ANGLE/D3D11: remove suppression for now-passing test.

ComputeStorageBufferBarrierTests.IndirectBufferCorrectBarrier was fixed by
https://chromium-review.googlesource.com/c/angle/angle/+/3656070

Bug: angleproject:7226, angleproject:7334
Change-Id: Ie8d564c448115f0f0edef699c3b61cf8ed69ca0f
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/91724
Commit-Queue: Stephen White <senorblanco@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
Kokoro: Kokoro <noreply+kokoro@google.com>
This commit is contained in:
Stephen White 2022-05-26 22:24:25 +00:00 committed by Dawn LUCI CQ
parent a2792b38d1
commit 83aae9c16c
1 changed files with 0 additions and 3 deletions

View File

@ -340,9 +340,6 @@ TEST_P(ComputeStorageBufferBarrierTests, UniformToStorageAddPingPongInOnePass) {
// 2 - Write ones into it with a compute shader. // 2 - Write ones into it with a compute shader.
// 3 - Use the indirect buffer in a Dispatch while also reading its data. // 3 - Use the indirect buffer in a Dispatch while also reading its data.
TEST_P(ComputeStorageBufferBarrierTests, IndirectBufferCorrectBarrier) { TEST_P(ComputeStorageBufferBarrierTests, IndirectBufferCorrectBarrier) {
// TODO(anglebug.com/7226): fix failure in ANGLE/D3D11
DAWN_SUPPRESS_TEST_IF(IsANGLE() && IsWindows());
wgpu::ComputePipelineDescriptor step2PipelineDesc; wgpu::ComputePipelineDescriptor step2PipelineDesc;
step2PipelineDesc.compute.entryPoint = "main"; step2PipelineDesc.compute.entryPoint = "main";
step2PipelineDesc.compute.module = utils::CreateShaderModule(device, R"( step2PipelineDesc.compute.module = utils::CreateShaderModule(device, R"(