Roll third_party/webgpu-cts/ 1340d36c8..0439f3ed8 (13 commits)
Update:
- expectations.txt
- ts_sources.txt
- resource_files.txt
- webtest .html files
1340d36c8f..0439f3ed86
- 0439f3 Fix insertBits tests to not test overflow cases for const input source (#1955)
- bc24cc Implement `unpack2x16float` tests (#1934)
- 1c4d99 Properly handle potential FTZ in quantizeToF16 tests (#1947)
- 0f0cf4 Implement `unpack4x8snorm` tests (#1950)
- e113fd Update encoder_state.spec.ts
- cf33c4 val: Add a control case to 'pass_end_invalid_order' test (#1948)
- 4df655 wgsl: Add robustness tests for builtin shadowing (#1939)
- 7fc3ca val: Use doCompute,doRender helpers in empty_bind_group_layouts_requires_empty_bind_groups.* tests (#1919)
- 23834e GPUBuffer.unmap() shouldn't fail even on unmapped or destroyed buffers (#1929)
- 3bf23a Implement `unpack2x16snorm` tests (#1935)
- 608c8a Handle error from division in unpack2x16unorm (#1944)
- da3915 Implement `unpack4x8unorm` tests (#1943)
- 41a299 Implement `unpack2x16unorm` tests (#1941)
Created with './tools/run cts roll'
Change-Id: Ifa3d71feac10bee37d84b2f444b90c7ef287a6a9
Cq-Include-Trybots: luci.chromium.try:dawn-try-win10-x86-rel,linux-dawn-rel,mac-dawn-rel,win-dawn-rel
Include-Ci-Only-Tests: true
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/108141
Kokoro: Ben Clayton <bclayton@google.com>
Commit-Queue: Ben Clayton <bclayton@google.com>
Auto-Submit: Ben Clayton <bclayton@google.com>
Reviewed-by: Antonio Maiorano <amaiorano@google.com>
This commit is contained in:
parent
a950d4539e
commit
698cd29c77
2
DEPS
2
DEPS
|
@ -158,7 +158,7 @@ deps = {
|
|||
|
||||
# WebGPU CTS - not used directly by Dawn, only transitively by Chromium.
|
||||
'third_party/webgpu-cts': {
|
||||
'url': '{chromium_git}/external/github.com/gpuweb/cts@1340d36c8f68ed77af540628db2b34f344097c3f',
|
||||
'url': '{chromium_git}/external/github.com/gpuweb/cts@0439f3ed86ebc7ca85fa2081d50c0ce84a19fdb9',
|
||||
'condition': 'build_with_chromium',
|
||||
},
|
||||
|
||||
|
|
|
@ -15680,7 +15680,10 @@ webgpu:api,validation,encoding,createRenderBundleEncoder:depth_stencil_readonly:
|
|||
webgpu:api,validation,encoding,createRenderBundleEncoder:depth_stencil_readonly:depthStencilFormat="depth24plus-stencil8"
|
||||
webgpu:api,validation,encoding,createRenderBundleEncoder:depth_stencil_readonly:depthStencilFormat="depth32float-stencil8"
|
||||
webgpu:api,validation,encoding,createRenderBundleEncoder:depth_stencil_readonly_with_undefined_depth:
|
||||
webgpu:api,validation,encoding,encoder_state:pass_end_invalid_order:
|
||||
webgpu:api,validation,encoding,encoder_state:pass_end_invalid_order:pass0Type="compute";pass1Type="compute"
|
||||
webgpu:api,validation,encoding,encoder_state:pass_end_invalid_order:pass0Type="compute";pass1Type="render"
|
||||
webgpu:api,validation,encoding,encoder_state:pass_end_invalid_order:pass0Type="render";pass1Type="compute"
|
||||
webgpu:api,validation,encoding,encoder_state:pass_end_invalid_order:pass0Type="render";pass1Type="render"
|
||||
webgpu:api,validation,encoding,encoder_state:call_after_successful_finish:
|
||||
webgpu:api,validation,encoding,programmable,pipeline_bind_group_compat:bind_groups_and_pipeline_layout_mismatch:encoderType="compute%20pass";call="dispatch";callWithZero=true
|
||||
webgpu:api,validation,encoding,programmable,pipeline_bind_group_compat:bind_groups_and_pipeline_layout_mismatch:encoderType="compute%20pass";call="dispatch";callWithZero=false
|
||||
|
@ -15774,10 +15777,18 @@ webgpu:api,validation,encoding,programmable,pipeline_bind_group_compat:bgl_resou
|
|||
webgpu:api,validation,encoding,programmable,pipeline_bind_group_compat:bgl_resource_type_mismatch:encoderType="render%20bundle";call="drawIndirect";callWithZero=false
|
||||
webgpu:api,validation,encoding,programmable,pipeline_bind_group_compat:bgl_resource_type_mismatch:encoderType="render%20bundle";call="drawIndexedIndirect";callWithZero=true
|
||||
webgpu:api,validation,encoding,programmable,pipeline_bind_group_compat:bgl_resource_type_mismatch:encoderType="render%20bundle";call="drawIndexedIndirect";callWithZero=false
|
||||
webgpu:api,validation,encoding,programmable,pipeline_bind_group_compat:empty_bind_group_layouts_requires_empty_bind_groups,compute_pass:bindGroupLayoutEntryCount=4
|
||||
webgpu:api,validation,encoding,programmable,pipeline_bind_group_compat:empty_bind_group_layouts_requires_empty_bind_groups,compute_pass:bindGroupLayoutEntryCount=3
|
||||
webgpu:api,validation,encoding,programmable,pipeline_bind_group_compat:empty_bind_group_layouts_requires_empty_bind_groups,render_pass:bindGroupLayoutEntryCount=4
|
||||
webgpu:api,validation,encoding,programmable,pipeline_bind_group_compat:empty_bind_group_layouts_requires_empty_bind_groups,render_pass:bindGroupLayoutEntryCount=3
|
||||
webgpu:api,validation,encoding,programmable,pipeline_bind_group_compat:empty_bind_group_layouts_requires_empty_bind_groups,compute_pass:bindGroupLayoutEntryCount=3;computeCommand="dispatchIndirect"
|
||||
webgpu:api,validation,encoding,programmable,pipeline_bind_group_compat:empty_bind_group_layouts_requires_empty_bind_groups,compute_pass:bindGroupLayoutEntryCount=3;computeCommand="dispatch"
|
||||
webgpu:api,validation,encoding,programmable,pipeline_bind_group_compat:empty_bind_group_layouts_requires_empty_bind_groups,compute_pass:bindGroupLayoutEntryCount=4;computeCommand="dispatchIndirect"
|
||||
webgpu:api,validation,encoding,programmable,pipeline_bind_group_compat:empty_bind_group_layouts_requires_empty_bind_groups,compute_pass:bindGroupLayoutEntryCount=4;computeCommand="dispatch"
|
||||
webgpu:api,validation,encoding,programmable,pipeline_bind_group_compat:empty_bind_group_layouts_requires_empty_bind_groups,render_pass:bindGroupLayoutEntryCount=3;renderCommand="draw"
|
||||
webgpu:api,validation,encoding,programmable,pipeline_bind_group_compat:empty_bind_group_layouts_requires_empty_bind_groups,render_pass:bindGroupLayoutEntryCount=3;renderCommand="drawIndexed"
|
||||
webgpu:api,validation,encoding,programmable,pipeline_bind_group_compat:empty_bind_group_layouts_requires_empty_bind_groups,render_pass:bindGroupLayoutEntryCount=3;renderCommand="drawIndirect"
|
||||
webgpu:api,validation,encoding,programmable,pipeline_bind_group_compat:empty_bind_group_layouts_requires_empty_bind_groups,render_pass:bindGroupLayoutEntryCount=3;renderCommand="drawIndexedIndirect"
|
||||
webgpu:api,validation,encoding,programmable,pipeline_bind_group_compat:empty_bind_group_layouts_requires_empty_bind_groups,render_pass:bindGroupLayoutEntryCount=4;renderCommand="draw"
|
||||
webgpu:api,validation,encoding,programmable,pipeline_bind_group_compat:empty_bind_group_layouts_requires_empty_bind_groups,render_pass:bindGroupLayoutEntryCount=4;renderCommand="drawIndexed"
|
||||
webgpu:api,validation,encoding,programmable,pipeline_bind_group_compat:empty_bind_group_layouts_requires_empty_bind_groups,render_pass:bindGroupLayoutEntryCount=4;renderCommand="drawIndirect"
|
||||
webgpu:api,validation,encoding,programmable,pipeline_bind_group_compat:empty_bind_group_layouts_requires_empty_bind_groups,render_pass:bindGroupLayoutEntryCount=4;renderCommand="drawIndexedIndirect"
|
||||
webgpu:api,validation,encoding,queries,begin_end:occlusion_query,begin_end_balance:
|
||||
webgpu:api,validation,encoding,queries,begin_end:occlusion_query,begin_end_invalid_nesting:
|
||||
webgpu:api,validation,encoding,queries,begin_end:occlusion_query,disjoint_queries_with_same_query_index:
|
||||
|
@ -29610,11 +29621,26 @@ webgpu:shader,execution,expression,call,builtin,trunc:f16:inputSource="storage_r
|
|||
webgpu:shader,execution,expression,call,builtin,trunc:f16:inputSource="storage_rw";vectorize=2
|
||||
webgpu:shader,execution,expression,call,builtin,trunc:f16:inputSource="storage_rw";vectorize=3
|
||||
webgpu:shader,execution,expression,call,builtin,trunc:f16:inputSource="storage_rw";vectorize=4
|
||||
webgpu:shader,execution,expression,call,builtin,unpack2x16float:unpack:
|
||||
webgpu:shader,execution,expression,call,builtin,unpack2x16snorm:unpack:
|
||||
webgpu:shader,execution,expression,call,builtin,unpack2x16unorm:unpack:
|
||||
webgpu:shader,execution,expression,call,builtin,unpack4x8snorm:unpack:
|
||||
webgpu:shader,execution,expression,call,builtin,unpack4x8unorm:unpack:
|
||||
webgpu:shader,execution,expression,call,builtin,unpack2x16float:unpack:inputSource="const"
|
||||
webgpu:shader,execution,expression,call,builtin,unpack2x16float:unpack:inputSource="uniform"
|
||||
webgpu:shader,execution,expression,call,builtin,unpack2x16float:unpack:inputSource="storage_r"
|
||||
webgpu:shader,execution,expression,call,builtin,unpack2x16float:unpack:inputSource="storage_rw"
|
||||
webgpu:shader,execution,expression,call,builtin,unpack2x16snorm:unpack:inputSource="const"
|
||||
webgpu:shader,execution,expression,call,builtin,unpack2x16snorm:unpack:inputSource="uniform"
|
||||
webgpu:shader,execution,expression,call,builtin,unpack2x16snorm:unpack:inputSource="storage_r"
|
||||
webgpu:shader,execution,expression,call,builtin,unpack2x16snorm:unpack:inputSource="storage_rw"
|
||||
webgpu:shader,execution,expression,call,builtin,unpack2x16unorm:unpack:inputSource="const"
|
||||
webgpu:shader,execution,expression,call,builtin,unpack2x16unorm:unpack:inputSource="uniform"
|
||||
webgpu:shader,execution,expression,call,builtin,unpack2x16unorm:unpack:inputSource="storage_r"
|
||||
webgpu:shader,execution,expression,call,builtin,unpack2x16unorm:unpack:inputSource="storage_rw"
|
||||
webgpu:shader,execution,expression,call,builtin,unpack4x8snorm:unpack:inputSource="const"
|
||||
webgpu:shader,execution,expression,call,builtin,unpack4x8snorm:unpack:inputSource="uniform"
|
||||
webgpu:shader,execution,expression,call,builtin,unpack4x8snorm:unpack:inputSource="storage_r"
|
||||
webgpu:shader,execution,expression,call,builtin,unpack4x8snorm:unpack:inputSource="storage_rw"
