Disable TextureFormatTest for D3D12 + tint
Bug: tint:689 Change-Id: Ib006a2e726078426cd00479c35d47eecf9b3d601 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/46375 Commit-Queue: Ben Clayton <bclayton@google.com> Reviewed-by: Corentin Wallez <cwallez@chromium.org>
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@ -115,6 +115,9 @@ class TextureFormatTest : public DawnTest {
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protected:
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void SetUp() {
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DawnTest::SetUp();
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// TODO(crbug.com/tint/689): shaders compile, but produces unexpected output.
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DAWN_SKIP_TEST_IF(IsD3D12() && HasToggleEnabled("use_tint_generator"));
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}
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// Structure containing all the information that tests need to know about the format.
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