Tint: num_workgroups use free binding group if not specified
In this patch NumWorkgroupsFromUniform::Config changed to storage std::optional<sem::BindingPoint>, and if it has no value, NumWorkgroupsFromUniform will choose a free binding group, i.e. binding 0 of the largest used group plus 1 is used if at least one resource is bound, otherwise group 0 binding 0 is used. Tint CLI is also changed to provide a --hlsl-root-constant-binding-point option allowing user to specify the binding point for num_workgroups uniform buffer. Bug: tint:1566 Change-Id: I3b8c22a4276bab722d901f5b07d23a268786c417 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/91980 Kokoro: Kokoro <noreply+kokoro@google.com> Reviewed-by: Ben Clayton <bclayton@google.com> Commit-Queue: Zhaoming Jiang <zhaoming.jiang@intel.com>
This commit is contained in:
parent
cb6ddd2aa6
commit
84b48cf30c
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@ -645,8 +645,8 @@ ResultOrError<std::string> TranslateToHLSL(dawn::platform::Platform* platform,
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tint::writer::hlsl::Options options;
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tint::writer::hlsl::Options options;
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options.disable_workgroup_init = request.disableWorkgroupInit;
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options.disable_workgroup_init = request.disableWorkgroupInit;
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if (request.usesNumWorkgroups) {
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if (request.usesNumWorkgroups) {
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options.root_constant_binding_point.group = request.numWorkgroupsRegisterSpace;
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options.root_constant_binding_point = tint::sem::BindingPoint{
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options.root_constant_binding_point.binding = request.numWorkgroupsShaderRegister;
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request.numWorkgroupsRegisterSpace, request.numWorkgroupsShaderRegister};
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}
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}
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// TODO(dawn:549): HLSL generation outputs the indices into the
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// TODO(dawn:549): HLSL generation outputs the indices into the
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// array_length_from_uniform buffer that were actually used. When the blob cache can
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// array_length_from_uniform buffer that were actually used. When the blob cache can
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@ -15,7 +15,9 @@
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#include <cstdio>
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#include <cstdio>
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#include <fstream>
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#include <fstream>
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#include <iostream>
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#include <iostream>
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#include <limits>
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#include <memory>
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#include <memory>
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#include <optional> // NOLINT(build/include_order)
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#include <sstream>
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#include <sstream>
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#include <string>
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#include <string>
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#include <vector>
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#include <vector>
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@ -86,6 +88,7 @@ struct Options {
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std::string dxc_path;
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std::string dxc_path;
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std::string xcrun_path;
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std::string xcrun_path;
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std::vector<std::string> overrides;
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std::vector<std::string> overrides;
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std::optional<tint::sem::BindingPoint> hlsl_root_constant_binding_point;
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};
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};
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const char kUsage[] = R"(Usage: tint [options] <input-file>
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const char kUsage[] = R"(Usage: tint [options] <input-file>
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@ -112,6 +115,11 @@ ${transforms}
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Affects AST dumping, and text-based output languages.
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Affects AST dumping, and text-based output languages.
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--dump-inspector-bindings -- Dump reflection data about bindins to stdout.
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--dump-inspector-bindings -- Dump reflection data about bindins to stdout.
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-h -- This help text
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-h -- This help text
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--hlsl-root-constant-binding-point <group>,<binding> -- Binding point for root constant.
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Specify the binding point for generated uniform buffer
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used for num_workgroups in HLSL. If not specified, then
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default to binding 0 of the largest used group plus 1,
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or group 0 if no resource bound.
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--validate -- Validates the generated shader
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--validate -- Validates the generated shader
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--fxc -- Ask to validate HLSL output using FXC instead of DXC.
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--fxc -- Ask to validate HLSL output using FXC instead of DXC.
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When specified, automatically enables --validate
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When specified, automatically enables --validate
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@ -220,6 +228,27 @@ std::vector<std::string> split_on_comma(std::string list) {
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return res;
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return res;
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}
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}
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std::optional<uint64_t> parse_unsigned_number(std::string number) {
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for (char c : number) {
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if (!std::isdigit(c)) {
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// Found a non-digital char, return nullopt
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return std::nullopt;
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}
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}
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errno = 0;
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char* p_end;
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uint64_t result;
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// std::strtoull will not throw exception.