|
||||
webgpu:shader,execution,expression,call,builtin,unpack4x8unorm:unpack:inputSource="const"
|
||||
webgpu:shader,execution,expression,call,builtin,unpack4x8unorm:unpack:inputSource="uniform"
|
||||
webgpu:shader,execution,expression,call,builtin,unpack4x8unorm:unpack:inputSource="storage_r"
|
||||
webgpu:shader,execution,expression,call,builtin,unpack4x8unorm:unpack:inputSource="storage_rw"
|
||||
webgpu:shader,execution,expression,call,builtin,workgroupBarrier:stage:stage="vertex"
|
||||
webgpu:shader,execution,expression,call,builtin,workgroupBarrier:stage:stage="fragment"
|
||||
webgpu:shader,execution,expression,call,builtin,workgroupBarrier:stage:stage="compute"
|
||||
|
@ -29699,54 +29725,150 @@ webgpu:shader,execution,memory_model,weak:store_buffer:memType="atomic_workgroup
|
|||
webgpu:shader,execution,memory_model,weak:store_buffer:memType="atomic_storage"
|
||||
webgpu:shader,execution,memory_model,weak:2_plus_2_write:memType="atomic_workgroup"
|
||||
webgpu:shader,execution,memory_model,weak:2_plus_2_write:memType="atomic_storage"
|
||||
webgpu:shader,execution,robust_access:linear_memory:storageClass="storage";storageMode="read";access="read";dynamicOffset=false;containerType="array";isAtomic=false
|
||||
webgpu:shader,execution,robust_access:linear_memory:storageClass="storage";storageMode="read";access="read";dynamicOffset=false;containerType="matrix";isAtomic=false
|
||||
webgpu:shader,execution,robust_access:linear_memory:storageClass="storage";storageMode="read";access="read";dynamicOffset=false;containerType="vector";isAtomic=false
|
||||
webgpu:shader,execution,robust_access:linear_memory:storageClass="storage";storageMode="read";access="read";dynamicOffset=true;containerType="array";isAtomic=false
|
||||
webgpu:shader,execution,robust_access:linear_memory:storageClass="storage";storageMode="read";access="read";dynamicOffset=true;containerType="matrix";isAtomic=false
|
||||
webgpu:shader,execution,robust_access:linear_memory:storageClass="storage";storageMode="read";access="read";dynamicOffset=true;containerType="vector";isAtomic=false
|
||||
webgpu:shader,execution,robust_access:linear_memory:storageClass="storage";storageMode="read_write";access="read";dynamicOffset=false;containerType="array";isAtomic=false
|
||||
webgpu:shader,execution,robust_access:linear_memory:storageClass="storage";storageMode="read_write";access="read";dynamicOffset=false;containerType="array";isAtomic=true
|
||||
webgpu:shader,execution,robust_access:linear_memory:storageClass="storage";storageMode="read_write";access="read";dynamicOffset=false;containerType="matrix";isAtomic=false
|
||||
webgpu:shader,execution,robust_access:linear_memory:storageClass="storage";storageMode="read_write";access="read";dynamicOffset=false;containerType="vector";isAtomic=false
|
||||
webgpu:shader,execution,robust_access:linear_memory:storageClass="storage";storageMode="read_write";access="read";dynamicOffset=true;containerType="array";isAtomic=false
|
||||
webgpu:shader,execution,robust_access:linear_memory:storageClass="storage";storageMode="read_write";access="read";dynamicOffset=true;containerType="array";isAtomic=true
|
||||
webgpu:shader,execution,robust_access:linear_memory:storageClass="storage";storageMode="read_write";access="read";dynamicOffset=true;containerType="matrix";isAtomic=false
|
||||
webgpu:shader,execution,robust_access:linear_memory:storageClass="storage";storageMode="read_write";access="read";dynamicOffset=true;containerType="vector";isAtomic=false
|
||||
webgpu:shader,execution,robust_access:linear_memory:storageClass="storage";storageMode="read_write";access="write";dynamicOffset=false;containerType="array";isAtomic=false
|
||||
webgpu:shader,execution,robust_access:linear_memory:storageClass="storage";storageMode="read_write";access="write";dynamicOffset=false;containerType="array";isAtomic=true
|
||||
webgpu:shader,execution,robust_access:linear_memory:storageClass="storage";storageMode="read_write";access="write";dynamicOffset=false;containerType="matrix";isAtomic=false
|
||||
webgpu:shader,execution,robust_access:linear_memory:storageClass="storage";storageMode="read_write";access="write";dynamicOffset=false;containerType="vector";isAtomic=false
|
||||
webgpu:shader,execution,robust_access:linear_memory:storageClass="storage";storageMode="read_write";access="write";dynamicOffset=true;containerType="array";isAtomic=false
|
||||
webgpu:shader,execution,robust_access:linear_memory:storageClass="storage";storageMode="read_write";access="write";dynamicOffset=true;containerType="array";isAtomic=true
|
||||
webgpu:shader,execution,robust_access:linear_memory:storageClass="storage";storageMode="read_write";access="write";dynamicOffset=true;containerType="matrix";isAtomic=false
|
||||
webgpu:shader,execution,robust_access:linear_memory:storageClass="storage";storageMode="read_write";access="write";dynamicOffset=true;containerType="vector";isAtomic=false
|
||||
webgpu:shader,execution,robust_access:linear_memory:storageClass="uniform";access="read";dynamicOffset=false;containerType="array";isAtomic=false
|
||||
webgpu:shader,execution,robust_access:linear_memory:storageClass="uniform";access="read";dynamicOffset=false;containerType="matrix";isAtomic=false
|
||||
webgpu:shader,execution,robust_access:linear_memory:storageClass="uniform";access="read";dynamicOffset=false;containerType="vector";isAtomic=false
|
||||
webgpu:shader,execution,robust_access:linear_memory:storageClass="uniform";access="read";dynamicOffset=true;containerType="array";isAtomic=false
|
||||
webgpu:shader,execution,robust_access:linear_memory:storageClass="uniform";access="read";dynamicOffset=true;containerType="matrix";isAtomic=false
|
||||
webgpu:shader,execution,robust_access:linear_memory:storageClass="uniform";access="read";dynamicOffset=true;containerType="vector";isAtomic=false
|
||||
webgpu:shader,execution,robust_access:linear_memory:storageClass="private";access="read";containerType="array";isAtomic=false
|
||||
webgpu:shader,execution,robust_access:linear_memory:storageClass="private";access="read";containerType="matrix";isAtomic=false
|
||||
webgpu:shader,execution,robust_access:linear_memory:storageClass="private";access="read";containerType="vector";isAtomic=false
|
||||
webgpu:shader,execution,robust_access:linear_memory:storageClass="private";access="write";containerType="array";isAtomic=false
|
||||
webgpu:shader,execution,robust_access:linear_memory:storageClass="private";access="write";containerType="matrix";isAtomic=false
|
||||
webgpu:shader,execution,robust_access:linear_memory:storageClass="private";access="write";containerType="vector";isAtomic=false
|
||||
webgpu:shader,execution,robust_access:linear_memory:storageClass="function";access="read";containerType="array";isAtomic=false
|
||||
webgpu:shader,execution,robust_access:linear_memory:storageClass="function";access="read";containerType="matrix";isAtomic=false
|
||||
webgpu:shader,execution,robust_access:linear_memory:storageClass="function";access="read";containerType="vector";isAtomic=false
|
||||
webgpu:shader,execution,robust_access:linear_memory:storageClass="function";access="write";containerType="array";isAtomic=false
|
||||
webgpu:shader,execution,robust_access:linear_memory:storageClass="function";access="write";containerType="matrix";isAtomic=false
|
||||
webgpu:shader,execution,robust_access:linear_memory:storageClass="function";access="write";containerType="vector";isAtomic=false
|
||||
webgpu:shader,execution,robust_access:linear_memory:storageClass="workgroup";access="read";containerType="array";isAtomic=false
|
||||
webgpu:shader,execution,robust_access:linear_memory:storageClass="workgroup";access="read";containerType="array";isAtomic=true
|
||||
webgpu:shader,execution,robust_access:linear_memory:storageClass="workgroup";access="read";containerType="matrix";isAtomic=false
|
||||
webgpu:shader,execution,robust_access:linear_memory:storageClass="workgroup";access="read";containerType="vector";isAtomic=false
|
||||
webgpu:shader,execution,robust_access:linear_memory:storageClass="workgroup";access="write";containerType="array";isAtomic=false
|
||||
webgpu:shader,execution,robust_access:linear_memory:storageClass="workgroup";access="write";containerType="array";isAtomic=true
|
||||
webgpu:shader,execution,robust_access:linear_memory:storageClass="workgroup";access="write";containerType="matrix";isAtomic=false
|
||||
webgpu:shader,execution,robust_access:linear_memory:storageClass="workgroup";access="write";containerType="vector";isAtomic=false
|
||||
webgpu:shader,execution,robust_access:linear_memory:storageClass="storage";storageMode="read";access="read";dynamicOffset=false;containerType="array";shadowingMode="none";isAtomic=false
|
||||
webgpu:shader,execution,robust_access:linear_memory:storageClass="storage";storageMode="read";access="read";dynamicOffset=false;containerType="array";shadowingMode="module-scope";isAtomic=false
|
||||
webgpu:shader,execution,robust_access:linear_memory:storageClass="storage";storageMode="read";access="read";dynamicOffset=false;containerType="array";shadowingMode="function-scope";isAtomic=false
|
||||
webgpu:shader,execution,robust_access:linear_memory:storageClass="storage";storageMode="read";access="read";dynamicOffset=false;containerType="matrix";shadowingMode="none";isAtomic=false
|
||||
webgpu:shader,execution,robust_access:linear_memory:storageClass="storage";storageMode="read";access="read";dynamicOffset=false;containerType="matrix";shadowingMode="module-scope";isAtomic=false
|
||||
webgpu:shader,execution,robust_access:linear_memory:storageClass="storage";storageMode="read";access="read";dynamicOffset=false;containerType="matrix";shadowingMode="function-scope";isAtomic=false
|
||||
webgpu:shader,execution,robust_access:linear_memory:storageClass="storage";storageMode="read";access="read";dynamicOffset=false;containerType="vector";shadowingMode="none";isAtomic=false
