Tint: num_workgroups use free binding group if not specified
In this patch NumWorkgroupsFromUniform::Config changed to storage std::optional<sem::BindingPoint>, and if it has no value, NumWorkgroupsFromUniform will choose a free binding group, i.e. binding 0 of the largest used group plus 1 is used if at least one resource is bound, otherwise group 0 binding 0 is used. Tint CLI is also changed to provide a --hlsl-root-constant-binding-point option allowing user to specify the binding point for num_workgroups uniform buffer. Bug: tint:1566 Change-Id: I3b8c22a4276bab722d901f5b07d23a268786c417 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/91980 Kokoro: Kokoro <noreply+kokoro@google.com> Reviewed-by: Ben Clayton <bclayton@google.com> Commit-Queue: Zhaoming Jiang <zhaoming.jiang@intel.com>
This commit is contained in:
parent
cb6ddd2aa6
commit
84b48cf30c
|
@ -645,8 +645,8 @@ ResultOrError<std::string> TranslateToHLSL(dawn::platform::Platform* platform,
|
|||
tint::writer::hlsl::Options options;
|
||||
options.disable_workgroup_init = request.disableWorkgroupInit;
|
||||
if (request.usesNumWorkgroups) {
|
||||
options.root_constant_binding_point.group = request.numWorkgroupsRegisterSpace;
|
||||
options.root_constant_binding_point.binding = request.numWorkgroupsShaderRegister;
|
||||
options.root_constant_binding_point = tint::sem::BindingPoint{
|
||||
request.numWorkgroupsRegisterSpace, request.numWorkgroupsShaderRegister};
|
||||
}
|
||||
// TODO(dawn:549): HLSL generation outputs the indices into the
|
||||
// array_length_from_uniform buffer that were actually used. When the blob cache can
|
||||
|
|
|
@ -15,7 +15,9 @@
|
|||
#include <cstdio>
|
||||
#include <fstream>
|
||||
#include <iostream>
|
||||
#include <limits>
|
||||
#include <memory>
|
||||
#include <optional> // NOLINT(build/include_order)
|
||||
#include <sstream>
|
||||
#include <string>
|
||||
#include <vector>
|
||||
|
@ -86,6 +88,7 @@ struct Options {
|
|||
std::string dxc_path;
|
||||
std::string xcrun_path;
|
||||
std::vector<std::string> overrides;
|
||||
std::optional<tint::sem::BindingPoint> hlsl_root_constant_binding_point;
|
||||
};
|
||||
|
||||
const char kUsage[] = R"(Usage: tint [options] <input-file>
|
||||
|
@ -112,6 +115,11 @@ ${transforms}
|
|||
Affects AST dumping, and text-based output languages.
|
||||
--dump-inspector-bindings -- Dump reflection data about bindins to stdout.
|
||||
-h -- This help text
|
||||
--hlsl-root-constant-binding-point <group>,<binding> -- Binding point for root constant.
|
||||
Specify the binding point for generated uniform buffer
|
||||
used for num_workgroups in HLSL. If not specified, then
|
||||
default to binding 0 of the largest used group plus 1,
|
||||
or group 0 if no resource bound.
|
||||
--validate -- Validates the generated shader
|
||||
--fxc -- Ask to validate HLSL output using FXC instead of DXC.
|
||||
When specified, automatically enables --validate
|
||||
|
@ -220,6 +228,27 @@ std::vector<std::string> split_on_comma(std::string list) {
|
|||
return res;
|
||||
}
|
||||
|
||||
std::optional<uint64_t> parse_unsigned_number(std::string number) {
|
||||
for (char c : number) {
|
||||
if (!std::isdigit(c)) {
|
||||
// Found a non-digital char, return nullopt
|
||||
return std::nullopt;
|
||||
}
|
||||
}
|
||||
|
||||
errno = 0;
|
||||
char* p_end;
|
||||
uint64_t result;
|
||||
// std::strtoull will not throw exception.