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result = std::strtoull(number.c_str(), &p_end, 10);
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if ((errno != 0) || (static_cast<size_t>(p_end - number.c_str()) != number.length())) {
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// Unexpected conversion result
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return std::nullopt;
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}
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return result;
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}
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std::string TextureDimensionToString(tint::inspector::ResourceBinding::TextureDimension dim) {
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std::string TextureDimensionToString(tint::inspector::ResourceBinding::TextureDimension dim) {
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switch (dim) {
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switch (dim) {
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case tint::inspector::ResourceBinding::TextureDimension::kNone:
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case tint::inspector::ResourceBinding::TextureDimension::kNone:
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@ -402,6 +431,31 @@ bool ParseArgs(const std::vector<std::string>& args, Options* opts) {
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return false;
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return false;
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}
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}
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opts->overrides = split_on_comma(args[i]);
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opts->overrides = split_on_comma(args[i]);
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} else if (arg == "--hlsl-root-constant-binding-point") {
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++i;
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if (i >= args.size()) {
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std::cerr << "Missing value for " << arg << std::endl;
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return false;
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}
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auto binding_points = split_on_comma(args[i]);
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if (binding_points.size() != 2) {
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std::cerr << "Invalid binding point for " << arg << ": " << args[i] << std::endl;
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return false;
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}
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auto group = parse_unsigned_number(binding_points[0]);
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if ((!group.has_value()) || (group.value() > std::numeric_limits<uint32_t>::max())) {
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std::cerr << "Invalid group for " << arg << ": " << binding_points[0] << std::endl;
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return false;
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}
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auto binding = parse_unsigned_number(binding_points[1]);
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if ((!binding.has_value()) ||
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(binding.value() > std::numeric_limits<uint32_t>::max())) {
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std::cerr << "Invalid binding for " << arg << ": " << binding_points[1]
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<< std::endl;
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return false;
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}
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opts->hlsl_root_constant_binding_point = tint::sem::BindingPoint{
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static_cast<uint32_t>(group.value()), static_cast<uint32_t>(binding.value())};
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} else if (!arg.empty()) {
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} else if (!arg.empty()) {
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if (arg[0] == '-') {
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if (arg[0] == '-') {
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std::cerr << "Unrecognized option: " << arg << std::endl;
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std::cerr << "Unrecognized option: " << arg << std::endl;
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@ -723,6 +777,7 @@ bool GenerateHlsl(const tint::Program* program, const Options& options) {
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tint::writer::hlsl::Options gen_options;
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tint::writer::hlsl::Options gen_options;
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gen_options.disable_workgroup_init = options.disable_workgroup_init;
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gen_options.disable_workgroup_init = options.disable_workgroup_init;
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gen_options.generate_external_texture_bindings = true;
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gen_options.generate_external_texture_bindings = true;
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gen_options.root_constant_binding_point = options.hlsl_root_constant_binding_point;
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auto result = tint::writer::hlsl::Generate(program, gen_options);
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auto result = tint::writer::hlsl::Generate(program, gen_options);
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if (!result.success) {
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if (!result.success) {
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PrintWGSL(std::cerr, *program);
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PrintWGSL(std::cerr, *program);
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@ -122,10 +122,31 @@ void NumWorkgroupsFromUniform::Run(CloneContext& ctx, const DataMap& inputs, Dat
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auto* num_workgroups_struct = ctx.dst->Structure(
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auto* num_workgroups_struct = ctx.dst->Structure(
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ctx.dst->Sym(),
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ctx.dst->Sym(),
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{ctx.dst->Member(kNumWorkgroupsMemberName, ctx.dst->ty.vec3(ctx.dst->ty.u32()))});
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{ctx.dst->Member(kNumWorkgroupsMemberName, ctx.dst->ty.vec3(ctx.dst->ty.u32()))});
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uint32_t group, binding;
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if (cfg->ubo_binding.has_value()) {
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// If cfg->ubo_binding holds a value, use the specified binding point.
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group = cfg->ubo_binding->group;
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binding = cfg->ubo_binding->binding;
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} else {
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// If cfg->ubo_binding holds no value, use the binding 0 of the largest used group
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// plus 1, or group 0 if no resource bound.
