Remove Clone() from sem::Types

These should always be generated by the resolver, not manually constructed by transforms.

This also fixes duplicate intrinsic output from DecomposeStorageAccess.

Bug: tint:724
Change-Id: I979d55f7b141f38c0504dc72cc3c63e8353ac14f
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/49881
Commit-Queue: Ben Clayton <bclayton@google.com>
Reviewed-by: James Price <jrprice@google.com>
This commit is contained in:
Ben Clayton
2021-05-05 16:55:22 +00:00
committed by Commit Bot service account
parent 8c6808fa13
commit 8e1d177590
39 changed files with 169 additions and 399 deletions

View File

@@ -444,8 +444,7 @@ struct DecomposeStorageAccess::State {
} else {
ast::ExpressionList values;
if (auto* mat_ty = el_ty->As<sem::Matrix>()) {
auto* vec_ty = ctx.dst->create<sem::Vector>(ctx.Clone(mat_ty->type()),
mat_ty->rows());
auto* vec_ty = mat_ty->ColumnType();
Symbol load = LoadFunc(ctx, insert_after, buf_ty, vec_ty);
for (uint32_t i = 0; i < mat_ty->columns(); i++) {
auto* offset =
@@ -517,8 +516,7 @@ struct DecomposeStorageAccess::State {
} else {
ast::StatementList body;
if (auto* mat_ty = el_ty->As<sem::Matrix>()) {
auto* vec_ty = ctx.dst->create<sem::Vector>(ctx.Clone(mat_ty->type()),
mat_ty->rows());
auto* vec_ty = mat_ty->ColumnType();
Symbol store = StoreFunc(ctx, insert_after, buf_ty, vec_ty);
for (uint32_t i = 0; i < mat_ty->columns(); i++) {
auto* offset =
@@ -719,13 +717,11 @@ Output DecomposeStorageAccess::Run(const Program* in, const DataMap&) {
}
if (auto* mat_ty = access.type->As<sem::Matrix>()) {
auto offset = Mul(MatrixColumnStride(mat_ty), accessor->idx_expr());
auto* vec_ty = ctx.dst->create<sem::Vector>(
ctx.Clone(mat_ty->type()->UnwrapAll()), mat_ty->rows());
state.AddAccess(accessor,
{
access.var,
Add(std::move(access.offset), std::move(offset)),
vec_ty,
mat_ty->ColumnType(),
});
continue;
}

View File

@@ -142,52 +142,43 @@ fn tint_symbol_10(buffer : [[access(read_write)]] SB, offset : u32) -> vec4<u32>
[[internal(intrinsic_load_vec4_f32)]]
fn tint_symbol_11(buffer : [[access(read_write)]] SB, offset : u32) -> vec4<f32>
[[internal(intrinsic_load_vec2_f32)]]
fn tint_symbol_12(buffer : [[access(read_write)]] SB, offset : u32) -> vec2<f32>
fn tint_symbol_13(buffer : [[access(read_write)]] SB, offset : u32) -> mat2x2<f32> {
return mat2x2<f32>(tint_symbol_12(buffer, (offset + 0u)), tint_symbol_12(buffer, (offset + 8u)));
fn tint_symbol_12(buffer : [[access(read_write)]] SB, offset : u32) -> mat2x2<f32> {
return mat2x2<f32>(tint_symbol_5(buffer, (offset + 0u)), tint_symbol_5(buffer, (offset + 8u)));
}
[[internal(intrinsic_load_vec3_f32)]]
fn tint_symbol_14(buffer : [[access(read_write)]] SB, offset : u32) -> vec3<f32>
fn tint_symbol_15(buffer : [[access(read_write)]] SB, offset : u32) -> mat2x3<f32> {
return mat2x3<f32>(tint_symbol_14(buffer, (offset + 0u)), tint_symbol_14(buffer, (offset + 16u)));
fn tint_symbol_13(buffer : [[access(read_write)]] SB, offset : u32) -> mat2x3<f32> {
return mat2x3<f32>(tint_symbol_8(buffer, (offset + 0u)), tint_symbol_8(buffer, (offset + 16u)));
}
[[internal(intrinsic_load_vec4_f32)]]
fn tint_symbol_16(buffer : [[access(read_write)]] SB, offset : u32) -> vec4<f32>
fn tint_symbol_17(buffer : [[access(read_write)]] SB, offset : u32) -> mat2x4<f32> {
return mat2x4<f32>(tint_symbol_16(buffer, (offset + 0u)), tint_symbol_16(buffer, (offset + 16u)));
fn tint_symbol_14(buffer : [[access(read_write)]] SB, offset : u32) -> mat2x4<f32> {
return mat2x4<f32>(tint_symbol_11(buffer, (offset + 0u)), tint_symbol_11(buffer, (offset + 16u)));