|
||||
result = std::strtoull(number.c_str(), &p_end, 10);
|
||||
if ((errno != 0) || (static_cast<size_t>(p_end - number.c_str()) != number.length())) {
|
||||
// Unexpected conversion result
|
||||
return std::nullopt;
|
||||
}
|
||||
|
||||
return result;
|
||||
}
|
||||
|
||||
std::string TextureDimensionToString(tint::inspector::ResourceBinding::TextureDimension dim) {
|
||||
switch (dim) {
|
||||
case tint::inspector::ResourceBinding::TextureDimension::kNone:
|
||||
|
@ -402,6 +431,31 @@ bool ParseArgs(const std::vector<std::string>& args, Options* opts) {
|
|||
return false;
|
||||
}
|
||||
opts->overrides = split_on_comma(args[i]);
|
||||
} else if (arg == "--hlsl-root-constant-binding-point") {
|
||||
++i;
|
||||
if (i >= args.size()) {
|
||||
std::cerr << "Missing value for " << arg << std::endl;
|
||||
return false;
|
||||
}
|
||||
auto binding_points = split_on_comma(args[i]);
|
||||
if (binding_points.size() != 2) {
|
||||
std::cerr << "Invalid binding point for " << arg << ": " << args[i] << std::endl;
|
||||
return false;
|
||||
}
|
||||
auto group = parse_unsigned_number(binding_points[0]);
|
||||
if ((!group.has_value()) || (group.value() > std::numeric_limits<uint32_t>::max())) {
|
||||
std::cerr << "Invalid group for " << arg << ": " << binding_points[0] << std::endl;
|
||||
return false;
|
||||
}
|
||||
auto binding = parse_unsigned_number(binding_points[1]);
|
||||
if ((!binding.has_value()) ||
|
||||
(binding.value() > std::numeric_limits<uint32_t>::max())) {
|
||||
std::cerr << "Invalid binding for " << arg << ": " << binding_points[1]
|
||||
<< std::endl;
|
||||
return false;
|
||||
}
|
||||
opts->hlsl_root_constant_binding_point = tint::sem::BindingPoint{
|
||||
static_cast<uint32_t>(group.value()), static_cast<uint32_t>(binding.value())};
|
||||
} else if (!arg.empty()) {
|
||||
if (arg[0] == '-') {
|
||||
std::cerr << "Unrecognized option: " << arg << std::endl;
|
||||
|
@ -723,6 +777,7 @@ bool GenerateHlsl(const tint::Program* program, const Options& options) {
|
|||
tint::writer::hlsl::Options gen_options;
|
||||
gen_options.disable_workgroup_init = options.disable_workgroup_init;
|
||||
gen_options.generate_external_texture_bindings = true;
|
||||
gen_options.root_constant_binding_point = options.hlsl_root_constant_binding_point;
|
||||
auto result = tint::writer::hlsl::Generate(program, gen_options);
|
||||
if (!result.success) {
|
||||
PrintWGSL(std::cerr, *program);
|
||||
|
|
|
@ -122,10 +122,31 @@ void NumWorkgroupsFromUniform::Run(CloneContext& ctx, const DataMap& inputs, Dat
|
|||
auto* num_workgroups_struct = ctx.dst->Structure(
|
||||
ctx.dst->Sym(),
|
||||
{ctx.dst->Member(kNumWorkgroupsMemberName, ctx.dst->ty.vec3(ctx.dst->ty.u32()))});
|
||||
|
||||
uint32_t group, binding;
|
||||
if (cfg->ubo_binding.has_value()) {
|
||||
// If cfg->ubo_binding holds a value, use the specified binding point.
|
||||
group = cfg->ubo_binding->group;
|
||||
binding = cfg->ubo_binding->binding;
|
||||
} else {
|
||||
// If cfg->ubo_binding holds no value, use the binding 0 of the largest used group
|
||||
// plus 1, or group 0 if no resource bound.