|
||||
webgpu:shader,execution,robust_access:linear_memory:storageClass="storage";storageMode="read";access="read";dynamicOffset=false;containerType="vector";shadowingMode="module-scope";isAtomic=false
|
||||
webgpu:shader,execution,robust_access:linear_memory:storageClass="storage";storageMode="read";access="read";dynamicOffset=false;containerType="vector";shadowingMode="function-scope";isAtomic=false
|
||||
webgpu:shader,execution,robust_access:linear_memory:storageClass="storage";storageMode="read";access="read";dynamicOffset=true;containerType="array";shadowingMode="none";isAtomic=false
|
||||
webgpu:shader,execution,robust_access:linear_memory:storageClass="storage";storageMode="read";access="read";dynamicOffset=true;containerType="array";shadowingMode="module-scope";isAtomic=false
|
||||
webgpu:shader,execution,robust_access:linear_memory:storageClass="storage";storageMode="read";access="read";dynamicOffset=true;containerType="array";shadowingMode="function-scope";isAtomic=false
|
||||
webgpu:shader,execution,robust_access:linear_memory:storageClass="storage";storageMode="read";access="read";dynamicOffset=true;containerType="matrix";shadowingMode="none";isAtomic=false
|
||||
webgpu:shader,execution,robust_access:linear_memory:storageClass="storage";storageMode="read";access="read";dynamicOffset=true;containerType="matrix";shadowingMode="module-scope";isAtomic=false
|
||||
webgpu:shader,execution,robust_access:linear_memory:storageClass="storage";storageMode="read";access="read";dynamicOffset=true;containerType="matrix";shadowingMode="function-scope";isAtomic=false
|
||||
webgpu:shader,execution,robust_access:linear_memory:storageClass="storage";storageMode="read";access="read";dynamicOffset=true;containerType="vector";shadowingMode="none";isAtomic=false
|
||||
webgpu:shader,execution,robust_access:linear_memory:storageClass="storage";storageMode="read";access="read";dynamicOffset=true;containerType="vector";shadowingMode="module-scope";isAtomic=false
|
||||
webgpu:shader,execution,robust_access:linear_memory:storageClass="storage";storageMode="read";access="read";dynamicOffset=true;containerType="vector";shadowingMode="function-scope";isAtomic=false
|
||||
webgpu:shader,execution,robust_access:linear_memory:storageClass="storage";storageMode="read_write";access="read";dynamicOffset=false;containerType="array";shadowingMode="none";isAtomic=false
|
||||
webgpu:shader,execution,robust_access:linear_memory:storageClass="storage";storageMode="read_write";access="read";dynamicOffset=false;containerType="array";shadowingMode="none";isAtomic=true
|
||||
webgpu:shader,execution,robust_access:linear_memory:storageClass="storage";storageMode="read_write";access="read";dynamicOffset=false;containerType="array";shadowingMode="module-scope";isAtomic=false
|
||||
webgpu:shader,execution,robust_access:linear_memory:storageClass="storage";storageMode="read_write";access="read";dynamicOffset=false;containerType="array";shadowingMode="module-scope";isAtomic=true
|
||||
webgpu:shader,execution,robust_access:linear_memory:storageClass="storage";storageMode="read_write";access="read";dynamicOffset=false;containerType="array";shadowingMode="function-scope";isAtomic=false
|
||||
webgpu:shader,execution,robust_access:linear_memory:storageClass="storage";storageMode="read_write";access="read";dynamicOffset=false;containerType="array";shadowingMode="function-scope";isAtomic=true
|
||||
webgpu:shader,execution,robust_access:linear_memory:storageClass="storage";storageMode="read_write";access="read";dynamicOffset=false;containerType="matrix";shadowingMode="none";isAtomic=false
|
||||
webgpu:shader,execution,robust_access:linear_memory:storageClass="storage";storageMode="read_write";access="read";dynamicOffset=false;containerType="matrix";shadowingMode="module-scope";isAtomic=false
|
||||
webgpu:shader,execution,robust_access:linear_memory:storageClass="storage";storageMode="read_write";access="read";dynamicOffset=false;containerType="matrix";shadowingMode="function-scope";isAtomic=false
|
||||
webgpu:shader,execution,robust_access:linear_memory:storageClass="storage";storageMode="read_write";access="read";dynamicOffset=false;containerType="vector";shadowingMode="none";isAtomic=false
|
||||
webgpu:shader,execution,robust_access:linear_memory:storageClass="storage";storageMode="read_write";access="read";dynamicOffset=false;containerType="vector";shadowingMode="module-scope";isAtomic=false
|
||||
webgpu:shader,execution,robust_access:linear_memory:storageClass="storage";storageMode="read_write";access="read";dynamicOffset=false;containerType="vector";shadowingMode="function-scope";isAtomic=false
|
||||
webgpu:shader,execution,robust_access:linear_memory:storageClass="storage";storageMode="read_write";access="read";dynamicOffset=true;containerType="array";shadowingMode="none";isAtomic=false
|
||||
webgpu:shader,execution,robust_access:linear_memory:storageClass="storage";storageMode="read_write";access="read";dynamicOffset=true;containerType="array";shadowingMode="none";isAtomic=true
|
||||
webgpu:shader,execution,robust_access:linear_memory:storageClass="storage";storageMode="read_write";access="read";dynamicOffset=true;containerType="array";shadowingMode="module-scope";isAtomic=false
|
||||
webgpu:shader,execution,robust_access:linear_memory:storageClass="storage";storageMode="read_write";access="read";dynamicOffset=true;containerType="array";shadowingMode="module-scope";isAtomic=true
|
||||
webgpu:shader,execution,robust_access:linear_memory:storageClass="storage";storageMode="read_write";access="read";dynamicOffset=true;containerType="array";shadowingMode="function-scope";isAtomic=false
|
||||
webgpu:shader,execution,robust_access:linear_memory:storageClass="storage";storageMode="read_write";access="read";dynamicOffset=true;containerType="array";shadowingMode="function-scope";isAtomic=true
|
||||
webgpu:shader,execution,robust_access:linear_memory:storageClass="storage";storageMode="read_write";access="read";dynamicOffset=true;containerType="matrix";shadowingMode="none";isAtomic=false
|
||||
webgpu:shader,execution,robust_access:linear_memory:storageClass="storage";storageMode="read_write";access="read";dynamicOffset=true;containerType="matrix";shadowingMode="module-scope";isAtomic=false
|
||||
webgpu:shader,execution,robust_access:linear_memory:storageClass="storage";storageMode="read_write";access="read";dynamicOffset=true;containerType="matrix";shadowingMode="function-scope";isAtomic=false
|
||||
webgpu:shader,execution,robust_access:linear_memory:storageClass="storage";storageMode="read_write";access="read";dynamicOffset=true;containerType="vector";shadowingMode="none";isAtomic=false
|
||||
webgpu:shader,execution,robust_access:linear_memory:storageClass="storage";storageMode="read_write";access="read";dynamicOffset=true;containerType="vector";shadowingMode="module-scope";isAtomic=false
|
||||
webgpu:shader,execution,robust_access:linear_memory:storageClass="storage";storageMode="read_write";access="read";dynamicOffset=true;containerType="vector";shadowingMode="function-scope";isAtomic=false
|
||||
webgpu:shader,execution,robust_access:linear_memory:storageClass="storage";storageMode="read_write";access="write";dynamicOffset=false;containerType="array";shadowingMode="none";isAtomic=false
|
||||
webgpu:shader,execution,robust_access:linear_memory:storageClass="storage";storageMode="read_write";access="write";dynamicOffset=false;containerType="array";shadowingMode="none";isAtomic=true
|
||||
webgpu:shader,execution,robust_access:linear_memory:storageClass="storage";storageMode="read_write";access="write";dynamicOffset=false;containerType="array";shadowingMode="module-scope";isAtomic=false
|
||||
webgpu:shader,execution,robust_access:linear_memory:storageClass="storage";storageMode="read_write";access="write";dynamicOffset=false;containerType="array";shadowingMode="module-scope";isAtomic=true
|
||||
webgpu:shader,execution,robust_access:linear_memory:storageClass="storage";storageMode="read_write";access="write";dynamicOffset=false;containerType="array";shadowingMode="function-scope";isAtomic=false
|
||||
webgpu:shader,execution,robust_access:linear_memory:storageClass="storage";storageMode="read_write";access="write";dynamicOffset=false;containerType="array";shadowingMode="function-scope";isAtomic=true
|
||||
webgpu:shader,execution,robust_access:linear_memory:storageClass="storage";storageMode="read_write";access="write";dynamicOffset=false;containerType="matrix";shadowingMode="none";isAtomic=false
|
||||
webgpu:shader,execution,robust_access:linear_memory:storageClass="storage";storageMode="read_write";access="write";dynamicOffset=false;containerType="matrix";shadowingMode="module-scope";isAtomic=false
|
||||
webgpu:shader,execution,robust_access:linear_memory:storageClass="storage";storageMode="read_write";access="write";dynamicOffset=false;containerType="matrix";shadowingMode="function-scope";isAtomic=false
|
||||
webgpu:shader,execution,robust_access:linear_memory:storageClass="storage";storageMode="read_write";access="write";dynamicOffset=false;containerType="vector";shadowingMode="none";isAtomic=false
|
||||
webgpu:shader,execution,robust_access:linear_memory:storageClass="storage";storageMode="read_write";access="write";dynamicOffset=false;containerType="vector";shadowingMode="module-scope";isAtomic=false
|
||||
webgpu:shader,execution,robust_access:linear_memory:storageClass="storage";storageMode="read_write";access="write";dynamicOffset=false;containerType="vector";shadowingMode="function-scope";isAtomic=false
|
||||
webgpu:shader,execution,robust_access:linear_memory:storageClass="storage";storageMode="read_write";access="write";dynamicOffset=true;containerType="array";shadowingMode="none";isAtomic=false
|
||||
