dawn_node: Add binding/AsyncRunner
Used to poll a wgpu::Device with calls to Tick() while there are asynchronous tasks in flight. Bug: dawn:1123 Change-Id: Ieee75b983df836a6df09ae4ff81f7382f4be4995 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/64905 Commit-Queue: Ben Clayton <bclayton@google.com> Reviewed-by: Austin Eng <enga@chromium.org>
This commit is contained in:
parent
af48bbc460
commit
a35156b732
|
@ -0,0 +1,55 @@
|
|||
// Copyright 2021 The Dawn Authors
|
||||
//
|
||||
// Licensed under the Apache License, Version 2.0 (the "License");
|
||||
// you may not use this file except in compliance with the License.
|
||||
// You may obtain a copy of the License at
|
||||
//
|
||||
// http://www.apache.org/licenses/LICENSE-2.0
|
||||
//
|
||||
// Unless required by applicable law or agreed to in writing, software
|
||||
// distributed under the License is distributed on an "AS IS" BASIS,
|
||||
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
// See the License for the specific language governing permissions and
|
||||
// limitations under the License.
|
||||
|
||||
#include "src/dawn_node/binding/AsyncRunner.h"
|
||||
|
||||
#include <cassert>
|
||||
#include <limits>
|
||||
|
||||
namespace wgpu { namespace binding {
|
||||
|
||||
AsyncRunner::AsyncRunner(Napi::Env env, wgpu::Device device) : env_(env), device_(device) {
|
||||
}
|
||||
|
||||
void AsyncRunner::Begin() {
|
||||
assert(count_ != std::numeric_limits<decltype(count_)>::max());
|
||||
if (count_++ == 0) {
|
||||
QueueTick();
|
||||
}
|
||||
}
|
||||
|
||||
void AsyncRunner::End() {
|
||||
assert(count_ > 0);
|
||||
count_--;
|
||||
}
|
||||
|
||||
void AsyncRunner::QueueTick() {
|
||||
// TODO(crbug.com/dawn/1127): We probably want to reduce the frequency at which this gets
|
||||
// called.
|
||||
env_.Global()
|
||||
.Get("setImmediate")
|
||||
.As<Napi::Function>()
|
||||
.Call({
|
||||
// TODO(crbug.com/dawn/1127): Create once, reuse.
|
||||
Napi::Function::New(env_,
|
||||
[this](const Napi::CallbackInfo&) {
|
||||
if (count_ > 0) {
|
||||
device_.Tick();
|
||||
QueueTick();
|
||||
}
|
||||
}),
|
||||
});
|
||||
}
|
||||
|
||||
}} // namespace wgpu::binding
|
|
@ -0,0 +1,76 @@
|
|||
// Copyright 2021 The Dawn Authors
|
||||
//
|
||||
// Licensed under the Apache License, Version 2.0 (the "License");
|
||||
// you may not use this file except in compliance with the License.
|
||||
// You may obtain a copy of the License at
|
||||
//
|
||||
// http://www.apache.org/licenses/LICENSE-2.0
|
||||
//
|
||||
// Unless required by applicable law or agreed to in writing, software
|
||||
// distributed under the License is distributed on an "AS IS" BASIS,
|
||||
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
// See the License for the specific language governing permissions and
|
||||
// limitations under the License.
|
||||
|
||||
#ifndef DAWN_NODE_BINDING_ASYNC_RUNNER_H_
|
||||
#define DAWN_NODE_BINDING_ASYNC_RUNNER_H_
|
||||
|
||||
#include <stdint.h>
|
||||
#include <memory>
|
||||
|
||||
#include "dawn/webgpu_cpp.h"
|
||||
#include "napi.h"
|
||||
|
||||
namespace wgpu { namespace binding {
|
||||
|
||||
// AsyncRunner is used to poll a wgpu::Device with calls to Tick() while there are asynchronous
|
||||
// tasks in flight.
|
||||
class AsyncRunner {
|
||||
public:
|
||||
AsyncRunner(Napi::Env env, wgpu::Device device);
|
||||
|
||||
// Begin() should be called when a new asynchronous task is started.
|
||||
// If the number of executing asynchronous tasks transitions from 0 to 1, then a function
|
||||
// will be scheduled on the main JavaScript thread to call wgpu::Device::Tick() whenever the
|
||||
// thread is idle. This will be repeatedly called until the number of executing asynchronous
|
||||
// tasks reaches 0 again.
|
||||
void Begin();
|
||||
|
||||
// End() should be called once the asynchronous task has finished.
|
||||
// Every call to Begin() should eventually result in a call to End().
|
||||
void End();
|
||||
|
||||
private:
|
||||
void QueueTick();
|
||||
Napi::Env env_;
|
||||
wgpu::Device const device_;
|
||||
uint64_t count_ = 0;
|
||||
};
|
||||
|
||||
// AsyncTask is a RAII helper for calling AsyncRunner::Begin() on construction, and
|
||||
// AsyncRunner::End() on destruction.
|
||||
class AsyncTask {
|
||||
public:
|
||||
inline AsyncTask(AsyncTask&&) = default;
|
||||
|
||||
// Constructor.
|
||||
// Calls AsyncRunner::Begin()
|
||||
inline AsyncTask(std::shared_ptr<AsyncRunner> runner) : runner_(std::move(runner)) {
|
||||
runner_->Begin();
|
||||
};
|
||||
|
||||
// Destructor.
|
||||
// Calls AsyncRunner::End()
|
||||
inline ~AsyncTask() {
|
||||
runner_->End();
|
||||
}
|
||||
|
||||
private:
|
||||
AsyncTask(const AsyncTask&) = delete;
|
||||
AsyncTask& operator=(const AsyncTask&) = delete;
|
||||
std::shared_ptr<AsyncRunner> runner_;
|
||||
};
|
||||
|
||||
}} // namespace wgpu::binding
|
||||
|
||||
#endif // DAWN_NODE_BINDING_ASYNC_RUNNER_H_
|
|
@ -13,6 +13,8 @@
|
|||
# limitations under the License.
|
||||
|
||||
add_library(dawn_node_binding STATIC
|
||||
"AsyncRunner.cpp"
|
||||
"AsyncRunner.h"
|
||||
"Errors.cpp"
|
||||
"Errors.h"
|
||||
)
|
||||
|
|
Loading…
Reference in New Issue