Validate texture max size

Bug: dawn:294
Change-Id: I966dd87bfc0584fdcfa734193d083fcaa6b50898
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/14283
Commit-Queue: Natasha Lee <natlee@microsoft.com>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
This commit is contained in:
Natasha Lee 2019-12-09 19:11:12 +00:00 committed by Commit Bot service account
parent dc3317da6c
commit 792ff476ce
2 changed files with 81 additions and 0 deletions

View File

@ -141,6 +141,10 @@ namespace dawn_native {
MaybeError ValidateTextureSize(const TextureDescriptor* descriptor, const Format* format) {
ASSERT(descriptor->size.width != 0 && descriptor->size.height != 0);
if (descriptor->size.width > kMaxTextureSize ||
descriptor->size.height > kMaxTextureSize) {
return DAWN_VALIDATION_ERROR("Texture max size exceeded");
}
if (Log2(std::max(descriptor->size.width, descriptor->size.height)) + 1 <
descriptor->mipLevelCount) {
@ -153,6 +157,13 @@ namespace dawn_native {
"The size of the texture is incompatible with the texture format");
}
if (descriptor->arrayLayerCount > kMaxTexture2DArrayLayers) {
return DAWN_VALIDATION_ERROR("Texture 2D array layer count exceeded");
}
if (descriptor->mipLevelCount > kMaxTexture2DMipLevels) {
return DAWN_VALIDATION_ERROR("Max texture 2D mip level exceeded");
}
return {};
}

View File

@ -172,6 +172,76 @@ TEST_F(TextureValidationTest, MipLevelCount) {
device.CreateTexture(&descriptor);
}
// Mip level exceeding kMaxTexture2DMipLevels not allowed
{
wgpu::TextureDescriptor descriptor = defaultDescriptor;
descriptor.size.width = 1 >> kMaxTexture2DMipLevels;
descriptor.size.height = 1 >> kMaxTexture2DMipLevels;
descriptor.mipLevelCount = kMaxTexture2DMipLevels + 1u;
ASSERT_DEVICE_ERROR(device.CreateTexture(&descriptor));
}
}
// Test the validation of array layer count
TEST_F(TextureValidationTest, ArrayLayerCount) {
wgpu::TextureDescriptor defaultDescriptor = CreateDefaultTextureDescriptor();
// Array layer count exceeding kMaxTexture2DArrayLayers is not allowed
{
wgpu::TextureDescriptor descriptor = defaultDescriptor;
descriptor.arrayLayerCount = kMaxTexture2DArrayLayers + 1u;
ASSERT_DEVICE_ERROR(device.CreateTexture(&descriptor));
}
// Array layer count less than kMaxTexture2DArrayLayers is allowed;
{
wgpu::TextureDescriptor descriptor = defaultDescriptor;
descriptor.arrayLayerCount = kMaxTexture2DArrayLayers >> 1;
device.CreateTexture(&descriptor);
}
// Array layer count equal to kMaxTexture2DArrayLayers is allowed;
{
wgpu::TextureDescriptor descriptor = defaultDescriptor;
descriptor.arrayLayerCount = kMaxTexture2DArrayLayers;
device.CreateTexture(&descriptor);
}
}
// Test the validation of texture size
TEST_F(TextureValidationTest, TextureSize) {
wgpu::TextureDescriptor defaultDescriptor = CreateDefaultTextureDescriptor();
// Texture size exceeding kMaxTextureSize is not allowed
{
wgpu::TextureDescriptor descriptor = defaultDescriptor;
descriptor.size.width = kMaxTextureSize + 1u;
descriptor.size.height = kMaxTextureSize + 1u;
ASSERT_DEVICE_ERROR(device.CreateTexture(&descriptor));
}
// Texture size less than kMaxTextureSize is allowed
{
wgpu::TextureDescriptor descriptor = defaultDescriptor;
descriptor.size.width = kMaxTextureSize >> 1;
descriptor.size.height = kMaxTextureSize >> 1;
device.CreateTexture(&descriptor);
}
// Texture equal to kMaxTextureSize is allowed
{
wgpu::TextureDescriptor descriptor = defaultDescriptor;
descriptor.size.width = kMaxTextureSize;
descriptor.size.height = kMaxTextureSize;
device.CreateTexture(&descriptor);
}
}
// Test that it is valid to destroy a texture