webgpu:shader,execution,robust_access:linear_memory:storageClass="storage";storageMode="read_write";access="write";dynamicOffset=true;containerType="array";shadowingMode="none";isAtomic=true
|
||||
webgpu:shader,execution,robust_access:linear_memory:storageClass="storage";storageMode="read_write";access="write";dynamicOffset=true;containerType="array";shadowingMode="module-scope";isAtomic=false
|
||||
webgpu:shader,execution,robust_access:linear_memory:storageClass="storage";storageMode="read_write";access="write";dynamicOffset=true;containerType="array";shadowingMode="module-scope";isAtomic=true
|
||||
webgpu:shader,execution,robust_access:linear_memory:storageClass="storage";storageMode="read_write";access="write";dynamicOffset=true;containerType="array";shadowingMode="function-scope";isAtomic=false
|
||||
webgpu:shader,execution,robust_access:linear_memory:storageClass="storage";storageMode="read_write";access="write";dynamicOffset=true;containerType="array";shadowingMode="function-scope";isAtomic=true
|
||||
webgpu:shader,execution,robust_access:linear_memory:storageClass="storage";storageMode="read_write";access="write";dynamicOffset=true;containerType="matrix";shadowingMode="none";isAtomic=false
|
||||
webgpu:shader,execution,robust_access:linear_memory:storageClass="storage";storageMode="read_write";access="write";dynamicOffset=true;containerType="matrix";shadowingMode="module-scope";isAtomic=false
|
||||
webgpu:shader,execution,robust_access:linear_memory:storageClass="storage";storageMode="read_write";access="write";dynamicOffset=true;containerType="matrix";shadowingMode="function-scope";isAtomic=false
|
||||
webgpu:shader,execution,robust_access:linear_memory:storageClass="storage";storageMode="read_write";access="write";dynamicOffset=true;containerType="vector";shadowingMode="none";isAtomic=false
|
||||
webgpu:shader,execution,robust_access:linear_memory:storageClass="storage";storageMode="read_write";access="write";dynamicOffset=true;containerType="vector";shadowingMode="module-scope";isAtomic=false
|
||||
webgpu:shader,execution,robust_access:linear_memory:storageClass="storage";storageMode="read_write";access="write";dynamicOffset=true;containerType="vector";shadowingMode="function-scope";isAtomic=false
|
||||
webgpu:shader,execution,robust_access:linear_memory:storageClass="uniform";access="read";dynamicOffset=false;containerType="array";shadowingMode="none";isAtomic=false
|
||||
webgpu:shader,execution,robust_access:linear_memory:storageClass="uniform";access="read";dynamicOffset=false;containerType="array";shadowingMode="module-scope";isAtomic=false
|
||||
webgpu:shader,execution,robust_access:linear_memory:storageClass="uniform";access="read";dynamicOffset=false;containerType="array";shadowingMode="function-scope";isAtomic=false
|
||||
webgpu:shader,execution,robust_access:linear_memory:storageClass="uniform";access="read";dynamicOffset=false;containerType="matrix";shadowingMode="none";isAtomic=false
|
||||
webgpu:shader,execution,robust_access:linear_memory:storageClass="uniform";access="read";dynamicOffset=false;containerType="matrix";shadowingMode="module-scope";isAtomic=false
|
||||
webgpu:shader,execution,robust_access:linear_memory:storageClass="uniform";access="read";dynamicOffset=false;containerType="matrix";shadowingMode="function-scope";isAtomic=false
|
||||
webgpu:shader,execution,robust_access:linear_memory:storageClass="uniform";access="read";dynamicOffset=false;containerType="vector";shadowingMode="none";isAtomic=false
|
||||
webgpu:shader,execution,robust_access:linear_memory:storageClass="uniform";access="read";dynamicOffset=false;containerType="vector";shadowingMode="module-scope";isAtomic=false
|
||||
webgpu:shader,execution,robust_access:linear_memory:storageClass="uniform";access="read";dynamicOffset=false;containerType="vector";shadowingMode="function-scope";isAtomic=false
|
||||
webgpu:shader,execution,robust_access:linear_memory:storageClass="uniform";access="read";dynamicOffset=true;containerType="array";shadowingMode="none";isAtomic=false
|
||||
webgpu:shader,execution,robust_access:linear_memory:storageClass="uniform";access="read";dynamicOffset=true;containerType="array";shadowingMode="module-scope";isAtomic=false
|
||||
webgpu:shader,execution,robust_access:linear_memory:storageClass="uniform";access="read";dynamicOffset=true;containerType="array";shadowingMode="function-scope";isAtomic=false
|
||||
webgpu:shader,execution,robust_access:linear_memory:storageClass="uniform";access="read";dynamicOffset=true;containerType="matrix";shadowingMode="none";isAtomic=false
|
||||
webgpu:shader,execution,robust_access:linear_memory:storageClass="uniform";access="read";dynamicOffset=true;containerType="matrix";shadowingMode="module-scope";isAtomic=false
|
||||
webgpu:shader,execution,robust_access:linear_memory:storageClass="uniform";access="read";dynamicOffset=true;containerType="matrix";shadowingMode="function-scope";isAtomic=false
|
||||
webgpu:shader,execution,robust_access:linear_memory:storageClass="uniform";access="read";dynamicOffset=true;containerType="vector";shadowingMode="none";isAtomic=false
|
||||
webgpu:shader,execution,robust_access:linear_memory:storageClass="uniform";access="read";dynamicOffset=true;containerType="vector";shadowingMode="module-scope";isAtomic=false
|
||||
webgpu:shader,execution,robust_access:linear_memory:storageClass="uniform";access="read";dynamicOffset=true;containerType="vector";shadowingMode="function-scope";isAtomic=false
|
||||
webgpu:shader,execution,robust_access:linear_memory:storageClass="private";access="read";containerType="array";shadowingMode="none";isAtomic=false
|
||||
webgpu:shader,execution,robust_access:linear_memory:storageClass="private";access="read";containerType="array";shadowingMode="module-scope";isAtomic=false
|
||||
webgpu:shader,execution,robust_access:linear_memory:storageClass="private";access="read";containerType="array";shadowingMode="function-scope";isAtomic=false
|
||||
webgpu:shader,execution,robust_access:linear_memory:storageClass="private";access="read";containerType="matrix";shadowingMode="none";isAtomic=false
|
||||
webgpu:shader,execution,robust_access:linear_memory:storageClass="private";access="read";containerType="matrix";shadowingMode="module-scope";isAtomic=false
|
||||
webgpu:shader,execution,robust_access:linear_memory:storageClass="private";access="read";containerType="matrix";shadowingMode="function-scope";isAtomic=false
|
||||
webgpu:shader,execution,robust_access:linear_memory:storageClass="private";access="read";containerType="vector";shadowingMode="none";isAtomic=false
|
||||
webgpu:shader,execution,robust_access:linear_memory:storageClass="private";access="read";containerType="vector";shadowingMode="module-scope";isAtomic=false
|
||||
webgpu:shader,execution,robust_access:linear_memory:storageClass="private";access="read";containerType="vector";shadowingMode="function-scope";isAtomic=false
|
||||
webgpu:shader,execution,robust_access:linear_memory:storageClass="private";access="write";containerType="array";shadowingMode="none";isAtomic=false
|
||||
webgpu:shader,execution,robust_access:linear_memory:storageClass="private";access="write";containerType="array";shadowingMode="module-scope";isAtomic=false
|
||||
webgpu:shader,execution,robust_access:linear_memory:storageClass="private";access="write";containerType="array";shadowingMode="function-scope";isAtomic=false
|
||||
webgpu:shader,execution,robust_access:linear_memory:storageClass="private";access="write";containerType="matrix";shadowingMode="none";isAtomic=false
|
||||
webgpu:shader,execution,robust_access:linear_memory:storageClass="private";access="write";containerType="matrix";shadowingMode="module-scope";isAtomic=false
|
||||
webgpu:shader,execution,robust_access:linear_memory:storageClass="private";access="write";containerType="matrix";shadowingMode="function-scope";isAtomic=false
|
||||
webgpu:shader,execution,robust_access:linear_memory:storageClass="private";access="write";containerType="vector";shadowingMode="none";isAtomic=false
|
||||
webgpu:shader,execution,robust_access:linear_memory:storageClass="private";access="write";containerType="vector";shadowingMode="module-scope";isAtomic=false
|
||||
webgpu:shader,execution,robust_access:linear_memory:storageClass="private";access="write";containerType="vector";shadowingMode="function-scope";isAtomic=false
|
||||
webgpu:shader,execution,robust_access:linear_memory:storageClass="function";access="read";containerType="array";shadowingMode="none";isAtomic=false
|
||||
webgpu:shader,execution,robust_access:linear_memory:storageClass="function";access="read";containerType="array";shadowingMode="module-scope";isAtomic=false
|
||||
webgpu:shader,execution,robust_access:linear_memory:storageClass="function";access="read";containerType="array";shadowingMode="function-scope";isAtomic=false
|
||||
webgpu:shader,execution,robust_access:linear_memory:storageClass="function";access="read";containerType="matrix";shadowingMode="none";isAtomic=false
|
||||
webgpu:shader,execution,robust_access:linear_memory:storageClass="function";access="read";containerType="matrix";shadowingMode="module-scope";isAtomic=false
|
||||
webgpu:shader,execution,robust_access:linear_memory:storageClass="function";access="read";containerType="matrix";shadowingMode="function-scope";isAtomic=false
|
||||
webgpu:shader,execution,robust_access:linear_memory:storageClass="function";access="read";containerType="vector";shadowingMode="none";isAtomic=false
|
||||
webgpu:shader,execution,robust_access:linear_memory:storageClass="function";access="read";containerType="vector";shadowingMode="module-scope";isAtomic=false
|
||||
webgpu:shader,execution,robust_access:linear_memory:storageClass="function";access="read";containerType="vector";shadowingMode="function-scope";isAtomic=false
|
||||
webgpu:shader,execution,robust_access:linear_memory:storageClass="function";access="write";containerType="array";shadowingMode="none";isAtomic=false
