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https://github.com/encounter/dawn-cmake.git
synced 2025-12-14 15:46:28 +00:00
Add setIndexBufferWithFormat method
First step of a multi-part change to bring the setIndexBuffer method up-to-date with the current WebGPU spec. This change preserves the previous setIndexBuffer semantics for backwards compatibility until developers have been notified and given a grace period to transition to the new signature. BUG=dawn:502 Change-Id: Ia8c665639494d244f52296ceadaedb320fa6c985 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/27182 Commit-Queue: Brandon Jones <bajones@chromium.org> Reviewed-by: Kai Ninomiya <kainino@chromium.org>
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@@ -84,7 +84,7 @@ class DrawIndirectValidationTest : public ValidationTest {
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uint32_t zeros[100] = {};
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wgpu::Buffer indexBuffer =
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utils::CreateBufferFromData(device, zeros, sizeof(zeros), wgpu::BufferUsage::Index);
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pass.SetIndexBuffer(indexBuffer);
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pass.SetIndexBufferWithFormat(indexBuffer, wgpu::IndexFormat::Uint32);
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pass.DrawIndexedIndirect(indirectBuffer, indirectOffset);
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} else {
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pass.DrawIndirect(indirectBuffer, indirectOffset);
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@@ -31,13 +31,13 @@ TEST_F(IndexBufferValidationTest, IndexBufferOffsetOOBValidation) {
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wgpu::CommandEncoder encoder = device.CreateCommandEncoder();
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wgpu::RenderPassEncoder pass = encoder.BeginRenderPass(&renderPass);
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// Explicit size
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pass.SetIndexBuffer(buffer, 0, 256);
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pass.SetIndexBufferWithFormat(buffer, wgpu::IndexFormat::Uint32, 0, 256);
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// Implicit size
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pass.SetIndexBuffer(buffer, 0, 0);
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pass.SetIndexBuffer(buffer, 256 - 4, 0);
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pass.SetIndexBuffer(buffer, 4, 0);
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pass.SetIndexBufferWithFormat(buffer, wgpu::IndexFormat::Uint32, 0, 0);
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pass.SetIndexBufferWithFormat(buffer, wgpu::IndexFormat::Uint32, 256 - 4, 0);
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pass.SetIndexBufferWithFormat(buffer, wgpu::IndexFormat::Uint32, 4, 0);
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// Implicit size of zero
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pass.SetIndexBuffer(buffer, 256, 0);
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pass.SetIndexBufferWithFormat(buffer, wgpu::IndexFormat::Uint32, 256, 0);
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pass.EndPass();
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encoder.Finish();
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}
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@@ -46,7 +46,7 @@ TEST_F(IndexBufferValidationTest, IndexBufferOffsetOOBValidation) {
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{
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wgpu::CommandEncoder encoder = device.CreateCommandEncoder();
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wgpu::RenderPassEncoder pass = encoder.BeginRenderPass(&renderPass);
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pass.SetIndexBuffer(buffer, 4, 256);
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pass.SetIndexBufferWithFormat(buffer, wgpu::IndexFormat::Uint32, 4, 256);
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pass.EndPass();
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ASSERT_DEVICE_ERROR(encoder.Finish());
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}
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@@ -55,7 +55,7 @@ TEST_F(IndexBufferValidationTest, IndexBufferOffsetOOBValidation) {
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{
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wgpu::CommandEncoder encoder = device.CreateCommandEncoder();
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wgpu::RenderPassEncoder pass = encoder.BeginRenderPass(&renderPass);
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pass.SetIndexBuffer(buffer, 256 + 4, 0);
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pass.SetIndexBufferWithFormat(buffer, wgpu::IndexFormat::Uint32, 256 + 4, 0);
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pass.EndPass();
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ASSERT_DEVICE_ERROR(encoder.Finish());
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}
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@@ -68,27 +68,27 @@ TEST_F(IndexBufferValidationTest, IndexBufferOffsetOOBValidation) {
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{
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wgpu::RenderBundleEncoder encoder = device.CreateRenderBundleEncoder(&renderBundleDesc);
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// Explicit size
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encoder.SetIndexBuffer(buffer, 0, 256);
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encoder.SetIndexBufferWithFormat(buffer, wgpu::IndexFormat::Uint32, 0, 256);
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// Implicit size
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encoder.SetIndexBuffer(buffer, 0, 0);
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encoder.SetIndexBuffer(buffer, 256 - 4, 0);
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encoder.SetIndexBuffer(buffer, 4, 0);
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encoder.SetIndexBufferWithFormat(buffer, wgpu::IndexFormat::Uint32, 0, 0);
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encoder.SetIndexBufferWithFormat(buffer, wgpu::IndexFormat::Uint32, 256 - 4, 0);
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encoder.SetIndexBufferWithFormat(buffer, wgpu::IndexFormat::Uint32, 4, 0);