}
fn tint_symbol_18(buffer : [[access(read_write)]] SB, offset : u32) -> mat3x2<f32> {
return mat3x2<f32>(tint_symbol_12(buffer, (offset + 0u)), tint_symbol_12(buffer, (offset + 8u)), tint_symbol_12(buffer, (offset + 16u)));
fn tint_symbol_15(buffer : [[access(read_write)]] SB, offset : u32) -> mat3x2<f32> {
return mat3x2<f32>(tint_symbol_5(buffer, (offset + 0u)), tint_symbol_5(buffer, (offset + 8u)), tint_symbol_5(buffer, (offset + 16u)));
}
fn tint_symbol_19(buffer : [[access(read_write)]] SB, offset : u32) -> mat3x3<f32> {
return mat3x3<f32>(tint_symbol_14(buffer, (offset + 0u)), tint_symbol_14(buffer, (offset + 16u)), tint_symbol_14(buffer, (offset + 32u)));
fn tint_symbol_16(buffer : [[access(read_write)]] SB, offset : u32) -> mat3x3<f32> {
return mat3x3<f32>(tint_symbol_8(buffer, (offset + 0u)), tint_symbol_8(buffer, (offset + 16u)), tint_symbol_8(buffer, (offset + 32u)));
}
fn tint_symbol_20(buffer : [[access(read_write)]] SB, offset : u32) -> mat3x4<f32> {
return mat3x4<f32>(tint_symbol_16(buffer, (offset + 0u)), tint_symbol_16(buffer, (offset + 16u)), tint_symbol_16(buffer, (offset + 32u)));
fn tint_symbol_17(buffer : [[access(read_write)]] SB, offset : u32) -> mat3x4<f32> {
return mat3x4<f32>(tint_symbol_11(buffer, (offset + 0u)), tint_symbol_11(buffer, (offset + 16u)), tint_symbol_11(buffer, (offset + 32u)));
}
fn tint_symbol_21(buffer : [[access(read_write)]] SB, offset : u32) -> mat4x2<f32> {
return mat4x2<f32>(tint_symbol_12(buffer, (offset + 0u)), tint_symbol_12(buffer, (offset + 8u)), tint_symbol_12(buffer, (offset + 16u)), tint_symbol_12(buffer, (offset + 24u)));
fn tint_symbol_18(buffer : [[access(read_write)]] SB, offset : u32) -> mat4x2<f32> {
return mat4x2<f32>(tint_symbol_5(buffer, (offset + 0u)), tint_symbol_5(buffer, (offset + 8u)), tint_symbol_5(buffer, (offset + 16u)), tint_symbol_5(buffer, (offset + 24u)));
}
fn tint_symbol_22(buffer : [[access(read_write)]] SB, offset : u32) -> mat4x3<f32> {
return mat4x3<f32>(tint_symbol_14(buffer, (offset + 0u)), tint_symbol_14(buffer, (offset + 16u)), tint_symbol_14(buffer, (offset + 32u)), tint_symbol_14(buffer, (offset + 48u)));
fn tint_symbol_19(buffer : [[access(read_write)]] SB, offset : u32) -> mat4x3<f32> {
return mat4x3<f32>(tint_symbol_8(buffer, (offset + 0u)), tint_symbol_8(buffer, (offset + 16u)), tint_symbol_8(buffer, (offset + 32u)), tint_symbol_8(buffer, (offset + 48u)));
}
fn tint_symbol_23(buffer : [[access(read_write)]] SB, offset : u32) -> mat4x4<f32> {
return mat4x4<f32>(tint_symbol_16(buffer, (offset + 0u)), tint_symbol_16(buffer, (offset + 16u)), tint_symbol_16(buffer, (offset + 32u)), tint_symbol_16(buffer, (offset + 48u)));
fn tint_symbol_20(buffer : [[access(read_write)]] SB, offset : u32) -> mat4x4<f32> {
return mat4x4<f32>(tint_symbol_11(buffer, (offset + 0u)), tint_symbol_11(buffer, (offset + 16u)), tint_symbol_11(buffer, (offset + 32u)), tint_symbol_11(buffer, (offset + 48u)));
}
fn tint_symbol_24(buffer : [[access(read_write)]] SB, offset : u32) -> array<vec3<f32>, 2> {
fn tint_symbol_21(buffer : [[access(read_write)]] SB, offset : u32) -> array<vec3<f32>, 2> {
return array<vec3<f32>, 2>(tint_symbol_8(buffer, (offset + 0u)), tint_symbol_8(buffer, (offset + 16u)));
}
@@ -207,16 +198,16 @@ fn main() {
var j : vec4<i32> = tint_symbol_9(sb, 96u);
var k : vec4<u32> = tint_symbol_10(sb, 112u);
var l : vec4<f32> = tint_symbol_11(sb, 128u);
var m : mat2x2<f32> = tint_symbol_13(sb, 144u);
var n : mat2x3<f32> = tint_symbol_15(sb, 160u);