|
||||
webgpu:shader,execution,robust_access:linear_memory:storageClass="function";access="write";containerType="array";shadowingMode="module-scope";isAtomic=false
|
||||
webgpu:shader,execution,robust_access:linear_memory:storageClass="function";access="write";containerType="array";shadowingMode="function-scope";isAtomic=false
|
||||
webgpu:shader,execution,robust_access:linear_memory:storageClass="function";access="write";containerType="matrix";shadowingMode="none";isAtomic=false
|
||||
webgpu:shader,execution,robust_access:linear_memory:storageClass="function";access="write";containerType="matrix";shadowingMode="module-scope";isAtomic=false
|
||||
webgpu:shader,execution,robust_access:linear_memory:storageClass="function";access="write";containerType="matrix";shadowingMode="function-scope";isAtomic=false
|
||||
webgpu:shader,execution,robust_access:linear_memory:storageClass="function";access="write";containerType="vector";shadowingMode="none";isAtomic=false
|
||||
webgpu:shader,execution,robust_access:linear_memory:storageClass="function";access="write";containerType="vector";shadowingMode="module-scope";isAtomic=false
|
||||
webgpu:shader,execution,robust_access:linear_memory:storageClass="function";access="write";containerType="vector";shadowingMode="function-scope";isAtomic=false
|
||||
webgpu:shader,execution,robust_access:linear_memory:storageClass="workgroup";access="read";containerType="array";shadowingMode="none";isAtomic=false
|
||||
webgpu:shader,execution,robust_access:linear_memory:storageClass="workgroup";access="read";containerType="array";shadowingMode="none";isAtomic=true
|
||||
webgpu:shader,execution,robust_access:linear_memory:storageClass="workgroup";access="read";containerType="array";shadowingMode="module-scope";isAtomic=false
|
||||
webgpu:shader,execution,robust_access:linear_memory:storageClass="workgroup";access="read";containerType="array";shadowingMode="module-scope";isAtomic=true
|
||||
webgpu:shader,execution,robust_access:linear_memory:storageClass="workgroup";access="read";containerType="array";shadowingMode="function-scope";isAtomic=false
|
||||
webgpu:shader,execution,robust_access:linear_memory:storageClass="workgroup";access="read";containerType="array";shadowingMode="function-scope";isAtomic=true
|
||||
webgpu:shader,execution,robust_access:linear_memory:storageClass="workgroup";access="read";containerType="matrix";shadowingMode="none";isAtomic=false
|
||||
webgpu:shader,execution,robust_access:linear_memory:storageClass="workgroup";access="read";containerType="matrix";shadowingMode="module-scope";isAtomic=false
|
||||
webgpu:shader,execution,robust_access:linear_memory:storageClass="workgroup";access="read";containerType="matrix";shadowingMode="function-scope";isAtomic=false
|
||||
webgpu:shader,execution,robust_access:linear_memory:storageClass="workgroup";access="read";containerType="vector";shadowingMode="none";isAtomic=false
|
||||
webgpu:shader,execution,robust_access:linear_memory:storageClass="workgroup";access="read";containerType="vector";shadowingMode="module-scope";isAtomic=false
|
||||
webgpu:shader,execution,robust_access:linear_memory:storageClass="workgroup";access="read";containerType="vector";shadowingMode="function-scope";isAtomic=false
|
||||
webgpu:shader,execution,robust_access:linear_memory:storageClass="workgroup";access="write";containerType="array";shadowingMode="none";isAtomic=false
|
||||
webgpu:shader,execution,robust_access:linear_memory:storageClass="workgroup";access="write";containerType="array";shadowingMode="none";isAtomic=true
|
||||
webgpu:shader,execution,robust_access:linear_memory:storageClass="workgroup";access="write";containerType="array";shadowingMode="module-scope";isAtomic=false
|
||||
webgpu:shader,execution,robust_access:linear_memory:storageClass="workgroup";access="write";containerType="array";shadowingMode="module-scope";isAtomic=true
|
||||
webgpu:shader,execution,robust_access:linear_memory:storageClass="workgroup";access="write";containerType="array";shadowingMode="function-scope";isAtomic=false
|
||||
webgpu:shader,execution,robust_access:linear_memory:storageClass="workgroup";access="write";containerType="array";shadowingMode="function-scope";isAtomic=true
|
||||
webgpu:shader,execution,robust_access:linear_memory:storageClass="workgroup";access="write";containerType="matrix";shadowingMode="none";isAtomic=false
|
||||
webgpu:shader,execution,robust_access:linear_memory:storageClass="workgroup";access="write";containerType="matrix";shadowingMode="module-scope";isAtomic=false
|
||||
webgpu:shader,execution,robust_access:linear_memory:storageClass="workgroup";access="write";containerType="matrix";shadowingMode="function-scope";isAtomic=false
|
||||
webgpu:shader,execution,robust_access:linear_memory:storageClass="workgroup";access="write";containerType="vector";shadowingMode="none";isAtomic=false
|
||||
webgpu:shader,execution,robust_access:linear_memory:storageClass="workgroup";access="write";containerType="vector";shadowingMode="module-scope";isAtomic=false
|
||||
webgpu:shader,execution,robust_access:linear_memory:storageClass="workgroup";access="write";containerType="vector";shadowingMode="function-scope";isAtomic=false
|
||||
webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=false;indirect=true;drawCallTestParameter="vertexCount";type="float32";additionalBuffers=0;partialLastNumber=false;offsetVertexBuffer=false;errorScale=0
|
||||
webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=false;indirect=true;drawCallTestParameter="vertexCount";type="float32";additionalBuffers=0;partialLastNumber=false;offsetVertexBuffer=false;errorScale=1
|
||||
webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=false;indirect=true;drawCallTestParameter="vertexCount";type="float32";additionalBuffers=0;partialLastNumber=false;offsetVertexBuffer=false;errorScale=4
|
||||
|
|
|
@ -61,7 +61,7 @@
|
|||
# results: [ Failure RetryOnFailure Skip Slow ]
|
||||
# END TAG HEADER
|
||||
|
||||
# Last rolled: 2022-10-25 04:23:30PM
|
||||
# Last rolled: 2022-11-01 10:03:20PM
|
||||
|
||||
################################################################################
|
||||
# webgpu:api,operation,resource_init,texture_zero:uninitialized_texture_is_zero
|
||||
|
@ -174,12 +174,6 @@ crbug.com/dawn/1398 [ webgpu-adapter-default win ] webgpu:web_platform,copyToTex
|
|||
webgpu:api,validation,error_scope:current_scope:errorFilter="out-of-memory";stackDepth=100000 [ Slow ]
|
||||
webgpu:api,validation,error_scope:current_scope:errorFilter="validation";stackDepth=100000 [ Slow ]
|
||||
|
||||
################################################################################
|
||||
# Likely Intel Linux compiler slowness causing timeouts.
|
||||
################################################################################
|
||||
crbug.com/dawn/1587 webgpu:shader,execution,zero_init:compute,zero_init:storageClass="function";workgroupSize=[1,1,1];batch__=9 [ Slow ]
|
||||
crbug.com/dawn/1587 webgpu:shader,execution,zero_init:compute,zero_init:storageClass="private";workgroupSize=[1,1,1];batch__=9 [ Slow ]
|
||||
|
||||
################################################################################
|
||||
# entry_point_name_must_match failures
|
||||
################################################################################
|
||||
|
@ -380,30 +374,20 @@ crbug.com/dawn/1613 webgpu:shader,execution,expression,call,builtin,length:f32_v
|
|||
crbug.com/dawn/1613 webgpu:shader,execution,expression,call,builtin,normalize:f32_vec2:inputSource="const" [ Failure ]
|
||||
crbug.com/dawn/1613 webgpu:shader,execution,expression,call,builtin,normalize:f32_vec3:inputSource="const" [ Failure ]
|
||||
crbug.com/dawn/1613 webgpu:shader,execution,expression,call,builtin,normalize:f32_vec4:inputSource="const" [ Failure ]
|
||||
crbug.com/dawn/1613 webgpu:shader,execution,expression,call,builtin,saturate:f32:inputSource="const";vectorize="_undef_" [ Failure ]
|
||||
crbug.com/dawn/1613 webgpu:shader,execution,expression,call,builtin,saturate:f32:inputSource="const";vectorize=2 [ Failure ]
|
||||
crbug.com/dawn/1613 webgpu:shader,execution,expression,call,builtin,saturate:f32:inputSource="const";vectorize=3 [ Failure ]
|
||||
crbug.com/dawn/1613 webgpu:shader,execution,expression,call,builtin,saturate:f32:inputSource="const";vectorize=4 [ Failure ]
|
||||
crbug.com/dawn/1613 webgpu:shader,execution,expression,call,builtin,smoothstep:f32:inputSource="const";vectorize="_undef_" [ Failure ]
|
||||
crbug.com/dawn/1613 webgpu:shader,execution,expression,call,builtin,smoothstep:f32:inputSource="const";vectorize=2 [ Failure ]
|
||||
crbug.com/dawn/1613 webgpu:shader,execution,expression,call,builtin,smoothstep:f32:inputSource="const";vectorize=3 [ Failure ]
|
||||
crbug.com/dawn/1613 webgpu:shader,execution,expression,call,builtin,smoothstep:f32:inputSource="const";vectorize=4 [ Failure ]
|
||||
crbug.com/tint/1613 [ dawn-backend-validation monterey ] webgpu:shader,execution,expression,binary,bitwise:bitwise_and:type="i32";inputSource="const";vectorize=3 [ RetryOnFailure ]
|
||||
crbug.com/tint/1613 [ dawn-no-backend-validation monterey ] webgpu:shader,execution,expression,binary,bitwise:bitwise_and:type="i32";inputSource="const";vectorize=3 [ Slow ]
|
||||
crbug.com/tint/1613 [ target-cpu-32 ] webgpu:shader,execution,expression,binary,bitwise:bitwise_exclusive_or:type="i32";inputSource="const";vectorize="_undef_" [ Failure ]
|
||||
crbug.com/tint/1613 [ target-cpu-32 ] webgpu:shader,execution,expression,binary,bitwise:bitwise_exclusive_or:type="i32";inputSource="const";vectorize=2 [ Failure ]
|
||||
crbug.com/tint/1613 [ monterey target-cpu-64 ] webgpu:shader,execution,expression,binary,bitwise:bitwise_exclusive_or:type="i32";inputSource="const";vectorize=3 [ Slow ]
|
||||
