Remove deprecated zero default size of setIndexBuffer and setVertexBuffer
Remove deprecated usage of size=0 as default size in setIndexBuffer and setVertexBuffer. Using size=0 now result in a zero-size binding instead of default size. Bug: dawn:1058 Change-Id: I2ef0afc8d8826aa87a17c037d4dd1baf14e09f89 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/67744 Commit-Queue: Zhaoming Jiang <zhaoming.jiang@intel.com> Reviewed-by: Corentin Wallez <cwallez@chromium.org> Reviewed-by: Kai Ninomiya <kainino@chromium.org>
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@ -285,17 +285,6 @@ namespace dawn_native {
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uint64_t remainingSize = bufferSize - offset;
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// Temporarily treat 0 as undefined for size, and give a warning
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// TODO(dawn:1058): Remove this if block
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if (size == 0) {
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size = wgpu::kWholeSize;
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GetDevice()->EmitDeprecationWarning(
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"Using size=0 to indicate default binding size for setIndexBuffer "
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"is deprecated. In the future it will result in a zero-size binding. "
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"Use `undefined` (wgpu::kWholeSize) or just omit the parameter "
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"instead.");
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}
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if (size == wgpu::kWholeSize) {
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size = remainingSize;
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} else {
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@ -353,17 +342,6 @@ namespace dawn_native {
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uint64_t remainingSize = bufferSize - offset;
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// Temporarily treat 0 as undefined for size, and give a warning
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// TODO(dawn:1058): Remove this if block
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if (size == 0) {
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size = wgpu::kWholeSize;
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GetDevice()->EmitDeprecationWarning(
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"Using size=0 to indicate default binding size for setVertexBuffer "
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"is deprecated. In the future it will result in a zero-size binding. "
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"Use `undefined` (wgpu::kWholeSize) or just omit the parameter "
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"instead.");
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}
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if (size == wgpu::kWholeSize) {
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size = remainingSize;
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} else {
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@ -34,43 +34,6 @@ class DeprecationTests : public DawnTest {
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}
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};
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// Test that using size=0 to indicate default size in setVertexBuffer and setIndexBuffer is
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// deprecated.
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TEST_P(DeprecationTests, SetBufferWithZeroSizeAsDefault) {
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wgpu::BufferDescriptor bufferDesc;
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bufferDesc.size = 128;
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bufferDesc.usage = wgpu::BufferUsage::Index | wgpu::BufferUsage::Vertex;
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wgpu::Buffer buffer = device.CreateBuffer(&bufferDesc);
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utils::BasicRenderPass renderPass = utils::CreateBasicRenderPass(device, 1, 1);
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wgpu::CommandEncoder encoder = device.CreateCommandEncoder();
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wgpu::RenderPassEncoder pass;
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{
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// Control case, use wgpu::kWholeSize to indicate default size.
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wgpu::RenderPassEncoder pass = encoder.BeginRenderPass(&renderPass.renderPassInfo);
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pass.SetIndexBuffer(buffer, wgpu::IndexFormat::Uint32, 0, wgpu::kWholeSize);
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pass.SetVertexBuffer(0, buffer, 0, wgpu::kWholeSize);
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pass.EndPass();
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}
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{
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// Control case, omitting size parameter to indicate default size.
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wgpu::RenderPassEncoder pass = encoder.BeginRenderPass(&renderPass.renderPassInfo);
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pass.SetIndexBuffer(buffer, wgpu::IndexFormat::Uint32, 0);
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pass.SetVertexBuffer(0, buffer, 0);
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pass.EndPass();
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}
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{
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// Deprecated case, use 0 to indicate default size will cause deprecated warning.
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wgpu::RenderPassEncoder pass = encoder.BeginRenderPass(&renderPass.renderPassInfo);
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EXPECT_DEPRECATION_WARNING(pass.SetIndexBuffer(buffer, wgpu::IndexFormat::Uint32, 0, 0));
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EXPECT_DEPRECATION_WARNING(pass.SetVertexBuffer(0, buffer, 0, 0));
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pass.EndPass();
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}
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}
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DAWN_INSTANTIATE_TEST(DeprecationTests,
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D3D12Backend(),
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MetalBackend(),
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@ -351,10 +351,7 @@ namespace {
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{
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// Explicit zero size
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VertexBufferList vertexBufferList = {{0, vertexBuffer, 0, 0}};
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// size=0 used as default size is deprecated but still avaliable.
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// TODO(dawn:1058): Change the expectation when size=0 special case is removed.
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EXPECT_DEPRECATION_WARNING(
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TestRenderPassDraw(pipeline, vertexBufferList, 3, 1, 0, 0, true));
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TestRenderPassDraw(pipeline, vertexBufferList, 3, 1, 0, 0, false);
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}
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}
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