Enable two dawn_end2end_tests on Win/Intel/Vulkan after bot upgrades

BUG=dawn:491

Change-Id: I94aef91200ad1a9f96abd19b00a04000b0595e2d
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/36240
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Austin Eng <enga@chromium.org>
This commit is contained in:
Jiawei Shao 2020-12-23 19:07:30 +00:00 committed by Commit Bot service account
parent 33bf309c1d
commit a4fb42ac92
2 changed files with 0 additions and 5 deletions

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@ -745,8 +745,6 @@ TEST_P(ColorStateTest, ColorWriteMaskBlendingDisabled) {
// Test that independent color states on render targets works // Test that independent color states on render targets works
TEST_P(ColorStateTest, IndependentColorState) { TEST_P(ColorStateTest, IndependentColorState) {
DAWN_SKIP_TEST_IF(IsWindows() && IsVulkan() && IsIntel());
DAWN_SKIP_TEST_IF(HasToggleEnabled("disable_indexed_draw_buffers")); DAWN_SKIP_TEST_IF(HasToggleEnabled("disable_indexed_draw_buffers"));
std::array<wgpu::Texture, 4> renderTargets; std::array<wgpu::Texture, 4> renderTargets;

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@ -667,9 +667,6 @@ TEST_P(MultisampledRenderingTest, ResolveIntoMultipleResolveTargetsWithSampleMas
// Test multisampled rendering with depth test works correctly with a non-default sample mask. // Test multisampled rendering with depth test works correctly with a non-default sample mask.
TEST_P(MultisampledRenderingTest, MultisampledRenderingWithDepthTestAndSampleMask) { TEST_P(MultisampledRenderingTest, MultisampledRenderingWithDepthTestAndSampleMask) {
// TODO(dawn:491): Find out why this test doesn't work on Windows Intel Vulkan.
DAWN_SKIP_TEST_IF(IsWindows() && IsIntel() && IsVulkan());
constexpr bool kTestDepth = true; constexpr bool kTestDepth = true;
// The second sample is included in the first render pass and it's covered by the triangle. // The second sample is included in the first render pass and it's covered by the triangle.
constexpr uint32_t kSampleMaskGreen = kSecondSampleMaskBit; constexpr uint32_t kSampleMaskGreen = kSecondSampleMaskBit;