crbug.com/tint/1613 [ target-cpu-32 win10 ] webgpu:shader,execution,expression,binary,bitwise:bitwise_exclusive_or:type="i32";inputSource="const";vectorize=3 [ Failure ]
|
||||
crbug.com/tint/1613 [ target-cpu-32 ] webgpu:shader,execution,expression,binary,bitwise:bitwise_exclusive_or:type="i32";inputSource="const";vectorize=3 [ Failure ]
|
||||
crbug.com/tint/1613 [ target-cpu-32 ] webgpu:shader,execution,expression,binary,bitwise:bitwise_exclusive_or:type="i32";inputSource="const";vectorize=4 [ Failure ]
|
||||
crbug.com/tint/1613 [ target-cpu-32 ] webgpu:shader,execution,expression,binary,bitwise:bitwise_exclusive_or:type="u32";inputSource="const";vectorize="_undef_" [ Failure ]
|
||||
crbug.com/tint/1613 [ target-cpu-32 ] webgpu:shader,execution,expression,binary,bitwise:bitwise_exclusive_or:type="u32";inputSource="const";vectorize=2 [ Failure ]
|
||||
crbug.com/tint/1613 [ dawn-backend-validation monterey target-cpu-64 ] webgpu:shader,execution,expression,binary,bitwise:bitwise_exclusive_or:type="u32";inputSource="const";vectorize=3 [ RetryOnFailure ]
|
||||
crbug.com/tint/1613 [ dawn-backend-validation monterey target-cpu-64 ] webgpu:shader,execution,expression,binary,bitwise:bitwise_exclusive_or:type="u32";inputSource="const";vectorize=3 [ Slow ]
|
||||
crbug.com/tint/1613 [ dawn-backend-validation target-cpu-32 win10 ] webgpu:shader,execution,expression,binary,bitwise:bitwise_exclusive_or:type="u32";inputSource="const";vectorize=3 [ Failure ]
|
||||
crbug.com/tint/1613 [ dawn-no-backend-validation target-cpu-32 win10 ] webgpu:shader,execution,expression,binary,bitwise:bitwise_exclusive_or:type="u32";inputSource="const";vectorize=3 [ Failure ]
|
||||
crbug.com/tint/1613 [ target-cpu-32 ] webgpu:shader,execution,expression,binary,bitwise:bitwise_exclusive_or:type="u32";inputSource="const";vectorize=4 [ Failure ]
|
||||
crbug.com/tint/1613 [ dawn-backend-validation monterey ] webgpu:shader,execution,expression,binary,bitwise:bitwise_or:type="i32";inputSource="const";vectorize=3 [ RetryOnFailure ]
|
||||
crbug.com/tint/1613 [ dawn-backend-validation monterey ] webgpu:shader,execution,expression,binary,bitwise:bitwise_or:type="u32";inputSource="const";vectorize=3 [ Slow ]
|
||||
crbug.com/tint/1613 [ dawn-no-backend-validation monterey ] webgpu:shader,execution,expression,binary,bitwise:bitwise_or:type="u32";inputSource="const";vectorize=3 [ RetryOnFailure ]
|
||||
crbug.com/tint/1613 webgpu:shader,execution,expression,binary,f32_arithmetic:remainder:inputSource="const";vectorize="_undef_" [ Failure ]
|
||||
crbug.com/tint/1613 webgpu:shader,execution,expression,binary,f32_arithmetic:remainder:inputSource="const";vectorize=2 [ Failure ]
|
||||
crbug.com/tint/1613 webgpu:shader,execution,expression,binary,f32_arithmetic:remainder:inputSource="const";vectorize=3 [ Failure ]
|
||||
|
@ -428,20 +412,6 @@ crbug.com/tint/1613 webgpu:shader,execution,expression,call,builtin,all:bool:inp
|
|||
crbug.com/tint/1613 webgpu:shader,execution,expression,call,builtin,all:bool:inputSource="const";overload="vec2" [ Failure ]
|
||||
crbug.com/tint/1613 webgpu:shader,execution,expression,call,builtin,all:bool:inputSource="const";overload="vec3" [ Failure ]
|
||||
crbug.com/tint/1613 webgpu:shader,execution,expression,call,builtin,all:bool:inputSource="const";overload="vec4" [ Failure ]
|
||||
crbug.com/tint/1613 webgpu:shader,execution,expression,call,builtin,any:bool:inputSource="const";overload="scalar" [ Failure ]
|
||||
crbug.com/tint/1613 webgpu:shader,execution,expression,call,builtin,any:bool:inputSource="const";overload="vec2" [ Failure ]
|
||||
crbug.com/tint/1613 webgpu:shader,execution,expression,call,builtin,any:bool:inputSource="const";overload="vec3" [ Failure ]
|
||||
crbug.com/tint/1613 webgpu:shader,execution,expression,call,builtin,any:bool:inputSource="const";overload="vec4" [ Failure ]
|
||||
crbug.com/tint/1613 webgpu:shader,execution,expression,call,builtin,asinh:f32:inputSource="const";vectorize="_undef_" [ Failure ]
|
||||
crbug.com/tint/1613 webgpu:shader,execution,expression,call,builtin,asinh:f32:inputSource="const";vectorize=2 [ Failure ]
|
||||
crbug.com/tint/1613 webgpu:shader,execution,expression,call,builtin,asinh:f32:inputSource="const";vectorize=3 [ Failure ]
|
||||
crbug.com/tint/1613 webgpu:shader,execution,expression,call,builtin,asinh:f32:inputSource="const";vectorize=4 [ Failure ]
|
||||
crbug.com/tint/1613 [ intel-gen-9 target-cpu-64 ] webgpu:shader,execution,expression,call,builtin,atan:f32:inputSource="const";vectorize="_undef_" [ RetryOnFailure ]
|
||||
crbug.com/tint/1613 [ nvidia-0x2184 target-cpu-32 ] webgpu:shader,execution,expression,call,builtin,atan:f32:inputSource="const";vectorize="_undef_" [ RetryOnFailure ]
|
||||
crbug.com/tint/1613 [ nvidia-0x2184 target-cpu-64 ] webgpu:shader,execution,expression,call,builtin,atan:f32:inputSource="const";vectorize="_undef_" [ RetryOnFailure ]
|
||||
crbug.com/tint/1613 webgpu:shader,execution,expression,call,builtin,atan:f32:inputSource="const";vectorize=2 [ RetryOnFailure ]
|
||||
crbug.com/tint/1613 webgpu:shader,execution,expression,call,builtin,atan:f32:inputSource="const";vectorize=3 [ RetryOnFailure ]
|
||||
crbug.com/tint/1613 webgpu:shader,execution,expression,call,builtin,atan:f32:inputSource="const";vectorize=4 [ RetryOnFailure ]
|
||||
crbug.com/tint/1613 webgpu:shader,execution,expression,call,builtin,atanh:f32:inputSource="const";vectorize="_undef_" [ Failure ]
|
||||
crbug.com/tint/1613 webgpu:shader,execution,expression,call,builtin,atanh:f32:inputSource="const";vectorize=2 [ Failure ]
|
||||
crbug.com/tint/1613 webgpu:shader,execution,expression,call,builtin,atanh:f32:inputSource="const";vectorize=3 [ Failure ]
|
||||
|
@ -559,10 +529,6 @@ crbug.com/tint/1613 webgpu:shader,execution,expression,call,builtin,round:f32:in
|
|||
crbug.com/tint/1613 webgpu:shader,execution,expression,call,builtin,round:f32:inputSource="const";vectorize=2 [ Failure ]
|
||||
crbug.com/tint/1613 webgpu:shader,execution,expression,call,builtin,round:f32:inputSource="const";vectorize=3 [ Failure ]
|
||||
crbug.com/tint/1613 webgpu:shader,execution,expression,call,builtin,round:f32:inputSource="const";vectorize=4 [ Failure ]
|
||||
crbug.com/tint/1613 webgpu:shader,execution,expression,call,builtin,sign:f32:inputSource="const";vectorize="_undef_" [ Failure ]
|
||||
crbug.com/tint/1613 webgpu:shader,execution,expression,call,builtin,sign:f32:inputSource="const";vectorize=2 [ Failure ]
|
||||
crbug.com/tint/1613 webgpu:shader,execution,expression,call,builtin,sign:f32:inputSource="const";vectorize=3 [ Failure ]
|
||||
crbug.com/tint/1613 webgpu:shader,execution,expression,call,builtin,sign:f32:inputSource="const";vectorize=4 [ Failure ]
|
||||
crbug.com/tint/1613 webgpu:shader,execution,expression,call,builtin,sin:f32:inputSource="const";vectorize="_undef_" [ Failure ]
|
||||
crbug.com/tint/1613 webgpu:shader,execution,expression,call,builtin,sin:f32:inputSource="const";vectorize=2 [ Failure ]
|
||||
crbug.com/tint/1613 webgpu:shader,execution,expression,call,builtin,sin:f32:inputSource="const";vectorize=3 [ Failure ]
|
||||
|
@ -575,10 +541,8 @@ crbug.com/tint/1613 webgpu:shader,execution,expression,call,builtin,sqrt:f32:inp
|
|||
crbug.com/tint/1613 webgpu:shader,execution,expression,call,builtin,sqrt:f32:inputSource="const";vectorize=2 [ Failure ]
|
||||
crbug.com/tint/1613 webgpu:shader,execution,expression,call,builtin,sqrt:f32:inputSource="const";vectorize=3 [ Failure ]
|
||||
crbug.com/tint/1613 webgpu:shader,execution,expression,call,builtin,sqrt:f32:inputSource="const";vectorize=4 [ Failure ]
|
||||
crbug.com/tint/1613 webgpu:shader,execution,expression,call,builtin,step:f32:inputSource="const";vectorize="_undef_" [ Failure ]
|
||||
crbug.com/tint/1613 webgpu:shader,execution,expression,call,builtin,step:f32:inputSource="const";vectorize=2 [ Failure ]
|
||||
crbug.com/tint/1613 webgpu:shader,execution,expression,call,builtin,step:f32:inputSource="const";vectorize=3 [ Failure ]
|
||||
crbug.com/tint/1613 webgpu:shader,execution,expression,call,builtin,step:f32:inputSource="const";vectorize=4 [ Failure ]
|
||||
crbug.com/tint/1613 [ dawn-backend-validation monterey ] webgpu:shader,execution,expression,call,builtin,step:f32:inputSource="const";vectorize=3 [ Slow ]
|
||||
crbug.com/tint/1613 [ dawn-no-backend-validation monterey ] webgpu:shader,execution,expression,call,builtin,step:f32:inputSource="const";vectorize=3 [ Failure ]
|
||||
crbug.com/tint/1613 webgpu:shader,execution,expression,call,builtin,tan:f32:inputSource="const";vectorize="_undef_" [ Failure ]
|
||||
crbug.com/tint/1613 webgpu:shader,execution,expression,call,builtin,tan:f32:inputSource="const";vectorize=2 [ Failure ]
|
||||
crbug.com/tint/1613 webgpu:shader,execution,expression,call,builtin,tan:f32:inputSource="const";vectorize=3 [ Failure ]
|
||||
|
@ -670,19 +634,13 @@ crbug.com/dawn/0000 [ win ] webgpu:api,operation,render_pipeline,pipeline_output
|
|||
crbug.com/dawn/0000 [ mac ] webgpu:web_platform,canvas,readbackFromWebGPUCanvas:* [ Failure ]
|
||||
crbug.com/dawn/0000 [ mac ] worker_webgpu:api,operation,render_pass,storeOp:render_pass_store_op,depth_stencil_attachment_only:depthStencilFormat="stencil8";* [ Failure ]
|
||||
|
||||
# New flakes. Please triage:
|
||||
crbug.com/dawn/0000 [ intel-gen-9 target-cpu-32 ] webgpu:api,operation,command_buffer,copyTextureToTexture:color_textures,non_compressed,non_array:srcFormat="r16float";dstFormat="r16float";dimension="3d" [ RetryOnFailure ]
|
||||
crbug.com/dawn/0000 [ intel-gen-9 target-cpu-32 ] webgpu:api,operation,command_buffer,copyTextureToTexture:color_textures,non_compressed,non_array:srcFormat="rg11b10ufloat";dstFormat="rg11b10ufloat";dimension="1d" [ RetryOnFailure ]
|
||||
crbug.com/dawn/0000 [ intel-gen-9 target-cpu-32 ] webgpu:api,operation,command_buffer,copyTextureToTexture:color_textures,non_compressed,non_array:srcFormat="rgba16sint";dstFormat="rgba16sint";dimension="1d" [ RetryOnFailure ]
