format='%ad %ae %s'
2020-10-15 srisser Make abort on LOG_TRAP opt-in
2020-10-16 cwallez MetalSurface: correctly handle the window resizing.
2020-10-05 amaiorano Add unit tests for arithmetic ops with constant args
2018-02-01 eholk Handle mul instructions with two immediates on x86-32 and x86-64
2020-10-14 natsu Revert "Revert "Update virlg_hw path to reflect Minigbm""
2020-09-10 sugoi Fix CommandPool memory management
2020-10-12 bclayton SpirvShaderDebugger: Improve stepping for inlined functions
2020-10-10 natsu Revert "Update virlg_hw path to reflect Minigbm"
2020-10-10 swiftshader.regress Regres: Update test lists @ 139f5c35
2020-10-08 natsu Update virlg_hw path to reflect Minigbm
2020-09-19 capn Fix depth bias calculations
2020-10-08 capn Move interpolant clamping out of interpolate()
2020-10-08 bclayton SpirvShaderDebugger: Fix store() of arrays
2020-10-08 bclayton SpirvShaderDebugger: Improve ASSERT() messages
2020-10-07 bclayton SpirvShaderDebugger: Have Function inherit LexicalBlock
2020-09-30 capn Remove float division-by-zero prevention
2020-10-05 srisser Replace WARN with a LOG_TRAP
2020-10-05 srisser Reflect VK_KHR_create_renderpass2 being core
2020-10-05 zzyiwei Update Vulkan headers to version 1.2.156
2020-10-05 capn Regres: limit the number of GL tests opening X connections
2020-10-03 bclayton CMake: Add flag for controlling the logging level
2020-10-03 bclayton third_party/cppdap: Roll forward to 1fd23dda
2020-10-02 nicolascapens Regres: List regressions before summary
2020-09-16 vantablack Added support for AndroidHardwareBuffer
2020-10-02 bclayton Squashed 'third_party/marl/' changes from d29553a3730..f1c446ccdc0
2020-09-30 zzyiwei Use vndk/window.h instead of the system one
2020-10-01 swiftshader.regress Regres: Update test lists @ 5e947ada
2020-09-30 capn Fix clamping cube face coordinates to [0.0, 1.0) range
2020-09-30 nicolascapens Fix delegating eglCreateWindowSurface to CreatePlatformWindowSurface
2020-09-30 amaiorano Fix GN build
2020-09-18 amaiorano Optimize transcendentals for Subzero
2020-09-18 caramelli.devel EGL_KHR_platform_x11: wrong implementation in CreatePlatformWindowSurface()
2020-08-01 caramelli.devel Add DirectFB support for Vulkan WSI
2020-09-16 srisser Add VK_KHR_imageless_framebuffer
2020-09-22 bclayton SpirvShaderDebugger: Mark II
2020-09-25 bclayton Vulkan/Debug: Support Locations as hashmap keys
2020-09-28 bclayton System/Types: Add support for vec3
2020-09-28 bclayton Pipeline: Remove hack to disable spirv-opt when debugging
2020-09-25 bclayton Vulkan/Debug: Add Context::Lock::findFile()
2020-09-25 bclayton src/Pipeline: Misc fixes
2020-09-25 bclayton Vulkan/Debug: Various fixes / improvements to Thread
2020-09-25 bclayton Vulkan/Debug: Don't accumulate function breakpoints
2020-09-25 bclayton Vulkan/Debug: Overhaul Values / Variables
2020-09-25 bclayton Vulkan/Debug: Assert on locking context twice on same thread
2020-09-25 bclayton Vulkan/Debug: Add File::getBreakpoints()
2020-09-25 bclayton Vulkan/Debug: Split EventListener
2020-09-25 bclayton Pipeline: Fix return type of SIMD::Pointer::limit()
2020-09-25 bclayton Pipeline: Assign to SpirvRoutine::pointCoord
2020-09-24 sdefresne Explicitly filter assigments to sources variable
2020-09-23 egranata Fix a linker problem with ARM/thumb compatibility
2020-09-17 srisser Implement VK_KHR_image_format_list
2020-09-11 hidehiko Expand is_linux to is_linux || is_chromeos.
2020-04-08 natsu Support Gralloc4 in SwiftShader
2020-09-14 swiftshader.regress Regres: Update test lists @ dc552fce
2020-09-11 amaiorano CMake: normalize FOLDER property for third_party targets
2020-09-14 bclayton SpirvShaderDebugger: Add PRINT_EACH_DEFINED_DBG_INSTRUCTION
2020-09-14 bclayton SpirvShaderDebugger: Implement DebugValue
2020-09-14 bclayton SpirvShaderDebugger: Reduce lock contention
2020-09-11 capn Drop the float literal suffix
2020-09-01 jaebaek Allow OpTypeVoid for debug function return type
2020-09-09 sugoi Update PowerVR Samples to ToT
2020-09-08 capn Fix register assignment for constant arrays
2020-09-08 capn Fix component swizzle for uniform texel buffers
2020-09-08 sugoi Allow alphaToCoverage with a single sample
2020-08-26 capn Regres: Roll dEQP to latest tip-of-tree
2020-09-03 capn Don't assert on component swizzle matching identity
2020-07-29 caramelli.devel Minor change in detachImage() for Xcb, Xlib, Wayland WSIs
2020-08-06 sugoi DescriptorPool error fix
2020-09-02 sugoi Only use clang specific directives when clang is used
2020-08-26 capn Skip texel address sample offset if zero
2020-09-01 srisser Fix enum-hashing build error on Ubuntu 16.04
2020-09-01 capn Fix undefined behavior in minifloat conversion
2020-08-21 capn Add unit test for 11/10-bit minifloat denormal underflow
2020-09-01 capn Assert multisample resolve has equal input and output formats
2020-08-25 jaebaek Handle OpenCL.DebugInfo.100 DebugOperation
2020-08-25 jaebaek Handle DebugGlobalVariable using DebugInfoNone
2020-08-26 capn Optimize multisample resolve with SSE2 instructions
2020-08-26 capn Add a fast multisample resolve code path
2020-08-26 capn Make multisample resolve a Blitter method