var o : mat2x4<f32> = tint_symbol_17(sb, 192u);
var p : mat3x2<f32> = tint_symbol_18(sb, 224u);
var q : mat3x3<f32> = tint_symbol_19(sb, 256u);
var r : mat3x4<f32> = tint_symbol_20(sb, 304u);
var s : mat4x2<f32> = tint_symbol_21(sb, 352u);
var t : mat4x3<f32> = tint_symbol_22(sb, 384u);
var u : mat4x4<f32> = tint_symbol_23(sb, 448u);
var v : array<vec3<f32>, 2> = tint_symbol_24(sb, 512u);
var m : mat2x2<f32> = tint_symbol_12(sb, 144u);
var n : mat2x3<f32> = tint_symbol_13(sb, 160u);
var o : mat2x4<f32> = tint_symbol_14(sb, 192u);
var p : mat3x2<f32> = tint_symbol_15(sb, 224u);
var q : mat3x3<f32> = tint_symbol_16(sb, 256u);
var r : mat3x4<f32> = tint_symbol_17(sb, 304u);
var s : mat4x2<f32> = tint_symbol_18(sb, 352u);
var t : mat4x3<f32> = tint_symbol_19(sb, 384u);
var u : mat4x4<f32> = tint_symbol_20(sb, 448u);
var v : array<vec3<f32>, 2> = tint_symbol_21(sb, 512u);
}
)";
@@ -345,70 +336,61 @@ fn tint_symbol_10(buffer : [[access(read_write)]] SB, offset : u32, value : vec4
[[internal(intrinsic_store_vec4_i32)]]
fn tint_symbol_11(buffer : [[access(read_write)]] SB, offset : u32, value : vec4<f32>)
[[internal(intrinsic_store_vec2_i32)]]
fn tint_symbol_12(buffer : [[access(read_write)]] SB, offset : u32, value : vec2<f32>)
fn tint_symbol_13(buffer : [[access(read_write)]] SB, offset : u32, value : mat2x2<f32>) {
tint_symbol_12(buffer, (offset + 0u), value[0u]);
tint_symbol_12(buffer, (offset + 8u), value[1u]);
fn tint_symbol_12(buffer : [[access(read_write)]] SB, offset : u32, value : mat2x2<f32>) {
tint_symbol_5(buffer, (offset + 0u), value[0u]);
tint_symbol_5(buffer, (offset + 8u), value[1u]);
}
[[internal(intrinsic_store_vec3_i32)]]
fn tint_symbol_14(buffer : [[access(read_write)]] SB, offset : u32, value : vec3<f32>)
fn tint_symbol_15(buffer : [[access(read_write)]] SB, offset : u32, value : mat2x3<f32>) {
tint_symbol_14(buffer, (offset + 0u), value[0u]);
tint_symbol_14(buffer, (offset + 16u), value[1u]);
fn tint_symbol_13(buffer : [[access(read_write)]] SB, offset : u32, value : mat2x3<f32>) {
tint_symbol_8(buffer, (offset + 0u), value[0u]);
tint_symbol_8(buffer, (offset + 16u), value[1u]);
}
[[internal(intrinsic_store_vec4_i32)]]
fn tint_symbol_16(buffer : [[access(read_write)]] SB, offset : u32, value : vec4<f32>)
fn tint_symbol_17(buffer : [[access(read_write)]] SB, offset : u32, value : mat2x4<f32>) {
tint_symbol_16(buffer, (offset + 0u), value[0u]);
tint_symbol_16(buffer, (offset + 16u), value[1u]);
fn tint_symbol_14(buffer : [[access(read_write)]] SB, offset : u32, value : mat2x4<f32>) {
tint_symbol_11(buffer, (offset + 0u), value[0u]);
tint_symbol_11(buffer, (offset + 16u), value[1u]);
}
fn tint_symbol_18(buffer : [[access(read_write)]] SB, offset : u32, value : mat3x2<f32>) {
tint_symbol_12(buffer, (offset + 0u), value[0u]);
tint_symbol_12(buffer, (offset + 8u), value[1u]);
tint_symbol_12(buffer, (offset + 16u), value[2u]);
fn tint_symbol_15(buffer : [[access(read_write)]] SB, offset : u32, value : mat3x2<f32>) {
tint_symbol_5(buffer, (offset + 0u), value[0u]);
tint_symbol_5(buffer, (offset + 8u), value[1u]);
tint_symbol_5(buffer, (offset + 16u), value[2u]);
}
fn tint_symbol_19(buffer : [[access(read_write)]] SB, offset : u32, value : mat3x3<f32>) {
tint_symbol_14(buffer, (offset + 0u), value[0u]);
tint_symbol_14(buffer, (offset + 16u), value[1u]);
tint_symbol_14(buffer, (offset + 32u), value[2u]);
fn tint_symbol_16(buffer : [[access(read_write)]] SB, offset : u32, value : mat3x3<f32>) {
tint_symbol_8(buffer, (offset + 0u), value[0u]);