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group = 0;
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for (auto* var : ctx.src->AST().GlobalVariables()) {
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if (auto binding_point = var->BindingPoint()) {
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if (binding_point.group->value >= group) {
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group = binding_point.group->value + 1;
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}
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}
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}
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binding = 0;
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}
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num_workgroups_ubo = ctx.dst->Global(
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num_workgroups_ubo = ctx.dst->Global(
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ctx.dst->Sym(), ctx.dst->ty.Of(num_workgroups_struct), ast::StorageClass::kUniform,
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ctx.dst->Sym(), ctx.dst->ty.Of(num_workgroups_struct), ast::StorageClass::kUniform,
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ast::AttributeList{
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ast::AttributeList{ctx.dst->GroupAndBinding(group, binding)});
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ctx.dst->GroupAndBinding(cfg->ubo_binding.group, cfg->ubo_binding.binding)});
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}
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}
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return num_workgroups_ubo;
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return num_workgroups_ubo;
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};
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};
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@ -151,7 +172,8 @@ void NumWorkgroupsFromUniform::Run(CloneContext& ctx, const DataMap& inputs, Dat
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ctx.Clone();
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ctx.Clone();
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}
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}
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NumWorkgroupsFromUniform::Config::Config(sem::BindingPoint ubo_bp) : ubo_binding(ubo_bp) {}
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NumWorkgroupsFromUniform::Config::Config(std::optional<sem::BindingPoint> ubo_bp)
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: ubo_binding(ubo_bp) {}
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NumWorkgroupsFromUniform::Config::Config(const Config&) = default;
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NumWorkgroupsFromUniform::Config::Config(const Config&) = default;
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NumWorkgroupsFromUniform::Config::~Config() = default;
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NumWorkgroupsFromUniform::Config::~Config() = default;
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@ -15,6 +15,8 @@
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#ifndef SRC_TINT_TRANSFORM_NUM_WORKGROUPS_FROM_UNIFORM_H_
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#ifndef SRC_TINT_TRANSFORM_NUM_WORKGROUPS_FROM_UNIFORM_H_
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#define SRC_TINT_TRANSFORM_NUM_WORKGROUPS_FROM_UNIFORM_H_
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#define SRC_TINT_TRANSFORM_NUM_WORKGROUPS_FROM_UNIFORM_H_
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#include <optional> // NOLINT(build/include_order)
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#include "src/tint/sem/binding_point.h"
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#include "src/tint/sem/binding_point.h"
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#include "src/tint/transform/transform.h"
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#include "src/tint/transform/transform.h"
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@ -52,8 +54,11 @@ class NumWorkgroupsFromUniform : public Castable<NumWorkgroupsFromUniform, Trans
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/// Configuration options for the NumWorkgroupsFromUniform transform.
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/// Configuration options for the NumWorkgroupsFromUniform transform.
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struct Config : public Castable<Data, transform::Data> {
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struct Config : public Castable<Data, transform::Data> {
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/// Constructor
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/// Constructor
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/// @param ubo_bp the binding point to use for the generated uniform buffer.
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/// @param ubo_bp the binding point to use for the generated uniform buffer. If ubo_bp
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explicit Config(sem::BindingPoint ubo_bp);
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/// contains no value, a free binding point will be used to ensure the generated program is
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/// valid. Specifically, binding 0 of the largest used group plus 1 is used if at least one
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/// resource is bound, otherwise group 0 binding 0 is used.
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explicit Config(std::optional<sem::BindingPoint> ubo_bp);
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/// Copy constructor
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/// Copy constructor
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Config(const Config&);
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Config(const Config&);
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@ -61,8 +66,10 @@ class NumWorkgroupsFromUniform : public Castable<NumWorkgroupsFromUniform, Trans
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/// Destructor
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/// Destructor
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~Config() override;
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~Config() override;
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/// The binding point to use for the generated uniform buffer.
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/// The binding point to use for the generated uniform buffer. If ubo_bp contains no value,
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sem::BindingPoint ubo_binding;
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/// a free binding point will be used. Specifically, binding 0 of the largest used group
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/// plus 1 is used if at least one resource is bound, otherwise group 0 binding 0 is used.
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std::optional<sem::BindingPoint> ubo_binding;
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};
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};
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/// @param program the program to inspect
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/// @param program the program to inspect
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@ -434,5 +434,261 @@ fn main(tint_symbol : tint_symbol_1) {
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EXPECT_EQ(expect, str(got));
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EXPECT_EQ(expect, str(got));
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}
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}
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// Test that group 0 binding 0 is used if no bound resource in the program and binding point is not
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// specified in NumWorkgroupsFromUniform::Config.
