Descriptorize BindGroups.

This commit adds utils::MakeBindGroup to make code craeting bind groups
nicer to read. Additional tests are added that give 100% coverage of
ValidateBindGroupDescriptor.

BUG=dawn:3

Change-Id: I56e1da8c2952306ad233845b0ec3ec32aef793d9
Reviewed-on: https://dawn-review.googlesource.com/c/2802
Reviewed-by: Jiawei Shao <jiawei.shao@intel.com>
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
This commit is contained in:
Corentin Wallez
2018-12-05 07:18:30 +00:00
committed by Commit Bot service account
parent 006f218392
commit 6f9d21e805
35 changed files with 687 additions and 416 deletions

View File

@@ -137,11 +137,10 @@ void init() {
dawn::TextureView view = texture.CreateDefaultTextureView();
bindGroup = device.CreateBindGroupBuilder()
.SetLayout(bgl)
.SetSamplers(0, 1, &sampler)
.SetTextureViews(1, 1, &view)
.GetResult();
bindGroup = utils::MakeBindGroup(device, bgl, {
{0, sampler},
{1, view}
});
}
struct {uint32_t a; float b;} s;