tint_symbol_8(buffer, (offset + 16u), value[1u]);
tint_symbol_8(buffer, (offset + 32u), value[2u]);
}
fn tint_symbol_20(buffer : [[access(read_write)]] SB, offset : u32, value : mat3x4<f32>) {
tint_symbol_16(buffer, (offset + 0u), value[0u]);
tint_symbol_16(buffer, (offset + 16u), value[1u]);
tint_symbol_16(buffer, (offset + 32u), value[2u]);
fn tint_symbol_17(buffer : [[access(read_write)]] SB, offset : u32, value : mat3x4<f32>) {
tint_symbol_11(buffer, (offset + 0u), value[0u]);
tint_symbol_11(buffer, (offset + 16u), value[1u]);
tint_symbol_11(buffer, (offset + 32u), value[2u]);
}
fn tint_symbol_21(buffer : [[access(read_write)]] SB, offset : u32, value : mat4x2<f32>) {
tint_symbol_12(buffer, (offset + 0u), value[0u]);
tint_symbol_12(buffer, (offset + 8u), value[1u]);
tint_symbol_12(buffer, (offset + 16u), value[2u]);
tint_symbol_12(buffer, (offset + 24u), value[3u]);
fn tint_symbol_18(buffer : [[access(read_write)]] SB, offset : u32, value : mat4x2<f32>) {
tint_symbol_5(buffer, (offset + 0u), value[0u]);
tint_symbol_5(buffer, (offset + 8u), value[1u]);
tint_symbol_5(buffer, (offset + 16u), value[2u]);
tint_symbol_5(buffer, (offset + 24u), value[3u]);
}
fn tint_symbol_22(buffer : [[access(read_write)]] SB, offset : u32, value : mat4x3<f32>) {
tint_symbol_14(buffer, (offset + 0u), value[0u]);
tint_symbol_14(buffer, (offset + 16u), value[1u]);
tint_symbol_14(buffer, (offset + 32u), value[2u]);
tint_symbol_14(buffer, (offset + 48u), value[3u]);
fn tint_symbol_19(buffer : [[access(read_write)]] SB, offset : u32, value : mat4x3<f32>) {
tint_symbol_8(buffer, (offset + 0u), value[0u]);
tint_symbol_8(buffer, (offset + 16u), value[1u]);
tint_symbol_8(buffer, (offset + 32u), value[2u]);
tint_symbol_8(buffer, (offset + 48u), value[3u]);
}
fn tint_symbol_23(buffer : [[access(read_write)]] SB, offset : u32, value : mat4x4<f32>) {
tint_symbol_16(buffer, (offset + 0u), value[0u]);
tint_symbol_16(buffer, (offset + 16u), value[1u]);
tint_symbol_16(buffer, (offset + 32u), value[2u]);
tint_symbol_16(buffer, (offset + 48u), value[3u]);
fn tint_symbol_20(buffer : [[access(read_write)]] SB, offset : u32, value : mat4x4<f32>) {
tint_symbol_11(buffer, (offset + 0u), value[0u]);
tint_symbol_11(buffer, (offset + 16u), value[1u]);
tint_symbol_11(buffer, (offset + 32u), value[2u]);
tint_symbol_11(buffer, (offset + 48u), value[3u]);
}
fn tint_symbol_24(buffer : [[access(read_write)]] SB, offset : u32, value : array<vec3<f32>, 2>) {
fn tint_symbol_21(buffer : [[access(read_write)]] SB, offset : u32, value : array<vec3<f32>, 2>) {
tint_symbol_8(buffer, (offset + 0u), value[0u]);
tint_symbol_8(buffer, (offset + 16u), value[1u]);
}
@@ -429,16 +411,16 @@ fn main() {
tint_symbol_9(sb, 96u, vec4<i32>());
tint_symbol_10(sb, 112u, vec4<u32>());
tint_symbol_11(sb, 128u, vec4<f32>());
tint_symbol_13(sb, 144u, mat2x2<f32>());
tint_symbol_15(sb, 160u, mat2x3<f32>());
tint_symbol_17(sb, 192u, mat2x4<f32>());
tint_symbol_18(sb, 224u, mat3x2<f32>());
tint_symbol_19(sb, 256u, mat3x3<f32>());
tint_symbol_20(sb, 304u, mat3x4<f32>());
tint_symbol_21(sb, 352u, mat4x2<f32>());
tint_symbol_22(sb, 384u, mat4x3<f32>());
tint_symbol_23(sb, 448u, mat4x4<f32>());
tint_symbol_24(sb, 512u, array<vec3<f32>, 2>());
tint_symbol_12(sb, 144u, mat2x2<f32>());
tint_symbol_13(sb, 160u, mat2x3<f32>());
tint_symbol_14(sb, 192u, mat2x4<f32>());
tint_symbol_15(sb, 224u, mat3x2<f32>());
tint_symbol_16(sb, 256u, mat3x3<f32>());
tint_symbol_17(sb, 304u, mat3x4<f32>());
tint_symbol_18(sb, 352u, mat4x2<f32>());
tint_symbol_19(sb, 384u, mat4x3<f32>());