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TEST_F(NumWorkgroupsFromUniformTest, UnspecifiedBindingPoint_NoResourceBound) {
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auto* src = R"(
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struct Builtins1 {
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@builtin(num_workgroups) num_wgs : vec3<u32>,
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};
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struct Builtins2 {
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@builtin(global_invocation_id) gid : vec3<u32>,
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@builtin(num_workgroups) num_wgs : vec3<u32>,
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@builtin(workgroup_id) wgid : vec3<u32>,
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};
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@stage(compute) @workgroup_size(1)
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fn main1(in : Builtins1) {
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let groups_x = in.num_wgs.x;
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let groups_y = in.num_wgs.y;
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let groups_z = in.num_wgs.z;
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}
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@stage(compute) @workgroup_size(1)
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fn main2(in : Builtins2) {
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let groups_x = in.num_wgs.x;
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let groups_y = in.num_wgs.y;
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let groups_z = in.num_wgs.z;
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}
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@stage(compute) @workgroup_size(1)
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fn main3(@builtin(num_workgroups) num_wgs : vec3<u32>) {
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let groups_x = num_wgs.x;
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let groups_y = num_wgs.y;
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let groups_z = num_wgs.z;
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}
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)";
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auto* expect = R"(
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struct tint_symbol_6 {
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num_workgroups : vec3<u32>,
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}
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@group(0) @binding(0) var<uniform> tint_symbol_7 : tint_symbol_6;
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struct Builtins1 {
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num_wgs : vec3<u32>,
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}
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struct Builtins2 {
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gid : vec3<u32>,
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num_wgs : vec3<u32>,
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wgid : vec3<u32>,
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}
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fn main1_inner(in : Builtins1) {
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let groups_x = in.num_wgs.x;
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let groups_y = in.num_wgs.y;
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let groups_z = in.num_wgs.z;
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}
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@stage(compute) @workgroup_size(1)
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fn main1() {
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main1_inner(Builtins1(tint_symbol_7.num_workgroups));
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}
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struct tint_symbol_3 {
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@builtin(global_invocation_id)
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gid : vec3<u32>,
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@builtin(workgroup_id)
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wgid : vec3<u32>,
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}
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fn main2_inner(in : Builtins2) {
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let groups_x = in.num_wgs.x;
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let groups_y = in.num_wgs.y;
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let groups_z = in.num_wgs.z;
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}
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@stage(compute) @workgroup_size(1)
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fn main2(tint_symbol_2 : tint_symbol_3) {
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main2_inner(Builtins2(tint_symbol_2.gid, tint_symbol_7.num_workgroups, tint_symbol_2.wgid));
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}
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fn main3_inner(num_wgs : vec3<u32>) {
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let groups_x = num_wgs.x;
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let groups_y = num_wgs.y;
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let groups_z = num_wgs.z;
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}
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@stage(compute) @workgroup_size(1)
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fn main3() {
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main3_inner(tint_symbol_7.num_workgroups);
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}
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)";
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DataMap data;
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data.Add<CanonicalizeEntryPointIO::Config>(CanonicalizeEntryPointIO::ShaderStyle::kHlsl);
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// Make binding point unspecified.
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data.Add<NumWorkgroupsFromUniform::Config>(std::nullopt);
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auto got = Run<Unshadow, CanonicalizeEntryPointIO, NumWorkgroupsFromUniform>(src, data);
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EXPECT_EQ(expect, str(got));
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}
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// Test that binding 0 of the largest used group plus 1 is used if at least one resource is bound in
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// the program and binding point is not specified in NumWorkgroupsFromUniform::Config.