|
||||
group = 0;
|
||||
|
||||
for (auto* var : ctx.src->AST().GlobalVariables()) {
|
||||
if (auto binding_point = var->BindingPoint()) {
|
||||
if (binding_point.group->value >= group) {
|
||||
group = binding_point.group->value + 1;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
binding = 0;
|
||||
}
|
||||
|
||||
num_workgroups_ubo = ctx.dst->Global(
|
||||
ctx.dst->Sym(), ctx.dst->ty.Of(num_workgroups_struct), ast::StorageClass::kUniform,
|
||||
ast::AttributeList{
|
||||
ctx.dst->GroupAndBinding(cfg->ubo_binding.group, cfg->ubo_binding.binding)});
|
||||
ast::AttributeList{ctx.dst->GroupAndBinding(group, binding)});
|
||||
}
|
||||
return num_workgroups_ubo;
|
||||
};
|
||||
|
@ -151,7 +172,8 @@ void NumWorkgroupsFromUniform::Run(CloneContext& ctx, const DataMap& inputs, Dat
|
|||
ctx.Clone();
|
||||
}
|
||||
|
||||
NumWorkgroupsFromUniform::Config::Config(sem::BindingPoint ubo_bp) : ubo_binding(ubo_bp) {}
|
||||
NumWorkgroupsFromUniform::Config::Config(std::optional<sem::BindingPoint> ubo_bp)
|
||||
: ubo_binding(ubo_bp) {}
|
||||
NumWorkgroupsFromUniform::Config::Config(const Config&) = default;
|
||||
NumWorkgroupsFromUniform::Config::~Config() = default;
|
||||
|
||||
|
|
|
@ -15,6 +15,8 @@
|
|||
#ifndef SRC_TINT_TRANSFORM_NUM_WORKGROUPS_FROM_UNIFORM_H_
|
||||
#define SRC_TINT_TRANSFORM_NUM_WORKGROUPS_FROM_UNIFORM_H_
|
||||
|
||||
#include <optional> // NOLINT(build/include_order)
|
||||
|
||||
#include "src/tint/sem/binding_point.h"
|
||||
#include "src/tint/transform/transform.h"
|
||||
|
||||
|
@ -52,8 +54,11 @@ class NumWorkgroupsFromUniform : public Castable<NumWorkgroupsFromUniform, Trans
|
|||
/// Configuration options for the NumWorkgroupsFromUniform transform.
|
||||
struct Config : public Castable<Data, transform::Data> {
|
||||
/// Constructor
|
||||
/// @param ubo_bp the binding point to use for the generated uniform buffer.
|
||||
explicit Config(sem::BindingPoint ubo_bp);
|
||||
/// @param ubo_bp the binding point to use for the generated uniform buffer. If ubo_bp
|
||||
/// contains no value, a free binding point will be used to ensure the generated program is
|
||||
/// valid. Specifically, binding 0 of the largest used group plus 1 is used if at least one
|
||||
/// resource is bound, otherwise group 0 binding 0 is used.
|
||||
explicit Config(std::optional<sem::BindingPoint> ubo_bp);
|
||||
|
||||
/// Copy constructor
|
||||
Config(const Config&);
|
||||
|
@ -61,8 +66,10 @@ class NumWorkgroupsFromUniform : public Castable<NumWorkgroupsFromUniform, Trans
|
|||
/// Destructor
|
||||
~Config() override;
|
||||
|
||||
/// The binding point to use for the generated uniform buffer.
|
||||
sem::BindingPoint ubo_binding;
|
||||
/// The binding point to use for the generated uniform buffer. If ubo_bp contains no value,
|
||||
/// a free binding point will be used. Specifically, binding 0 of the largest used group
|
||||
/// plus 1 is used if at least one resource is bound, otherwise group 0 binding 0 is used.
|
||||
std::optional<sem::BindingPoint> ubo_binding;
|
||||
};
|
||||
|
||||
/// @param program the program to inspect
|
||||
|
|
|
@ -434,5 +434,261 @@ fn main(tint_symbol : tint_symbol_1) {
|
|||
EXPECT_EQ(expect, str(got));
|
||||
}
|
||||
|
||||
// Test that group 0 binding 0 is used if no bound resource in the program and binding point is not
|
||||
// specified in NumWorkgroupsFromUniform::Config.