tint_symbol_20(sb, 448u, mat4x4<f32>());
tint_symbol_21(sb, 512u, array<vec3<f32>, 2>());
}
)";
@@ -546,64 +528,55 @@ fn tint_symbol_10(buffer : [[access(read_write)]] SB, offset : u32) -> vec4<u32>
[[internal(intrinsic_load_vec4_f32)]]
fn tint_symbol_11(buffer : [[access(read_write)]] SB, offset : u32) -> vec4<f32>
[[internal(intrinsic_load_vec2_f32)]]
fn tint_symbol_12(buffer : [[access(read_write)]] SB, offset : u32) -> vec2<f32>
fn tint_symbol_13(buffer : [[access(read_write)]] SB, offset : u32) -> mat2x2<f32> {
return mat2x2<f32>(tint_symbol_12(buffer, (offset + 0u)), tint_symbol_12(buffer, (offset + 8u)));
fn tint_symbol_12(buffer : [[access(read_write)]] SB, offset : u32) -> mat2x2<f32> {
return mat2x2<f32>(tint_symbol_5(buffer, (offset + 0u)), tint_symbol_5(buffer, (offset + 8u)));
}
[[internal(intrinsic_load_vec3_f32)]]
fn tint_symbol_14(buffer : [[access(read_write)]] SB, offset : u32) -> vec3<f32>
fn tint_symbol_15(buffer : [[access(read_write)]] SB, offset : u32) -> mat2x3<f32> {
return mat2x3<f32>(tint_symbol_14(buffer, (offset + 0u)), tint_symbol_14(buffer, (offset + 16u)));
fn tint_symbol_13(buffer : [[access(read_write)]] SB, offset : u32) -> mat2x3<f32> {
return mat2x3<f32>(tint_symbol_8(buffer, (offset + 0u)), tint_symbol_8(buffer, (offset + 16u)));
}
[[internal(intrinsic_load_vec4_f32)]]
fn tint_symbol_16(buffer : [[access(read_write)]] SB, offset : u32) -> vec4<f32>
fn tint_symbol_17(buffer : [[access(read_write)]] SB, offset : u32) -> mat2x4<f32> {
return mat2x4<f32>(tint_symbol_16(buffer, (offset + 0u)), tint_symbol_16(buffer, (offset + 16u)));
fn tint_symbol_14(buffer : [[access(read_write)]] SB, offset : u32) -> mat2x4<f32> {
return mat2x4<f32>(tint_symbol_11(buffer, (offset + 0u)), tint_symbol_11(buffer, (offset + 16u)));
}
fn tint_symbol_18(buffer : [[access(read_write)]] SB, offset : u32) -> mat3x2<f32> {
return mat3x2<f32>(tint_symbol_12(buffer, (offset + 0u)), tint_symbol_12(buffer, (offset + 8u)), tint_symbol_12(buffer, (offset + 16u)));
fn tint_symbol_15(buffer : [[access(read_write)]] SB, offset : u32) -> mat3x2<f32> {
return mat3x2<f32>(tint_symbol_5(buffer, (offset + 0u)), tint_symbol_5(buffer, (offset + 8u)), tint_symbol_5(buffer, (offset + 16u)));
}
fn tint_symbol_19(buffer : [[access(read_write)]] SB, offset : u32) -> mat3x3<f32> {
return mat3x3<f32>(tint_symbol_14(buffer, (offset + 0u)), tint_symbol_14(buffer, (offset + 16u)), tint_symbol_14(buffer, (offset + 32u)));
fn tint_symbol_16(buffer : [[access(read_write)]] SB, offset : u32) -> mat3x3<f32> {
return mat3x3<f32>(tint_symbol_8(buffer, (offset + 0u)), tint_symbol_8(buffer, (offset + 16u)), tint_symbol_8(buffer, (offset + 32u)));
}
fn tint_symbol_20(buffer : [[access(read_write)]] SB, offset : u32) -> mat3x4<f32> {
return mat3x4<f32>(tint_symbol_16(buffer, (offset + 0u)), tint_symbol_16(buffer, (offset + 16u)), tint_symbol_16(buffer, (offset + 32u)));
fn tint_symbol_17(buffer : [[access(read_write)]] SB, offset : u32) -> mat3x4<f32> {
return mat3x4<f32>(tint_symbol_11(buffer, (offset + 0u)), tint_symbol_11(buffer, (offset + 16u)), tint_symbol_11(buffer, (offset + 32u)));
}
fn tint_symbol_21(buffer : [[access(read_write)]] SB, offset : u32) -> mat4x2<f32> {
return mat4x2<f32>(tint_symbol_12(buffer, (offset + 0u)), tint_symbol_12(buffer, (offset + 8u)), tint_symbol_12(buffer, (offset + 16u)), tint_symbol_12(buffer, (offset + 24u)));
fn tint_symbol_18(buffer : [[access(read_write)]] SB, offset : u32) -> mat4x2<f32> {
