dawn::wire: Separate ObjectHandle to its own header.
This allows using it without including all of WireCmd_autogen.h. Start using in client::ObjectBase to use the typedef for ObjectId. Bug: dawn:1451 Change-Id: I80e7247cc0e83ae48818b0d73b5236c6980204d1 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/93145 Kokoro: Kokoro <noreply+kokoro@google.com> Commit-Queue: Corentin Wallez <cwallez@chromium.org> Reviewed-by: Austin Eng <enga@chromium.org>
This commit is contained in:
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@ -651,31 +651,6 @@
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namespace dawn::wire {
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namespace dawn::wire {
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ObjectHandle::ObjectHandle() = default;
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ObjectHandle::ObjectHandle(ObjectId id, ObjectGeneration generation)
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: id(id), generation(generation) {
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}
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ObjectHandle::ObjectHandle(const volatile ObjectHandle& rhs)
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: id(rhs.id), generation(rhs.generation) {
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}
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ObjectHandle& ObjectHandle::operator=(const volatile ObjectHandle& rhs) {
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id = rhs.id;
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generation = rhs.generation;
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return *this;
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}
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ObjectHandle& ObjectHandle::AssignFrom(const ObjectHandle& rhs) {
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id = rhs.id;
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generation = rhs.generation;
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return *this;
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}
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ObjectHandle& ObjectHandle::AssignFrom(const volatile ObjectHandle& rhs) {
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id = rhs.id;
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generation = rhs.generation;
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return *this;
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}
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namespace {
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namespace {
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// Allocates enough space from allocator to countain T[count] and return it in out.
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// Allocates enough space from allocator to countain T[count] and return it in out.
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// Return FatalError if the allocator couldn't allocate the memory.
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// Return FatalError if the allocator couldn't allocate the memory.
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@ -19,32 +19,11 @@
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#include "dawn/wire/BufferConsumer.h"
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#include "dawn/wire/BufferConsumer.h"
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#include "dawn/wire/ObjectType_autogen.h"
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#include "dawn/wire/ObjectType_autogen.h"
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#include "dawn/wire/ObjectHandle.h"
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#include "dawn/wire/WireResult.h"
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#include "dawn/wire/WireResult.h"
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namespace dawn::wire {
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namespace dawn::wire {
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using ObjectId = uint32_t;
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using ObjectGeneration = uint32_t;
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struct ObjectHandle {
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ObjectId id;
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ObjectGeneration generation;
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ObjectHandle();
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ObjectHandle(ObjectId id, ObjectGeneration generation);
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ObjectHandle(const volatile ObjectHandle& rhs);
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ObjectHandle& operator=(const volatile ObjectHandle& rhs);
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// MSVC has a bug where it thinks the volatile copy assignment is a duplicate.
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// Workaround this by forwarding to a different function AssignFrom.
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template <typename T>
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ObjectHandle& operator=(const T& rhs) {
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return AssignFrom(rhs);
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}
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ObjectHandle& AssignFrom(const ObjectHandle& rhs);
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ObjectHandle& AssignFrom(const volatile ObjectHandle& rhs);
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};
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// Interface to allocate more space to deserialize pointed-to data.
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// Interface to allocate more space to deserialize pointed-to data.
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// nullptr is treated as an error.
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// nullptr is treated as an error.
