Add a symbol table.
This CL adds a table which maps symbols to strings. This will allow us to remove the use of std::string in the various AST nodes and refer to the symbols instead. Change-Id: I902641b3e546a2a44b3b2a39ce4f019cdcbeacc7 Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/35100 Commit-Queue: dan sinclair <dsinclair@chromium.org> Reviewed-by: Ben Clayton <bclayton@google.com> Auto-Submit: dan sinclair <dsinclair@chromium.org>
This commit is contained in:
parent
287f6f12ef
commit
89caee197c
6
BUILD.gn
6
BUILD.gn
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@ -411,6 +411,10 @@ source_set("libtint_core_src") {
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"src/scope_stack.h",
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"src/source.cc",
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"src/source.h",
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"src/symbol.cc",
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"src/symbol.h",
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"src/symbol_table.cc",
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"src/symbol_table.h",
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"src/transform/bound_array_accessors.cc",
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"src/transform/bound_array_accessors.h",
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"src/transform/emit_vertex_point_size.cc",
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@ -821,6 +825,8 @@ source_set("tint_unittests_core_src") {
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"src/inspector/inspector_test.cc",
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"src/namer_test.cc",
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"src/scope_stack_test.cc",
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"src/symbol_table_test.cc",
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"src/symbol_test.cc",
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"src/transform/bound_array_accessors_test.cc",
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"src/transform/emit_vertex_point_size_test.cc",
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"src/transform/first_index_offset_test.cc",
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@ -232,6 +232,10 @@ set(TINT_LIB_SRCS
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scope_stack.h
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source.cc
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source.h
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symbol.cc
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symbol.h
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symbol_table.cc
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symbol_table.h
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transform/emit_vertex_point_size.cc
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transform/emit_vertex_point_size.h
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transform/bound_array_accessors.cc
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@ -458,6 +462,8 @@ if(${TINT_BUILD_TESTS})
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inspector/inspector_test.cc
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namer_test.cc
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scope_stack_test.cc
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symbol_table_test.cc
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symbol_test.cc
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transform/emit_vertex_point_size_test.cc
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transform/bound_array_accessors_test.cc
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transform/first_index_offset_test.cc
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@ -25,6 +25,7 @@ namespace ast {
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Module::Module() = default;
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Module::Module(Module&&) = default;
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Module& Module::operator=(Module&& rhs) = default;
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Module::~Module() = default;
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@ -76,6 +77,10 @@ bool Module::HasStage(ast::PipelineStage stage) const {
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return false;
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}
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Symbol Module::RegisterSymbol(const std::string& name) {
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return symbol_table_.Register(name);
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}
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bool Module::IsValid() const {
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for (auto* var : global_variables_) {
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if (var == nullptr || !var->IsValid()) {
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@ -26,6 +26,7 @@
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#include "src/ast/type/alias_type.h"
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#include "src/ast/type_manager.h"
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#include "src/ast/variable.h"
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#include "src/symbol_table.h"
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namespace tint {
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namespace ast {
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@ -158,9 +159,16 @@ class Module {
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/// @returns all the declared nodes in the module
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const std::vector<std::unique_ptr<ast::Node>>& nodes() { return ast_nodes_; }
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/// Registers `name` as a symbol
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/// @param name the name to register
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/// @returns the symbol for the `name`. If `name` is already registered the
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/// previously generated symbol will be returned.
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Symbol RegisterSymbol(const std::string& name);
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private:
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Module(const Module&) = delete;
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SymbolTable symbol_table_;
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VariableList global_variables_;
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// The constructed types are owned by the type manager
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std::vector<type::Type*> constructed_types_;
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@ -0,0 +1,41 @@
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// Copyright 2020 The Tint Authors.
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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#include "src/symbol.h"
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namespace tint {
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Symbol::Symbol() = default;
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Symbol::Symbol(uint32_t val) : val_(val) {}
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Symbol::Symbol(const Symbol& o) = default;
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Symbol::Symbol(Symbol&& o) = default;
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Symbol::~Symbol() = default;
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Symbol& Symbol::operator=(const Symbol& o) = default;
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Symbol& Symbol::operator=(Symbol&& o) = default;
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bool Symbol::operator==(const Symbol& other) const {
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return val_ == other.val_;
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}
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std::string Symbol::to_str() const {
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return "tint_symbol_" + std::to_string(val_);
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}
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} // namespace tint
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@ -0,0 +1,70 @@
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// Copyright 2020 The Tint Authors.
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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#ifndef SRC_SYMBOL_H_
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#define SRC_SYMBOL_H_
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#include <string>
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namespace tint {
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/// A symbol representing a string in the system
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class Symbol {
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public:
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/// Constructor
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/// An invalid symbol
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Symbol();
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/// Constructor
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/// @param val the symbol value
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explicit Symbol(uint32_t val);
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/// Copy constructor
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/// @param o the symbol to copy
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Symbol(const Symbol& o);
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/// Move constructor
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/// @param o the symbol to move
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Symbol(Symbol&& o);
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/// Destructor
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~Symbol();
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/// Copy assignment
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/// @param o the other symbol
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/// @returns the symbol after doing the copy
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Symbol& operator=(const Symbol& o);
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/// Move assignment
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/// @param o the other symbol
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/// @returns teh symbol after doing the move
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Symbol& operator=(Symbol&& o);
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/// Comparison operator
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/// @param o the other symbol
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/// @returns true if the symbols are the same
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bool operator==(const Symbol& o) const;
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/// @returns true if the symbol is valid
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bool IsValid() const { return val_ != static_cast<uint32_t>(-1); }
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/// @returns the value for the symbol
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uint32_t value() const { return val_; }
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/// Convert the symbol to a string
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/// @return the string representation of the symbol
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std::string to_str() const;
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private:
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uint32_t val_ = static_cast<uint32_t>(-1);
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};
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} // namespace tint
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#endif // SRC_SYMBOL_H_
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@ -0,0 +1,52 @@
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// Copyright 2020 The Tint Authors.