|
||||
crbug.com/dawn/0000 [ intel-gen-9 target-cpu-32 ] webgpu:api,operation,command_buffer,copyTextureToTexture:color_textures,non_compressed,non_array:srcFormat="rgba32uint";dstFormat="rgba32uint";dimension="3d" [ RetryOnFailure ]
|
||||
crbug.com/dawn/0000 [ intel-gen-9 target-cpu-32 ] webgpu:api,operation,command_buffer,copyTextureToTexture:color_textures,non_compressed,non_array:srcFormat="rgba8unorm";dstFormat="rgba8unorm-srgb";dimension="2d" [ RetryOnFailure ]
|
||||
crbug.com/dawn/0000 [ dawn-backend-validation intel-gen-9 monterey target-cpu-64 webgpu-adapter-default ] webgpu:shader,execution,expression,call,builtin,clamp:i32:inputSource="const";vectorize=3 [ RetryOnFailure ]
|
||||
|
||||
# New failures. Please triage:
|
||||
crbug.com/dawn/0000 [ intel-gen-9 target-cpu-32 win10 ] webgpu:api,operation,command_buffer,image_copy:mip_levels:initMethod="CopyB2T";checkMethod="FullCopyT2B";format="astc-12x12-unorm-srgb";dimension="2d" [ Failure ]
|
||||
crbug.com/dawn/0000 [ intel-gen-9 target-cpu-32 win10 ] webgpu:api,operation,command_buffer,image_copy:mip_levels:initMethod="WriteTexture";checkMethod="PartialCopyT2B";format="rgba32uint";dimension="2d" [ Failure ]
|
||||
crbug.com/dawn/0000 [ intel-gen-9 target-cpu-64 win10 ] webgpu:api,operation,command_buffer,image_copy:mip_levels:initMethod="WriteTexture";checkMethod="PartialCopyT2B";format="rgba32uint";dimension="2d" [ Failure ]
|
||||
crbug.com/dawn/0000 webgpu:api,operation,buffers,map_oom:mapAsync:oom=true;size=137438953472 [ Failure ]
|
||||
crbug.com/dawn/0000 webgpu:api,operation,buffers,map_oom:mapAsync:oom=true;size=9007199254740984 [ Failure ]
|
||||
crbug.com/dawn/0000 [ intel-gen-9 win10 ] webgpu:api,operation,command_buffer,image_copy:mip_levels:initMethod="WriteTexture";checkMethod="PartialCopyT2B";format="rgba32uint";dimension="2d" [ Failure ]
|
||||
crbug.com/dawn/0000 webgpu:api,operation,shader_module,compilation_info:line_number_and_position:valid=false;name="carriage-return" [ Failure ]
|
||||
crbug.com/dawn/0000 webgpu:api,validation,buffer,mapping:unmap,state,destroyed: [ Failure ]
|
||||
crbug.com/dawn/0000 webgpu:api,validation,buffer,mapping:unmap,state,unmapped: [ Failure ]
|
||||
crbug.com/dawn/0000 webgpu:api,validation,compute_pipeline:overrides,workgroup_size,limits,* [ Failure ]
|
||||
crbug.com/dawn/0000 webgpu:api,validation,createBindGroupLayout:multisampled_validation:viewDimension="2d" [ Failure ]
|
||||
crbug.com/dawn/0000 webgpu:api,validation,createBindGroupLayout:multisampled_validation:viewDimension="_undef_" [ Failure ]
|
||||
|
@ -794,6 +752,8 @@ crbug.com/dawn/0000 [ dawn-backend-validation intel-gen-9 monterey target-cpu-64
|
|||
crbug.com/dawn/0000 [ dawn-backend-validation nvidia-0x2184 target-cpu-64 ubuntu webgpu-adapter-default ] webgpu:shader,execution,expression,call,builtin,asin:f32:inputSource="const";vectorize=4 [ Failure ]
|
||||
crbug.com/dawn/0000 [ dawn-no-backend-validation intel-gen-9 monterey target-cpu-64 webgpu-adapter-default ] webgpu:shader,execution,expression,call,builtin,asin:f32:inputSource="const";vectorize=4 [ Failure ]
|
||||
crbug.com/dawn/0000 [ dawn-no-backend-validation nvidia-0x2184 target-cpu-64 ubuntu webgpu-adapter-default ] webgpu:shader,execution,expression,call,builtin,asin:f32:inputSource="const";vectorize=4 [ Failure ]
|
||||
crbug.com/dawn/0000 [ dawn-backend-validation intel-gen-9 monterey target-cpu-64 webgpu-adapter-default ] webgpu:shader,execution,expression,call,builtin,clamp:f32:inputSource="const";vectorize=3 [ Slow ]
|
||||
crbug.com/dawn/0000 [ dawn-no-backend-validation intel-gen-9 monterey target-cpu-64 webgpu-adapter-default ] webgpu:shader,execution,expression,call,builtin,clamp:f32:inputSource="const";vectorize=3 [ Failure ]
|
||||
crbug.com/dawn/0000 [ dawn-backend-validation intel-gen-9 monterey target-cpu-64 webgpu-adapter-default ] webgpu:shader,execution,expression,call,builtin,cross:f32:inputSource="const" [ Failure ]
|
||||
crbug.com/dawn/0000 [ dawn-backend-validation intel-gen-9 target-cpu-64 ubuntu webgpu-adapter-default ] webgpu:shader,execution,expression,call,builtin,cross:f32:inputSource="const" [ Failure ]
|
||||
crbug.com/dawn/0000 [ dawn-backend-validation nvidia-0x2184 target-cpu-32 webgpu-adapter-default win10 ] webgpu:shader,execution,expression,call,builtin,cross:f32:inputSource="const" [ Failure ]
|
||||
|
@ -986,6 +946,66 @@ crbug.com/dawn/0000 [ dawn-no-backend-validation intel-gen-9 target-cpu-64 webgp
|
|||
crbug.com/dawn/0000 [ dawn-no-backend-validation nvidia-0x2184 target-cpu-32 webgpu-adapter-default win10 ] webgpu:shader,execution,expression,call,builtin,reflect:f32_vec4:inputSource="const" [ Failure ]
|
||||
crbug.com/dawn/0000 [ dawn-no-backend-validation nvidia-0x2184 target-cpu-64 ubuntu webgpu-adapter-default ] webgpu:shader,execution,expression,call,builtin,reflect:f32_vec4:inputSource="const" [ Failure ]
|
||||
crbug.com/dawn/0000 [ dawn-no-backend-validation nvidia-0x2184 target-cpu-64 webgpu-adapter-default win10 ] webgpu:shader,execution,expression,call,builtin,reflect:f32_vec4:inputSource="const" [ Failure ]
|
||||
crbug.com/dawn/0000 [ dawn-backend-validation intel-gen-9 monterey target-cpu-64 webgpu-adapter-default ] webgpu:shader,execution,expression,call,builtin,unpack2x16float:unpack:inputSource="const" [ Failure ]
|
||||
crbug.com/dawn/0000 [ dawn-backend-validation intel-gen-9 target-cpu-64 ubuntu webgpu-adapter-default ] webgpu:shader,execution,expression,call,builtin,unpack2x16float:unpack:inputSource="const" [ Failure ]
|
||||
crbug.com/dawn/0000 [ dawn-backend-validation nvidia-0x2184 target-cpu-32 webgpu-adapter-default win10 ] webgpu:shader,execution,expression,call,builtin,unpack2x16float:unpack:inputSource="const" [ Failure ]
|
||||
crbug.com/dawn/0000 [ dawn-backend-validation nvidia-0x2184 target-cpu-64 ubuntu webgpu-adapter-default ] webgpu:shader,execution,expression,call,builtin,unpack2x16float:unpack:inputSource="const" [ Failure ]
|
||||
crbug.com/dawn/0000 [ dawn-backend-validation nvidia-0x2184 target-cpu-64 webgpu-adapter-default win10 ] webgpu:shader,execution,expression,call,builtin,unpack2x16float:unpack:inputSource="const" [ Failure ]
|
||||
crbug.com/dawn/0000 [ dawn-no-backend-validation intel-gen-9 monterey target-cpu-64 webgpu-adapter-default ] webgpu:shader,execution,expression,call,builtin,unpack2x16float:unpack:inputSource="const" [ Failure ]
|
||||
crbug.com/dawn/0000 [ dawn-no-backend-validation intel-gen-9 target-cpu-32 webgpu-adapter-default win10 ] webgpu:shader,execution,expression,call,builtin,unpack2x16float:unpack:inputSource="const" [ Failure ]
|
||||
crbug.com/dawn/0000 [ dawn-no-backend-validation intel-gen-9 target-cpu-64 ubuntu webgpu-adapter-default ] webgpu:shader,execution,expression,call,builtin,unpack2x16float:unpack:inputSource="const" [ Failure ]
|
||||
crbug.com/dawn/0000 [ dawn-no-backend-validation intel-gen-9 target-cpu-64 webgpu-adapter-default win10 ] webgpu:shader,execution,expression,call,builtin,unpack2x16float:unpack:inputSource="const" [ Failure ]
|
||||
crbug.com/dawn/0000 [ dawn-no-backend-validation nvidia-0x2184 target-cpu-32 webgpu-adapter-default win10 ] webgpu:shader,execution,expression,call,builtin,unpack2x16float:unpack:inputSource="const" [ Failure ]
|
||||
crbug.com/dawn/0000 [ dawn-no-backend-validation nvidia-0x2184 target-cpu-64 ubuntu webgpu-adapter-default ] webgpu:shader,execution,expression,call,builtin,unpack2x16float:unpack:inputSource="const" [ Failure ]
|
||||
crbug.com/dawn/0000 [ dawn-no-backend-validation nvidia-0x2184 target-cpu-64 webgpu-adapter-default win10 ] webgpu:shader,execution,expression,call,builtin,unpack2x16float:unpack:inputSource="const" [ Failure ]
|
||||
crbug.com/dawn/0000 [ dawn-backend-validation intel-gen-9 monterey target-cpu-64 webgpu-adapter-default ] webgpu:shader,execution,expression,call,builtin,unpack2x16snorm:unpack:inputSource="const" [ Failure ]
|
||||
crbug.com/dawn/0000 [ dawn-backend-validation intel-gen-9 target-cpu-64 ubuntu webgpu-adapter-default ] webgpu:shader,execution,expression,call,builtin,unpack2x16snorm:unpack:inputSource="const" [ Failure ]
|
||||
crbug.com/dawn/0000 [ dawn-backend-validation nvidia-0x2184 target-cpu-32 webgpu-adapter-default win10 ] webgpu:shader,execution,expression,call,builtin,unpack2x16snorm:unpack:inputSource="const" [ Failure ]
|
||||
crbug.com/dawn/0000 [ dawn-backend-validation nvidia-0x2184 target-cpu-64 ubuntu webgpu-adapter-default ] webgpu:shader,execution,expression,call,builtin,unpack2x16snorm:unpack:inputSource="const" [ Failure ]
|
||||
crbug.com/dawn/0000 [ dawn-backend-validation nvidia-0x2184 target-cpu-64 webgpu-adapter-default win10 ] webgpu:shader,execution,expression,call,builtin,unpack2x16snorm:unpack:inputSource="const" [ Failure ]
|
||||
crbug.com/dawn/0000 [ dawn-no-backend-validation intel-gen-9 monterey target-cpu-64 webgpu-adapter-default ] webgpu:shader,execution,expression,call,builtin,unpack2x16snorm:unpack:inputSource="const" [ Failure ]
|
||||
crbug.com/dawn/0000 [ dawn-no-backend-validation intel-gen-9 target-cpu-32 webgpu-adapter-default win10 ] webgpu:shader,execution,expression,call,builtin,unpack2x16snorm:unpack:inputSource="const" [ Failure ]
|
||||
crbug.com/dawn/0000 [ dawn-no-backend-validation intel-gen-9 target-cpu-64 ubuntu webgpu-adapter-default ] webgpu:shader,execution,expression,call,builtin,unpack2x16snorm:unpack:inputSource="const" [ Failure ]
|
||||
crbug.com/dawn/0000 [ dawn-no-backend-validation intel-gen-9 target-cpu-64 webgpu-adapter-default win10 ] webgpu:shader,execution,expression,call,builtin,unpack2x16snorm:unpack:inputSource="const" [ Failure ]
|
||||
crbug.com/dawn/0000 [ dawn-no-backend-validation nvidia-0x2184 target-cpu-32 webgpu-adapter-default win10 ] webgpu:shader,execution,expression,call,builtin,unpack2x16snorm:unpack:inputSource="const" [ Failure ]
|
||||