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TEST_F(NumWorkgroupsFromUniformTest, UnspecifiedBindingPoint_MultipleResourceBound) {
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auto* src = R"(
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struct Builtins1 {
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@builtin(num_workgroups) num_wgs : vec3<u32>,
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};
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||||||
|
struct Builtins2 {
|
||||||
|
@builtin(global_invocation_id) gid : vec3<u32>,
|
||||||
|
@builtin(num_workgroups) num_wgs : vec3<u32>,
|
||||||
|
@builtin(workgroup_id) wgid : vec3<u32>,
|
||||||
|
};
|
||||||
|
|
||||||
|
struct S0 {
|
||||||
|
@size(4)
|
||||||
|
m0 : u32,
|
||||||
|
m1 : array<u32>,
|
||||||
|
};
|
||||||
|
|
||||||
|
struct S1 {
|
||||||
|
@size(4)
|
||||||
|
m0 : u32,
|
||||||
|
m1 : array<u32, 6>,
|
||||||
|
};
|
||||||
|
|
||||||
|
@group(0) @binding(0) var g2 : texture_2d<f32>;
|
||||||
|
@group(1) @binding(0) var g3 : texture_depth_2d;
|
||||||
|
@group(1) @binding(1) var g4 : texture_storage_2d<rg32float, write>;
|
||||||
|
@group(3) @binding(0) var g5 : texture_depth_cube_array;
|
||||||
|
@group(4) @binding(0) var g6 : texture_external;
|
||||||
|
|
||||||
|
@group(0) @binding(1) var<storage, write> g8 : S0;
|
||||||
|
@group(1) @binding(3) var<storage, read> g9 : S0;
|
||||||
|
@group(3) @binding(2) var<storage, read_write> g10 : S0;
|
||||||
|
|
||||||
|
@stage(compute) @workgroup_size(1)
|
||||||
|
fn main1(in : Builtins1) {
|
||||||
|
let groups_x = in.num_wgs.x;
|
||||||
|
let groups_y = in.num_wgs.y;
|
||||||
|
let groups_z = in.num_wgs.z;
|
||||||
|
g8.m0 = 1u;
|
||||||
|
}
|
||||||
|
|
||||||
|
@stage(compute) @workgroup_size(1)
|
||||||
|
fn main2(in : Builtins2) {
|
||||||
|
let groups_x = in.num_wgs.x;
|
||||||
|
let groups_y = in.num_wgs.y;
|
||||||
|
let groups_z = in.num_wgs.z;
|
||||||
|
}
|
||||||
|
|
||||||
|
@stage(compute) @workgroup_size(1)
|
||||||
|
fn main3(@builtin(num_workgroups) num_wgs : vec3<u32>) {
|
||||||
|
let groups_x = num_wgs.x;
|
||||||
|
let groups_y = num_wgs.y;
|
||||||
|
let groups_z = num_wgs.z;
|
||||||
|
}
|
||||||
|
)";
|
||||||
|
|
||||||
|
auto* expect = R"(
|
||||||
|
struct tint_symbol_6 {
|
||||||
|
num_workgroups : vec3<u32>,
|
||||||
|
}
|
||||||
|
|
||||||
|
@group(5) @binding(0) var<uniform> tint_symbol_7 : tint_symbol_6;
|
||||||
|
|
||||||
|
struct Builtins1 {
|
||||||
|
num_wgs : vec3<u32>,
|
||||||
|
}
|
||||||
|
|
||||||
|
struct Builtins2 {
|
||||||
|
gid : vec3<u32>,
|
||||||
|
num_wgs : vec3<u32>,
|
||||||
|
wgid : vec3<u32>,
|
||||||
|
}
|
||||||
|
|
||||||
|
struct S0 {
|
||||||
|
@size(4)
|
||||||
|
m0 : u32,
|
||||||
|
m1 : array<u32>,
|
||||||
|
}
|
||||||
|
|
||||||
|
struct S1 {
|
||||||
|
@size(4)
|
||||||
|
m0 : u32,
|
||||||
|
m1 : array<u32, 6>,
|
||||||
|
}
|
||||||
|
|
||||||
|
@group(0) @binding(0) var g2 : texture_2d<f32>;
|
||||||
|
|
||||||
|
@group(1) @binding(0) var g3 : texture_depth_2d;
|
||||||
|
|
||||||
|
@group(1) @binding(1) var g4 : texture_storage_2d<rg32float, write>;
|
||||||
|
|
||||||
|
@group(3) @binding(0) var g5 : texture_depth_cube_array;
|
||||||
|
|
||||||
|
@group(4) @binding(0) var g6 : texture_external;
|
||||||
|
|
||||||
