Remove suppression for fixed Tint issue
Bug: tint:449 Change-Id: I7a1ee41bbd149c211096d0ce84c35ab8a0f937f9 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/63745 Commit-Queue: Austin Eng <enga@chromium.org> Auto-Submit: Corentin Wallez <cwallez@chromium.org> Reviewed-by: Brandon Jones <bajones@google.com> Reviewed-by: Austin Eng <enga@chromium.org>
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@ -166,11 +166,13 @@ TEST_F(StorageTextureValidationTests, RenderPipeline) {
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}
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// Write-only storage textures cannot be declared in a vertex shader.
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if ((false) /* TODO(https://crbug.com/tint/449) */) {
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{
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wgpu::ShaderModule vsModule = utils::CreateShaderModule(device, R"(
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[[group(0), binding(0)]] var image0 : texture_storage_2d<rgba8unorm, write>;
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[[stage(vertex)]] fn main([[builtin(vertex_index)]] vertex_index : u32) {
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[[stage(vertex)]]
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fn main([[builtin(vertex_index)]] vertex_index : u32) -> [[builtin(position)]] vec4<f32> {
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textureStore(image0, vec2<i32>(i32(vertex_index), 0), vec4<f32>(1.0, 0.0, 0.0, 1.0));
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return vec4<f32>(0.0);
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})");
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utils::ComboRenderPipelineDescriptor descriptor;
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