crbug.com/dawn/0000 [ dawn-no-backend-validation nvidia-0x2184 target-cpu-64 ubuntu webgpu-adapter-default ] webgpu:shader,execution,expression,call,builtin,unpack2x16snorm:unpack:inputSource="const" [ Failure ]
|
||||
crbug.com/dawn/0000 [ dawn-no-backend-validation nvidia-0x2184 target-cpu-64 webgpu-adapter-default win10 ] webgpu:shader,execution,expression,call,builtin,unpack2x16snorm:unpack:inputSource="const" [ Failure ]
|
||||
crbug.com/dawn/0000 [ dawn-backend-validation intel-gen-9 monterey target-cpu-64 webgpu-adapter-default ] webgpu:shader,execution,expression,call,builtin,unpack2x16unorm:unpack:inputSource="const" [ Failure ]
|
||||
crbug.com/dawn/0000 [ dawn-backend-validation intel-gen-9 target-cpu-64 ubuntu webgpu-adapter-default ] webgpu:shader,execution,expression,call,builtin,unpack2x16unorm:unpack:inputSource="const" [ Failure ]
|
||||
crbug.com/dawn/0000 [ dawn-backend-validation nvidia-0x2184 target-cpu-32 webgpu-adapter-default win10 ] webgpu:shader,execution,expression,call,builtin,unpack2x16unorm:unpack:inputSource="const" [ Failure ]
|
||||
crbug.com/dawn/0000 [ dawn-backend-validation nvidia-0x2184 target-cpu-64 ubuntu webgpu-adapter-default ] webgpu:shader,execution,expression,call,builtin,unpack2x16unorm:unpack:inputSource="const" [ Failure ]
|
||||
crbug.com/dawn/0000 [ dawn-backend-validation nvidia-0x2184 target-cpu-64 webgpu-adapter-default win10 ] webgpu:shader,execution,expression,call,builtin,unpack2x16unorm:unpack:inputSource="const" [ Failure ]
|
||||
crbug.com/dawn/0000 [ dawn-no-backend-validation intel-gen-9 monterey target-cpu-64 webgpu-adapter-default ] webgpu:shader,execution,expression,call,builtin,unpack2x16unorm:unpack:inputSource="const" [ Failure ]
|
||||
crbug.com/dawn/0000 [ dawn-no-backend-validation intel-gen-9 target-cpu-32 webgpu-adapter-default win10 ] webgpu:shader,execution,expression,call,builtin,unpack2x16unorm:unpack:inputSource="const" [ Failure ]
|
||||
crbug.com/dawn/0000 [ dawn-no-backend-validation intel-gen-9 target-cpu-64 ubuntu webgpu-adapter-default ] webgpu:shader,execution,expression,call,builtin,unpack2x16unorm:unpack:inputSource="const" [ Failure ]
|
||||
crbug.com/dawn/0000 [ dawn-no-backend-validation intel-gen-9 target-cpu-64 webgpu-adapter-default win10 ] webgpu:shader,execution,expression,call,builtin,unpack2x16unorm:unpack:inputSource="const" [ Failure ]
|
||||
crbug.com/dawn/0000 [ dawn-no-backend-validation nvidia-0x2184 target-cpu-32 webgpu-adapter-default win10 ] webgpu:shader,execution,expression,call,builtin,unpack2x16unorm:unpack:inputSource="const" [ Failure ]
|
||||
crbug.com/dawn/0000 [ dawn-no-backend-validation nvidia-0x2184 target-cpu-64 ubuntu webgpu-adapter-default ] webgpu:shader,execution,expression,call,builtin,unpack2x16unorm:unpack:inputSource="const" [ Failure ]
|
||||
crbug.com/dawn/0000 [ dawn-no-backend-validation nvidia-0x2184 target-cpu-64 webgpu-adapter-default win10 ] webgpu:shader,execution,expression,call,builtin,unpack2x16unorm:unpack:inputSource="const" [ Failure ]
|
||||
crbug.com/dawn/0000 [ dawn-backend-validation intel-gen-9 monterey target-cpu-64 webgpu-adapter-default ] webgpu:shader,execution,expression,call,builtin,unpack4x8snorm:unpack:inputSource="const" [ Failure ]
|
||||
crbug.com/dawn/0000 [ dawn-backend-validation intel-gen-9 target-cpu-64 ubuntu webgpu-adapter-default ] webgpu:shader,execution,expression,call,builtin,unpack4x8snorm:unpack:inputSource="const" [ Failure ]
|
||||
crbug.com/dawn/0000 [ dawn-backend-validation nvidia-0x2184 target-cpu-32 webgpu-adapter-default win10 ] webgpu:shader,execution,expression,call,builtin,unpack4x8snorm:unpack:inputSource="const" [ Failure ]
|
||||
crbug.com/dawn/0000 [ dawn-backend-validation nvidia-0x2184 target-cpu-64 ubuntu webgpu-adapter-default ] webgpu:shader,execution,expression,call,builtin,unpack4x8snorm:unpack:inputSource="const" [ Failure ]
|
||||
crbug.com/dawn/0000 [ dawn-backend-validation nvidia-0x2184 target-cpu-64 webgpu-adapter-default win10 ] webgpu:shader,execution,expression,call,builtin,unpack4x8snorm:unpack:inputSource="const" [ Failure ]
|
||||
crbug.com/dawn/0000 [ dawn-no-backend-validation intel-gen-9 monterey target-cpu-64 webgpu-adapter-default ] webgpu:shader,execution,expression,call,builtin,unpack4x8snorm:unpack:inputSource="const" [ Failure ]
|
||||
crbug.com/dawn/0000 [ dawn-no-backend-validation intel-gen-9 target-cpu-32 webgpu-adapter-default win10 ] webgpu:shader,execution,expression,call,builtin,unpack4x8snorm:unpack:inputSource="const" [ Failure ]
|
||||
crbug.com/dawn/0000 [ dawn-no-backend-validation intel-gen-9 target-cpu-64 ubuntu webgpu-adapter-default ] webgpu:shader,execution,expression,call,builtin,unpack4x8snorm:unpack:inputSource="const" [ Failure ]
|
||||
crbug.com/dawn/0000 [ dawn-no-backend-validation intel-gen-9 target-cpu-64 webgpu-adapter-default win10 ] webgpu:shader,execution,expression,call,builtin,unpack4x8snorm:unpack:inputSource="const" [ Failure ]
|
||||
crbug.com/dawn/0000 [ dawn-no-backend-validation nvidia-0x2184 target-cpu-32 webgpu-adapter-default win10 ] webgpu:shader,execution,expression,call,builtin,unpack4x8snorm:unpack:inputSource="const" [ Failure ]
|
||||
crbug.com/dawn/0000 [ dawn-no-backend-validation nvidia-0x2184 target-cpu-64 ubuntu webgpu-adapter-default ] webgpu:shader,execution,expression,call,builtin,unpack4x8snorm:unpack:inputSource="const" [ Failure ]
|
||||
crbug.com/dawn/0000 [ dawn-no-backend-validation nvidia-0x2184 target-cpu-64 webgpu-adapter-default win10 ] webgpu:shader,execution,expression,call,builtin,unpack4x8snorm:unpack:inputSource="const" [ Failure ]
|
||||
crbug.com/dawn/0000 [ dawn-backend-validation intel-gen-9 monterey target-cpu-64 webgpu-adapter-default ] webgpu:shader,execution,expression,call,builtin,unpack4x8unorm:unpack:inputSource="const" [ Failure ]
|
||||
crbug.com/dawn/0000 [ dawn-backend-validation intel-gen-9 target-cpu-64 ubuntu webgpu-adapter-default ] webgpu:shader,execution,expression,call,builtin,unpack4x8unorm:unpack:inputSource="const" [ Failure ]
|
||||
crbug.com/dawn/0000 [ dawn-backend-validation nvidia-0x2184 target-cpu-32 webgpu-adapter-default win10 ] webgpu:shader,execution,expression,call,builtin,unpack4x8unorm:unpack:inputSource="const" [ Failure ]
|
||||
crbug.com/dawn/0000 [ dawn-backend-validation nvidia-0x2184 target-cpu-64 ubuntu webgpu-adapter-default ] webgpu:shader,execution,expression,call,builtin,unpack4x8unorm:unpack:inputSource="const" [ Failure ]
|
||||
crbug.com/dawn/0000 [ dawn-backend-validation nvidia-0x2184 target-cpu-64 webgpu-adapter-default win10 ] webgpu:shader,execution,expression,call,builtin,unpack4x8unorm:unpack:inputSource="const" [ Failure ]
|
||||
crbug.com/dawn/0000 [ dawn-no-backend-validation intel-gen-9 monterey target-cpu-64 webgpu-adapter-default ] webgpu:shader,execution,expression,call,builtin,unpack4x8unorm:unpack:inputSource="const" [ Failure ]
|
||||
crbug.com/dawn/0000 [ dawn-no-backend-validation intel-gen-9 target-cpu-32 webgpu-adapter-default win10 ] webgpu:shader,execution,expression,call,builtin,unpack4x8unorm:unpack:inputSource="const" [ Failure ]
|
||||
crbug.com/dawn/0000 [ dawn-no-backend-validation intel-gen-9 target-cpu-64 ubuntu webgpu-adapter-default ] webgpu:shader,execution,expression,call,builtin,unpack4x8unorm:unpack:inputSource="const" [ Failure ]
|
||||
crbug.com/dawn/0000 [ dawn-no-backend-validation intel-gen-9 target-cpu-64 webgpu-adapter-default win10 ] webgpu:shader,execution,expression,call,builtin,unpack4x8unorm:unpack:inputSource="const" [ Failure ]
|
||||
crbug.com/dawn/0000 [ dawn-no-backend-validation nvidia-0x2184 target-cpu-32 webgpu-adapter-default win10 ] webgpu:shader,execution,expression,call,builtin,unpack4x8unorm:unpack:inputSource="const" [ Failure ]
|
||||
crbug.com/dawn/0000 [ dawn-no-backend-validation nvidia-0x2184 target-cpu-64 ubuntu webgpu-adapter-default ] webgpu:shader,execution,expression,call,builtin,unpack4x8unorm:unpack:inputSource="const" [ Failure ]
|
||||
crbug.com/dawn/0000 [ dawn-no-backend-validation nvidia-0x2184 target-cpu-64 webgpu-adapter-default win10 ] webgpu:shader,execution,expression,call,builtin,unpack4x8unorm:unpack:inputSource="const" [ Failure ]
|
||||
crbug.com/dawn/0000 [ dawn-backend-validation nvidia-0x2184 target-cpu-32 webgpu-adapter-default win10 ] webgpu:shader,execution,shader_io,compute_builtins:inputs:method="mixed";dispatch="indirect";groupSize={"x":1,"y":1,"z":1};numGroups={"x":1,"y":1,"z":1} [ Failure ]
|
||||
crbug.com/dawn/0000 [ dawn-no-backend-validation nvidia-0x2184 target-cpu-32 webgpu-adapter-default win10 ] webgpu:shader,execution,shader_io,compute_builtins:inputs:method="mixed";dispatch="indirect";groupSize={"x":1,"y":1,"z":1};numGroups={"x":1,"y":1,"z":1} [ Failure ]
|
||||
crbug.com/dawn/0000 [ dawn-backend-validation nvidia-0x2184 target-cpu-32 webgpu-adapter-default win10 ] webgpu:shader,execution,shader_io,compute_builtins:inputs:method="mixed";dispatch="indirect";groupSize={"x":1,"y":1,"z":1};numGroups={"x":8,"y":4,"z":2} [ Failure ]
|
||||
|
@ -1019,3 +1039,6 @@ crbug.com/dawn/0000 [ monterey webgpu-adapter-default ] webgpu:web_platform,canv
|
|||
crbug.com/dawn/0000 [ monterey webgpu-adapter-swiftshader ] webgpu:web_platform,canvas,configure:usage:* [ Failure ]
|
||||
crbug.com/dawn/0000 [ ubuntu webgpu-adapter-default ] webgpu:web_platform,canvas,configure:usage:* [ Failure ]
|
||||
crbug.com/dawn/0000 [ monterey ] webgpu:web_platform,canvas,getCurrentTexture:* [ Failure ]
|
||||
crbug.com/dawn/0000 [ dawn-no-backend-validation nvidia-0x2184 target-cpu-64 win10 ] worker_webgpu:api,validation,buffer,mapping:mapAsync,offsetAndSizeOOB: [ Failure ]
|
||||
crbug.com/dawn/0000 worker_webgpu:api,validation,buffer,mapping:unmap,state,destroyed: [ Failure ]
|
||||
crbug.com/dawn/0000 worker_webgpu:api,validation,buffer,mapping:unmap,state,unmapped: [ Failure ]
|
||||
|
|
Loading…
Reference in New Issue