|
@group(0) @binding(1) var<storage, write> g8 : S0;
|
||||||
|
|
||||||
|
@group(1) @binding(3) var<storage, read> g9 : S0;
|
||||||
|
|
||||||
|
@group(3) @binding(2) var<storage, read_write> g10 : S0;
|
||||||
|
|
||||||
|
fn main1_inner(in : Builtins1) {
|
||||||
|
let groups_x = in.num_wgs.x;
|
||||||
|
let groups_y = in.num_wgs.y;
|
||||||
|
let groups_z = in.num_wgs.z;
|
||||||
|
g8.m0 = 1u;
|
||||||
|
}
|
||||||
|
|
||||||
|
@stage(compute) @workgroup_size(1)
|
||||||
|
fn main1() {
|
||||||
|
main1_inner(Builtins1(tint_symbol_7.num_workgroups));
|
||||||
|
}
|
||||||
|
|
||||||
|
struct tint_symbol_3 {
|
||||||
|
@builtin(global_invocation_id)
|
||||||
|
gid : vec3<u32>,
|
||||||
|
@builtin(workgroup_id)
|
||||||
|
wgid : vec3<u32>,
|
||||||
|
}
|
||||||
|
|
||||||
|
fn main2_inner(in : Builtins2) {
|
||||||
|
let groups_x = in.num_wgs.x;
|
||||||
|
let groups_y = in.num_wgs.y;
|
||||||
|
let groups_z = in.num_wgs.z;
|
||||||
|
}
|
||||||
|
|
||||||
|
@stage(compute) @workgroup_size(1)
|
||||||
|
fn main2(tint_symbol_2 : tint_symbol_3) {
|
||||||
|
main2_inner(Builtins2(tint_symbol_2.gid, tint_symbol_7.num_workgroups, tint_symbol_2.wgid));
|
||||||
|
}
|
||||||
|
|
||||||
|
fn main3_inner(num_wgs : vec3<u32>) {
|
||||||
|
let groups_x = num_wgs.x;
|
||||||
|
let groups_y = num_wgs.y;
|
||||||
|
let groups_z = num_wgs.z;
|
||||||
|
}
|
||||||
|
|
||||||
|
@stage(compute) @workgroup_size(1)
|
||||||
|
fn main3() {
|
||||||
|
main3_inner(tint_symbol_7.num_workgroups);
|
||||||
|
}
|
||||||
|
)";
|
||||||
|
|
||||||
|
DataMap data;
|
||||||
|
data.Add<CanonicalizeEntryPointIO::Config>(CanonicalizeEntryPointIO::ShaderStyle::kHlsl);
|
||||||
|
// Make binding point unspecified.
|
||||||
|
data.Add<NumWorkgroupsFromUniform::Config>(std::nullopt);
|
||||||
|
auto got = Run<Unshadow, CanonicalizeEntryPointIO, NumWorkgroupsFromUniform>(src, data);
|
||||||
|
EXPECT_EQ(expect, str(got));
|
||||||
|
}
|
||||||
|
|
||||||
} // namespace
|
} // namespace
|
||||||
} // namespace tint::transform
|
} // namespace tint::transform
|
||||||
|
|
|
@ -16,6 +16,7 @@
|
||||||
#define SRC_TINT_WRITER_HLSL_GENERATOR_H_
|
#define SRC_TINT_WRITER_HLSL_GENERATOR_H_
|
||||||
|
|
||||||
#include <memory>
|
#include <memory>
|
||||||
|
#include <optional> // NOLINT(build/include_order)
|
||||||
#include <string>
|
#include <string>
|
||||||
#include <unordered_set>
|
#include <unordered_set>
|
||||||
#include <utility>
|
#include <utility>
|
||||||
|
@ -46,7 +47,7 @@ struct Options {
|
||||||
Options& operator=(const Options&);
|
Options& operator=(const Options&);
|
||||||
|
|
||||||
/// The binding point to use for information passed via root constants.
|
/// The binding point to use for information passed via root constants.
|
||||||
sem::BindingPoint root_constant_binding_point;
|
std::optional<sem::BindingPoint> root_constant_binding_point;
|
||||||
/// Set to `true` to disable workgroup memory zero initialization
|
/// Set to `true` to disable workgroup memory zero initialization
|
||||||
bool disable_workgroup_init = false;
|
bool disable_workgroup_init = false;
|
||||||
/// Set to 'true' to generates binding mappings for external textures
|
/// Set to 'true' to generates binding mappings for external textures
|
||||||
|
|
Loading…
Reference in New Issue