return mat4x2<f32>(tint_symbol_5(buffer, (offset + 0u)), tint_symbol_5(buffer, (offset + 8u)), tint_symbol_5(buffer, (offset + 16u)), tint_symbol_5(buffer, (offset + 24u)));
}
fn tint_symbol_22(buffer : [[access(read_write)]] SB, offset : u32) -> mat4x3<f32> {
return mat4x3<f32>(tint_symbol_14(buffer, (offset + 0u)), tint_symbol_14(buffer, (offset + 16u)), tint_symbol_14(buffer, (offset + 32u)), tint_symbol_14(buffer, (offset + 48u)));
fn tint_symbol_19(buffer : [[access(read_write)]] SB, offset : u32) -> mat4x3<f32> {
return mat4x3<f32>(tint_symbol_8(buffer, (offset + 0u)), tint_symbol_8(buffer, (offset + 16u)), tint_symbol_8(buffer, (offset + 32u)), tint_symbol_8(buffer, (offset + 48u)));
}
fn tint_symbol_23(buffer : [[access(read_write)]] SB, offset : u32) -> mat4x4<f32> {
return mat4x4<f32>(tint_symbol_16(buffer, (offset + 0u)), tint_symbol_16(buffer, (offset + 16u)), tint_symbol_16(buffer, (offset + 32u)), tint_symbol_16(buffer, (offset + 48u)));
fn tint_symbol_20(buffer : [[access(read_write)]] SB, offset : u32) -> mat4x4<f32> {
return mat4x4<f32>(tint_symbol_11(buffer, (offset + 0u)), tint_symbol_11(buffer, (offset + 16u)), tint_symbol_11(buffer, (offset + 32u)), tint_symbol_11(buffer, (offset + 48u)));
}
fn tint_symbol_24(buffer : [[access(read_write)]] SB, offset : u32) -> array<vec3<f32>, 2> {
fn tint_symbol_21(buffer : [[access(read_write)]] SB, offset : u32) -> array<vec3<f32>, 2> {
return array<vec3<f32>, 2>(tint_symbol_8(buffer, (offset + 0u)), tint_symbol_8(buffer, (offset + 16u)));
}
fn tint_symbol_25(buffer : [[access(read_write)]] SB, offset : u32) -> SB {
return SB(tint_symbol(buffer, (offset + 0u)), tint_symbol_1(buffer, (offset + 4u)), tint_symbol_2(buffer, (offset + 8u)), tint_symbol_3(buffer, (offset + 16u)), tint_symbol_4(buffer, (offset + 24u)), tint_symbol_5(buffer, (offset + 32u)), tint_symbol_6(buffer, (offset + 48u)), tint_symbol_7(buffer, (offset + 64u)), tint_symbol_8(buffer, (offset + 80u)), tint_symbol_9(buffer, (offset + 96u)), tint_symbol_10(buffer, (offset + 112u)), tint_symbol_11(buffer, (offset + 128u)), tint_symbol_13(buffer, (offset + 144u)), tint_symbol_15(buffer, (offset + 160u)), tint_symbol_17(buffer, (offset + 192u)), tint_symbol_18(buffer, (offset + 224u)), tint_symbol_19(buffer, (offset + 256u)), tint_symbol_20(buffer, (offset + 304u)), tint_symbol_21(buffer, (offset + 352u)), tint_symbol_22(buffer, (offset + 384u)), tint_symbol_23(buffer, (offset + 448u)), tint_symbol_24(buffer, (offset + 512u)));
fn tint_symbol_22(buffer : [[access(read_write)]] SB, offset : u32) -> SB {
return SB(tint_symbol(buffer, (offset + 0u)), tint_symbol_1(buffer, (offset + 4u)), tint_symbol_2(buffer, (offset + 8u)), tint_symbol_3(buffer, (offset + 16u)), tint_symbol_4(buffer, (offset + 24u)), tint_symbol_5(buffer, (offset + 32u)), tint_symbol_6(buffer, (offset + 48u)), tint_symbol_7(buffer, (offset + 64u)), tint_symbol_8(buffer, (offset + 80u)), tint_symbol_9(buffer, (offset + 96u)), tint_symbol_10(buffer, (offset + 112u)), tint_symbol_11(buffer, (offset + 128u)), tint_symbol_12(buffer, (offset + 144u)), tint_symbol_13(buffer, (offset + 160u)), tint_symbol_14(buffer, (offset + 192u)), tint_symbol_15(buffer, (offset + 224u)), tint_symbol_16(buffer, (offset + 256u)), tint_symbol_17(buffer, (offset + 304u)), tint_symbol_18(buffer, (offset + 352u)), tint_symbol_19(buffer, (offset + 384u)), tint_symbol_20(buffer, (offset + 448u)), tint_symbol_21(buffer, (offset + 512u)));
}
var<storage> sb : [[access(read_write)]] SB;
[[stage(compute)]]
fn main() {
var x : SB = tint_symbol_25(sb, 0u);
