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Deprecate TextureCopyView::arrayLayer -> origin.z
All existing tests and samples are updated and deprecation tests added. CommandEncoder still encodes using arrayLayers so the backends are unchanged. They will be handled in a follow-up CL. Bug: dawn:22 Change-Id: Ib5346b46eb04d97349cab8f32ef8da5034726ca8 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/23104 Reviewed-by: Austin Eng <enga@chromium.org> Reviewed-by: Jiawei Shao <jiawei.shao@intel.com> Commit-Queue: Jiawei Shao <jiawei.shao@intel.com>
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@@ -932,7 +932,7 @@ std::ostringstream& DawnTestBase::AddTextureExpectation(const char* file,
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// We need to enqueue the copy immediately because by the time we resolve the expectation,
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// the texture might have been modified.
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wgpu::TextureCopyView textureCopyView =
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utils::CreateTextureCopyView(texture, level, slice, {x, y, 0});
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utils::CreateTextureCopyView(texture, level, {x, y, slice});
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wgpu::BufferCopyView bufferCopyView =
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utils::CreateBufferCopyView(readback.buffer, readback.offset, bytesPerRow, 0);
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wgpu::Extent3D copySize = {width, height, 1};
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