Created with:
  roll-dep third_party/swiftshader

Change-Id: Ib2bd1b2c5109cc4278de388fab612418e6b1c640
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/30441
Reviewed-by: Austin Eng <enga@chromium.org>
Reviewed-by: Stephen White <senorblanco@chromium.org>
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
This commit is contained in:
Corentin Wallez 2020-10-19 18:35:39 +00:00 committed by Commit Bot service account
parent aff4c03663
commit 6298b63df8
2 changed files with 13 additions and 1 deletions

2
DEPS
View File

@ -121,7 +121,7 @@ deps = {
}, },
'third_party/swiftshader': { 'third_party/swiftshader': {
'url': '{swiftshader_git}/SwiftShader@2014e7b9290e36808589eecb5539ab4c1a4843f8', 'url': '{swiftshader_git}/SwiftShader@df17a76102dfabb3f1bd6e51449cece9f77b45e3',
'condition': 'dawn_standalone', 'condition': 'dawn_standalone',
}, },

View File

@ -922,6 +922,10 @@ TEST_P(MultisampledRenderingTest, ResolveIntoMultipleResolveTargetsWithAlphaToCo
// Test multisampled rendering with depth test works correctly with alphaToCoverage. // Test multisampled rendering with depth test works correctly with alphaToCoverage.
TEST_P(MultisampledRenderingTest, MultisampledRenderingWithDepthTestAndAlphaToCoverage) { TEST_P(MultisampledRenderingTest, MultisampledRenderingWithDepthTestAndAlphaToCoverage) {
// This test fails because Swiftshader is off-by-one with its ((a+b)/2 + (c+d)/2)/2 fast resolve
// algorithm.
DAWN_SKIP_TEST_IF(IsSwiftshader());
constexpr bool kTestDepth = true; constexpr bool kTestDepth = true;
constexpr uint32_t kSampleMask = 0xFFFFFFFF; constexpr uint32_t kSampleMask = 0xFFFFFFFF;
@ -979,6 +983,10 @@ TEST_P(MultisampledRenderingTest, MultisampledRenderingWithDepthTestAndAlphaToCo
// Test using one multisampled color attachment with resolve target can render correctly // Test using one multisampled color attachment with resolve target can render correctly
// with alphaToCoverageEnabled and a sample mask. // with alphaToCoverageEnabled and a sample mask.
TEST_P(MultisampledRenderingTest, ResolveInto2DTextureWithAlphaToCoverageAndSampleMask) { TEST_P(MultisampledRenderingTest, ResolveInto2DTextureWithAlphaToCoverageAndSampleMask) {
// This test fails because Swiftshader is off-by-one with its ((a+b)/2 + (c+d)/2)/2 fast resolve
// algorithm.
DAWN_SKIP_TEST_IF(IsSwiftshader());
// TODO(dawn:491): This doesn't work on Metal, because we're using both the shader-output // TODO(dawn:491): This doesn't work on Metal, because we're using both the shader-output
// mask (emulting the sampleMask from RenderPipeline) and alpha-to-coverage at the same // mask (emulting the sampleMask from RenderPipeline) and alpha-to-coverage at the same
// time. See the issue: https://github.com/gpuweb/gpuweb/issues/959. // time. See the issue: https://github.com/gpuweb/gpuweb/issues/959.
@ -1020,6 +1028,10 @@ TEST_P(MultisampledRenderingTest, ResolveInto2DTextureWithAlphaToCoverageAndSamp
// Test using one multisampled color attachment with resolve target can render correctly // Test using one multisampled color attachment with resolve target can render correctly
// with alphaToCoverageEnabled and a rasterization mask. // with alphaToCoverageEnabled and a rasterization mask.
TEST_P(MultisampledRenderingTest, ResolveInto2DTextureWithAlphaToCoverageAndRasterizationMask) { TEST_P(MultisampledRenderingTest, ResolveInto2DTextureWithAlphaToCoverageAndRasterizationMask) {
// This test fails because Swiftshader is off-by-one with its ((a+b)/2 + (c+d)/2)/2 fast resolve
// algorithm.
DAWN_SKIP_TEST_IF(IsSwiftshader());
constexpr bool kTestDepth = false; constexpr bool kTestDepth = false;
constexpr float kMSAACoverage = 0.50f; constexpr float kMSAACoverage = 0.50f;
constexpr uint32_t kSampleMask = 0xFFFFFFFF; constexpr uint32_t kSampleMask = 0xFFFFFFFF;