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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#include "src/symbol_table.h"
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namespace tint {
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SymbolTable::SymbolTable() = default;
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SymbolTable::SymbolTable(SymbolTable&&) = default;
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SymbolTable::~SymbolTable() = default;
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SymbolTable& SymbolTable::operator=(SymbolTable&&) = default;
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Symbol SymbolTable::Register(const std::string& name) {
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if (name == "")
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return Symbol();
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auto it = name_to_symbol_.find(name);
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if (it != name_to_symbol_.end())
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return it->second;
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Symbol sym(next_symbol_);
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++next_symbol_;
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name_to_symbol_[name] = sym;
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symbol_to_name_[sym.value()] = name;
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return sym;
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}
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std::string SymbolTable::NameFor(const Symbol symbol) const {
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auto it = symbol_to_name_.find(symbol.value());
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if (it == symbol_to_name_.end())
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return "";
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return it->second;
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}
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} // namespace tint
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@ -0,0 +1,60 @@
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// Copyright 2020 The Tint Authors.
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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#ifndef SRC_SYMBOL_TABLE_H_
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#define SRC_SYMBOL_TABLE_H_
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#include <string>
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#include <unordered_map>
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#include "src/symbol.h"
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namespace tint {
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/// Holds mappings from symbols to their associated string names
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class SymbolTable {
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public:
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/// Constructor
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SymbolTable();
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/// Move Constructor
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SymbolTable(SymbolTable&&);
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/// Destructor
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~SymbolTable();
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/// Move assignment
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/// @param other the symbol table to move
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/// @returns the symbol table
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SymbolTable& operator=(SymbolTable&& other);
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/// Registers a name into the symbol table, returning the Symbol.
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/// @param name the name to register
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/// @returns the symbol representing the given name
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Symbol Register(const std::string& name);
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/// Returns the name for the given symbol
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/// @param symbol the symbol to retrieve the name for
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/// @returns the symbol name or "" if not found
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std::string NameFor(const Symbol symbol) const;
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private:
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// The value to be associated to the next registered symbol table entry.
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uint32_t next_symbol_ = 1;
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std::unordered_map<uint32_t, std::string> symbol_to_name_;
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std::unordered_map<std::string, Symbol> name_to_symbol_;
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};
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} // namespace tint
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#endif // SRC_SYMBOL_TABLE_H_
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@ -0,0 +1,54 @@
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// Copyright 2020 The Tint Authors.
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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#include "src/symbol_table.h"
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#include "gtest/gtest.h"
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namespace tint {
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namespace {
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using SymbolTableTest = testing::Test;
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TEST_F(SymbolTableTest, GeneratesSymbolForName) {
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SymbolTable s;
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EXPECT_EQ(Symbol(1), s.Register("name"));
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EXPECT_EQ(Symbol(2), s.Register("another_name"));
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}
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TEST_F(SymbolTableTest, DeduplicatesNames) {
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SymbolTable s;
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EXPECT_EQ(Symbol(1), s.Register("name"));
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EXPECT_EQ(Symbol(2), s.Register("another_name"));
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EXPECT_EQ(Symbol(1), s.Register("name"));
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}
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TEST_F(SymbolTableTest, ReturnsNameForSymbol) {
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SymbolTable s;
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auto sym = s.Register("name");
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EXPECT_EQ("name", s.NameFor(sym));
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}
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TEST_F(SymbolTableTest, ReturnsBlankForMissingSymbol) {
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SymbolTable s;
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EXPECT_EQ("", s.NameFor(Symbol(2)));
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}
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TEST_F(SymbolTableTest, ReturnsInvalidForBlankString) {
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SymbolTable s;
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EXPECT_FALSE(s.Register("").IsValid());
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}
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} // namespace
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} // namespace tint
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@ -0,0 +1,50 @@
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// Copyright 2020 The Tint Authors.
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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#include "src/symbol.h"
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#include "gtest/gtest.h"
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namespace tint {
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namespace {
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using SymbolTest = testing::Test;
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TEST_F(SymbolTest, ToStr) {
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Symbol sym(1);
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EXPECT_EQ("tint_symbol_1", sym.to_str());
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}
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TEST_F(SymbolTest, CopyAssign) {
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Symbol sym1(1);
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Symbol sym2;
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EXPECT_FALSE(sym2.IsValid());
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sym2 = sym1;
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EXPECT_TRUE(sym2.IsValid());
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EXPECT_EQ(sym2, sym1);
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}
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TEST_F(SymbolTest, Comparison) {
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Symbol sym1(1);
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Symbol sym2(2);
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Symbol sym3(1);
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EXPECT_TRUE(sym1 == sym3);
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EXPECT_FALSE(sym1 == sym2);
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EXPECT_FALSE(sym3 == sym2);
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}
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} // namespace
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} // namespace tint
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