[inspector] Remove check that uniform buffers have an access wrapper

BUG=tint:641

Change-Id: I49c2e59e1555c839665cde9d30bb8181c4b28814
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/44802
Commit-Queue: Ryan Harrison <rharrison@chromium.org>
Commit-Queue: Ben Clayton <bclayton@google.com>
Auto-Submit: Ryan Harrison <rharrison@chromium.org>
Reviewed-by: Ben Clayton <bclayton@google.com>
This commit is contained in:
Ryan Harrison 2021-03-15 21:30:52 +00:00 committed by Commit Bot service account
parent 5a01b72b98
commit 935927d0f6
2 changed files with 21 additions and 45 deletions

View File

@ -366,11 +366,7 @@ std::vector<ResourceBinding> Inspector::GetUniformBufferResourceBindings(
auto* decl = var->Declaration();
auto binding_info = ruv.second;
if (!decl->type()->Is<type::AccessControl>()) {
continue;
}
auto* unwrapped_type = decl->type()->UnwrapIfNeeded();
auto* str = unwrapped_type->As<type::Struct>();
if (str == nullptr) {
continue;

View File

@ -215,16 +215,11 @@ class InspectorHelper : public ProgramBuilder {
/// Generates types appropriate for using in an uniform buffer
/// @param name name for the type
/// @param member_types a vector of member types
/// @returns a tuple {struct type, access control type}, where the struct has
/// the layout for an uniform buffer, and the control type wraps the
/// struct.
std::tuple<type::Struct*, type::AccessControl*> MakeUniformBufferTypes(
const std::string& name,
/// @returns a struct type that has the layout for an uniform buffer.
type::Struct* MakeUniformBufferType(const std::string& name,
std::vector<type::Type*> member_types) {
auto* struct_type = MakeStructType(name, member_types, true);
auto* access_type =
create<type::AccessControl>(ast::AccessControl::kReadOnly, struct_type);
return {struct_type, std::move(access_type)};
return struct_type;
}
/// Generates types appropriate for using in a storage buffer
@ -1392,11 +1387,8 @@ TEST_F(InspectorGetResourceBindingsTest, Empty) {
}
TEST_F(InspectorGetResourceBindingsTest, Simple) {
type::Struct* ub_struct_type;
type::AccessControl* ub_control_type;
std::tie(ub_struct_type, ub_control_type) =
MakeUniformBufferTypes("ub_type", {ty.i32()});
AddUniformBuffer("ub_var", ub_control_type, 0, 0);
type::Struct* ub_struct_type = MakeUniformBufferType("ub_type", {ty.i32()});
AddUniformBuffer("ub_var", ub_struct_type, 0, 0);
MakeStructVariableReferenceBodyFunction("ub_func", "ub_var", {{0, ty.i32()}});
type::Struct* sb_struct_type;
@ -1487,11 +1479,8 @@ TEST_F(InspectorGetUniformBufferResourceBindingsTest, MissingEntryPoint) {
}
TEST_F(InspectorGetUniformBufferResourceBindingsTest, NonEntryPointFunc) {
type::Struct* foo_struct_type;
type::AccessControl* foo_control_type;
std::tie(foo_struct_type, foo_control_type) =
MakeUniformBufferTypes("foo_type", {ty.i32()});
AddUniformBuffer("foo_ub", foo_control_type, 0, 0);
type::Struct* foo_struct_type = MakeUniformBufferType("foo_type", {ty.i32()});
AddUniformBuffer("foo_ub", foo_struct_type, 0, 0);
MakeStructVariableReferenceBodyFunction("ub_func", "foo_ub", {{0, ty.i32()}});
@ -1533,11 +1522,8 @@ TEST_F(InspectorGetUniformBufferResourceBindingsTest, MissingBlockDeco) {
}
TEST_F(InspectorGetUniformBufferResourceBindingsTest, Simple) {
type::Struct* foo_struct_type;
type::AccessControl* foo_control_type;
std::tie(foo_struct_type, foo_control_type) =
MakeUniformBufferTypes("foo_type", {ty.i32()});
AddUniformBuffer("foo_ub", foo_control_type, 0, 0);
type::Struct* foo_struct_type = MakeUniformBufferType("foo_type", {ty.i32()});
AddUniformBuffer("foo_ub", foo_struct_type, 0, 0);
MakeStructVariableReferenceBodyFunction("ub_func", "foo_ub", {{0, ty.i32()}});
@ -1561,11 +1547,9 @@ TEST_F(InspectorGetUniformBufferResourceBindingsTest, Simple) {
}
TEST_F(InspectorGetUniformBufferResourceBindingsTest, MultipleMembers) {
type::Struct* foo_struct_type;
type::AccessControl* foo_control_type;
std::tie(foo_struct_type, foo_control_type) =
MakeUniformBufferTypes("foo_type", {ty.i32(), ty.u32(), ty.f32()});
AddUniformBuffer("foo_ub", foo_control_type, 0, 0);
type::Struct* foo_struct_type =
MakeUniformBufferType("foo_type", {ty.i32(), ty.u32(), ty.f32()});
AddUniformBuffer("foo_ub", foo_struct_type, 0, 0);
MakeStructVariableReferenceBodyFunction(
"ub_func", "foo_ub", {{0, ty.i32()}, {1, ty.u32()}, {2, ty.f32()}});
@ -1590,13 +1574,11 @@ TEST_F(InspectorGetUniformBufferResourceBindingsTest, MultipleMembers) {
}
TEST_F(InspectorGetUniformBufferResourceBindingsTest, MultipleUniformBuffers) {
type::Struct* ub_struct_type;
type::AccessControl* ub_control_type;
std::tie(ub_struct_type, ub_control_type) =
MakeUniformBufferTypes("ub_type", {ty.i32(), ty.u32(), ty.f32()});
AddUniformBuffer("ub_foo", ub_control_type, 0, 0);
AddUniformBuffer("ub_bar", ub_control_type, 0, 1);
AddUniformBuffer("ub_baz", ub_control_type, 2, 0);
type::Struct* ub_struct_type =
MakeUniformBufferType("ub_type", {ty.i32(), ty.u32(), ty.f32()});
AddUniformBuffer("ub_foo", ub_struct_type, 0, 0);
AddUniformBuffer("ub_bar", ub_struct_type, 0, 1);
AddUniformBuffer("ub_baz", ub_struct_type, 2, 0);
auto AddReferenceFunc = [this](const std::string& func_name,
const std::string& var_name) {
@ -1645,14 +1627,12 @@ TEST_F(InspectorGetUniformBufferResourceBindingsTest, MultipleUniformBuffers) {
}
TEST_F(InspectorGetUniformBufferResourceBindingsTest, ContainingArray) {
type::Struct* foo_struct_type;
type::AccessControl* foo_control_type;
// TODO(bclayton) - This is not a legal structure layout for uniform buffer
// usage. Once crbug.com/tint/628 is implemented, this will fail validation
// and will need to be fixed.
std::tie(foo_struct_type, foo_control_type) =
MakeUniformBufferTypes("foo_type", {ty.i32(), u32_array_type(4)});
AddUniformBuffer("foo_ub", foo_control_type, 0, 0);
type::Struct* foo_struct_type =
MakeUniformBufferType("foo_type", {ty.i32(), u32_array_type(4)});
AddUniformBuffer("foo_ub", foo_struct_type, 0, 0);
MakeStructVariableReferenceBodyFunction("ub_func", "foo_ub", {{0, ty.i32()}});