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class DeserializeAllocator {
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class DeserializeAllocator {
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@ -65,6 +65,8 @@ dawn_component("wire") {
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"ChunkedCommandHandler.h",
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"ChunkedCommandHandler.h",
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"ChunkedCommandSerializer.cpp",
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"ChunkedCommandSerializer.cpp",
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"ChunkedCommandSerializer.h",
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"ChunkedCommandSerializer.h",
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"ObjectHandle.cpp",
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"ObjectHandle.h",
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"SupportedFeatures.cpp",
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"SupportedFeatures.cpp",
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"SupportedFeatures.h",
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"SupportedFeatures.h",
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"Wire.cpp",
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"Wire.cpp",
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@ -38,6 +38,8 @@ target_sources(dawn_wire PRIVATE
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"ChunkedCommandHandler.h"
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"ChunkedCommandHandler.h"
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"ChunkedCommandSerializer.cpp"
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"ChunkedCommandSerializer.cpp"
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"ChunkedCommandSerializer.h"
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"ChunkedCommandSerializer.h"
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"ObjectHandle.cpp"
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"ObjectHandle.h"
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"SupportedFeatures.cpp"
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"SupportedFeatures.cpp"
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"SupportedFeatures.h"
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"SupportedFeatures.h"
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"Wire.cpp"
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"Wire.cpp"
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@ -0,0 +1,45 @@
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// Copyright 2022 The Dawn Authors
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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#include "dawn/wire/ObjectHandle.h"
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namespace dawn::wire {
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ObjectHandle::ObjectHandle() = default;
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ObjectHandle::ObjectHandle(ObjectId id, ObjectGeneration generation)
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: id(id), generation(generation) {}
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ObjectHandle::ObjectHandle(const volatile ObjectHandle& rhs)
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: id(rhs.id), generation(rhs.generation) {}
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ObjectHandle& ObjectHandle::operator=(const volatile ObjectHandle& rhs) {
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id = rhs.id;
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generation = rhs.generation;
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return *this;
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}
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ObjectHandle::ObjectHandle(const ObjectHandle& rhs) = default;
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ObjectHandle& ObjectHandle::operator=(const ObjectHandle& rhs) = default;
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ObjectHandle& ObjectHandle::AssignFrom(const ObjectHandle& rhs) {
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id = rhs.id;
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generation = rhs.generation;
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return *this;
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}
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ObjectHandle& ObjectHandle::AssignFrom(const volatile ObjectHandle& rhs) {
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id = rhs.id;
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generation = rhs.generation;
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return *this;
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}
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} // namespace dawn::wire
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@ -0,0 +1,49 @@
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// Copyright 2022 The Dawn Authors
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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#ifndef DAWN_WIRE_OBJECTHANDLE_H_
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#define DAWN_WIRE_OBJECTHANDLE_H_
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#include <cstdint>
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namespace dawn::wire {
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using ObjectId = uint32_t;
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using ObjectGeneration = uint32_t;
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struct ObjectHandle {
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ObjectId id;
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ObjectGeneration generation;
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ObjectHandle();
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ObjectHandle(ObjectId id, ObjectGeneration generation);
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explicit ObjectHandle(const volatile ObjectHandle& rhs);
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ObjectHandle& operator=(const volatile ObjectHandle& rhs);
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ObjectHandle(const ObjectHandle& rhs);
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ObjectHandle& operator=(const ObjectHandle& rhs);
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// MSVC has a bug where it thinks the volatile copy assignment is a duplicate.
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// Workaround this by forwarding to a different function AssignFrom.
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template <typename T>
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ObjectHandle& operator=(const T& rhs) {
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return AssignFrom(rhs);
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}
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ObjectHandle& AssignFrom(const ObjectHandle& rhs);
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ObjectHandle& AssignFrom(const volatile ObjectHandle& rhs);
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};
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} // namespace dawn::wire
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#endif // DAWN_WIRE_OBJECTHANDLE_H_
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#include "dawn/common/LinkedList.h"
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#include "dawn/common/LinkedList.h"
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#include "dawn/wire/ObjectType_autogen.h"
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#include "dawn/wire/ObjectType_autogen.h"
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#include "dawn/wire/ObjectHandle.h"
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namespace dawn::wire::client {
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namespace dawn::wire::client {
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@ -26,7 +27,7 @@ class Client;
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struct ObjectBaseParams {
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struct ObjectBaseParams {
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Client* client;
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Client* client;
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uint32_t id;
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ObjectId id;
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};
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};
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// All objects on the client side have:
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// All objects on the client side have:
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Client* const client;
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Client* const client;
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uint32_t refcount;
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uint32_t refcount;
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const uint32_t id;
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const ObjectId id;
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};
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};
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} // namespace dawn::wire::client
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} // namespace dawn::wire::client
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