tint: Fix include layering violation
Headers exposing functionality from the core Tint library should be included via include/tint/tint.h. This fixes the google3 build. Change-Id: I82a9d0105b3b44fb4c4c89b59e9282290dd49c61 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/93120 Kokoro: Kokoro <noreply+kokoro@google.com> Reviewed-by: Ben Clayton <bclayton@google.com> Reviewed-by: Antonio Maiorano <amaiorano@google.com> Commit-Queue: Ben Clayton <bclayton@google.com> Auto-Submit: James Price <jrprice@google.com>
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@ -33,6 +33,7 @@
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#include "src/tint/transform/robustness.h"
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#include "src/tint/transform/robustness.h"
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#include "src/tint/transform/single_entry_point.h"
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#include "src/tint/transform/single_entry_point.h"
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#include "src/tint/transform/vertex_pulling.h"
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#include "src/tint/transform/vertex_pulling.h"
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#include "src/tint/writer/flatten_bindings.h"
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#include "src/tint/writer/writer.h"
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#include "src/tint/writer/writer.h"
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#if TINT_BUILD_SPV_READER
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#if TINT_BUILD_SPV_READER
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@ -34,7 +34,6 @@
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#include "src/tint/utils/io/command.h"
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#include "src/tint/utils/io/command.h"
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#include "src/tint/utils/string.h"
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#include "src/tint/utils/string.h"
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#include "src/tint/val/val.h"
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#include "src/tint/val/val.h"
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#include "src/tint/writer/flatten_bindings.h"
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#include "tint/tint.h"
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#include "tint/tint.h"
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namespace {
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namespace {
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