|
||||
TEST_F(NumWorkgroupsFromUniformTest, UnspecifiedBindingPoint_NoResourceBound) {
|
||||
auto* src = R"(
|
||||
struct Builtins1 {
|
||||
@builtin(num_workgroups) num_wgs : vec3<u32>,
|
||||
};
|
||||
|
||||
struct Builtins2 {
|
||||
@builtin(global_invocation_id) gid : vec3<u32>,
|
||||
@builtin(num_workgroups) num_wgs : vec3<u32>,
|
||||
@builtin(workgroup_id) wgid : vec3<u32>,
|
||||
};
|
||||
|
||||
@stage(compute) @workgroup_size(1)
|
||||
fn main1(in : Builtins1) {
|
||||
let groups_x = in.num_wgs.x;
|
||||
let groups_y = in.num_wgs.y;
|
||||
let groups_z = in.num_wgs.z;
|
||||
}
|
||||
|
||||
@stage(compute) @workgroup_size(1)
|
||||
fn main2(in : Builtins2) {
|
||||
let groups_x = in.num_wgs.x;
|
||||
let groups_y = in.num_wgs.y;
|
||||
let groups_z = in.num_wgs.z;
|
||||
}
|
||||
|
||||
@stage(compute) @workgroup_size(1)
|
||||
fn main3(@builtin(num_workgroups) num_wgs : vec3<u32>) {
|
||||
let groups_x = num_wgs.x;
|
||||
let groups_y = num_wgs.y;
|
||||
let groups_z = num_wgs.z;
|
||||
}
|
||||
)";
|
||||
|
||||
auto* expect = R"(
|
||||
struct tint_symbol_6 {
|
||||
num_workgroups : vec3<u32>,
|
||||
}
|
||||
|
||||
@group(0) @binding(0) var<uniform> tint_symbol_7 : tint_symbol_6;
|
||||
|
||||
struct Builtins1 {
|
||||
num_wgs : vec3<u32>,
|
||||
}
|
||||
|
||||
struct Builtins2 {
|
||||
gid : vec3<u32>,
|
||||
num_wgs : vec3<u32>,
|
||||
wgid : vec3<u32>,
|
||||
}
|
||||
|
||||
fn main1_inner(in : Builtins1) {
|
||||
let groups_x = in.num_wgs.x;
|
||||
let groups_y = in.num_wgs.y;
|
||||
let groups_z = in.num_wgs.z;
|
||||
}
|
||||
|
||||
@stage(compute) @workgroup_size(1)
|
||||
fn main1() {
|
||||
main1_inner(Builtins1(tint_symbol_7.num_workgroups));
|
||||
}
|
||||
|
||||
struct tint_symbol_3 {
|
||||
@builtin(global_invocation_id)
|
||||
gid : vec3<u32>,
|
||||
@builtin(workgroup_id)
|
||||
wgid : vec3<u32>,
|
||||
}
|
||||
|
||||
fn main2_inner(in : Builtins2) {
|
||||
let groups_x = in.num_wgs.x;
|
||||
let groups_y = in.num_wgs.y;
|
||||
let groups_z = in.num_wgs.z;
|
||||
}
|
||||
|
||||
@stage(compute) @workgroup_size(1)
|
||||
fn main2(tint_symbol_2 : tint_symbol_3) {
|
||||
main2_inner(Builtins2(tint_symbol_2.gid, tint_symbol_7.num_workgroups, tint_symbol_2.wgid));
|
||||
}
|
||||
|
||||
fn main3_inner(num_wgs : vec3<u32>) {
|
||||
let groups_x = num_wgs.x;
|
||||
let groups_y = num_wgs.y;
|
||||
let groups_z = num_wgs.z;
|
||||
}
|
||||
|
||||
@stage(compute) @workgroup_size(1)
|
||||
fn main3() {
|
||||
main3_inner(tint_symbol_7.num_workgroups);
|
||||
}
|
||||
)";
|
||||
|
||||
DataMap data;
|
||||
data.Add<CanonicalizeEntryPointIO::Config>(CanonicalizeEntryPointIO::ShaderStyle::kHlsl);
|
||||
// Make binding point unspecified.
