CMake-only fork of https://dawn.googlesource.com/dawn with cleaned, vendored dependencies
Go to file
Corentin Wallez 87af04b769 dawn::wire: Separate ObjectHandle to its own header.
This allows using it without including all of WireCmd_autogen.h. Start
using in client::ObjectBase to use the typedef for ObjectId.

Bug: dawn:1451
Change-Id: I80e7247cc0e83ae48818b0d73b5236c6980204d1
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/93145
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
2022-06-14 13:22:16 +00:00
.vscode .vscode/tasks.json - Add 'cmake gen' 2022-04-07 19:22:21 +00:00
build_overrides Merge remote-tracking branch 'tint/main' into HEAD 2022-04-06 15:37:27 -04:00
docs docs/tint: Update origin trial changes for abstract-numerics 2022-06-09 16:45:05 +00:00
generator dawn::wire: Separate ObjectHandle to its own header. 2022-06-14 13:22:16 +00:00
include Delete WGPUDeviceProperties 2022-06-13 16:58:27 +00:00
infra Kokoro: Log disk utilization in status message 2022-05-17 13:11:32 +00:00
scripts Add support for SurfaceDescriptorFromWaylandSurface 2022-06-01 09:30:50 +00:00
src dawn::wire: Separate ObjectHandle to its own header. 2022-06-14 13:22:16 +00:00
test Update src/tint unittests to new @stage format. 2022-06-07 13:55:34 +00:00
third_party Roll third_party/webgpu-cts/ fee6d96eb..5a30cb44c (7 commits) 2022-06-09 14:07:34 +00:00
tools Fix roll_test.go 2022-06-10 18:33:23 +00:00
webgpu-cts Suppress Mac Intel 12.4 failures 2022-06-10 22:12:43 +00:00
.clang-format Add InsertBraces: true to .clang-format 2022-05-19 20:08:19 +00:00
.clang-tidy Update some forward declarations. 2022-05-30 18:00:58 +00:00
.gitattributes Pipeline cache D3D12 backend impl 2022-06-02 15:16:20 +00:00
.gitignore Remove third_party/gpuweb-cts 2022-05-19 13:07:49 +00:00
.gn Roll third_party/angle/ 52c42e5a8..4aa0975e6 (35 commits) 2022-05-25 16:06:54 +00:00
AUTHORS Merge remote-tracking branch 'tint/main' into HEAD 2022-04-06 15:37:27 -04:00
BUILD.gn Move samples/ under src/dawn/samples/ 2022-04-11 16:40:00 +00:00
CMakeLists.txt Add support for SurfaceDescriptorFromWaylandSurface 2022-06-01 09:30:50 +00:00
CMakeSettings.json Normalize all line endings to LF 2022-04-08 14:18:28 +00:00
CODE_OF_CONDUCT.md Initial commit 2020-03-02 15:47:43 -05:00
CONTRIBUTING.md Combine contributing files. 2022-04-10 22:14:00 +00:00
CPPLINT.cfg Fixup CQ and Kokoro lint mismatches. 2022-04-13 16:14:26 +00:00
DEPS Roll ANGLE from 59476401ff73 to c31e783fb845 (3 revisions) 2022-06-14 12:06:57 +00:00
DIR_METADATA Move metadata in OWNERS files to DIR_METADATA files 2021-02-04 01:26:43 +00:00
Doxyfile tint: Re-enable doxygen 2022-04-11 22:27:34 +00:00
LICENSE Fix google3 license related issues 2021-12-02 21:25:58 +00:00
OWNERS Add top-level OWNERS and scope Tint owners more tightly. 2022-04-07 17:59:14 +00:00
PRESUBMIT.py Consistent formatting for Dawn/Tint. 2022-05-01 14:40:55 +00:00
README.chromium Add component to OWNERS and fixup repo URL in README.chromium 2018-09-25 20:53:37 +00:00
README.md Cleanup duplicate files; Combine README and build docs. 2022-04-28 16:25:43 +00:00
codereview.settings codereview.setings: default to not squashing on git cl upload 2021-03-10 18:35:58 +00:00
dawn.json Add depth-clip-control feature enum 2022-06-13 19:18:55 +00:00
dawn_wire.json Add reflection APIs for wgpu::QuerySet. 2022-06-09 10:12:13 +00:00
go.mod tools: Add the 'cts export' sub-command 2022-05-02 20:44:21 +00:00
go.sum tools: Add the 'cts export' sub-command 2022-05-02 20:44:21 +00:00
tint_overrides_with_defaults.gni Normalize DEPS to ease merging with Dawn 2022-03-28 18:01:02 +00:00

README.md

Dawn's logo: a sun rising behind a stylized mountain inspired by the WebGPU logo. The text "Dawn" is written below it.

Dawn, a WebGPU implementation

Dawn is an open-source and cross-platform implementation of the work-in-progress WebGPU standard. More precisely it implements webgpu.h that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.

Dawn provides several WebGPU building blocks:

  • WebGPU C/C++ headers that applications and other building blocks use.
    • The webgpu.h version that Dawn implements.
    • A C++ wrapper for the webgpu.h.
  • A "native" implementation of WebGPU using platforms' GPU APIs:
    • D3D12 on Windows 10
    • Metal on macOS and iOS
    • Vulkan on Windows, Linux, ChromeOS, Android and Fuchsia
    • OpenGL as best effort where available
  • A client-server implementation of WebGPU for applications that are in a sandbox without access to native drivers
  • Tint is a compiler for the WebGPU Shader Language (WGSL).

Helpful links:

Documentation table of content

Developer documentation:

User documentation: (TODO, figure out what overlaps with the webgpu.h docs)

Status

(TODO)

License

Apache 2.0 Public License, please see LICENSE.

Disclaimer

This is not an officially supported Google product.