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// Implicit size of zero
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encoder.SetIndexBuffer(buffer, 256, 0);
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encoder.SetIndexBufferWithFormat(buffer, wgpu::IndexFormat::Uint32, 256, 0);
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encoder.Finish();
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}
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// Bad case, offset + size is larger than the buffer
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{
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wgpu::RenderBundleEncoder encoder = device.CreateRenderBundleEncoder(&renderBundleDesc);
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encoder.SetIndexBuffer(buffer, 4, 256);
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encoder.SetIndexBufferWithFormat(buffer, wgpu::IndexFormat::Uint32, 4, 256);
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ASSERT_DEVICE_ERROR(encoder.Finish());
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}
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// Bad case, size is 0 but the offset is larger than the buffer
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{
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wgpu::RenderBundleEncoder encoder = device.CreateRenderBundleEncoder(&renderBundleDesc);
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encoder.SetIndexBuffer(buffer, 256 + 4, 0);
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encoder.SetIndexBufferWithFormat(buffer, wgpu::IndexFormat::Uint32, 256 + 4, 0);
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ASSERT_DEVICE_ERROR(encoder.Finish());
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}
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}
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@@ -526,3 +526,60 @@ TEST_F(RenderPipelineValidationTest, MultisampledTexture) {
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})");
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ASSERT_DEVICE_ERROR(device.CreateRenderPipeline(&descriptor));
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}
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// Tests that strip primitive topologies require an index format
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TEST_F(RenderPipelineValidationTest, StripIndexFormatRequired) {
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constexpr uint32_t kNumStripType = 2u;
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constexpr uint32_t kNumListType = 3u;
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constexpr uint32_t kNumIndexFormat = 3u;
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std::array<wgpu::PrimitiveTopology, kNumStripType> kStripTopologyTypes = {{
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wgpu::PrimitiveTopology::LineStrip,
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wgpu::PrimitiveTopology::TriangleStrip
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}};
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std::array<wgpu::PrimitiveTopology, kNumListType> kListTopologyTypes = {{
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wgpu::PrimitiveTopology::PointList,
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wgpu::PrimitiveTopology::LineList,
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wgpu::PrimitiveTopology::TriangleList
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}};
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std::array<wgpu::IndexFormat, kNumIndexFormat> kIndexFormatTypes = {{
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wgpu::IndexFormat::Undefined,
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wgpu::IndexFormat::Uint16,
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wgpu::IndexFormat::Uint32
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}};
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for (wgpu::PrimitiveTopology primitiveTopology : kStripTopologyTypes) {
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for (wgpu::IndexFormat indexFormat : kIndexFormatTypes) {
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utils::ComboRenderPipelineDescriptor descriptor(device);
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descriptor.vertexStage.module = vsModule;
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descriptor.cFragmentStage.module = fsModule;
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descriptor.primitiveTopology = primitiveTopology;
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descriptor.cVertexState.indexFormat = indexFormat;
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if (indexFormat == wgpu::IndexFormat::Undefined) {
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// Fail because the index format is undefined and the primitive
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// topology is a strip type.
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ASSERT_DEVICE_ERROR(device.CreateRenderPipeline(&descriptor));
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} else {
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// Succeeds because the index format is given.
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device.CreateRenderPipeline(&descriptor);
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}
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}
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}
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for (wgpu::PrimitiveTopology primitiveTopology : kListTopologyTypes) {
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for (wgpu::IndexFormat indexFormat : kIndexFormatTypes) {
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utils::ComboRenderPipelineDescriptor descriptor(device);
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descriptor.vertexStage.module = vsModule;
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descriptor.cFragmentStage.module = fsModule;
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descriptor.primitiveTopology = primitiveTopology;
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descriptor.cVertexState.indexFormat = indexFormat;
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// Succeeds even when the index format is undefined because the
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// primitive topology isn't a strip type.