var x : SB = tint_symbol_22(sb, 0u);
}
)";
@@ -711,75 +684,66 @@ fn tint_symbol_10(buffer : [[access(read_write)]] SB, offset : u32, value : vec4
[[internal(intrinsic_store_vec4_i32)]]
fn tint_symbol_11(buffer : [[access(read_write)]] SB, offset : u32, value : vec4<f32>)
[[internal(intrinsic_store_vec2_i32)]]
fn tint_symbol_12(buffer : [[access(read_write)]] SB, offset : u32, value : vec2<f32>)
fn tint_symbol_13(buffer : [[access(read_write)]] SB, offset : u32, value : mat2x2<f32>) {
tint_symbol_12(buffer, (offset + 0u), value[0u]);
tint_symbol_12(buffer, (offset + 8u), value[1u]);
fn tint_symbol_12(buffer : [[access(read_write)]] SB, offset : u32, value : mat2x2<f32>) {
tint_symbol_5(buffer, (offset + 0u), value[0u]);
tint_symbol_5(buffer, (offset + 8u), value[1u]);
}
[[internal(intrinsic_store_vec3_i32)]]
fn tint_symbol_14(buffer : [[access(read_write)]] SB, offset : u32, value : vec3<f32>)
fn tint_symbol_15(buffer : [[access(read_write)]] SB, offset : u32, value : mat2x3<f32>) {
tint_symbol_14(buffer, (offset + 0u), value[0u]);
tint_symbol_14(buffer, (offset + 16u), value[1u]);
}
[[internal(intrinsic_store_vec4_i32)]]
fn tint_symbol_16(buffer : [[access(read_write)]] SB, offset : u32, value : vec4<f32>)
fn tint_symbol_17(buffer : [[access(read_write)]] SB, offset : u32, value : mat2x4<f32>) {
tint_symbol_16(buffer, (offset + 0u), value[0u]);
tint_symbol_16(buffer, (offset + 16u), value[1u]);
}
fn tint_symbol_18(buffer : [[access(read_write)]] SB, offset : u32, value : mat3x2<f32>) {
tint_symbol_12(buffer, (offset + 0u), value[0u]);
tint_symbol_12(buffer, (offset + 8u), value[1u]);
tint_symbol_12(buffer, (offset + 16u), value[2u]);
}
fn tint_symbol_19(buffer : [[access(read_write)]] SB, offset : u32, value : mat3x3<f32>) {
tint_symbol_14(buffer, (offset + 0u), value[0u]);
tint_symbol_14(buffer, (offset + 16u), value[1u]);
tint_symbol_14(buffer, (offset + 32u), value[2u]);
}
fn tint_symbol_20(buffer : [[access(read_write)]] SB, offset : u32, value : mat3x4<f32>) {
tint_symbol_16(buffer, (offset + 0u), value[0u]);
tint_symbol_16(buffer, (offset + 16u), value[1u]);
tint_symbol_16(buffer, (offset + 32u), value[2u]);
}
fn tint_symbol_21(buffer : [[access(read_write)]] SB, offset : u32, value : mat4x2<f32>) {
tint_symbol_12(buffer, (offset + 0u), value[0u]);
tint_symbol_12(buffer, (offset + 8u), value[1u]);
tint_symbol_12(buffer, (offset + 16u), value[2u]);
tint_symbol_12(buffer, (offset + 24u), value[3u]);
}
fn tint_symbol_22(buffer : [[access(read_write)]] SB, offset : u32, value : mat4x3<f32>) {
tint_symbol_14(buffer, (offset + 0u), value[0u]);
tint_symbol_14(buffer, (offset + 16u), value[1u]);
tint_symbol_14(buffer, (offset + 32u), value[2u]);
tint_symbol_14(buffer, (offset + 48u), value[3u]);
}
fn tint_symbol_23(buffer : [[access(read_write)]] SB, offset : u32, value : mat4x4<f32>) {
tint_symbol_16(buffer, (offset + 0u), value[0u]);
tint_symbol_16(buffer, (offset + 16u), value[1u]);
tint_symbol_16(buffer, (offset + 32u), value[2u]);
tint_symbol_16(buffer, (offset + 48u), value[3u]);
}
fn tint_symbol_24(buffer : [[access(read_write)]] SB, offset : u32, value : array<vec3<f32>, 2>) {
fn tint_symbol_13(buffer : [[access(read_write)]] SB, offset : u32, value : mat2x3<f32>) {
tint_symbol_8(buffer, (offset + 0u), value[0u]);
tint_symbol_8(buffer, (offset + 16u), value[1u]);
}
fn tint_symbol_25(buffer : [[access(read_write)]] SB, offset : u32, value : SB) {
fn tint_symbol_14(buffer : [[access(read_write)]] SB, offset : u32, value : mat2x4<f32>) {