|
||||
data.Add<NumWorkgroupsFromUniform::Config>(std::nullopt);
|
||||
auto got = Run<Unshadow, CanonicalizeEntryPointIO, NumWorkgroupsFromUniform>(src, data);
|
||||
EXPECT_EQ(expect, str(got));
|
||||
}
|
||||
|
||||
// Test that binding 0 of the largest used group plus 1 is used if at least one resource is bound in
|
||||
// the program and binding point is not specified in NumWorkgroupsFromUniform::Config.
|
||||
TEST_F(NumWorkgroupsFromUniformTest, UnspecifiedBindingPoint_MultipleResourceBound) {
|
||||
auto* src = R"(
|
||||
struct Builtins1 {
|
||||
@builtin(num_workgroups) num_wgs : vec3<u32>,
|
||||
};
|
||||
|
||||
struct Builtins2 {
|
||||
@builtin(global_invocation_id) gid : vec3<u32>,
|
||||
@builtin(num_workgroups) num_wgs : vec3<u32>,
|
||||
@builtin(workgroup_id) wgid : vec3<u32>,
|
||||
};
|
||||
|
||||
struct S0 {
|
||||
@size(4)
|
||||
m0 : u32,
|
||||
m1 : array<u32>,
|
||||
};
|
||||
|
||||
struct S1 {
|
||||
@size(4)
|
||||
m0 : u32,
|
||||
m1 : array<u32, 6>,
|
||||
};
|
||||
|
||||
@group(0) @binding(0) var g2 : texture_2d<f32>;
|
||||
@group(1) @binding(0) var g3 : texture_depth_2d;
|
||||
@group(1) @binding(1) var g4 : texture_storage_2d<rg32float, write>;
|
||||
@group(3) @binding(0) var g5 : texture_depth_cube_array;
|
||||
@group(4) @binding(0) var g6 : texture_external;
|
||||
|
||||
@group(0) @binding(1) var<storage, write> g8 : S0;
|
||||
@group(1) @binding(3) var<storage, read> g9 : S0;
|
||||
@group(3) @binding(2) var<storage, read_write> g10 : S0;
|
||||
|
||||
@stage(compute) @workgroup_size(1)
|
||||
fn main1(in : Builtins1) {
|
||||
let groups_x = in.num_wgs.x;
|
||||
let groups_y = in.num_wgs.y;
|
||||
let groups_z = in.num_wgs.z;
|
||||
g8.m0 = 1u;
|
||||
}
|
||||
|
||||
@stage(compute) @workgroup_size(1)
|
||||
fn main2(in : Builtins2) {
|
||||
let groups_x = in.num_wgs.x;
|
||||
let groups_y = in.num_wgs.y;
|
||||
let groups_z = in.num_wgs.z;
|
||||
}
|
||||
|
||||
@stage(compute) @workgroup_size(1)
|
||||
fn main3(@builtin(num_workgroups) num_wgs : vec3<u32>) {
|
||||
let groups_x = num_wgs.x;
|
||||
let groups_y = num_wgs.y;
|
||||
let groups_z = num_wgs.z;
|
||||
}
|
||||
)";
|
||||
|
||||
auto* expect = R"(
|
||||
struct tint_symbol_6 {
|
||||
num_workgroups : vec3<u32>,
|
||||
}
|
||||
|
||||
@group(5) @binding(0) var<uniform> tint_symbol_7 : tint_symbol_6;
|
||||
|
||||
struct Builtins1 {
|
||||
num_wgs : vec3<u32>,
|
||||
}
|
||||
|
||||
struct Builtins2 {
|
||||
gid : vec3<u32>,
|
||||
num_wgs : vec3<u32>,
|
||||
wgid : vec3<u32>,
|
||||
}
|
||||
|
||||
struct S0 {
|
||||
@size(4)
|
||||
m0 : u32,
|
||||
m1 : array<u32>,
|
||||
}
|
||||
|
||||
struct S1 {
|
||||
@size(4)
|
||||
m0 : u32,
|
||||
m1 : array<u32, 6>,
|
||||
}
|
||||
|
||||
@group(0) @binding(0) var g2 : texture_2d<f32>;
|
||||
|
||||