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device.CreateRenderPipeline(&descriptor);
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}
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}
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}
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@@ -91,7 +91,7 @@ namespace {
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wgpu::CommandEncoder encoder = device.CreateCommandEncoder();
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DummyRenderPass dummyRenderPass(device);
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wgpu::RenderPassEncoder pass = encoder.BeginRenderPass(&dummyRenderPass);
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pass.SetIndexBuffer(buffer);
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pass.SetIndexBufferWithFormat(buffer, wgpu::IndexFormat::Uint32);
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pass.SetVertexBuffer(0, buffer);
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pass.EndPass();
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encoder.Finish();
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@@ -135,7 +135,7 @@ namespace {
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wgpu::CommandEncoder encoder = device.CreateCommandEncoder();
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DummyRenderPass dummyRenderPass(device);
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wgpu::RenderPassEncoder pass = encoder.BeginRenderPass(&dummyRenderPass);
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pass.SetIndexBuffer(buffer);
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pass.SetIndexBufferWithFormat(buffer, wgpu::IndexFormat::Uint32);
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pass.SetBindGroup(0, bg);
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pass.EndPass();
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ASSERT_DEVICE_ERROR(encoder.Finish());
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@@ -258,12 +258,12 @@ namespace {
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DummyRenderPass dummyRenderPass(device);
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wgpu::RenderPassEncoder pass0 = encoder.BeginRenderPass(&dummyRenderPass);
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pass0.SetIndexBuffer(buffer0);
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pass0.SetIndexBufferWithFormat(buffer0, wgpu::IndexFormat::Uint32);
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pass0.SetBindGroup(0, bg1);
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pass0.EndPass();
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wgpu::RenderPassEncoder pass1 = encoder.BeginRenderPass(&dummyRenderPass);
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pass1.SetIndexBuffer(buffer1);
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pass1.SetIndexBufferWithFormat(buffer1, wgpu::IndexFormat::Uint32);
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pass1.SetBindGroup(0, bg0);
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pass1.EndPass();
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@@ -349,7 +349,7 @@ namespace {
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wgpu::RenderPassEncoder pass = encoder.BeginRenderPass(&dummyRenderPass);
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pass.SetPipeline(rp);
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pass.SetIndexBuffer(buffer);
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pass.SetIndexBufferWithFormat(buffer, wgpu::IndexFormat::Uint32);
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pass.Draw(3);
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pass.SetBindGroup(0, bg);
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@@ -414,7 +414,7 @@ namespace {
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wgpu::RenderPassEncoder pass = encoder.BeginRenderPass(&dummyRenderPass);
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pass.SetPipeline(rp);
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pass.SetIndexBuffer(buffer);
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pass.SetIndexBufferWithFormat(buffer, wgpu::IndexFormat::Uint32);
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pass.SetBindGroup(0, writeBG);
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pass.Draw(3);
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@@ -514,8 +514,8 @@ namespace {
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{
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wgpu::CommandEncoder encoder = device.CreateCommandEncoder();
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wgpu::RenderPassEncoder pass = encoder.BeginRenderPass(&dummyRenderPass);
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pass.SetIndexBuffer(buffer0);
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pass.SetIndexBuffer(buffer1);
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pass.SetIndexBufferWithFormat(buffer0, wgpu::IndexFormat::Uint32);
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pass.SetIndexBufferWithFormat(buffer1, wgpu::IndexFormat::Uint32);
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pass.SetBindGroup(0, bg);
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pass.EndPass();
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ASSERT_DEVICE_ERROR(encoder.Finish());
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@@ -526,8 +526,8 @@ namespace {
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{
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wgpu::CommandEncoder encoder = device.CreateCommandEncoder();
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wgpu::RenderPassEncoder pass = encoder.BeginRenderPass(&dummyRenderPass);
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pass.SetIndexBuffer(buffer1);
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pass.SetIndexBuffer(buffer0);
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pass.SetIndexBufferWithFormat(buffer1, wgpu::IndexFormat::Uint32);
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pass.SetIndexBufferWithFormat(buffer0, wgpu::IndexFormat::Uint32);
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pass.SetBindGroup(0, bg);
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pass.EndPass();
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ASSERT_DEVICE_ERROR(encoder.Finish());
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@@ -584,7 +584,7 @@ namespace {
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{
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wgpu::CommandEncoder encoder = device.CreateCommandEncoder();
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wgpu::RenderPassEncoder pass = encoder.BeginRenderPass(&dummyRenderPass);
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pass.SetIndexBuffer(buffer0);
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pass.SetIndexBufferWithFormat(buffer0, wgpu::IndexFormat::Uint32);
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pass.SetBindGroup(0, bg0);
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pass.SetBindGroup(0, bg1);
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pass.EndPass();
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@@ -596,7 +596,7 @@ namespace {
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{
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wgpu::CommandEncoder encoder = device.CreateCommandEncoder();
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wgpu::RenderPassEncoder pass = encoder.BeginRenderPass(&dummyRenderPass);
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pass.SetIndexBuffer(buffer0);
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pass.SetIndexBufferWithFormat(buffer0, wgpu::IndexFormat::Uint32);
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pass.SetBindGroup(0, bg1);
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pass.SetBindGroup(0, bg0);
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pass.EndPass();
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@@ -724,7 +724,7 @@ namespace {
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wgpu::CommandEncoder encoder = device.CreateCommandEncoder();
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DummyRenderPass dummyRenderPass(device);
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wgpu::RenderPassEncoder pass = encoder.BeginRenderPass(&dummyRenderPass);
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pass.SetIndexBuffer(buffer);
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pass.SetIndexBufferWithFormat(buffer, wgpu::IndexFormat::Uint32);
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pass.SetBindGroup(0, bg);
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pass.EndPass();
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ASSERT_DEVICE_ERROR(encoder.Finish());
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