Remove redundant BackendType enums

BUG=dawn:29

Change-Id: Iaef26ca12a7a8721de17edb76e8fd4ff66cac0bd
Reviewed-on: https://dawn-review.googlesource.com/c/4342
Reviewed-by: Stephen White <senorblanco@chromium.org>
Reviewed-by: Kai Ninomiya <kainino@chromium.org>
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
This commit is contained in:
Corentin Wallez
2019-02-05 12:17:20 +00:00
committed by Commit Bot service account
parent 00976d0db1
commit 8c88e1ddce
5 changed files with 51 additions and 72 deletions

View File

@@ -26,34 +26,22 @@
#include "utils/TerribleCommandBuffer.h"
#include <iostream>
#include <unordered_map>
#include "GLFW/glfw3.h"
namespace {
utils::BackendType ParamToBackendType(BackendType type) {
std::string ParamName(dawn_native::BackendType type) {
switch (type) {
case D3D12Backend:
return utils::BackendType::D3D12;
case MetalBackend:
return utils::BackendType::Metal;
case OpenGLBackend:
return utils::BackendType::OpenGL;
case VulkanBackend:
return utils::BackendType::Vulkan;
default:
UNREACHABLE();
}
}
std::string ParamName(BackendType type) {
switch (type) {
case D3D12Backend:
case dawn_native::BackendType::D3D12:
return "D3D12";
case MetalBackend:
case dawn_native::BackendType::Metal:
return "Metal";
case OpenGLBackend:
case dawn_native::BackendType::Null:
return "Null";
case dawn_native::BackendType::OpenGL:
return "OpenGL";
case VulkanBackend:
case dawn_native::BackendType::Vulkan:
return "Vulkan";
default:
UNREACHABLE();
@@ -63,10 +51,10 @@ namespace {
// Windows don't usually like to be bound to one API than the other, for example switching
// from Vulkan to OpenGL causes crashes on some drivers. Because of this, we lazily created
// a window for each backing API.
GLFWwindow* windows[NumBackendTypes];
std::unordered_map<dawn_native::BackendType, GLFWwindow*> windows;
// Creates a GLFW window set up for use with a given backend.
GLFWwindow* GetWindowForBackend(utils::BackendBinding* binding, BackendType type) {
GLFWwindow* GetWindowForBackend(utils::BackendBinding* binding, dawn_native::BackendType type) {
GLFWwindow** window = &windows[type];
if (*window != nullptr) {
@@ -185,7 +173,7 @@ bool DawnTest::IsMacOS() const {
bool gTestUsesWire = false;
void DawnTest::SetUp() {
mBinding.reset(utils::CreateBinding(ParamToBackendType(GetParam())));
mBinding.reset(utils::CreateBinding(GetParam()));
DAWN_ASSERT(mBinding != nullptr);
GLFWwindow* testWindow = GetWindowForBackend(mBinding.get(), GetParam());
@@ -456,24 +444,20 @@ std::ostream& operator<<(std::ostream& stream, const RGBA8& color) {
<< ", " << static_cast<int>(color.b) << ", " << static_cast<int>(color.a) << ")";
}
std::ostream& operator<<(std::ostream& stream, BackendType backend) {
return stream << ParamName(backend);
}
namespace detail {
bool IsBackendAvailable(BackendType type) {
bool IsBackendAvailable(dawn_native::BackendType type) {
switch (type) {
#if defined(DAWN_ENABLE_BACKEND_D3D12)
case D3D12Backend:
case dawn_native::BackendType::D3D12:
#endif
#if defined(DAWN_ENABLE_BACKEND_METAL)
case MetalBackend:
case dawn_native::BackendType::Metal:
#endif
#if defined(DAWN_ENABLE_BACKEND_OPENGL)
case OpenGLBackend:
case dawn_native::BackendType::OpenGL:
#endif
#if defined(DAWN_ENABLE_BACKEND_VULKAN)
case VulkanBackend:
case dawn_native::BackendType::Vulkan:
#endif
return true;
@@ -482,8 +466,9 @@ namespace detail {
}
}
std::vector<BackendType> FilterBackends(const BackendType* types, size_t numParams) {
std::vector<BackendType> backends;
std::vector<dawn_native::BackendType> FilterBackends(const dawn_native::BackendType* types,
size_t numParams) {
std::vector<dawn_native::BackendType> backends;
for (size_t i = 0; i < numParams; ++i) {
if (IsBackendAvailable(types[i])) {
@@ -493,6 +478,10 @@ namespace detail {
return backends;
}
std::string GetParamName(const testing::TestParamInfo<dawn_native::BackendType>& info) {
return ParamName(info.param);
}
// Helper classes to set expectations
template <typename T>

View File

@@ -56,15 +56,11 @@ struct RGBA8 {
};
std::ostream& operator<<(std::ostream& stream, const RGBA8& color);
// Backend types used in the DAWN_INSTANTIATE_TEST
enum BackendType {
D3D12Backend,
MetalBackend,
OpenGLBackend,
VulkanBackend,
NumBackendTypes,
};
std::ostream& operator<<(std::ostream& stream, BackendType backend);
// Shorthands for backend types used in the DAWN_INSTANTIATE_TEST
static constexpr dawn_native::BackendType D3D12Backend = dawn_native::BackendType::D3D12;
static constexpr dawn_native::BackendType MetalBackend = dawn_native::BackendType::Metal;
static constexpr dawn_native::BackendType OpenGLBackend = dawn_native::BackendType::OpenGL;
static constexpr dawn_native::BackendType VulkanBackend = dawn_native::BackendType::Vulkan;
namespace utils {
class BackendBinding;
@@ -79,7 +75,7 @@ namespace dawn_wire {
class CommandHandler;
} // namespace dawn_wire
class DawnTest : public ::testing::TestWithParam<BackendType> {
class DawnTest : public ::testing::TestWithParam<dawn_native::BackendType> {
public:
DawnTest();
~DawnTest();
@@ -192,7 +188,7 @@ class DawnTest : public ::testing::TestWithParam<BackendType> {
INSTANTIATE_TEST_CASE_P(, testName, \
testing::ValuesIn(::detail::FilterBackends( \
testName##params, sizeof(testName##params) / sizeof(firstParam))), \
testing::PrintToStringParamName());
::detail::GetParamName);
// Skip a test when the given condition is satisfied.
#define DAWN_SKIP_TEST_IF(condition) \
@@ -203,8 +199,10 @@ class DawnTest : public ::testing::TestWithParam<BackendType> {
namespace detail {
// Helper functions used for DAWN_INSTANTIATE_TEST
bool IsBackendAvailable(BackendType type);
std::vector<BackendType> FilterBackends(const BackendType* types, size_t numParams);
bool IsBackendAvailable(dawn_native::BackendType type);
std::vector<dawn_native::BackendType> FilterBackends(const dawn_native::BackendType* types,
size_t numParams);
std::string GetParamName(const testing::TestParamInfo<dawn_native::BackendType>& info);
// All classes used to implement the deferred expectations should inherit from this.
class Expectation {