@group(1) @binding(0) var g3 : texture_depth_2d;
|
||||
|
||||
@group(1) @binding(1) var g4 : texture_storage_2d<rg32float, write>;
|
||||
|
||||
@group(3) @binding(0) var g5 : texture_depth_cube_array;
|
||||
|
||||
@group(4) @binding(0) var g6 : texture_external;
|
||||
|
||||
@group(0) @binding(1) var<storage, write> g8 : S0;
|
||||
|
||||
@group(1) @binding(3) var<storage, read> g9 : S0;
|
||||
|
||||
@group(3) @binding(2) var<storage, read_write> g10 : S0;
|
||||
|
||||
fn main1_inner(in : Builtins1) {
|
||||
let groups_x = in.num_wgs.x;
|
||||
let groups_y = in.num_wgs.y;
|
||||
let groups_z = in.num_wgs.z;
|
||||
g8.m0 = 1u;
|
||||
}
|
||||
|
||||
@stage(compute) @workgroup_size(1)
|
||||
fn main1() {
|
||||
main1_inner(Builtins1(tint_symbol_7.num_workgroups));
|
||||
}
|
||||
|
||||
struct tint_symbol_3 {
|
||||
@builtin(global_invocation_id)
|
||||
gid : vec3<u32>,
|
||||
@builtin(workgroup_id)
|
||||
wgid : vec3<u32>,
|
||||
}
|
||||
|
||||
fn main2_inner(in : Builtins2) {
|
||||
let groups_x = in.num_wgs.x;
|
||||
let groups_y = in.num_wgs.y;
|
||||
let groups_z = in.num_wgs.z;
|
||||
}
|
||||
|
||||
@stage(compute) @workgroup_size(1)
|
||||
fn main2(tint_symbol_2 : tint_symbol_3) {
|
||||
main2_inner(Builtins2(tint_symbol_2.gid, tint_symbol_7.num_workgroups, tint_symbol_2.wgid));
|
||||
}
|
||||
|
||||
fn main3_inner(num_wgs : vec3<u32>) {
|
||||
let groups_x = num_wgs.x;
|
||||
let groups_y = num_wgs.y;
|
||||
let groups_z = num_wgs.z;
|
||||
}
|
||||
|
||||
@stage(compute) @workgroup_size(1)
|
||||
fn main3() {
|
||||
main3_inner(tint_symbol_7.num_workgroups);
|
||||
}
|
||||
)";
|
||||
|
||||
DataMap data;
|
||||
data.Add<CanonicalizeEntryPointIO::Config>(CanonicalizeEntryPointIO::ShaderStyle::kHlsl);
|
||||
// Make binding point unspecified.
|
||||
data.Add<NumWorkgroupsFromUniform::Config>(std::nullopt);
|
||||
auto got = Run<Unshadow, CanonicalizeEntryPointIO, NumWorkgroupsFromUniform>(src, data);
|
||||
EXPECT_EQ(expect, str(got));
|
||||
}
|
||||
|
||||
} // namespace
|
||||
} // namespace tint::transform
|
||||
|
|
|
@ -16,6 +16,7 @@
|
|||
#define SRC_TINT_WRITER_HLSL_GENERATOR_H_
|
||||
|
||||
#include <memory>
|
||||
#include <optional> // NOLINT(build/include_order)
|
||||
#include <string>
|
||||
#include <unordered_set>
|
||||
#include <utility>
|
||||
|
@ -46,7 +47,7 @@ struct Options {
|
|||
Options& operator=(const Options&);
|
||||
|
||||
/// The binding point to use for information passed via root constants.
|
||||
sem::BindingPoint root_constant_binding_point;
|
||||
std::optional<sem::BindingPoint> root_constant_binding_point;
|
||||
/// Set to `true` to disable workgroup memory zero initialization
|
||||
bool disable_workgroup_init = false;
|
||||
/// Set to 'true' to generates binding mappings for external textures
|
||||
|
|
Loading…
Reference in New Issue