Remove swiftshader_spirv_tools_dir
SwiftShader now uses an independent build of SPIRV-Tools dependencies, like in other environments. Bug: b/158002593 Change-Id: I2149b99fc4b4f615c77c589ae9e5eb880f37feb6 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/85660 Auto-Submit: Nicolas Capens <nicolascapens@google.com> Reviewed-by: Kai Ninomiya <kainino@chromium.org> Commit-Queue: Kai Ninomiya <kainino@chromium.org>
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@ -18,9 +18,6 @@ swiftshader_standalone = false
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# Path to SwiftShader
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swiftshader_dir = "//third_party/swiftshader"
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# Paths to SwiftShader dependencies in Dawn
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swiftshader_spirv_tools_dir = "//third_party/vulkan-deps/spirv-tools/src"
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# Forward to ozone_platform_x11 when inside Dawn's repository
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import("../scripts/dawn_features.gni")
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ozone_platform_x11 = dawn_use_x11
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