Remove redundant BackendType enums

BUG=dawn:29

Change-Id: Iaef26ca12a7a8721de17edb76e8fd4ff66cac0bd
Reviewed-on: https://dawn-review.googlesource.com/c/4342
Reviewed-by: Stephen White <senorblanco@chromium.org>
Reviewed-by: Kai Ninomiya <kainino@chromium.org>
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
This commit is contained in:
Corentin Wallez
2019-02-05 12:17:20 +00:00
committed by Commit Bot service account
parent 00976d0db1
commit 8c88e1ddce
5 changed files with 51 additions and 72 deletions

View File

@@ -45,13 +45,13 @@ enum class CmdBufType {
// Default to D3D12, Metal, Vulkan, OpenGL in that order as D3D12 and Metal are the preferred on
// their respective platforms, and Vulkan is preferred to OpenGL
#if defined(DAWN_ENABLE_BACKEND_D3D12)
static utils::BackendType backendType = utils::BackendType::D3D12;
static dawn_native::BackendType backendType = dawn_native::BackendType::D3D12;
#elif defined(DAWN_ENABLE_BACKEND_METAL)
static utils::BackendType backendType = utils::BackendType::Metal;
static dawn_native::BackendType backendType = dawn_native::BackendType::Metal;
#elif defined(DAWN_ENABLE_BACKEND_OPENGL)
static utils::BackendType backendType = utils::BackendType::OpenGL;
static dawn_native::BackendType backendType = dawn_native::BackendType::OpenGL;
#elif defined(DAWN_ENABLE_BACKEND_VULKAN)
static utils::BackendType backendType = utils::BackendType::Vulkan;
static dawn_native::BackendType backendType = dawn_native::BackendType::Vulkan;
#else
#error
#endif
@@ -184,23 +184,23 @@ bool InitSample(int argc, const char** argv) {
if (std::string("-b") == argv[i] || std::string("--backend") == argv[i]) {
i++;
if (i < argc && std::string("d3d12") == argv[i]) {
backendType = utils::BackendType::D3D12;
backendType = dawn_native::BackendType::D3D12;
continue;
}
if (i < argc && std::string("metal") == argv[i]) {
backendType = utils::BackendType::Metal;
backendType = dawn_native::BackendType::Metal;
continue;
}
if (i < argc && std::string("null") == argv[i]) {
backendType = utils::BackendType::Null;
backendType = dawn_native::BackendType::Null;
continue;
}
if (i < argc && std::string("opengl") == argv[i]) {
backendType = utils::BackendType::OpenGL;
backendType = dawn_native::BackendType::OpenGL;
continue;
}
if (i < argc && std::string("vulkan") == argv[i]) {
backendType = utils::BackendType::Vulkan;
backendType = dawn_native::BackendType::Vulkan;
continue;
}
fprintf(stderr, "--backend expects a backend name (opengl, metal, d3d12, null, vulkan)\n");