Suppress another TextureViewRenderingTest on Intel d3d11
failing with DXGI_ERROR_DEVICE_HUNG Bug: dawn:1812 Change-Id: Ib76d91784e9ec1102427c7b4468e9d4a214f99ec Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/132560 Auto-Submit: Austin Eng <enga@chromium.org> Reviewed-by: Loko Kung <lokokung@google.com> Kokoro: Kokoro <noreply+kokoro@google.com> Commit-Queue: Loko Kung <lokokung@google.com>
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@ -747,6 +747,9 @@ TEST_P(TextureViewRenderingTest, Texture2DArrayViewOnALevelOf2DTextureAsColorAtt
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// Test rendering into a 1-layer 2D array texture view created on a layer of a 2D array texture.
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// Test rendering into a 1-layer 2D array texture view created on a layer of a 2D array texture.
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TEST_P(TextureViewRenderingTest, Texture2DArrayViewOnALayerOf2DArrayTextureAsColorAttachment) {
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TEST_P(TextureViewRenderingTest, Texture2DArrayViewOnALayerOf2DArrayTextureAsColorAttachment) {
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// TODO(dawn:1812): the test fails with DXGI_ERROR_DEVICE_HUNG on Intel D3D11 driver.
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DAWN_SUPPRESS_TEST_IF(IsD3D11() && IsIntel());
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constexpr uint32_t kMipLevels = 1;
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constexpr uint32_t kMipLevels = 1;
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constexpr uint32_t kBaseLevel = 0;
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constexpr uint32_t kBaseLevel = 0;
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constexpr uint32_t kLayers = 10;
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constexpr uint32_t kLayers = 10;
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