Roll third_party/swiftshader/ f6f11215c..ad65826a2 (15 commits)

This fixes a couple of end2end copy tests that were failing with
swiftshader.

https://swiftshader.googlesource.com/SwiftShader/+log/f6f11215cd93..ad65826a2ab1

$ git log f6f11215c..ad65826a2 --date=short --no-merges --format='%ad %ae %s'
2020-07-03 capn Fix copying of multiple image layers
2020-07-02 capn Fix copying of multisample images
2020-07-02 capn Fix image slice / plane name usage
2020-07-09 amaiorano Android: add llvm-10 build file and fix build
2020-07-08 amaiorano Add llvm-10 configs for Android
2020-07-09 amaiorano Add arm64 support for Darwin to llvm-10 configs
2020-07-08 amaiorano Add validation and platform restrictions to LLVM-10 update script
2020-07-07 capn Remove unsupported formats
2020-07-02 sdefresne Convert GN libs lists to frameworks
2020-07-08 amaiorano Update llvm 10 Darwin config
2020-07-08 amaiorano Update llvm 10 Linux config
2020-07-06 amaiorano Enable Kokoro LLVM 10 builds on Windows
2020-07-06 amaiorano Add llvm-10 configs for Windows
2020-07-06 amaiorano Copy and modify update.py for LLVM 10
2020-07-07 swiftshader.regress Regres: Update test lists @ f6f11215

Created with:
  roll-dep third_party/swiftshader

Bug: swiftshader:152

Change-Id: Ie7cc23ef38e1befb952f2b92a8fb33d465687604
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/24661
Commit-Queue: Jiawei Shao <jiawei.shao@intel.com>
Reviewed-by: Jiawei Shao <jiawei.shao@intel.com>
Reviewed-by: Austin Eng <enga@chromium.org>
This commit is contained in:
Corentin Wallez 2020-07-14 06:58:54 +00:00 committed by Commit Bot service account
parent e700a6a764
commit 92f501dbfd
2 changed files with 1 additions and 13 deletions

2
DEPS
View File

@ -116,7 +116,7 @@ deps = {
},
'third_party/swiftshader': {
'url': '{swiftshader_git}/SwiftShader@f6f11215cd930f4609bc8714178ef0a4ec3ca26e',
'url': '{swiftshader_git}/SwiftShader@ad65826a2ab181592473fb54ab78025771f4caf6',
'condition': 'dawn_standalone',
},

View File

@ -1130,9 +1130,6 @@ TEST_P(CopyTests_T2T, TextureRegion) {
// Test copying the whole 2D array texture.
TEST_P(CopyTests_T2T, Texture2DArray) {
// TODO(jiawei.shao@intel.com): investigate why this test fails with swiftshader.
DAWN_SKIP_TEST_IF(IsSwiftshader());
constexpr uint32_t kWidth = 256;
constexpr uint32_t kHeight = 128;
constexpr uint32_t kLayers = 6u;
@ -1147,9 +1144,6 @@ TEST_P(CopyTests_T2T, Texture2DArray) {
// Test copying a subresource region of the 2D array texture.
TEST_P(CopyTests_T2T, Texture2DArrayRegion) {
// TODO(jiawei.shao@intel.com): investigate why this test fails with swiftshader.
DAWN_SKIP_TEST_IF(IsSwiftshader());
constexpr uint32_t kWidth = 256;
constexpr uint32_t kHeight = 128;
constexpr uint32_t kLayers = 6u;
@ -1191,9 +1185,6 @@ TEST_P(CopyTests_T2T, Texture2DArrayCopyOneSlice) {
// Test copying multiple contiguous slices of a 2D array texture.
TEST_P(CopyTests_T2T, Texture2DArrayCopyMultipleSlices) {
// TODO(jiawei.shao@intel.com): investigate why this test fails with swiftshader.
DAWN_SKIP_TEST_IF(IsSwiftshader());
constexpr uint32_t kWidth = 256;
constexpr uint32_t kHeight = 128;
constexpr uint32_t kLayers = 6u;
@ -1239,9 +1230,6 @@ TEST_P(CopyTests_T2T, CopyWithinSameTextureOneSlice) {
// Test copying multiple contiguous texture slices within the same texture with non-overlapped
// slices.
TEST_P(CopyTests_T2T, CopyWithinSameTextureNonOverlappedSlices) {
// TODO(jiawei.shao@intel.com): investigate why this test fails with swiftshader.
DAWN_SKIP_TEST_IF(IsSwiftshader());
constexpr uint32_t kWidth = 256u;
constexpr uint32_t kHeight = 128u;
constexpr uint32_t kLayers = 6u;