Remove swiftshader_spirv_tools_dir

SwiftShader now uses an independent build of SPIRV-Tools dependencies,
like in other environments.

Bug: b/158002593
Change-Id: I2149b99fc4b4f615c77c589ae9e5eb880f37feb6
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/85660
Auto-Submit: Nicolas Capens <nicolascapens@google.com>
Reviewed-by: Kai Ninomiya <kainino@chromium.org>
Commit-Queue: Kai Ninomiya <kainino@chromium.org>
This commit is contained in:
Nicolas Capens 2022-04-04 21:00:52 +00:00 committed by Dawn LUCI CQ
parent e8498e7f04
commit 8191f846cc
1 changed files with 0 additions and 3 deletions

View File

@ -18,9 +18,6 @@ swiftshader_standalone = false
# Path to SwiftShader # Path to SwiftShader
swiftshader_dir = "//third_party/swiftshader" swiftshader_dir = "//third_party/swiftshader"
# Paths to SwiftShader dependencies in Dawn
swiftshader_spirv_tools_dir = "//third_party/vulkan-deps/spirv-tools/src"
# Forward to ozone_platform_x11 when inside Dawn's repository # Forward to ozone_platform_x11 when inside Dawn's repository
import("../scripts/dawn_features.gni") import("../scripts/dawn_features.gni")
ozone_platform_x11 = dawn_use_x11 ozone_platform_x11 = dawn_use_x11