tint_symbol_11(buffer, (offset + 0u), value[0u]);
tint_symbol_11(buffer, (offset + 16u), value[1u]);
}
fn tint_symbol_15(buffer : [[access(read_write)]] SB, offset : u32, value : mat3x2<f32>) {
tint_symbol_5(buffer, (offset + 0u), value[0u]);
tint_symbol_5(buffer, (offset + 8u), value[1u]);
tint_symbol_5(buffer, (offset + 16u), value[2u]);
}
fn tint_symbol_16(buffer : [[access(read_write)]] SB, offset : u32, value : mat3x3<f32>) {
tint_symbol_8(buffer, (offset + 0u), value[0u]);
tint_symbol_8(buffer, (offset + 16u), value[1u]);
tint_symbol_8(buffer, (offset + 32u), value[2u]);
}
fn tint_symbol_17(buffer : [[access(read_write)]] SB, offset : u32, value : mat3x4<f32>) {
tint_symbol_11(buffer, (offset + 0u), value[0u]);
tint_symbol_11(buffer, (offset + 16u), value[1u]);
tint_symbol_11(buffer, (offset + 32u), value[2u]);
}
fn tint_symbol_18(buffer : [[access(read_write)]] SB, offset : u32, value : mat4x2<f32>) {
tint_symbol_5(buffer, (offset + 0u), value[0u]);
tint_symbol_5(buffer, (offset + 8u), value[1u]);
tint_symbol_5(buffer, (offset + 16u), value[2u]);
tint_symbol_5(buffer, (offset + 24u), value[3u]);
}
fn tint_symbol_19(buffer : [[access(read_write)]] SB, offset : u32, value : mat4x3<f32>) {
tint_symbol_8(buffer, (offset + 0u), value[0u]);
tint_symbol_8(buffer, (offset + 16u), value[1u]);
tint_symbol_8(buffer, (offset + 32u), value[2u]);
tint_symbol_8(buffer, (offset + 48u), value[3u]);
}
fn tint_symbol_20(buffer : [[access(read_write)]] SB, offset : u32, value : mat4x4<f32>) {
tint_symbol_11(buffer, (offset + 0u), value[0u]);
tint_symbol_11(buffer, (offset + 16u), value[1u]);
tint_symbol_11(buffer, (offset + 32u), value[2u]);
tint_symbol_11(buffer, (offset + 48u), value[3u]);
}
fn tint_symbol_21(buffer : [[access(read_write)]] SB, offset : u32, value : array<vec3<f32>, 2>) {
tint_symbol_8(buffer, (offset + 0u), value[0u]);
tint_symbol_8(buffer, (offset + 16u), value[1u]);
}
fn tint_symbol_22(buffer : [[access(read_write)]] SB, offset : u32, value : SB) {
tint_symbol(buffer, (offset + 0u), value.a);
tint_symbol_1(buffer, (offset + 4u), value.b);
tint_symbol_2(buffer, (offset + 8u), value.c);
@@ -792,23 +756,23 @@ fn tint_symbol_25(buffer : [[access(read_write)]] SB, offset : u32, value : SB)
tint_symbol_9(buffer, (offset + 96u), value.j);
tint_symbol_10(buffer, (offset + 112u), value.k);
tint_symbol_11(buffer, (offset + 128u), value.l);
tint_symbol_13(buffer, (offset + 144u), value.m);
tint_symbol_15(buffer, (offset + 160u), value.n);
tint_symbol_17(buffer, (offset + 192u), value.o);
tint_symbol_18(buffer, (offset + 224u), value.p);
tint_symbol_19(buffer, (offset + 256u), value.q);
tint_symbol_20(buffer, (offset + 304u), value.r);
tint_symbol_21(buffer, (offset + 352u), value.s);
tint_symbol_22(buffer, (offset + 384u), value.t);
tint_symbol_23(buffer, (offset + 448u), value.u);
tint_symbol_24(buffer, (offset + 512u), value.v);
tint_symbol_12(buffer, (offset + 144u), value.m);
tint_symbol_13(buffer, (offset + 160u), value.n);
tint_symbol_14(buffer, (offset + 192u), value.o);
tint_symbol_15(buffer, (offset + 224u), value.p);
tint_symbol_16(buffer, (offset + 256u), value.q);
tint_symbol_17(buffer, (offset + 304u), value.r);
tint_symbol_18(buffer, (offset + 352u), value.s);
tint_symbol_19(buffer, (offset + 384u), value.t);
tint_symbol_20(buffer, (offset + 448u), value.u);
tint_symbol_21(buffer, (offset + 512u), value.v);
}
var<storage> sb : [[access(read_write)]] SB;
[[stage(compute)]]
fn main() {
tint_symbol_25(sb, 0u, SB());
tint_symbol_22(sb, 0u, SB());
}
)";