Tell shaderc where to find SPIRV-Cross.
Set a variable in build_overrides that gives the location of shaderc's new SPIRV-Cross dependency. The variable will take a different value for a chrome build. BUG=chromium:915096 Change-Id: I92d29cee0bac4a968bffba5c2fd9bb02c040de52 Reviewed-on: https://dawn-review.googlesource.com/c/3301 Reviewed-by: Corentin Wallez <cwallez@chromium.org> Commit-Queue: Frank Henigman <fjhenigman@chromium.org>
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shaderc_glslang_dir = "//third_party/glslang"
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shaderc_spirv_tools_dir = "//third_party/SPIRV-Tools"
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shaderc_spirv_cross_dir = "//third_party"
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